Logo

DanceDanceRevolution A (AC)

Register Log In Back To Forums

Post #4101 · Posted at 2017-05-25 07:39:43am 6.9 years ago

Offline Oni-91
Oni-91 Avatar Moderator+
13,492 Posts
United Kingdom
Reg. 2006-10-20

Nintendo Switch Friend Code: SW-3445-5569-17913DS Friend Code: 008736577880
"Ambivalent Viennetta"
I like this one. Not as much a #BANGER as Megalara Garuda but I'll take it. Flat BPM seems to be 180. Chart seems to be rude but acceptable, I'd have quite a bit of fun with it.
ZIv Mod Squad: "I'm a trash panda now, don't worry about it"
Can you make music? ZENIUS -I- MANIA 2023 NEEDS YOU
https://pbs.twimg.com/media/FvT2ARPaQAAxRVX.jpg:large

Post #4102 · Posted at 2017-05-25 10:08:55am 6.9 years ago

Offline 01angel
01angel Avatar Member
2,755 Posts
United States
Reg. 2015-11-27

Game Center Nickname: 0/1 ANGEL
"Mostly just lurking."
Gosh, the song reminds me of "L'esprit" by Cosine from crossbeats REV., which has a sort of significance to me because I stepped it for Simfile Shuffle...

At least this song's chart is nowhere near as bad as my L'esprit Heavy and Challenge charts (|[;^u^]|)
The chart is alright; I'm just not a big fan of the placement of some of the jumps. They seem a bit awkward to me...
Don't forget, I'm angel for yoooooooou(|[*'v'*]|)
~Eternal Ham World Order member~
http://i.imgur.com/2YKgcAX.png
(●´∪`|♪。o.゚。*・Newest Simfile: Novi plan drugi san / Filip Baloš 。o.゚。*・♪|´∪`●)
http://orig02.deviantart.net/0c84/f/2017/023/f/7/_200_watcher_gift__f2u_alt_2_0_blinky_icon_emote_by_the01angel-dawhax6.gif

Post #4103 · Posted at 2017-05-25 12:19:03pm 6.9 years ago

Offline paperpeach
paperpeach Avatar Member
223 Posts
United States
Reg. 2017-04-08

Nintendo Network ID: 143094Nintendo Switch Friend Code: SW-5130-1493-98253DS Friend Code: 3308-5353-5039
"weenie hut general"
The song is wonderful, if you like symphonic complextro dubstep with a hardcore twist (which I do). SYUNN is quickly becoming one of my favorite artists, and I'd love to hear more from him.

As for the chart, it's basically Magnetic Challenge except there is absolutely no reason for it to be at 360 for that long, or at all for that matter. It'd be more acceptable if the flow of the song felt like it was going into overtime, but this should've stayed at 180. I'd be fine with it if it didn't spend so much time at double speed without just cause.

Post #4104 · Posted at 2017-05-25 02:11:38pm 6.9 years ago

Offline wrsw
wrsw Avatar Member
342 Posts
Canada
Reg. 2016-01-01

"Sleep cancelled due to COVID-19."

Last updated: 2017-05-25 02:12pm
To be fair, it's much better that it maintains 360 for most of the song than uses it for one part only - which forces you to unnecessarily read at 180 BPM just because of one part. Really, just imagine that it's 45-180 but it defaults 2X (as in 90-360 instead of 45-180, which is what it would've been).

If there's one thing it does right, it's that we're not forced to read the majority of the song at a slower tempo, unlike say, VDO's notoriously stupid ending, or OTP's notoriously stupid ending, or Roppongi EVOLVED ver. D's /one part/ at 340, or Neutrino (as much as I like that chart) going to 300 for less than 10 seconds. Don't do that, it's really not cool.

Double BPM really doesn't make things harder to read, just adjust your speed mod accordingly.

Post #4105 · Posted at 2017-05-25 02:55:02pm 6.9 years ago

Offline paperpeach
paperpeach Avatar Member
223 Posts
United States
Reg. 2017-04-08

Nintendo Network ID: 143094Nintendo Switch Friend Code: SW-5130-1493-98253DS Friend Code: 3308-5353-5039
"weenie hut general"
You have a point about that. VDO's stream at 744 is a downright atrocity.

But on the other end of the spectrum, you've got Monkey Business charts with slow sections compacted so tightly that they're impossible to read unless you use speed mods.....which makes the fast sections harder to read. This wouldn't be a problem if the difference between min and max tempo wasn't so large.

