Post #401 · Posted at 2021-09-27 02:56:37am 1.4 years ago
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"My paw is incompurrable!" |
Hi Green Ghost. As per your request, your mega link has been added in the first page of the thread. Thank you.
Post #402 · Posted at 2021-10-05 10:34:29pm 1.4 years ago
Quote: DarkFeline
Hi Green Ghost. As per your request, your mega link has been added in the first page of the thread. Thank you.
Thank you, I appreciate it!
So, on the subject of spreadsheets:
I managed to make a spreadsheet that makes creating BG Scripts from ULTRAMIX/Universe games much, much easier. I'm able to create scripts in a fraction of the time it would take to manually copy the script from an official file to a #BGCHANGES section on a Simfile. This means: I'm able to crank out more scripts in one session, and more importantly, not exhaust myself in the process.
The downside of this method, though, is that it does not take into account matching the official scripts' transitions, and substitutes a simple crossfade for anything that isn't an instant cut. While that can be changed, I'm hesitant to do that because of how complex the spreadsheet already is. The current formula for determining whether or not to apply a fade (which translates to a simple 1 or 0 in that cell) alone already has several nested IF statements, among other things. That, combined with the fact that there's a lot of transitions in ULTRAMIX (and Universe?) that I can't replicate using what comes with StepMania, means that I don't really feel like it'd be worth the effort to incorporate it into my workflow at this point.
If anyone is willing to take on the challenge of making Background Transitions that replicates those found in those games, however, that will likely change at some point. Also, for the record, if anyone is interested in adding those transitions to my scripts themselves, I officially give you permission do to so (so long as I'm credited for the base work).
I'm once again short on time, so I'll just post a script for the other SuperNOVA2 Contest Winner:
EternuS {UNIVERSE2}
#BGCHANGES:
2.000=UNIVERSE2/09_SUGIMOTO_MAX.avi=1.000=1=1=1, // Fade-in added
16.000=UNIVERSE2/05_HIBIKI_ELE-CIRCUIT_004.avi=1.000=0=1=1,
32.000=UNIVERSE2/00_HIBIKI_TARGET-CIRCLE_004.avi=1.000=0=1=1,
48.000=UNIVERSE2/05_HIBIKI_RINGS_001.avi=1.000=0=1=1,
64.000=UNIVERSE2/02_HIBIKI_ELE-CIRCUIT_003.avi=1.000=0=1=1,
80.000=UNIVERSE2/08_KAWATA_HIKARI01.avi=1.000=0=1=1,
84.000=UNIVERSE2/07_YAMAMI_RING.avi=1.000=0=1=1,
100.000=UNIVERSE2/09_MSTTASUKU_TONERU.avi=1.000=0=1=1,
116.000=UNIVERSE2/09_MSTINOUE_GUNYAGUNYA.avi=1.000=0=1=1,
132.000=UNIVERSE2/00_GAKU_CODE_04.avi=1.000=0=1=1,
140.000=UNIVERSE2/02_HIBIKI_FLASH_001.avi=1.000=0=1=1,
148.000=UNIVERSE2/02_HIBIKI_CHIPSET_001.avi=1.000=0=1=1,
164.000=UNIVERSE2/07_YAMAMI_RING.avi=1.000=0=1=1,
180.000=UNIVERSE2/05_HIBIKI_ELE-CIRCUIT_004.avi=1.000=0=1=1,
188.000=UNIVERSE2/00_HIBIKI_TARGET-CIRCLE_004.avi=1.000=0=1=1,
196.000=UNIVERSE2/05_HIBIKI_RINGS_001.avi=1.000=0=1=1,
204.000=UNIVERSE2/02_HIBIKI_ELE-CIRCUIT_003.avi=1.000=0=1=1,
212.000=EternuS-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
2.000=UNIVERSE2/09_SUGIMOTO_MAX.avi=1.000=1=1=1, // Fade-in added
16.000=UNIVERSE2/05_HIBIKI_ELE-CIRCUIT_004.avi=1.000=0=1=1,
32.000=UNIVERSE2/00_HIBIKI_TARGET-CIRCLE_004.avi=1.000=0=1=1,
48.000=UNIVERSE2/05_HIBIKI_RINGS_001.avi=1.000=0=1=1,
64.000=UNIVERSE2/02_HIBIKI_ELE-CIRCUIT_003.avi=1.000=0=1=1,
80.000=UNIVERSE2/08_KAWATA_HIKARI01.avi=1.000=0=1=1,
84.000=UNIVERSE2/07_YAMAMI_RING.avi=1.000=0=1=1,
100.000=UNIVERSE2/09_MSTTASUKU_TONERU.avi=1.000=0=1=1,
116.000=UNIVERSE2/09_MSTINOUE_GUNYAGUNYA.avi=1.000=0=1=1,
132.000=UNIVERSE2/00_GAKU_CODE_04.avi=1.000=0=1=1,
140.000=UNIVERSE2/02_HIBIKI_FLASH_001.avi=1.000=0=1=1,
148.000=UNIVERSE2/02_HIBIKI_CHIPSET_001.avi=1.000=0=1=1,
164.000=UNIVERSE2/07_YAMAMI_RING.avi=1.000=0=1=1,
180.000=UNIVERSE2/05_HIBIKI_ELE-CIRCUIT_004.avi=1.000=0=1=1,
188.000=UNIVERSE2/00_HIBIKI_TARGET-CIRCLE_004.avi=1.000=0=1=1,
196.000=UNIVERSE2/05_HIBIKI_RINGS_001.avi=1.000=0=1=1,
204.000=UNIVERSE2/02_HIBIKI_ELE-CIRCUIT_003.avi=1.000=0=1=1,
212.000=EternuS-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
Trust me, there's many more coming that I haven't had time to share.
As a bonus in the meantime, here's a shoddy self-made script for NGO I made ages ago.
NGO
#BGCHANGES: // NGO: BG Script by GreenGhost21
37.750=MAX-EXTREME/spikes1.avi=1.52222=1=1=1=====,
54.000=MAX-EXTREME/spikes2.avi=0.750=0=1=1=====,
55.500=MAX-EXTREME/spikes1.avi=1.52222=0=1=1=====,
56.000=MAX-EXTREME/spikes2.avi=0.750=0=0=1=====,
56.500=MAX-EXTREME/spikes1.avi=1.52222=0=0=1=====,
57.500=MAX-EXTREME/spikes2.avi=0.750=0=0=1=====,
58.000=MAX-EXTREME/spikes1.avi=1.52222=0=0=1=====,
59.000=MAX-EXTREME/spikes2.avi=0.750=0=0=1=====,
59.500=MAX-EXTREME/spikes1.avi=1.52222=0=0=1=====,
60.500=MAX-EXTREME/spikes2.avi=0.750=0=0=1=====,
61.750=MAX-EXTREME/spikes8.avi=1.500=0=1=1=====,
77.750=MAX-EXTREME/spikes9.avi=1.500=0=1=1=====,
93.750=MAX-EXTREME/spikes5.avi=1.500=0=1=1=====,
109.750=MAX-EXTREME/spikes10.avi=1.500=0=1=1=====,
125.750=MAX-EXTREME/spikes7.avi=1.500=0=1=1=====,
139.750=MAX-EXTREME/spikes4.avi=1.500=0=1=1=====,
157.750=MAX-EXTREME/spikes8.avi=1.500=0=1=1=====,
173.750=MAX-EXTREME/spikes9.avi=1.500=0=1=1=====,
189.750=MAX-EXTREME/spikes5.avi=1.500=0=1=1=====,
205.750=MAX-EXTREME/spikes10.avi=1.500=0=1=1=====,
222.000=MAX-EXTREME/spikes2.avi=0.500=0=1=1=====,
232.000=MAX-EXTREME/spikes2.avi=0.750=0=0=1=====,
240.000=MAX-EXTREME/spikes2.avi=1.000=0=0=1=====,
246.000=MAX-EXTREME/spikes1.avi=1.570=0=1=1=====,
251.750=MAX-EXTREME/spikes8.avi=1.500=0=1=1=====,
267.750=MAX-EXTREME/spikes9.avi=1.500=0=1=1=====,
283.750=MAX-EXTREME/spikes5.avi=1.500=0=1=1=====,
299.750=MAX-EXTREME/spikes10.avi=1.500=0=1=1=====,
307.750=MAX-EXTREME/spikes1.avi=1.52395=0=1=1=====,
315.750=MAX-EXTREME/spikes2.avi=1.52395=0=1=1=====,
323.750=MAX-EXTREME/spikes1.avi=1.52395=0=1=1=====,
331.750=MAX-EXTREME/spikes2.avi=1.52395=0=1=1=====,
339.750=MAX-EXTREME/spikes1.avi=1.52395=0=1=1=====,
347.750=MAX-EXTREME/spikes2.avi=1.52395=0=1=1=====,
353.750=MAX-EXTREME/spikes2.avi=0.5000=0=0=1=====,
357.750=NGO-bg.png=1.000=0=0=0,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
37.750=MAX-EXTREME/spikes1.avi=1.52222=1=1=1=====,
54.000=MAX-EXTREME/spikes2.avi=0.750=0=1=1=====,
55.500=MAX-EXTREME/spikes1.avi=1.52222=0=1=1=====,
56.000=MAX-EXTREME/spikes2.avi=0.750=0=0=1=====,
56.500=MAX-EXTREME/spikes1.avi=1.52222=0=0=1=====,
57.500=MAX-EXTREME/spikes2.avi=0.750=0=0=1=====,
58.000=MAX-EXTREME/spikes1.avi=1.52222=0=0=1=====,
59.000=MAX-EXTREME/spikes2.avi=0.750=0=0=1=====,
59.500=MAX-EXTREME/spikes1.avi=1.52222=0=0=1=====,
60.500=MAX-EXTREME/spikes2.avi=0.750=0=0=1=====,
61.750=MAX-EXTREME/spikes8.avi=1.500=0=1=1=====,
77.750=MAX-EXTREME/spikes9.avi=1.500=0=1=1=====,
93.750=MAX-EXTREME/spikes5.avi=1.500=0=1=1=====,
109.750=MAX-EXTREME/spikes10.avi=1.500=0=1=1=====,
125.750=MAX-EXTREME/spikes7.avi=1.500=0=1=1=====,
139.750=MAX-EXTREME/spikes4.avi=1.500=0=1=1=====,
157.750=MAX-EXTREME/spikes8.avi=1.500=0=1=1=====,
173.750=MAX-EXTREME/spikes9.avi=1.500=0=1=1=====,
189.750=MAX-EXTREME/spikes5.avi=1.500=0=1=1=====,
205.750=MAX-EXTREME/spikes10.avi=1.500=0=1=1=====,
222.000=MAX-EXTREME/spikes2.avi=0.500=0=1=1=====,
232.000=MAX-EXTREME/spikes2.avi=0.750=0=0=1=====,
240.000=MAX-EXTREME/spikes2.avi=1.000=0=0=1=====,
246.000=MAX-EXTREME/spikes1.avi=1.570=0=1=1=====,
251.750=MAX-EXTREME/spikes8.avi=1.500=0=1=1=====,
267.750=MAX-EXTREME/spikes9.avi=1.500=0=1=1=====,
283.750=MAX-EXTREME/spikes5.avi=1.500=0=1=1=====,
299.750=MAX-EXTREME/spikes10.avi=1.500=0=1=1=====,
307.750=MAX-EXTREME/spikes1.avi=1.52395=0=1=1=====,
315.750=MAX-EXTREME/spikes2.avi=1.52395=0=1=1=====,
323.750=MAX-EXTREME/spikes1.avi=1.52395=0=1=1=====,
331.750=MAX-EXTREME/spikes2.avi=1.52395=0=1=1=====,
339.750=MAX-EXTREME/spikes1.avi=1.52395=0=1=1=====,
347.750=MAX-EXTREME/spikes2.avi=1.52395=0=1=1=====,
353.750=MAX-EXTREME/spikes2.avi=0.5000=0=0=1=====,
357.750=NGO-bg.png=1.000=0=0=0,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
If anyone wants to give feedback or improve upon it, feel free to do so.
