Simfile General Information | ||
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Type | Pad | |
BPM | 85-170 | |
Last Activity | 1.1 years ago (2023-04-13 03:56pm) | |
Last Updated By | eataninja |
Simfile File Download | |
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ZIP | ZIP (3.01 MiB) 1.1 years ago |
SM | SM (16.83 KiB) 1.1 years ago |
OGG | OGG (1.89 MiB) 1.1 years ago |
Banner | Banner (95.6 KiB) 1.1 years ago |
Jacket | Jacket (215.16 KiB) 1.1 years ago |
Background | Background (838.78 KiB) 1.1 years ago |
Simfile Progress Information | |||
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Single Beginner | Done - Level 6 | Double Beginner | None |
Single Basic | Done - Level 10 | Double Basic | None |
Single Difficult | Done - Level 13 | Double Difficult | None |
Single Expert | Done - Level 16 | Double Expert | None |
Single Challenge | None | Double Challenge | None |
Single Edit | None | Double Edit | None |
MP3 Quality | Perfect (High Quality) | ||
Banner Quality | Perfect | ||
Background Quality | Perfect |
Other Information | |
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Comments | Note on the ending for those not familiar with the original -- this is the first half of two songs that Tatsh released for Cytus II, the other half being "AssaultMare." This song ends with a fadeout that has the first few measures of AssaultMare; similarly, AssaultMare starts by fading in the ending of BloodyMare. To preserve the whole fadeout, I put in a few measures of mine art on all difficulties where the fadeout starts, since I figured the ending would feel awkward if I charted the first few measures of the fadeout. Sorry for the long and janky justification -- this was hard to explain in words and I know someone is going to ask about it haha. |
Views | 312 |
Downloads | 64 |
Rating | No Rating |
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