Ready Steady Go / Paul Oakenfold

Simfile General Information
TypePadReady Steady Go
BPMNot Set
Last Activity10.7 months ago (2019-03-06 01:51pm)
Last Updated ByFoRCeDNaTuRe
Simfile File Download
ZIPZIP (7.87MB) 10.7 months ago
SSCSSC (57.2KB) 10.7 months ago
OGGOGG (7.24MB) 10.7 months ago
BannerBanner (49.49KB) 10.7 months ago
JacketJacket (456.67KB) 10.7 months ago
BackgroundBackground (169.93KB) 10.7 months ago
Simfile Progress Information
Single BeginnerDone - Level 8Double BeginnerNone
Single BasicDone - Level 10Double BasicDone - Level 11
Single DifficultDone - Level 14Double DifficultDone - Level 14
Single ExpertDone - Level 16Double ExpertDone - Level 16
Single ChallengeDone - Level 17Double ChallengeDone - Level 17
Single EditNoneDouble EditNone
MP3 QualityPerfect (High Quality)
Banner QualityPerfect
Background QualityPerfect
Other Information
Rating10★ (Based on 1 rating)
Rate Simfile


Peterrw9000 Avatar
Peterrw9000 I think challenge should be an 18 due to the length of the song requiring high stamina, the many streams with some being pretty long, the mini-jumpstreams tiring out the player more, the slow section that makes ace for aces' slow section seem like a cakewalk, the sudden extreme bpm towards the end of the speeding up section which can throw players off and make them panic a bit, and the 16th minidrills in the fast half of the song. same with doubles only harder with the rather frequent pad changes.
10.6 months ago · Comment #1

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