Hopefully I'll have time to share the rest Soon™.
Noticed the other day that A's script was slightly incorrect. Two of the movies in the middle of the fast half of the song did not have transitions when they should've. I'll update the script in full on it's original post. In the meantime, replace this:
Quote
158.000=ULTRAMIX2/cy_15abvl04.avi=1.000=0=1=1=StretchRewind====,
166.000=ULTRAMIX2/cy_mpc_dell.avi=1.000=0=1=1=StretchRewind====,
With this:166.000=ULTRAMIX2/cy_mpc_dell.avi=1.000=0=1=1=StretchRewind====,
Quote
158.000=ULTRAMIX2/cy_15abvl04.avi=1.000=0=1=1=StretchRewind==FadeCenterHorizontal==,
166.000=ULTRAMIX2/cy_mpc_dell.avi=1.000=0=1=1=StretchRewind==FadeCenterVertical==,
.166.000=ULTRAMIX2/cy_mpc_dell.avi=1.000=0=1=1=StretchRewind==FadeCenterVertical==,
Now, I've gone through a lot of different ideas when making my scripts. I've tried to make comments on the scripts where I've made changes (those mostly being fade-ins I've added to the beginnings of scripts), but this is all very much a work-in-progress. Still, I figure it's better to get something out there. Important thing is, most of these scripts are less complex than, say, the script I originally made for A, but that's the trade-off when focusing on quantity over quality. Also, it's worth saying that not every script had transition effects to begin with.
If anyone has any thoughts, suggestions, corrections, or general feedback, feel free to share here.
Anyways:
A {ULTRAMIX2}
#BGCHANGES:
4.000=ULTRAMIX2/cy_15alaz04.avi=1.000=1=1=1,
12.000=ULTRAMIX2/cy_mpc_dell.avi=1.000=1=1=1,
20.000=ULTRAMIX2/ab_sick.avi=1.000=1=1=1,
28.000=ULTRAMIX2/ab_fire01.avi=1.000=1=1=1,
36.000=ULTRAMIX2/cy_15abvl04.avi=1.000=1=1=1,
52.000=ULTRAMIX2/ab_spik05.avi=1.000=1=1=1,
60.000=ULTRAMIX2/ab_psyink01.avi=1.000=1=1=1,
68.000=ULTRAMIX2/cy_mpc_dell.avi=1.000=1=1=1,
76.000=ULTRAMIX2/ab_fire01.avi=1.000=1=1=1,
88.000=ULTRAMIX2/et_turtleback.avi=1.000=1=1=1,
96.000=ULTRAMIX2/cy_15abvl04.avi=1.000=1=1=1,
104.000=ULTRAMIX2/cy_15alaz04.avi=1.000=1=1=1,
112.000=ULTRAMIX2/et_turtleback.avi=1.000=1=1=1,
120.000=ULTRAMIX2/ab_fire01.avi=1.000=1=1=1,
124.000=ULTRAMIX2/ab_psyink01.avi=1.000=1=1=1,
128.000=ULTRAMIX2/cy_15alaz04.avi=1.000=1=1=1,
132.000=ULTRAMIX2/cy_15abvl04.avi=1.000=1=1=1,
134.000=ULTRAMIX2/cy_mpc_dell.avi=1.000=0=1=1,
136.000=ULTRAMIX2/ab_sick.avi=1.000=0=1=1,
138.000=ULTRAMIX2/ab_spik05.avi=1.000=0=1=1,
140.000=ULTRAMIX2/et_turtleback.avi=1.000=0=1=1,
142.000=ULTRAMIX2/ab_fire01.avi=1.000=0=1=1,
144.000=ULTRAMIX2/cy_15alaz04.avi=1.000=0=1=1,
146.000=ULTRAMIX2/ab_fire01.avi=1.000=0=1=1,
150.000=ULTRAMIX2/et_turtleback.avi=1.000=0=1=1,
158.000=ULTRAMIX2/cy_15abvl04.avi=1.000=0=1=1,
166.000=ULTRAMIX2/cy_mpc_dell.avi=1.000=0=1=1,
174.000=ULTRAMIX2/ab_psyink01.avi=1.000=0=1=1,
182.000=ULTRAMIX2/cy_15alaz04.avi=1.000=0=1=1,
198.000=ULTRAMIX2/et_turtleback.avi=1.000=0=1=1,
206.000=ULTRAMIX2/ab_fire01.avi=1.000=0=1=1,
214.000=ULTRAMIX2/ab_spik05.avi=1.000=0=1=1,
222.000=A-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
4.000=ULTRAMIX2/cy_15alaz04.avi=1.000=1=1=1,
12.000=ULTRAMIX2/cy_mpc_dell.avi=1.000=1=1=1,
20.000=ULTRAMIX2/ab_sick.avi=1.000=1=1=1,
28.000=ULTRAMIX2/ab_fire01.avi=1.000=1=1=1,
36.000=ULTRAMIX2/cy_15abvl04.avi=1.000=1=1=1,
52.000=ULTRAMIX2/ab_spik05.avi=1.000=1=1=1,
60.000=ULTRAMIX2/ab_psyink01.avi=1.000=1=1=1,
68.000=ULTRAMIX2/cy_mpc_dell.avi=1.000=1=1=1,
76.000=ULTRAMIX2/ab_fire01.avi=1.000=1=1=1,
88.000=ULTRAMIX2/et_turtleback.avi=1.000=1=1=1,
96.000=ULTRAMIX2/cy_15abvl04.avi=1.000=1=1=1,
104.000=ULTRAMIX2/cy_15alaz04.avi=1.000=1=1=1,
112.000=ULTRAMIX2/et_turtleback.avi=1.000=1=1=1,
120.000=ULTRAMIX2/ab_fire01.avi=1.000=1=1=1,
124.000=ULTRAMIX2/ab_psyink01.avi=1.000=1=1=1,
128.000=ULTRAMIX2/cy_15alaz04.avi=1.000=1=1=1,
132.000=ULTRAMIX2/cy_15abvl04.avi=1.000=1=1=1,
134.000=ULTRAMIX2/cy_mpc_dell.avi=1.000=0=1=1,
136.000=ULTRAMIX2/ab_sick.avi=1.000=0=1=1,
138.000=ULTRAMIX2/ab_spik05.avi=1.000=0=1=1,
140.000=ULTRAMIX2/et_turtleback.avi=1.000=0=1=1,
142.000=ULTRAMIX2/ab_fire01.avi=1.000=0=1=1,
144.000=ULTRAMIX2/cy_15alaz04.avi=1.000=0=1=1,
146.000=ULTRAMIX2/ab_fire01.avi=1.000=0=1=1,
150.000=ULTRAMIX2/et_turtleback.avi=1.000=0=1=1,
158.000=ULTRAMIX2/cy_15abvl04.avi=1.000=0=1=1,
166.000=ULTRAMIX2/cy_mpc_dell.avi=1.000=0=1=1,
174.000=ULTRAMIX2/ab_psyink01.avi=1.000=0=1=1,
182.000=ULTRAMIX2/cy_15alaz04.avi=1.000=0=1=1,
198.000=ULTRAMIX2/et_turtleback.avi=1.000=0=1=1,
206.000=ULTRAMIX2/ab_fire01.avi=1.000=0=1=1,
214.000=ULTRAMIX2/ab_spik05.avi=1.000=0=1=1,
222.000=A-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
Colors (Midihead's Sapphire Mix) {ULTRAMIX3}
#BGCHANGES:
12.000=ULTRAMIX3/et_wf01.avi=1.000=1=1=1,
20.000=ULTRAMIX3/cy_highway.avi=1.000=1=1=1,
28.000=ULTRAMIX3/la_grass.avi=1.000=1=1=1,
36.000=ULTRAMIX3/et_rose.avi=1.000=1=1=1,
44.000=ULTRAMIX3/la_sunset.avi=1.000=1=1=1,
52.000=ULTRAMIX3/cy_cloud.avi=1.000=1=1=1,
60.000=ULTRAMIX3/po_hexsphere01.avi=1.000=1=1=1,
68.000=ULTRAMIX3/la_shootingstar.avi=1.000=1=1=1,
76.000=ULTRAMIX3/la_sunset.avi=1.000=1=1=1,
84.000=ULTRAMIX3/et_wf01.avi=1.000=1=1=1,
92.000=ULTRAMIX3/po_hexsphere01.avi=1.000=1=1=1,
100.000=ULTRAMIX3/cy_highway.avi=1.000=1=1=1,
108.000=ULTRAMIX3/et_rose.avi=1.000=1=1=1,
116.000=ULTRAMIX3/la_shootingstar.avi=1.000=1=1=1,
124.000=ULTRAMIX3/cy_cloud.avi=1.000=1=1=1,
132.000=ULTRAMIX3/la_grass.avi=1.000=1=1=1,
140.000=ULTRAMIX3/et_wf01.avi=1.000=1=1=1,
148.000=ULTRAMIX3/cy_cloud.avi=1.000=1=1=1,
156.000=ULTRAMIX3/cy_highway.avi=1.000=1=1=1,