And Neutrino is a good example of how tempo changes actually work with the song, rather than just being there to add fake difficulty. The rhythmic line makes the pulse feel like it's going from half- to double-time, and the scrolling speed changes accordingly. Cozy Catastrophe never actually reaches 360, except for maybe the last few measures. If you were to put a metronome to the song it would feel like 180 for the most part, and if I were to step this song I would not have it run at a higher speed than that.

come to think of it thats not a bad idea

Post #4106 · Posted at 2017-05-25 06:13:11pm 6.9 years ago

Offline NewbStepper
NewbStepper Avatar Moderator+
2,516 Posts
Canada
Reg. 2013-05-23

"Crybabies unite~ ♡"
Quote: wrsw
If there's one thing it does right, it's that we're not forced to read the majority of the song at a slower tempo, unlike say, VDO's notoriously stupid ending, or OTP's notoriously stupid ending, or Roppongi EVOLVED ver. D's /one part/ at 340, or Neutrino (as much as I like that chart) going to 300 for less than 10 seconds. Don't do that, it's really not cool.
So, I'm guessing 888 has a really stupid ending too. I felt that it sort of works on that song since it gets a lot louder and fiercer.

Quote: wrsw
Double BPM really doesn't make things harder to read, just adjust your speed mod accordingly.
It sometimes does, when your speed options aren't as flexible as they are when the main BPM is between 100 and 200.

Quote: paperpeach
You have a point about that. VDO's stream at 744 is a downright atrocity.
There's no stream at 744. The 8th stream you see at about 30 seconds in is at 480. The point stands though.

Quote: paperpeach
But on the other end of the spectrum, you've got Monkey Business charts with slow sections compacted so tightly that they're impossible to read unless you use speed mods.....which makes the fast sections harder to read. This wouldn't be a problem if the difference between min and max tempo wasn't so large.

Isn't Valkyrie dimension Challenge's 93 BPM section like that as well, except worse? There's a stream of 32nd notes near the end of that, before speeding back up to 186.

Quote: paperpeach
And Neutrino is a good example of how tempo changes actually work with the song, rather than just being there to add fake difficulty. The rhythmic line makes the pulse feel like it's going from half- to double-time, and the scrolling speed changes accordingly. Cozy Catastrophe never actually reaches 360, except for maybe the last few measures. If you were to put a metronome to the song it would feel like 180 for the most part, and if I were to step this song I would not have it run at a higher speed than that.
What are your thoughts on Trim, if I may ask?
ZIv Mod Squad: "The Eternal Crybaby"
Quote: 01angel
We're the Fangirl Sisters~
The Meitu Fangirl & the Alt Fangirl Laughing Hard
https://imgur.com/knA8DJz.png
Dear Lord Toon, you are simply amazing! Happy

Post #4107 · Posted at 2017-05-25 06:39:45pm 6.9 years ago

Offline paperpeach
paperpeach Avatar Member
223 Posts
United States
Reg. 2017-04-08

Nintendo Network ID: 143094Nintendo Switch Friend Code: SW-5130-1493-98253DS Friend Code: 3308-5353-5039
"weenie hut general"
Quote: NewbStepper
There's no stream at 744. The 8th stream you see at about 30 seconds in is at 480. The point stands though.
Yeah, that was an oversight on my part, thanks for catching that. That's still too fast to be readable without a lower speed that would make everything else unreadable.

Quote: NewbStepper
Isn't Valkyrie dimension Challenge's 93 BPM section like that as well, except worse? There's a stream of 32nd notes near the end of that, before speeding back up to 186.
That one isn't too difficult to read, since the notes are all clustered together and it's only in that one spot. The slow section of MB Challenge lasts for several measures and has 32nd notes going all over the place with a few jumps in the middle. Basically, if it doesn't look like bag it's probably not a big deal.

Quote: NewbStepper
What are your thoughts on Trim, if I may ask?
I mean I really hate that one stop that gives the latter half of the chart Blue Arrow Syndrome. Was there no other way to work around that??

But that's one song where the high tempo makes it feel faster (and therefore harder) than it really is. I'd like it a lot more if they kept it at 170. I can maybe give that one a pass for being a drum'n'bass song where that may be a bit more appropriate, but it's still annoying. (Although I have no problem with Elemental creation being 424 for no good reason, but that probably has to do with it being a "final boss" type song where that kind of gimmick is par for the course.)

