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ilomilo / Billie Eilish

Simfile General Information
TypePadilomilo
BPM120
Last Activity2.6 years ago (2022-10-13 12:58am)
Last Updated Bymeb_mmm
Simfile File Download
ZIPZIP
ZIP (Custom)ZIP (25.94 MiB) 2.6 years ago
SM SM (17.98 KiB) 2.6 years ago
SSC SSC (18.48 KiB) 2.6 years ago
MP3 MP3 (3.48 MiB) 3.4 years ago
Banner Banner (112.89 KiB) 3.4 years ago
Jacket Jacket (290.81 KiB) 3.4 years ago
Background Background (20.11 KiB) 3.4 years ago
AVI AVI (22.41 MiB) 2.6 years ago
Simfile Progress Information
Single BeginnerDone - Level 1Double BeginnerNone
Single BasicDone - Level 4Double BasicNone
Single DifficultDone - Level 6Double DifficultNone
Single ExpertDone - Level 7Double ExpertNone
Single ChallengeDone - Level 9Double ChallengeNone
Single EditNoneDouble EditNone
Audio QualityPerfect (High Quality)
Banner QualityPerfect
Background QualityGeneric
Other Information
Comments
Views633
Downloads361
RatingNo Rating
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Comments

meb_mmm Avatar
meb_mmm Ohhhhhhhhh, ok. Ignore my previous comment. I see what you mean. I didn't realize SM was rounding it up like that. Thanks for the suggestions! I've fixed the files now. :-)
2.6 years ago · Comment #4

AngledLuffa Avatar
AngledLuffa Of course. If we look at the time used by 1 beat at 120bpm, it's 0.5s (obv). 1 beat at 480bpm is 0.125s. Add up 0.094x4 + 0.125 and you get 0.501, so each beat of ripple causes 0.001ms of drift. It starts to add up after a while, since there's 26 beats of ripple in the song. If you instead replace each 4th ripple by 0.093, you'll get exactly 0.5s and there won't be any drift.

You could try 0.09375 to make it add up exactly, but I seem to recall some older versions of SM not respecting timing past 3 decimal places, so it wouldn't work for those versions. Hence the suggestion of 0.094x3 + 0.093.

Easy way to do it would be to string replace .750000=0.094000 with .750000=0.093000

Anyway, it's just a minor nitpick to avoid some drift over the course of the song. Nice work!

2.6 years ago · Comment #3

meb_mmm Avatar
meb_mmm Hey, thanks for the feedback! I'll fix the file name.

When I was working on this one, I spent a lot of time on trying to line it up. I even tried offsetting the whole set of stops a little bit to see if I could line it up, but ultimately decided it wasn't super noticable unless you played it at 0.5x or 0.25 speed and kept it right on the beat of the song.

Could you clarify your suggestion? I'm having a hard time understanding.

2.6 years ago · Comment #2

AngledLuffa Avatar
AngledLuffa Video name in the .ssc file is "ilomilo-video.avi", whereas the video in the folder is named "ilomilo.avi"

The ripples just slightly don't add up - maybe 0.094 x3, then 0.093 the 4th time to make it add up to 0.5s per beat

2.6 years ago · Comment #1

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