164.000=ULTRAMIX3/po_hexsphere01.avi=1.000=1=1=1,
172.000=ULTRAMIX3/la_grass.avi=1.000=1=1=1,
180.000=ULTRAMIX3/la_shootingstar.avi=1.000=1=1=1,
188.000=ULTRAMIX3/et_rose.avi=1.000=1=1=1,
196.000=ULTRAMIX3/cy_cloud.avi=1.000=1=1=1,
204.000=ULTRAMIX3/cy_highway.avi=1.000=1=1=1,
212.000=ULTRAMIX3/la_sunset.avi=1.000=1=1=1,
220.000=ULTRAMIX3/la_grass.avi=1.000=1=1=1,
228.000=ULTRAMIX3/la_shootingstar.avi=1.000=1=1=1,
236.000=ULTRAMIX3/et_rose.avi=1.000=1=1=1,
244.000=ULTRAMIX3/la_sunset.avi=1.000=1=1=1,
252.000=ULTRAMIX3/et_wf01.avi=1.000=1=1=1,
260.000=ULTRAMIX3/po_hexsphere01.avi=1.000=1=1=1,
264.000=ULTRAMIX3/cy_highway.avi=1.000=1=1=1,
272.000=Colors Midihead's Sapphire Mix-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
12.000=ULTRAMIX3/et_wf01.avi=1.000=1=1=1,
20.000=ULTRAMIX3/cy_highway.avi=1.000=1=1=1,
28.000=ULTRAMIX3/la_grass.avi=1.000=1=1=1,
36.000=ULTRAMIX3/et_rose.avi=1.000=1=1=1,
44.000=ULTRAMIX3/la_sunset.avi=1.000=1=1=1,
52.000=ULTRAMIX3/cy_cloud.avi=1.000=1=1=1,
60.000=ULTRAMIX3/po_hexsphere01.avi=1.000=1=1=1,
68.000=ULTRAMIX3/la_shootingstar.avi=1.000=1=1=1,
76.000=ULTRAMIX3/la_sunset.avi=1.000=1=1=1,
84.000=ULTRAMIX3/et_wf01.avi=1.000=1=1=1,
92.000=ULTRAMIX3/po_hexsphere01.avi=1.000=1=1=1,
100.000=ULTRAMIX3/cy_highway.avi=1.000=1=1=1,
108.000=ULTRAMIX3/et_rose.avi=1.000=1=1=1,
116.000=ULTRAMIX3/la_shootingstar.avi=1.000=1=1=1,
124.000=ULTRAMIX3/cy_cloud.avi=1.000=1=1=1,
132.000=ULTRAMIX3/la_grass.avi=1.000=1=1=1,
140.000=ULTRAMIX3/et_wf01.avi=1.000=1=1=1,
148.000=ULTRAMIX3/cy_cloud.avi=1.000=1=1=1,
156.000=ULTRAMIX3/cy_highway.avi=1.000=1=1=1,
164.000=ULTRAMIX3/po_hexsphere01.avi=1.000=1=1=1,
172.000=ULTRAMIX3/la_grass.avi=1.000=1=1=1,
180.000=ULTRAMIX3/la_shootingstar.avi=1.000=1=1=1,
188.000=ULTRAMIX3/et_rose.avi=1.000=1=1=1,
196.000=ULTRAMIX3/cy_cloud.avi=1.000=1=1=1,
204.000=ULTRAMIX3/cy_highway.avi=1.000=1=1=1,
212.000=ULTRAMIX3/la_sunset.avi=1.000=1=1=1,
220.000=ULTRAMIX3/la_grass.avi=1.000=1=1=1,
228.000=ULTRAMIX3/la_shootingstar.avi=1.000=1=1=1,
236.000=ULTRAMIX3/et_rose.avi=1.000=1=1=1,
244.000=ULTRAMIX3/la_sunset.avi=1.000=1=1=1,
252.000=ULTRAMIX3/et_wf01.avi=1.000=1=1=1,
260.000=ULTRAMIX3/po_hexsphere01.avi=1.000=1=1=1,
264.000=ULTRAMIX3/cy_highway.avi=1.000=1=1=1,
272.000=Colors Midihead's Sapphire Mix-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
Frozen Ray (DIRTYHERTZ Mix) {ULTRAMIX3}
#BGCHANGES:
9.750=ULTRAMIX3/ab_firesquare.avi=1.000=1=1=1,
17.750=ULTRAMIX3/ab_bubble_warp.avi=1.000=1=1=1,
24.000=ULTRAMIX3/la_shootingstar.avi=1.000=0=1=1,
32.000=ULTRAMIX3/ab_gas.avi=1.000=0=1=1,
33.750=ULTRAMIX3/cy_cloud.avi=1.000=1=1=1,
44.000=ULTRAMIX3/ab_firesquare.avi=1.000=0=1=1,
45.750=ULTRAMIX3/et_ice.avi=1.000=1=1=1,
56.000=ULTRAMIX3/po_wave.avi=1.000=0=1=1,
65.750=ULTRAMIX3/la_shootingstar.avi=1.000=1=1=1,
76.000=ULTRAMIX3/ab_bubble_warp.avi=1.000=0=1=1,
84.000=ULTRAMIX3/cy_cloud.avi=1.000=0=1=1,
92.000=ULTRAMIX3/ab_gas.avi=1.000=0=1=1,
100.000=ULTRAMIX3/po_wave.avi=1.000=0=1=1,
108.000=ULTRAMIX3/et_ice.avi=1.000=0=1=1,
116.000=ULTRAMIX3/la_shootingstar.avi=1.000=0=1=1,
124.000=ULTRAMIX3/cy_cloud.avi=1.000=0=1=1,
129.750=ULTRAMIX3/ab_ballbounce.avi=1.000=1=1=1,
137.750=ULTRAMIX3/po_wave.avi=1.000=1=1=1,
145.750=ULTRAMIX3/la_shootingstar.avi=1.000=1=1=1,
153.750=ULTRAMIX3/et_waterflower.avi=1.000=1=1=1,
157.750=ULTRAMIX3/la_shootingstar.avi=1.000=1=1=1,
164.000=ULTRAMIX3/et_ice.avi=1.000=0=1=1,
168.000=ULTRAMIX3/ab_ballbounce.avi=1.000=1=1=1,
176.000=ULTRAMIX3/ab_bubble_warp.avi=1.000=0=1=1,
184.000=ULTRAMIX3/et_waterflower.avi=1.000=1=1=1,
189.750=ULTRAMIX3/po_wave.avi=1.000=1=1=1,
193.750=ULTRAMIX3/et_waterflower.avi=1.000=1=1=1,
201.750=ULTRAMIX3/ab_ballbounce.avi=1.000=1=1=1,
209.750=ULTRAMIX3/et_waterflower.avi=1.000=1=1=1,
216.000=Frozen Ray (DIRTYHERTZ Mix)-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
9.750=ULTRAMIX3/ab_firesquare.avi=1.000=1=1=1,
17.750=ULTRAMIX3/ab_bubble_warp.avi=1.000=1=1=1,
24.000=ULTRAMIX3/la_shootingstar.avi=1.000=0=1=1,
32.000=ULTRAMIX3/ab_gas.avi=1.000=0=1=1,
33.750=ULTRAMIX3/cy_cloud.avi=1.000=1=1=1,
44.000=ULTRAMIX3/ab_firesquare.avi=1.000=0=1=1,
45.750=ULTRAMIX3/et_ice.avi=1.000=1=1=1,
56.000=ULTRAMIX3/po_wave.avi=1.000=0=1=1,
65.750=ULTRAMIX3/la_shootingstar.avi=1.000=1=1=1,
76.000=ULTRAMIX3/ab_bubble_warp.avi=1.000=0=1=1,
84.000=ULTRAMIX3/cy_cloud.avi=1.000=0=1=1,
92.000=ULTRAMIX3/ab_gas.avi=1.000=0=1=1,
100.000=ULTRAMIX3/po_wave.avi=1.000=0=1=1,
108.000=ULTRAMIX3/et_ice.avi=1.000=0=1=1,
116.000=ULTRAMIX3/la_shootingstar.avi=1.000=0=1=1,
124.000=ULTRAMIX3/cy_cloud.avi=1.000=0=1=1,
129.750=ULTRAMIX3/ab_ballbounce.avi=1.000=1=1=1,
137.750=ULTRAMIX3/po_wave.avi=1.000=1=1=1,
145.750=ULTRAMIX3/la_shootingstar.avi=1.000=1=1=1,
153.750=ULTRAMIX3/et_waterflower.avi=1.000=1=1=1,
157.750=ULTRAMIX3/la_shootingstar.avi=1.000=1=1=1,
164.000=ULTRAMIX3/et_ice.avi=1.000=0=1=1,
168.000=ULTRAMIX3/ab_ballbounce.avi=1.000=1=1=1,
176.000=ULTRAMIX3/ab_bubble_warp.avi=1.000=0=1=1,
184.000=ULTRAMIX3/et_waterflower.avi=1.000=1=1=1,
189.750=ULTRAMIX3/po_wave.avi=1.000=1=1=1,
193.750=ULTRAMIX3/et_waterflower.avi=1.000=1=1=1,
201.750=ULTRAMIX3/ab_ballbounce.avi=1.000=1=1=1,
209.750=ULTRAMIX3/et_waterflower.avi=1.000=1=1=1,
216.000=Frozen Ray (DIRTYHERTZ Mix)-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
Giudecca {ULTRAMIX3}
#BGCHANGES:
12.000=ULTRAMIX3/po_city02.avi=1.000=1=1=1,
20.000=ULTRAMIX3/grv_01.avi=1.000=0=1=1,
28.000=ULTRAMIX3/po_firework.avi=1.000=0=1=1,
36.000=ULTRAMIX3/grv_03.avi=1.000=0=1=1,
