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NUML / Zutt

Simfile General Information
TypePadNUML
BPM79-200
Last Activity11.4 hours ago (2025-11-05 09:35am)
Last Updated By-YOSEFU-
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ZIPZIP
SM SM (79.04 KiB) 11.5 hours ago
SSC SSC (81.61 KiB) 11.5 hours ago
OGG OGG (4.15 MiB) 11.5 hours ago
Banner Banner (120.11 KiB) 11.5 hours ago
Jacket Jacket (549.89 KiB) 11.5 hours ago
Background Background (686.13 KiB) 11.5 hours ago
Simfile Progress Information
Single BeginnerDone - Level 8Double BeginnerDone - Level 7
Single BasicDone - Level 12Double BasicDone - Level 12
Single DifficultDone - Level 15Double DifficultDone - Level 15
Single ExpertDone - Level 17Double ExpertDone - Level 17
Single ChallengeNoneDouble ChallengeNone
Single EditNoneDouble EditNone
Audio QualityPerfect (High Quality)
Banner QualityCut From Photo
Background QualityGeneric
Other Information
CommentsThis file represented the theme of Z-I-v Summer Contest 2024's following week:

Week 4: Songflan
〜Homegrown! Organic! All-Natural BPM Changes!!!〜

The rules for that week were as follows:

Quote: Teh Rulez from teh Week
Your song choice must include a true BPM change of at least 10 beats per minute.

- This may be in the form of one single BPM change or multiple BPM changes, as long as the BPM range includes a difference of at least 10 (e.g. 125-152).
- The BPM may return to the original speed.
- Dividing or multiplying a song's BPM by a power of 2 does not count as a true BPM change.
- However, as long as the song does include a true BPM change, doing this is not prohibited.
- If your song's true BPM change is less than 10 BPM, dividing or multiplying the new BPM by a power of 2 cannot be used to circumvent that.
- For a BPM change to count, there must be notes in the chart (not just already held Freezes/holds) during the section with the new speed.
- For example, if your song changes from 152 BPM to 125 BPM, there must be notes during both the 152 BPM part and the 125 BPM part.
- Be sure that this BPM change is at least +10 or -10 from the other charted BPM.
- Live BPM/drifty songs do not count. It has to be an intentional BPM change.
- The BPM changes as indicated in some rhythm games don't necessarily count. For example, beatmania IIDX doesn't have a stop function, so it temporarily uses very slow BPMs and then compensates for that as a replacement. Therefore, some songs' BPMs will be listed as slowing to a very low number like 3, when the song actually has a constant BPM.

Since you can submit both a solo file and a collab file this contest (up to three times with different partners), I collabed with frondal to chart this song.

Another thing to note is that during the contest, the song couldn't reach 2:30, so it had to be cut in order to be accepted. However, since this is leaving the contest scene, I took the liberty to replacing the cut version with the original length version.


Song Info
Song: НУМЛ
Artist: Zutt
Genre: FANTASY RENAISSANCE
Origin: pop'n music うさぎと猫と少年の夢


Also old scale in case someone wanted to know:

SP
Beginner : 5+
Light : 9-
Standard : 10
Heavy : 11+
Edit: 12

DP
Beginner : 4
Light : 8+
Standard : 10
Heavy : 11+


Changelog I guess
11/05/2025 - Initial Upload and Public Release
Views15
Downloads3
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