Post #4108 · Posted at 2017-05-25 06:56:12pm 6.9 years ago

Offline Nightime
Nightime Avatar Member
1,116 Posts
United States
Reg. 2008-10-18
MySpace: d34dm34t
"ARR JOO LEADY??"
^ SuperNOVA boss songs had this thing where they "broke the arrows" with Extra Stage, and then "CHAOS" 'fixes' them. I also believe Konoko no nanatsu no oiwaini was supposed to be easy "Extra Stage" for this reason, too.
https://i.imgur.com/C2il3tl.png

Post #4109 · Posted at 2017-05-25 09:15:16pm 6.9 years ago

Offline Bouncin'Around
Bouncin'Around Avatar Member
63 Posts
United States
Reg. 2017-05-23

Tbh, I do Valkyrie Dimension and 888 at faster speeds to read the moderate parts (not the slow or fast parts) since that is the majority of the song runs at that speed, yet my scores are higher then reading the super fast sections.

But when it comes to songs like Healing-D-Vision and Over the "Period", my scores stay the same range. And I can't pass Trim with reading the moderate 170 BPM part.

And if we want to talk about eye squinting step areas, what about Pluto's 50 bpm 32nd note barrage at regular speed in the middle of the song?
It's like an awesome radio, you cannot see, but you can feel it.

Post #4110 · Posted at 2017-05-25 10:51:59pm 6.9 years ago

Offline rapidemboar
rapidemboar Avatar Member
646 Posts
United States
Reg. 2016-09-20

Nintendo Network ID: rapidemboarGame Center Nickname: rapidemboar
"Blank for now."
Since we're discussing BPM changes (again), I decided to take another closer look at the new song so I could form an opinion too.

I think the song does things fine- It's not necessarily at double speed through about 75% of the song, it's more like it's at low speeds for about 25%. This is easier to tolerate, since you can actually see the arrows and have an idea of what's coming. Songs that speed up to double speed for 10% of the song? Either you play the song at a lower speed mod to compensate for one small part and struggle throughout the entire thing, or you somehow memorize the faster portions.

Normally, I'd be pretty okay with the BPM changes we have here. I mean, they're pretty rude at times, but it's learnable, like Monkey Business. However, this is the Extra Stage we're talking about here, which makes songs with BPM changes stupid...

Post #4111 · Posted at 2017-05-26 12:03:52am 6.9 years ago

Offline NewbStepper
NewbStepper Avatar Moderator+
2,516 Posts
Canada
Reg. 2013-05-23

"Crybabies unite~ ♡"

Last updated: 2017-05-26 12:05am
Thankfully, we should eventually be able to play Cosy Catastrophe on Final Stage, if we ever need to, so maybe this isn't necessarily what makes it stupid. At the very least, this works for those of us who need to play it to actually learn it.

Quote: Bouncin'Around
And if we want to talk about eye squinting step areas, what about Pluto's 50 bpm 32nd note barrage at regular speed in the middle of the song?
Given Pluto's maximum BPM is 220, the 32nds are still hard but not horrible. The 50 BPM portion near the beginning of Pluto the First would be much more of a problem.
ZIv Mod Squad: "The Eternal Crybaby"
Quote: 01angel
We're the Fangirl Sisters~
The Meitu Fangirl & the Alt Fangirl Laughing Hard
https://imgur.com/knA8DJz.png
Dear Lord Toon, you are simply amazing! Happy

Post #4112 · Posted at 2017-05-26 12:27:40am 6.9 years ago

Offline xXMokou98Xx
xXMokou98Xx Avatar Member
2,461 Posts
United States
Reg. 2010-07-07

Nintendo Network ID: pinkscones
"meme school"
As far as Cosy Catastrophe goes, I hoped it wouldn't be EDM/wubbing all over the place, a change of pace if you will. Can't will 'em all. The BPM changes feel inappropriate at times, overall the steps are rude and I would not want to play it on Heavy. I'm sure it'll get some sort of Challenge later on; nobody gets to complain if it's bad, you asked for it.
Yiss ©Ayumi Promotions, 2012
http://imgur.com/Gly172P.pnghttp://i.imgur.com/alUsLeu.jpg

Post #4113 · Posted at 2017-05-26 12:56:23am 6.9 years ago

Offline rapidemboar
rapidemboar Avatar Member
646 Posts
United States
Reg. 2016-09-20

Nintendo Network ID: rapidemboarGame Center Nickname: rapidemboar
"Blank for now."
Quote: xXMokou98Xx
I'm sure it'll get some sort of Challenge later on; nobody gets to complain if it's bad, you asked for it.