44.000=ULTRAMIX3/cy_sudsabove.avi=1.000=0=1=1,
52.000=ULTRAMIX3/cy_stargate.avi=1.000=0=1=1,
60.000=ULTRAMIX3/po_hphones01.avi=1.000=0=1=1,
68.000=ULTRAMIX3/ab_fireball.avi=1.000=0=1=1,
76.000=ULTRAMIX3/po_city02.avi=1.000=0=1=1,
84.000=ULTRAMIX3/grv_03.avi=1.000=0=1=1,
92.000=ULTRAMIX3/grv_01.avi=1.000=0=1=1,
100.000=ULTRAMIX3/ab_fireball.avi=1.000=0=1=1,
108.000=ULTRAMIX3/cy_sudsabove.avi=1.000=0=1=1,
116.000=ULTRAMIX3/cy_stargate.avi=1.000=0=1=1,
124.000=ULTRAMIX3/po_firework.avi=1.000=0=1=1,
132.000=ULTRAMIX3/po_hphones01.avi=1.000=0=1=1,
140.000=ULTRAMIX3/cy_stargate.avi=1.000=0=1=1,
148.000=ULTRAMIX3/po_firework.avi=1.000=0=1=1,
156.000=ULTRAMIX3/ab_fireball.avi=1.000=0=1=1,
164.000=ULTRAMIX3/po_hphones01.avi=1.000=0=1=1,
172.000=ULTRAMIX3/grv_03.avi=1.000=0=1=1,
180.000=ULTRAMIX3/po_city02.avi=1.000=0=1=1,
188.000=ULTRAMIX3/grv_01.avi=1.000=0=1=1,
196.000=ULTRAMIX3/cy_sudsabove.avi=1.000=0=1=1,
204.000=ULTRAMIX3/cy_stargate.avi=1.000=0=1=1,
212.000=ULTRAMIX3/grv_03.avi=1.000=0=1=1,
220.000=ULTRAMIX3/po_city02.avi=1.000=0=1=1,
228.000=ULTRAMIX3/grv_01.avi=1.000=0=1=1,
236.000=ULTRAMIX3/po_firework.avi=1.000=0=1=1,
244.000=ULTRAMIX3/ab_fireball.avi=1.000=0=1=1,
252.000=ULTRAMIX3/cy_sudsabove.avi=1.000=0=1=1,
260.000=ULTRAMIX3/po_hphones01.avi=1.000=0=1=1,
268.000=ULTRAMIX3/grv_01.avi=1.000=0=1=1,
276.000=ULTRAMIX3/cy_stargate.avi=1.000=0=1=1,
284.000=ULTRAMIX3/grv_03.avi=1.000=0=1=1,
291.000=Giudecca-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
12.000=ULTRAMIX3/po_city02.avi=1.000=1=1=1,
20.000=ULTRAMIX3/grv_01.avi=1.000=0=1=1,
28.000=ULTRAMIX3/po_firework.avi=1.000=0=1=1,
36.000=ULTRAMIX3/grv_03.avi=1.000=0=1=1,
44.000=ULTRAMIX3/cy_sudsabove.avi=1.000=0=1=1,
52.000=ULTRAMIX3/cy_stargate.avi=1.000=0=1=1,
60.000=ULTRAMIX3/po_hphones01.avi=1.000=0=1=1,
68.000=ULTRAMIX3/ab_fireball.avi=1.000=0=1=1,
76.000=ULTRAMIX3/po_city02.avi=1.000=0=1=1,
84.000=ULTRAMIX3/grv_03.avi=1.000=0=1=1,
92.000=ULTRAMIX3/grv_01.avi=1.000=0=1=1,
100.000=ULTRAMIX3/ab_fireball.avi=1.000=0=1=1,
108.000=ULTRAMIX3/cy_sudsabove.avi=1.000=0=1=1,
116.000=ULTRAMIX3/cy_stargate.avi=1.000=0=1=1,
124.000=ULTRAMIX3/po_firework.avi=1.000=0=1=1,
132.000=ULTRAMIX3/po_hphones01.avi=1.000=0=1=1,
140.000=ULTRAMIX3/cy_stargate.avi=1.000=0=1=1,
148.000=ULTRAMIX3/po_firework.avi=1.000=0=1=1,
156.000=ULTRAMIX3/ab_fireball.avi=1.000=0=1=1,
164.000=ULTRAMIX3/po_hphones01.avi=1.000=0=1=1,
172.000=ULTRAMIX3/grv_03.avi=1.000=0=1=1,
180.000=ULTRAMIX3/po_city02.avi=1.000=0=1=1,
188.000=ULTRAMIX3/grv_01.avi=1.000=0=1=1,
196.000=ULTRAMIX3/cy_sudsabove.avi=1.000=0=1=1,
204.000=ULTRAMIX3/cy_stargate.avi=1.000=0=1=1,
212.000=ULTRAMIX3/grv_03.avi=1.000=0=1=1,
220.000=ULTRAMIX3/po_city02.avi=1.000=0=1=1,
228.000=ULTRAMIX3/grv_01.avi=1.000=0=1=1,
236.000=ULTRAMIX3/po_firework.avi=1.000=0=1=1,
244.000=ULTRAMIX3/ab_fireball.avi=1.000=0=1=1,
252.000=ULTRAMIX3/cy_sudsabove.avi=1.000=0=1=1,
260.000=ULTRAMIX3/po_hphones01.avi=1.000=0=1=1,
268.000=ULTRAMIX3/grv_01.avi=1.000=0=1=1,
276.000=ULTRAMIX3/cy_stargate.avi=1.000=0=1=1,
284.000=ULTRAMIX3/grv_03.avi=1.000=0=1=1,
291.000=Giudecca-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
GO! (Mahalo Mix) {ULTRAMIX4}
#BGCHANGES:
10.000=ULTRAMIX4/02_HITOSHI_FIRE_03.avi=1.000=1=1=1, // Fade-in added
14.000=ULTRAMIX4/09_MASAKI_NOH.avi=1.000=0=1=1,
19.000=ULTRAMIX4/00_GAKU_NUMBER_001.avi=1.000=0=1=1,
23.000=ULTRAMIX4/08_MSTSHIBA_OTIBA.avi=1.000=0=1=1,
44.000=ULTRAMIX4/05_NEMO_WIRE_3.avi=1.000=0=1=1,
59.000=ULTRAMIX4/00_GAKU_NUMBER_004.avi=1.000=0=1=1,
64.000=ULTRAMIX4/04_KURITA_FLOWER_6.avi=1.000=0=1=1,
74.000=ULTRAMIX4/00_GAKU_NUMBER_003.avi=1.000=0=1=1,
84.000=ULTRAMIX4/02_HITOSHI_SUNRISE_00.avi=1.000=0=1=1,
104.000=ULTRAMIX4/09_BOW_DRIVE.avi=1.000=0=1=1,
139.000=ULTRAMIX4/00_GAKU_NUMBER_001.avi=1.000=0=1=1,
143.000=ULTRAMIX4/10_MSTTASUKU_HOTARU_01.avi=1.000=0=1=1,
146.000=ULTRAMIX4/00_GAKU_NUMBER_003.avi=1.000=0=1=1,
147.000=ULTRAMIX4/10_MSTTASUKU_HOTARU_01.avi=1.000=0=1=1,
150.000=ULTRAMIX4/00_GAKU_NUMBER_004.avi=1.000=0=1=1,
151.000=ULTRAMIX4/10_MSTTASUKU_HOTARU_01.avi=1.000=0=1=1,
154.000=ULTRAMIX4/08_MSTSHIBA_OTIBA.avi=1.000=0=1=1,
155.000=ULTRAMIX4/10_MSTTASUKU_HOTARU_01.avi=1.000=0=1=1,
158.000=ULTRAMIX4/09_MASAKI_NOH.avi=1.000=0=1=1,
159.000=ULTRAMIX4/10_MSTTASUKU_HOTARU_01.avi=1.000=0=1=1,
162.000=ULTRAMIX4/02_HITOSHI_SUNRISE_00.avi=1.000=0=1=1,
163.000=ULTRAMIX4/10_MSTTASUKU_HOTARU_01.avi=1.000=0=1=1,
166.000=ULTRAMIX4/05_GAKU_NUMBER_002.avi=1.000=0=1=1,
167.000=ULTRAMIX4/10_MSTTASUKU_HOTARU_01.avi=1.000=0=1=1,
170.000=ULTRAMIX4/05_HITOSHI_CIRCLE_01.avi=1.000=0=1=1,
171.000=ULTRAMIX4/10_MSTTASUKU_HOTARU_01.avi=1.000=0=1=1,
174.000=ULTRAMIX4/00_MIYA_CIRCLE_01.avi=1.000=0=1=1,
175.000=ULTRAMIX4/10_MSTTASUKU_HOTARU_01.avi=1.000=0=1=1,
178.000=ULTRAMIX4/00_GAKU_NUMBER_004.avi=1.000=0=1=1,
179.000=ULTRAMIX4/10_MSTTASUKU_HOTARU_01.avi=1.000=0=1=1,
184.000=ULTRAMIX4/04_KURITA_FLOWER_6.avi=1.000=0=1=1,
219.000=ULTRAMIX4/00_GAKU_NUMBER_001.avi=1.000=0=1=1,
223.000=ULTRAMIX4/09_BOW_DRIVE.avi=1.000=0=1=1,
227.000=ULTRAMIX4/00_GAKU_NUMBER_003.avi=1.000=0=1=1,
234.000=ULTRAMIX4/09_BOW_DRIVE.avi=1.000=0=1=1,
238.000=ULTRAMIX4/00_GAKU_NUMBER_004.avi=1.000=0=1=1,
243.000=ULTRAMIX4/02_HITOSHI_FIRE_03.avi=1.000=0=1=1,
245.000=ULTRAMIX4/00_GAKU_NUMBER_003.avi=1.000=0=1=1,
246.000=ULTRAMIX4/02_HITOSHI_FIRE_03.avi=1.000=0=1=1,
249.000=ULTRAMIX4/00_GAKU_NUMBER_004.avi=1.000=0=1=1,
250.000=ULTRAMIX4/02_HITOSHI_FIRE_03.avi=1.000=0=1=1,
253.000=ULTRAMIX4/09_MASAKI_NOH.avi=1.000=0=1=1,
254.000=ULTRAMIX4/02_HITOSHI_FIRE_03.avi=1.000=0=1=1,
