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BloodyMare / Tatsh Assault X

Simfile General Information
TypePadBloodyMare
BPM85-170
Last Activity3 years ago (2023-04-13 03:56pm)
Last Updated Byeataninja
Simfile File Download
ZIPZIP
SM SM (16.83 KiB) 3 years ago
OGG OGG (1.89 MiB) 3 years ago
Banner Banner (95.6 KiB) 3 years ago
Jacket Jacket (215.16 KiB) 3 years ago
Background Background (838.78 KiB) 3 years ago
Simfile Progress Information
Single BeginnerDone - Level 6Double BeginnerNone
Single BasicDone - Level 10Double BasicNone
Single DifficultDone - Level 13Double DifficultNone
Single ExpertDone - Level 16Double ExpertNone
Single ChallengeNoneDouble ChallengeNone
Single EditNoneDouble EditNone
Audio QualityPerfect (High Quality)
Banner QualityPerfect
Background QualityPerfect
Other Information
CommentsNote on the ending for those not familiar with the original -- this is the first half of two songs that Tatsh released for Cytus II, the other half being "AssaultMare." This song ends with a fadeout that has the first few measures of AssaultMare; similarly, AssaultMare starts by fading in the ending of BloodyMare. To preserve the whole fadeout, I put in a few measures of mine art on all difficulties where the fadeout starts, since I figured the ending would feel awkward if I charted the first few measures of the fadeout.

Sorry for the long and janky justification -- this was hard to explain in words and I know someone is going to ask about it haha.
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