Post #4114 · Posted at 2017-05-26 01:06:16am 6.9 years ago

Offline Bouncin'Around
Bouncin'Around Avatar Member
63 Posts
United States
Reg. 2017-05-23


Last updated: 2017-05-26 01:09am
I'm just thankful it changes speed. Stops are more annoying than anything, and I have some songs to thank for my irritability to stopping the chart.

Quote
Given Pluto's maximum BPM is 220, the 32nds are still hard but not horrible. The 50 BPM portion near the beginning of Pluto the First would be much more of a problem.

Pluto and on the bounce challenge charts helped me discover speed mods are quite helpful when used properly. Once I got through the middle of Pluto, it was somewhat smooth sailing. I was able to pass Pluto the First Expert on my first try.
(Mainly because I never heard of any new songs past DDR X until October 2015 and I focused super heavily on the boss songs from Supernova to X)
It's like an awesome radio, you cannot see, but you can feel it.

Post #4115 · Posted at 2017-05-26 02:43:40am 6.9 years ago

Offline AxelWasHere
AxelWasHere Avatar Member
1,584 Posts
United States
Reg. 2012-07-13

"No."
I just hate speed changes and stop.. As a 1x player.. uhm.. Yeah.. I mean i can read up to 2x on Max Unlimited.. I dont know much about speed mods..
https://i.imgur.com/vnrpBDk.gif

Post #4116 · Posted at 2017-05-26 05:31:12am 6.9 years ago

Offline omglonghair
omglonghair Avatar Member
516 Posts
United States
Reg. 2012-07-22

3DS Friend Code: 3239-4491-9632
Quote: AxelWasHere
I just hate speed changes and stop.. As a 1x player.. uhm.. Yeah.. I mean i can read up to 2x on Max Unlimited.. I dont know much about speed mods..

How you do that?
What the hell does U1 smoke to come up with EGOISM 440?

Post #4117 · Posted at 2017-05-26 09:06:32am 6.9 years ago

Offline Quickman
Quickman Avatar Member+
6,058 Posts
United Kingdom
Reg. 2013-08-17

"five minute white boy challenge"
675-725 reading speed boys where you at
Quote: Quick Man
Approximately nobody asked for this song to be included. Least popular decision by the Japanese since Nintendo released the Wii U.
https://card.psnprofiles.com/1/DWN012Quick_Man.png

Post #4118 · Posted at 2017-05-26 09:07:15am 6.9 years ago

Offline Pallero
Pallero Avatar Member
287 Posts
Finland
Reg. 2011-06-04

Have they forgotten how to do a crossover pattern that is playable, and doesn't end expecting you to turn 180 back in 16th speed or just doublestep all of them becasue you just can't trust crosses in this game to lead anywhere

Also good job mixing slow bpm 8ths and double bpm 16ths so they are 8th notes so there's absolutely no clue when it's changing.

Post #4119 · Posted at 2017-05-26 11:54:22am 6.9 years ago

Offline Bouncin'Around
Bouncin'Around Avatar Member
63 Posts
United States
Reg. 2017-05-23

Quote: AxelWasHere
I just hate speed changes and stop.. As a 1x player.. uhm.. Yeah.. I mean i can read up to 2x on Max Unlimited.. I dont know much about speed mods..

Dude, same!!! I can do MAXX UNLIMITED, The legend of Max, Trim, Outer Limits, Tohoku Evolved, Healing-D-Vision, PARANOiA Revolution, and Possession at 2x speeds. For the 380-440 bpm area, I use 1.75x speed for all songs. (Except for 888 and Valkyrie Dimension, one is at 3x speed and the other goes higher than that!!)
It's like an awesome radio, you cannot see, but you can feel it.

Post #4120 · Posted at 2017-05-26 01:43:45pm 6.9 years ago

Offline DigitalBasic
DigitalBasic Avatar Member
500 Posts
United States
Reg. 2015-10-19

"Pancakes!"
Quote: Pallero
Have they forgotten how to do a crossover pattern that is playable, and doesn't end expecting you to turn 180 back in 16th speed or just doublestep all of them becasue you just can't trust crosses in this game to lead anywhere
I'd recommend not playing doubles in your life if this is a chart you are going to complain about crossovers for in this fashion.

Because these are very basic crossovers.
Register Log In Back To Forums

0 User(s) Viewing This Thread (Past 15 Minutes)

©2006-2024 Zenius -I- vanisher.com -5th style- IIPrivacy Policy
Web Server: 4% · Database: 8% · Server Time: 2024-05-01 08:05:55
This page took 0.072 seconds to execute.
Theme: starlight · Language: englishuk
Reset Theme & Language