258.000=ULTRAMIX4/00_MIYA_CIRCLE_01.avi=1.000=0=1=1,
259.000=ULTRAMIX4/00_GAKU_NUMBER_001.avi=1.000=0=1=1,
263.000=GO! (Mahalo Mix)-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
10.000=ULTRAMIX4/02_HITOSHI_FIRE_03.avi=1.000=1=1=1, // Fade-in added
14.000=ULTRAMIX4/09_MASAKI_NOH.avi=1.000=0=1=1,
19.000=ULTRAMIX4/00_GAKU_NUMBER_001.avi=1.000=0=1=1,
23.000=ULTRAMIX4/08_MSTSHIBA_OTIBA.avi=1.000=0=1=1,
44.000=ULTRAMIX4/05_NEMO_WIRE_3.avi=1.000=0=1=1,
59.000=ULTRAMIX4/00_GAKU_NUMBER_004.avi=1.000=0=1=1,
64.000=ULTRAMIX4/04_KURITA_FLOWER_6.avi=1.000=0=1=1,
74.000=ULTRAMIX4/00_GAKU_NUMBER_003.avi=1.000=0=1=1,
84.000=ULTRAMIX4/02_HITOSHI_SUNRISE_00.avi=1.000=0=1=1,
104.000=ULTRAMIX4/09_BOW_DRIVE.avi=1.000=0=1=1,
139.000=ULTRAMIX4/00_GAKU_NUMBER_001.avi=1.000=0=1=1,
143.000=ULTRAMIX4/10_MSTTASUKU_HOTARU_01.avi=1.000=0=1=1,
146.000=ULTRAMIX4/00_GAKU_NUMBER_003.avi=1.000=0=1=1,
147.000=ULTRAMIX4/10_MSTTASUKU_HOTARU_01.avi=1.000=0=1=1,
150.000=ULTRAMIX4/00_GAKU_NUMBER_004.avi=1.000=0=1=1,
151.000=ULTRAMIX4/10_MSTTASUKU_HOTARU_01.avi=1.000=0=1=1,
154.000=ULTRAMIX4/08_MSTSHIBA_OTIBA.avi=1.000=0=1=1,
155.000=ULTRAMIX4/10_MSTTASUKU_HOTARU_01.avi=1.000=0=1=1,
158.000=ULTRAMIX4/09_MASAKI_NOH.avi=1.000=0=1=1,
159.000=ULTRAMIX4/10_MSTTASUKU_HOTARU_01.avi=1.000=0=1=1,
162.000=ULTRAMIX4/02_HITOSHI_SUNRISE_00.avi=1.000=0=1=1,
163.000=ULTRAMIX4/10_MSTTASUKU_HOTARU_01.avi=1.000=0=1=1,
166.000=ULTRAMIX4/05_GAKU_NUMBER_002.avi=1.000=0=1=1,
167.000=ULTRAMIX4/10_MSTTASUKU_HOTARU_01.avi=1.000=0=1=1,
170.000=ULTRAMIX4/05_HITOSHI_CIRCLE_01.avi=1.000=0=1=1,
171.000=ULTRAMIX4/10_MSTTASUKU_HOTARU_01.avi=1.000=0=1=1,
174.000=ULTRAMIX4/00_MIYA_CIRCLE_01.avi=1.000=0=1=1,
175.000=ULTRAMIX4/10_MSTTASUKU_HOTARU_01.avi=1.000=0=1=1,
178.000=ULTRAMIX4/00_GAKU_NUMBER_004.avi=1.000=0=1=1,
179.000=ULTRAMIX4/10_MSTTASUKU_HOTARU_01.avi=1.000=0=1=1,
184.000=ULTRAMIX4/04_KURITA_FLOWER_6.avi=1.000=0=1=1,
219.000=ULTRAMIX4/00_GAKU_NUMBER_001.avi=1.000=0=1=1,
223.000=ULTRAMIX4/09_BOW_DRIVE.avi=1.000=0=1=1,
227.000=ULTRAMIX4/00_GAKU_NUMBER_003.avi=1.000=0=1=1,
234.000=ULTRAMIX4/09_BOW_DRIVE.avi=1.000=0=1=1,
238.000=ULTRAMIX4/00_GAKU_NUMBER_004.avi=1.000=0=1=1,
243.000=ULTRAMIX4/02_HITOSHI_FIRE_03.avi=1.000=0=1=1,
245.000=ULTRAMIX4/00_GAKU_NUMBER_003.avi=1.000=0=1=1,
246.000=ULTRAMIX4/02_HITOSHI_FIRE_03.avi=1.000=0=1=1,
249.000=ULTRAMIX4/00_GAKU_NUMBER_004.avi=1.000=0=1=1,
250.000=ULTRAMIX4/02_HITOSHI_FIRE_03.avi=1.000=0=1=1,
253.000=ULTRAMIX4/09_MASAKI_NOH.avi=1.000=0=1=1,
254.000=ULTRAMIX4/02_HITOSHI_FIRE_03.avi=1.000=0=1=1,
258.000=ULTRAMIX4/00_MIYA_CIRCLE_01.avi=1.000=0=1=1,
259.000=ULTRAMIX4/00_GAKU_NUMBER_001.avi=1.000=0=1=1,
263.000=GO! (Mahalo Mix)-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
i feel... (Junk Circuit Mix) {ULTRAMIX2, UM2 SP7}
#BGCHANGES:
16.000=ULTRAMIX2/ab_ppong01.avi=1.000=1=1=1,
20.000=ULTRAMIX2/cy_tunnelr.avi=1.000=1=1=1,
24.000=ULTRAMIX2/ab_flame.avi=1.000=0=1=1,
32.000=ULTRAMIX2/cy_crystalpulse02.avi=1.000=0=1=1,
40.000=ULTRAMIX2/ab_atomic5.avi=1.000=0=1=1,
44.000=ULTRAMIX2/cy_cubes4.avi=1.000=0=1=1,
48.000=ULTRAMIX2/cy_tunnelr.avi=1.000=0=1=1,
52.000=ULTRAMIX2/po_bubble.avi=1.000=0=1=1,
56.000=ULTRAMIX2/cy_crystalpulse02.avi=1.000=0=1=1,
64.000=ULTRAMIX2/ab_atomic5.avi=1.000=0=1=1,
68.000=ULTRAMIX2/cy_cubes4.avi=1.000=0=1=1,
72.000=ULTRAMIX2/cy_tunnelr.avi=1.000=0=1=1,
76.000=ULTRAMIX2/ab_ppong01.avi=1.000=0=1=1,
80.000=ULTRAMIX2/ab_flame.avi=1.000=0=1=1,
84.000=ULTRAMIX2/cy_crystalpulse02.avi=1.000=0=1=1,
87.000=ULTRAMIX2/ab_mic04.avi=1.000=0=1=1,
88.000=ULTRAMIX2/ab_atomic5.avi=1.000=1=1=1,
95.000=ULTRAMIX2/ab_mic04.avi=1.000=0=1=1,
96.000=ULTRAMIX2/ab_ppong01.avi=1.000=1=1=1,
103.000=ULTRAMIX2/ab_mic04.avi=1.000=0=1=1,
104.000=ULTRAMIX2/cy_cubes4.avi=1.000=1=1=1,
111.000=ULTRAMIX2/ab_mic04.avi=1.000=0=1=1,
112.000=ULTRAMIX2/po_bubble.avi=1.000=1=1=1,
119.000=ULTRAMIX2/ab_mic04.avi=1.000=0=1=1,
120.000=ULTRAMIX2/cy_crystalpulse02.avi=1.000=1=1=1,
127.000=ULTRAMIX2/ab_mic04.avi=1.000=0=1=1,
128.000=ULTRAMIX2/cy_tunnelr.avi=1.000=1=1=1,
135.000=ULTRAMIX2/ab_mic04.avi=1.000=0=1=1,
136.000=ULTRAMIX2/ab_atomic5.avi=1.000=1=1=1,
143.000=ULTRAMIX2/ab_mic04.avi=1.000=0=1=1,
144.000=ULTRAMIX2/ab_flame.avi=1.000=1=1=1,
152.000=ULTRAMIX2/cy_tunnelr.avi=1.000=0=1=1,
160.000=ULTRAMIX2/po_bubble.avi=1.000=0=1=1,
168.000=ULTRAMIX2/cy_cubes4.avi=1.000=0=1=1,
172.000=ULTRAMIX2/ab_ppong01.avi=1.000=0=1=1,
176.000=ULTRAMIX2/ab_atomic5.avi=1.000=0=1=1,
180.000=ULTRAMIX2/po_bubble.avi=1.000=0=1=1,
183.000=ULTRAMIX2/ab_atomic5.avi=1.000=0=1=1,
184.000=ULTRAMIX2/cy_tunnelr.avi=1.000=0=1=1,
191.000=ULTRAMIX2/ab_atomic5.avi=1.000=0=1=1,
192.000=ULTRAMIX2/ab_flame.avi=1.000=0=1=1,
199.000=ULTRAMIX2/ab_mic04.avi=1.000=0=1=1,
200.000=ULTRAMIX2/ab_atomic5.avi=1.000=1=1=1,
207.000=ULTRAMIX2/ab_mic04.avi=1.000=0=1=1,
208.000=ULTRAMIX2/ab_ppong01.avi=1.000=1=1=1,
215.000=ULTRAMIX2/ab_mic04.avi=1.000=0=1=1,
216.000=ULTRAMIX2/cy_cubes4.avi=1.000=1=1=1,
223.000=ULTRAMIX2/ab_mic04.avi=1.000=0=1=1,
224.000=ULTRAMIX2/po_bubble.avi=1.000=1=1=1,
231.000=ULTRAMIX2/ab_mic04.avi=1.000=0=1=1,
232.000=ULTRAMIX2/cy_crystalpulse02.avi=1.000=1=1=1,
239.000=ULTRAMIX2/ab_mic04.avi=1.000=0=1=1,
240.000=ULTRAMIX2/cy_tunnelr.avi=1.000=1=1=1,
247.000=ULTRAMIX2/ab_mic04.avi=1.000=0=1=1,
248.000=ULTRAMIX2/ab_atomic5.avi=1.000=1=1=1,
255.000=ULTRAMIX2/ab_mic04.avi=1.000=0=1=1,
256.000=ULTRAMIX2/ab_atomic5.avi=1.000=1=1=1,
263.000=i feel... (Junk Circuit Mix)-bg.png=1.000=0=0=1,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
