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How to set random BGM?

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Post #1 · Posté à 2022-01-29 02:14:55am il y a 6.4 mois

Offline heyoradio
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Hello!

I have minor experience with theme editing, and I'd like to know if anyone could help me with getting a theme to play random menu music from a select assortment? Like if every time I loaded into the results screen I'd get a different looped BGM. Just haven't been able to figure it out. Any help at all would be super appreciated, thanks! Smile

Post #2 · Posté à 2022-01-29 10:31:12pm il y a 6.3 mois

Offline riskofsoundingnerdy
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I'm not sure if this is the best way to do it, but a way I used to do it was:

local max = 9; the maximum number of things to choose from
local num = math.random(1,9); choose randomly between the lowest value (here, 1) and the highest value (here, 9)

t[#t+1] = LoadActor("Sound_"..num); load one of the files named Sound_1,2,3,4,5,6,7,8 or 9

Post #3 · Posté à 2022-01-30 05:08:58am il y a 6.3 mois

Offline razorblade
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You use any RageFileUtils functions to read and write the file, specifically to Sounds/ScreenEvaluation music.

Loading sounds via actors may stop playing the bgm when it goes to next screen (ScreenProfileLoad/Save, and ScreenEvalutionSummary)
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Post #4 · Posté à 2022-01-30 09:51:15pm il y a 6.3 mois

Offline heyoradio
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Unfortunately I don't have the experience to utilize RageFileUtils just yet, but risk's method ended up working for me and the bgm stopping at the next screen isn't going to be an issue for me. Thank you guys so much for the responses! <3
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