Simfile General Information | ||
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Type | Pad | |
BPM | 95-190 | |
Last Activity | 9.7 months ago (2024-04-05 04:29am) | |
Last Updated By | -YOSEFU- |
Simfile File Download | |
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ZIP | ZIP (8.31 MiB) 9.7 months ago |
SM | SM (31.53 KiB) 9.7 months ago |
SSC | SSC (33.33 KiB) 9.7 months ago |
OGG | OGG (6.96 MiB) 1.3 years ago |
Banner | Banner (134.53 KiB) 1.3 years ago |
Jacket | Jacket (483.09 KiB) 1.3 years ago |
Background | Background (779.15 KiB) 1.3 years ago |
Simfile Progress Information | |||
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Single Beginner | Done - Level 6 | Double Beginner | None |
Single Basic | Done - Level 10 | Double Basic | None |
Single Difficult | Done - Level 13 | Double Difficult | None |
Single Expert | Done - Level 15 | Double Expert | None |
Single Challenge | Done - Level 17 | Double Challenge | None |
Single Edit | None | Double Edit | None |
Audio Quality | Perfect (High Quality) | ||
Banner Quality | Custom Made | ||
Background Quality | Generic |
Other Information | |
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Comments |
Here is my take for Week VIP2: Soflan City of Z-I-v Summer Contest 2023. This week, in short, involved having a mixture of bpm changes and stops in the file—at least six were needed. So how did I do this? The file has three stops, a couple of stutter gimmicks, and a good amount of bpm changes. Oh and one last thing, since it also uses an instance of a warp, and while an sm file is included, it is highly preferred that you play this in SM5 as it uses scroll factors to compensate for that, whereas playing it on something other than SM5 will just look awkward. This is what I mean. #SCROLLS:0.000000=1.000000 ,144.500000=0.000000 ,145.000000=1.000000 ; —————————————————————————————— Also old scale in case someone wanted to know: SP : 4- : 7 : 9- : 10+ : 12+ —————————————————————————————— Changelog I guess 04/04/2024 - Changed the #CDTITLE path 09/15/2023 - Added lineout to description 09/10/2023 - Initial Upload |
Views | 317 |
Downloads | 87 |
Rating | No Rating |
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