16.000=ULTRAMIX2/ab_ppong01.avi=1.000=1=1=1,
20.000=ULTRAMIX2/cy_tunnelr.avi=1.000=1=1=1,
24.000=ULTRAMIX2/ab_flame.avi=1.000=0=1=1,
32.000=ULTRAMIX2/cy_crystalpulse02.avi=1.000=0=1=1,
40.000=ULTRAMIX2/ab_atomic5.avi=1.000=0=1=1,
44.000=ULTRAMIX2/cy_cubes4.avi=1.000=0=1=1,
48.000=ULTRAMIX2/cy_tunnelr.avi=1.000=0=1=1,
52.000=ULTRAMIX2/po_bubble.avi=1.000=0=1=1,
56.000=ULTRAMIX2/cy_crystalpulse02.avi=1.000=0=1=1,
64.000=ULTRAMIX2/ab_atomic5.avi=1.000=0=1=1,
68.000=ULTRAMIX2/cy_cubes4.avi=1.000=0=1=1,
72.000=ULTRAMIX2/cy_tunnelr.avi=1.000=0=1=1,
76.000=ULTRAMIX2/ab_ppong01.avi=1.000=0=1=1,
80.000=ULTRAMIX2/ab_flame.avi=1.000=0=1=1,
84.000=ULTRAMIX2/cy_crystalpulse02.avi=1.000=0=1=1,
87.000=ULTRAMIX2/ab_mic04.avi=1.000=0=1=1,
88.000=ULTRAMIX2/ab_atomic5.avi=1.000=1=1=1,
95.000=ULTRAMIX2/ab_mic04.avi=1.000=0=1=1,
96.000=ULTRAMIX2/ab_ppong01.avi=1.000=1=1=1,
103.000=ULTRAMIX2/ab_mic04.avi=1.000=0=1=1,
104.000=ULTRAMIX2/cy_cubes4.avi=1.000=1=1=1,
111.000=ULTRAMIX2/ab_mic04.avi=1.000=0=1=1,
112.000=ULTRAMIX2/po_bubble.avi=1.000=1=1=1,
119.000=ULTRAMIX2/ab_mic04.avi=1.000=0=1=1,
120.000=ULTRAMIX2/cy_crystalpulse02.avi=1.000=1=1=1,
127.000=ULTRAMIX2/ab_mic04.avi=1.000=0=1=1,
128.000=ULTRAMIX2/cy_tunnelr.avi=1.000=1=1=1,
135.000=ULTRAMIX2/ab_mic04.avi=1.000=0=1=1,
136.000=ULTRAMIX2/ab_atomic5.avi=1.000=1=1=1,
143.000=ULTRAMIX2/ab_mic04.avi=1.000=0=1=1,
144.000=ULTRAMIX2/ab_flame.avi=1.000=1=1=1,
152.000=ULTRAMIX2/cy_tunnelr.avi=1.000=0=1=1,
160.000=ULTRAMIX2/po_bubble.avi=1.000=0=1=1,
168.000=ULTRAMIX2/cy_cubes4.avi=1.000=0=1=1,
172.000=ULTRAMIX2/ab_ppong01.avi=1.000=0=1=1,
176.000=ULTRAMIX2/ab_atomic5.avi=1.000=0=1=1,
180.000=ULTRAMIX2/po_bubble.avi=1.000=0=1=1,
183.000=ULTRAMIX2/ab_atomic5.avi=1.000=0=1=1,
184.000=ULTRAMIX2/cy_tunnelr.avi=1.000=0=1=1,
191.000=ULTRAMIX2/ab_atomic5.avi=1.000=0=1=1,
192.000=ULTRAMIX2/ab_flame.avi=1.000=0=1=1,
199.000=ULTRAMIX2/ab_mic04.avi=1.000=0=1=1,
200.000=ULTRAMIX2/ab_atomic5.avi=1.000=1=1=1,
207.000=ULTRAMIX2/ab_mic04.avi=1.000=0=1=1,
208.000=ULTRAMIX2/ab_ppong01.avi=1.000=1=1=1,
215.000=ULTRAMIX2/ab_mic04.avi=1.000=0=1=1,
216.000=ULTRAMIX2/cy_cubes4.avi=1.000=1=1=1,
223.000=ULTRAMIX2/ab_mic04.avi=1.000=0=1=1,
224.000=ULTRAMIX2/po_bubble.avi=1.000=1=1=1,
231.000=ULTRAMIX2/ab_mic04.avi=1.000=0=1=1,
232.000=ULTRAMIX2/cy_crystalpulse02.avi=1.000=1=1=1,
239.000=ULTRAMIX2/ab_mic04.avi=1.000=0=1=1,
240.000=ULTRAMIX2/cy_tunnelr.avi=1.000=1=1=1,
247.000=ULTRAMIX2/ab_mic04.avi=1.000=0=1=1,
248.000=ULTRAMIX2/ab_atomic5.avi=1.000=1=1=1,
255.000=ULTRAMIX2/ab_mic04.avi=1.000=0=1=1,
256.000=ULTRAMIX2/ab_atomic5.avi=1.000=1=1=1,
263.000=i feel... (Junk Circuit Mix)-bg.png=1.000=0=0=1,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
Insaner {ULTRAMIX3}
#BGCHANGES:
12.000=ULTRAMIX3/cy_digit.avi=1.000=1=1=1, // Fade-in Added
20.000=ULTRAMIX3/et_pill.avi=1.000=1=1=1,
28.000=ULTRAMIX3/la_firefly.avi=1.000=1=1=1,
36.000=ULTRAMIX3/et_feather.avi=1.000=1=1=1,
44.000=ULTRAMIX3/et_candlelight.avi=1.000=1=1=1,
52.000=ULTRAMIX3/et_eye.avi=1.000=1=1=1,
60.000=ULTRAMIX3/po_afro.avi=1.000=1=1=1,
68.000=ULTRAMIX3/po_arrows.avi=1.000=1=1=1,
76.000=ULTRAMIX3/et_candlelight.avi=1.000=1=1=1,
84.000=ULTRAMIX3/cy_digit.avi=1.000=1=1=1,
92.000=ULTRAMIX3/po_afro.avi=1.000=1=1=1,
100.000=ULTRAMIX3/et_pill.avi=1.000=1=1=1,
108.000=ULTRAMIX3/et_feather.avi=1.000=1=1=1,
116.000=ULTRAMIX3/po_arrows.avi=1.000=1=1=1,
124.000=ULTRAMIX3/et_eye.avi=1.000=1=1=1,
132.000=ULTRAMIX3/la_firefly.avi=1.000=1=1=1,
140.000=ULTRAMIX3/cy_digit.avi=1.000=1=1=1,
148.000=ULTRAMIX3/et_eye.avi=1.000=1=1=1,
156.000=ULTRAMIX3/et_pill.avi=1.000=1=1=1,
164.000=ULTRAMIX3/po_afro.avi=1.000=1=1=1,
172.000=ULTRAMIX3/la_firefly.avi=1.000=1=1=1,
180.000=ULTRAMIX3/po_arrows.avi=1.000=1=1=1,
188.000=ULTRAMIX3/et_feather.avi=1.000=1=1=1,
196.000=ULTRAMIX3/et_eye.avi=1.000=1=1=1,
204.000=ULTRAMIX3/et_pill.avi=1.000=1=1=1,
212.000=ULTRAMIX3/et_candlelight.avi=1.000=1=1=1,
220.000=ULTRAMIX3/la_firefly.avi=1.000=1=1=1,
228.000=ULTRAMIX3/po_arrows.avi=1.000=1=1=1,
236.000=ULTRAMIX3/et_feather.avi=1.000=1=1=1,
244.000=ULTRAMIX3/et_candlelight.avi=1.000=1=1=1,
252.000=ULTRAMIX3/cy_digit.avi=1.000=1=1=1,
260.000=ULTRAMIX3/po_afro.avi=1.000=1=1=1,
268.000=ULTRAMIX3/et_pill.avi=1.000=1=1=1,
276.000=Insaner-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
12.000=ULTRAMIX3/cy_digit.avi=1.000=1=1=1, // Fade-in Added
20.000=ULTRAMIX3/et_pill.avi=1.000=1=1=1,
28.000=ULTRAMIX3/la_firefly.avi=1.000=1=1=1,
36.000=ULTRAMIX3/et_feather.avi=1.000=1=1=1,
44.000=ULTRAMIX3/et_candlelight.avi=1.000=1=1=1,
52.000=ULTRAMIX3/et_eye.avi=1.000=1=1=1,
60.000=ULTRAMIX3/po_afro.avi=1.000=1=1=1,
68.000=ULTRAMIX3/po_arrows.avi=1.000=1=1=1,
76.000=ULTRAMIX3/et_candlelight.avi=1.000=1=1=1,
84.000=ULTRAMIX3/cy_digit.avi=1.000=1=1=1,
92.000=ULTRAMIX3/po_afro.avi=1.000=1=1=1,
100.000=ULTRAMIX3/et_pill.avi=1.000=1=1=1,
108.000=ULTRAMIX3/et_feather.avi=1.000=1=1=1,
116.000=ULTRAMIX3/po_arrows.avi=1.000=1=1=1,
124.000=ULTRAMIX3/et_eye.avi=1.000=1=1=1,
132.000=ULTRAMIX3/la_firefly.avi=1.000=1=1=1,
140.000=ULTRAMIX3/cy_digit.avi=1.000=1=1=1,
148.000=ULTRAMIX3/et_eye.avi=1.000=1=1=1,
156.000=ULTRAMIX3/et_pill.avi=1.000=1=1=1,
164.000=ULTRAMIX3/po_afro.avi=1.000=1=1=1,
172.000=ULTRAMIX3/la_firefly.avi=1.000=1=1=1,
180.000=ULTRAMIX3/po_arrows.avi=1.000=1=1=1,
188.000=ULTRAMIX3/et_feather.avi=1.000=1=1=1,
196.000=ULTRAMIX3/et_eye.avi=1.000=1=1=1,
204.000=ULTRAMIX3/et_pill.avi=1.000=1=1=1,
212.000=ULTRAMIX3/et_candlelight.avi=1.000=1=1=1,
220.000=ULTRAMIX3/la_firefly.avi=1.000=1=1=1,
228.000=ULTRAMIX3/po_arrows.avi=1.000=1=1=1,
236.000=ULTRAMIX3/et_feather.avi=1.000=1=1=1,
244.000=ULTRAMIX3/et_candlelight.avi=1.000=1=1=1,
252.000=ULTRAMIX3/cy_digit.avi=1.000=1=1=1,
260.000=ULTRAMIX3/po_afro.avi=1.000=1=1=1,
268.000=ULTRAMIX3/et_pill.avi=1.000=1=1=1,
276.000=Insaner-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
Insaner (L.E.D's Punishment Mix) {ULTRAMIX4}
#BGCHANGES:
8.000=ULTRAMIX4/05_GAKU_ICHIGO_002.avi=1.000=1=1=1, // Fade-in added
16.000=ULTRAMIX4/07_HITOSHI_SQUARE_00.avi=1.000=0=1=1,
28.000=ULTRAMIX4/04_GAKU_RAIN_001.avi=1.000=0=1=1,
36.000=ULTRAMIX4/05_MSTSHIBA_CUBE2.avi=1.000=0=1=1,
44.000=ULTRAMIX4/05_CHRIS_BLOCKS01A2.avi=1.000=0=1=1,
52.000=ULTRAMIX4/05_GAKU_CAR_001.avi=1.000=0=1=1,
60.000=ULTRAMIX4/00_TY_MIRROR1.avi=1.000=0=1=1,
68.000=ULTRAMIX4/00_HITOSHI_FIRE_02.avi=1.000=0=1=1,
76.000=ULTRAMIX4/04_TY_GEARS.avi=1.000=0=1=1,
84.000=ULTRAMIX4/05_GAKU_ICHIGO_002.avi=1.000=0=1=1,
92.000=ULTRAMIX4/05_MSTSHIBA_CUBE2.avi=1.000=0=1=1,
100.000=ULTRAMIX4/05_HITOSHI_TUBE_00.avi=1.000=0=1=1,
108.000=ULTRAMIX4/07_HITOSHI_SQUARE_00.avi=1.000=0=1=1,
116.000=ULTRAMIX4/00_TY_MIRROR1.avi=1.000=0=1=1,
124.000=ULTRAMIX4/00_HITOSHI_FIRE_02.avi=1.000=0=1=1,
130.000=ULTRAMIX4/04_GAKU_RAIN_001.avi=1.000=0=1=1,
140.000=ULTRAMIX4/05_GAKU_CAR_001.avi=1.000=0=1=1,
148.000=ULTRAMIX4/00_HITOSHI_FIRE_02.avi=1.000=0=1=1,
156.000=ULTRAMIX4/04_TY_GEARS.avi=1.000=0=1=1,
164.000=ULTRAMIX4/05_MSTSHIBA_CUBE2.avi=1.000=0=1=1,
172.000=ULTRAMIX4/05_CHRIS_BLOCKS01A2.avi=1.000=0=1=1,
180.000=ULTRAMIX4/07_HITOSHI_SQUARE_00.avi=1.000=0=1=1,
188.000=ULTRAMIX4/00_HITOSHI_FIRE_02.avi=1.000=0=1=1,
196.000=ULTRAMIX4/04_TY_GEARS.avi=1.000=0=1=1,
204.000=ULTRAMIX4/00_TY_MIRROR1.avi=1.000=0=1=1,
209.000=ULTRAMIX4/04_GAKU_RAIN_001.avi=1.000=0=1=1,
220.000=ULTRAMIX4/05_HITOSHI_TUBE_00.avi=1.000=0=1=1,
228.000=ULTRAMIX4/00_HITOSHI_FIRE_02.avi=1.000=0=1=1,
236.000=ULTRAMIX4/04_TY_GEARS.avi=1.000=0=1=1,
244.000=ULTRAMIX4/05_MSTSHIBA_CUBE2.avi=1.000=0=1=1,
252.000=ULTRAMIX4/05_GAKU_ICHIGO_002.avi=1.000=0=1=1,
260.000=ULTRAMIX4/05_GAKU_CAR_001.avi=1.000=0=1=1,
268.000=ULTRAMIX4/00_TY_MIRROR1.avi=1.000=0=1=1,
276.000=ULTRAMIX4/00_HITOSHI_FIRE_02.avi=1.000=0=1=1,
312.000=ULTRAMIX4/05_CHRIS_BLOCKS01A2.avi=1.000=0=1=1,
325.000=Insaner (L.E.D's Punishment Mix)-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
8.000=ULTRAMIX4/05_GAKU_ICHIGO_002.avi=1.000=1=1=1, // Fade-in added
16.000=ULTRAMIX4/07_HITOSHI_SQUARE_00.avi=1.000=0=1=1,
28.000=ULTRAMIX4/04_GAKU_RAIN_001.avi=1.000=0=1=1,
36.000=ULTRAMIX4/05_MSTSHIBA_CUBE2.avi=1.000=0=1=1,
44.000=ULTRAMIX4/05_CHRIS_BLOCKS01A2.avi=1.000=0=1=1,
52.000=ULTRAMIX4/05_GAKU_CAR_001.avi=1.000=0=1=1,
60.000=ULTRAMIX4/00_TY_MIRROR1.avi=1.000=0=1=1,
68.000=ULTRAMIX4/00_HITOSHI_FIRE_02.avi=1.000=0=1=1,
76.000=ULTRAMIX4/04_TY_GEARS.avi=1.000=0=1=1,
84.000=ULTRAMIX4/05_GAKU_ICHIGO_002.avi=1.000=0=1=1,
92.000=ULTRAMIX4/05_MSTSHIBA_CUBE2.avi=1.000=0=1=1,
100.000=ULTRAMIX4/05_HITOSHI_TUBE_00.avi=1.000=0=1=1,
108.000=ULTRAMIX4/07_HITOSHI_SQUARE_00.avi=1.000=0=1=1,
116.000=ULTRAMIX4/00_TY_MIRROR1.avi=1.000=0=1=1,
124.000=ULTRAMIX4/00_HITOSHI_FIRE_02.avi=1.000=0=1=1,
130.000=ULTRAMIX4/04_GAKU_RAIN_001.avi=1.000=0=1=1,
140.000=ULTRAMIX4/05_GAKU_CAR_001.avi=1.000=0=1=1,
148.000=ULTRAMIX4/00_HITOSHI_FIRE_02.avi=1.000=0=1=1,
156.000=ULTRAMIX4/04_TY_GEARS.avi=1.000=0=1=1,
164.000=ULTRAMIX4/05_MSTSHIBA_CUBE2.avi=1.000=0=1=1,
172.000=ULTRAMIX4/05_CHRIS_BLOCKS01A2.avi=1.000=0=1=1,
180.000=ULTRAMIX4/07_HITOSHI_SQUARE_00.avi=1.000=0=1=1,
188.000=ULTRAMIX4/00_HITOSHI_FIRE_02.avi=1.000=0=1=1,
196.000=ULTRAMIX4/04_TY_GEARS.avi=1.000=0=1=1,
204.000=ULTRAMIX4/00_TY_MIRROR1.avi=1.000=0=1=1,
209.000=ULTRAMIX4/04_GAKU_RAIN_001.avi=1.000=0=1=1,
220.000=ULTRAMIX4/05_HITOSHI_TUBE_00.avi=1.000=0=1=1,
228.000=ULTRAMIX4/00_HITOSHI_FIRE_02.avi=1.000=0=1=1,
236.000=ULTRAMIX4/04_TY_GEARS.avi=1.000=0=1=1,
244.000=ULTRAMIX4/05_MSTSHIBA_CUBE2.avi=1.000=0=1=1,
252.000=ULTRAMIX4/05_GAKU_ICHIGO_002.avi=1.000=0=1=1,
260.000=ULTRAMIX4/05_GAKU_CAR_001.avi=1.000=0=1=1,
268.000=ULTRAMIX4/00_TY_MIRROR1.avi=1.000=0=1=1,
276.000=ULTRAMIX4/00_HITOSHI_FIRE_02.avi=1.000=0=1=1,
312.000=ULTRAMIX4/05_CHRIS_BLOCKS01A2.avi=1.000=0=1=1,
325.000=Insaner (L.E.D's Punishment Mix)-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
Levitation Nation {ULTRAMIX4}
#BGCHANGES:
8.000=ULTRAMIX4/01_EBI_SPOTLIGHT2.avi=1.000=0=1=1,
19.000=ULTRAMIX4/00_DBD_YAJIRUSHI.avi=1.000=0=1=1,
28.000=ULTRAMIX4/01_MIZO_PINKNOIZ_01.avi=1.000=0=1=1,
35.500=ULTRAMIX4/05_MSTMURA_SPEAKER01.avi=1.000=0=1=1,
39.500=ULTRAMIX4/05_MSTSHIBA_SPROOM.avi=1.000=0=1=1,
43.500=ULTRAMIX4/05_MSTSHIBA_CUBE2.avi=1.000=0=1=1,
47.500=ULTRAMIX4/05_MSTSHIBA_ROOM.avi=1.000=0=1=1,
51.500=ULTRAMIX4/05_MSTMURA_CUBE.avi=1.000=0=1=1,
55.500=ULTRAMIX4/05_CHRIS_SPHERE_ARROW_1.avi=1.000=0=1=1,
59.500=ULTRAMIX4/05_MSTSHIBA_CUBE2.avi=1.000=0=1=1,
63.500=ULTRAMIX4/05_CHRIS_SPHERE_ARROW_2.avi=1.000=0=1=1,
67.500=ULTRAMIX4/01_MIZO_PINKNOIZ_01.avi=1.000=0=1=1,
75.000=ULTRAMIX4/01_EBI_SPOTLIGHT2.avi=1.000=0=1=1,
87.000=ULTRAMIX4/05_HRK_CIRCLE_0310.avi=1.000=0=1=1,
99.000=ULTRAMIX4/00_DBD_YAJIRUSHI.avi=1.000=0=1=1,
103.000=ULTRAMIX4/00_DBD_COMIC02.avi=1.000=0=1=1,
107.000=ULTRAMIX4/00_DBD_YAJIRUSHI.avi=1.000=0=1=1,
111.000=ULTRAMIX4/01_EBI_SPOTLIGHT2.avi=1.000=0=1=1,
115.000=ULTRAMIX4/05_KAWATA_PIKA_01.avi=1.000=0=1=1,
119.500=ULTRAMIX4/05_MSTSHIBA_SPROOM.avi=1.000=0=1=1,
123.500=ULTRAMIX4/05_MSTSHIBA_CUBE2.avi=1.000=0=1=1,
127.500=ULTRAMIX4/05_MSTSHIBA_ROOM.avi=1.000=0=1=1,
131.500=ULTRAMIX4/04_KAWATA_MUSIC_02.avi=1.000=0=1=1,
147.000=ULTRAMIX4/05_HRK_WRIGGLE.avi=1.000=0=1=1,
151.000=ULTRAMIX4/00_DBD_YAJIRUSHI.avi=1.000=0=1=1,
155.000=ULTRAMIX4/04_KAWATA_MUSIC_02.avi=1.000=0=1=1,
159.000=ULTRAMIX4/05_HRK_CIRCLE_0310.avi=1.000=0=1=1,
163.000=ULTRAMIX4/05_MSTSHIBA_SPHERE.avi=1.000=0=1=1,
171.000=ULTRAMIX4/00_DBD_YAJIRUSHI.avi=1.000=0=1=1,
175.500=ULTRAMIX4/05_MSTSHIBA_SPROOM.avi=1.000=0=1=1,
179.500=ULTRAMIX4/05_KAWATA_PIKA_01.avi=1.000=0=1=1,
183.500=ULTRAMIX4/05_MSTSHIBA_ROOM.avi=1.000=0=1=1,
187.500=ULTRAMIX4/05_MSTSHIBA_CUBE2.avi=1.000=0=1=1,
191.500=ULTRAMIX4/05_CHRIS_SPHERE_ARROW_2.avi=1.000=0=1=1,
194.500=ULTRAMIX4/05_HRK_WRIGGLE.avi=1.000=0=1=1,
199.000=ULTRAMIX4/05_KAWATA_PIKA_01.avi=1.000=0=1=1,
203.000=ULTRAMIX4/00_DBD_YAJIRUSHI.avi=1.000=0=1=1,
207.000=ULTRAMIX4/01_EBI_SPOTLIGHT2.avi=1.000=0=1=1,
215.000=ULTRAMIX4/00_DBD_COMIC02.avi=1.000=0=1=1,
219.000=ULTRAMIX4/05_MSTSHIBA_SPHERE.avi=1.000=0=1=1,
223.000=ULTRAMIX4/05_KAWATA_PIKA_01.avi=1.000=0=1=1,
228.000=Levitation Nation-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
8.000=ULTRAMIX4/01_EBI_SPOTLIGHT2.avi=1.000=0=1=1,
19.000=ULTRAMIX4/00_DBD_YAJIRUSHI.avi=1.000=0=1=1,
28.000=ULTRAMIX4/01_MIZO_PINKNOIZ_01.avi=1.000=0=1=1,
35.500=ULTRAMIX4/05_MSTMURA_SPEAKER01.avi=1.000=0=1=1,
39.500=ULTRAMIX4/05_MSTSHIBA_SPROOM.avi=1.000=0=1=1,
43.500=ULTRAMIX4/05_MSTSHIBA_CUBE2.avi=1.000=0=1=1,
47.500=ULTRAMIX4/05_MSTSHIBA_ROOM.avi=1.000=0=1=1,
51.500=ULTRAMIX4/05_MSTMURA_CUBE.avi=1.000=0=1=1,
55.500=ULTRAMIX4/05_CHRIS_SPHERE_ARROW_1.avi=1.000=0=1=1,
59.500=ULTRAMIX4/05_MSTSHIBA_CUBE2.avi=1.000=0=1=1,
63.500=ULTRAMIX4/05_CHRIS_SPHERE_ARROW_2.avi=1.000=0=1=1,
67.500=ULTRAMIX4/01_MIZO_PINKNOIZ_01.avi=1.000=0=1=1,
75.000=ULTRAMIX4/01_EBI_SPOTLIGHT2.avi=1.000=0=1=1,
87.000=ULTRAMIX4/05_HRK_CIRCLE_0310.avi=1.000=0=1=1,
99.000=ULTRAMIX4/00_DBD_YAJIRUSHI.avi=1.000=0=1=1,
103.000=ULTRAMIX4/00_DBD_COMIC02.avi=1.000=0=1=1,
107.000=ULTRAMIX4/00_DBD_YAJIRUSHI.avi=1.000=0=1=1,
111.000=ULTRAMIX4/01_EBI_SPOTLIGHT2.avi=1.000=0=1=1,
115.000=ULTRAMIX4/05_KAWATA_PIKA_01.avi=1.000=0=1=1,
119.500=ULTRAMIX4/05_MSTSHIBA_SPROOM.avi=1.000=0=1=1,
123.500=ULTRAMIX4/05_MSTSHIBA_CUBE2.avi=1.000=0=1=1,
127.500=ULTRAMIX4/05_MSTSHIBA_ROOM.avi=1.000=0=1=1,
131.500=ULTRAMIX4/04_KAWATA_MUSIC_02.avi=1.000=0=1=1,
147.000=ULTRAMIX4/05_HRK_WRIGGLE.avi=1.000=0=1=1,
151.000=ULTRAMIX4/00_DBD_YAJIRUSHI.avi=1.000=0=1=1,
155.000=ULTRAMIX4/04_KAWATA_MUSIC_02.avi=1.000=0=1=1,
159.000=ULTRAMIX4/05_HRK_CIRCLE_0310.avi=1.000=0=1=1,
163.000=ULTRAMIX4/05_MSTSHIBA_SPHERE.avi=1.000=0=1=1,
171.000=ULTRAMIX4/00_DBD_YAJIRUSHI.avi=1.000=0=1=1,
175.500=ULTRAMIX4/05_MSTSHIBA_SPROOM.avi=1.000=0=1=1,
179.500=ULTRAMIX4/05_KAWATA_PIKA_01.avi=1.000=0=1=1,
183.500=ULTRAMIX4/05_MSTSHIBA_ROOM.avi=1.000=0=1=1,
187.500=ULTRAMIX4/05_MSTSHIBA_CUBE2.avi=1.000=0=1=1,
191.500=ULTRAMIX4/05_CHRIS_SPHERE_ARROW_2.avi=1.000=0=1=1,
194.500=ULTRAMIX4/05_HRK_WRIGGLE.avi=1.000=0=1=1,
199.000=ULTRAMIX4/05_KAWATA_PIKA_01.avi=1.000=0=1=1,
203.000=ULTRAMIX4/00_DBD_YAJIRUSHI.avi=1.000=0=1=1,
207.000=ULTRAMIX4/01_EBI_SPOTLIGHT2.avi=1.000=0=1=1,
215.000=ULTRAMIX4/00_DBD_COMIC02.avi=1.000=0=1=1,
219.000=ULTRAMIX4/05_MSTSHIBA_SPHERE.avi=1.000=0=1=1,
223.000=ULTRAMIX4/05_KAWATA_PIKA_01.avi=1.000=0=1=1,
228.000=Levitation Nation-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
more deep (ver.2.1) {ULTRAMIX2, UM2 SP8}
#BGCHANGES:
-4.000=ULTRAMIX2/cy_15a5s05.avi=1.000=1=1=1,
4.000=ULTRAMIX2/cy_15acube301.avi=1.000=1=1=1,
12.000=ULTRAMIX2/cy_cpz_bleyw.avi=1.000=1=1=1,
20.000=ULTRAMIX2/cy_crystalpulse02.avi=1.000=1=1=1,
28.000=ULTRAMIX2/cy_cubes3.avi=1.000=1=1=1,
36.000=ULTRAMIX2/cy_nin_blr.avi=1.000=1=1=1,
44.000=ULTRAMIX2/cy_falling.avi=1.000=1=1=1,
52.000=ULTRAMIX2/cy_mpc_x03eko.avi=1.000=1=1=1,
56.000=ULTRAMIX2/cy_cubes3.avi=1.000=1=1=1,
60.000=ULTRAMIX2/cy_15a5s05.avi=1.000=1=1=1,
64.000=ULTRAMIX2/cy_falling.avi=1.000=1=1=1,
68.000=ULTRAMIX2/cy_15acube301.avi=1.000=1=1=1,
76.000=ULTRAMIX2/cy_crystalpulse02.avi=1.000=1=1=1,
84.000=ULTRAMIX2/cy_mpc_x03eko.avi=1.000=1=1=1,
92.000=ULTRAMIX2/cy_nin_blr.avi=1.000=1=1=1,
100.000=ULTRAMIX2/cy_cpz_bleyw.avi=1.000=1=1=1,
108.000=ULTRAMIX2/cy_15a5s05.avi=1.000=1=1=1,
116.000=ULTRAMIX2/cy_nin_blr.avi=1.000=1=1=1,
124.000=ULTRAMIX2/cy_15acube301.avi=1.000=1=1=1,
132.000=ULTRAMIX2/cy_falling.avi=1.000=1=1=1,
140.000=ULTRAMIX2/cy_cpz_bleyw.avi=1.000=1=1=1,
144.000=ULTRAMIX2/cy_mpc_x03eko.avi=1.000=0=1=1,
152.000=ULTRAMIX2/cy_crystalpulse02.avi=1.000=1=1=1,
160.000=ULTRAMIX2/cy_nin_blr.avi=1.000=1=1=1,
168.000=ULTRAMIX2/cy_15acube301.avi=1.000=1=1=1,
176.000=ULTRAMIX2/cy_cubes3.avi=1.000=1=1=1,
184.000=more deep (ver.2.1)-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
-4.000=ULTRAMIX2/cy_15a5s05.avi=1.000=1=1=1,
4.000=ULTRAMIX2/cy_15acube301.avi=1.000=1=1=1,
12.000=ULTRAMIX2/cy_cpz_bleyw.avi=1.000=1=1=1,
20.000=ULTRAMIX2/cy_crystalpulse02.avi=1.000=1=1=1,
28.000=ULTRAMIX2/cy_cubes3.avi=1.000=1=1=1,
36.000=ULTRAMIX2/cy_nin_blr.avi=1.000=1=1=1,
44.000=ULTRAMIX2/cy_falling.avi=1.000=1=1=1,
52.000=ULTRAMIX2/cy_mpc_x03eko.avi=1.000=1=1=1,
56.000=ULTRAMIX2/cy_cubes3.avi=1.000=1=1=1,
60.000=ULTRAMIX2/cy_15a5s05.avi=1.000=1=1=1,
64.000=ULTRAMIX2/cy_falling.avi=1.000=1=1=1,
68.000=ULTRAMIX2/cy_15acube301.avi=1.000=1=1=1,
76.000=ULTRAMIX2/cy_crystalpulse02.avi=1.000=1=1=1,
84.000=ULTRAMIX2/cy_mpc_x03eko.avi=1.000=1=1=1,
92.000=ULTRAMIX2/cy_nin_blr.avi=1.000=1=1=1,
100.000=ULTRAMIX2/cy_cpz_bleyw.avi=1.000=1=1=1,
108.000=ULTRAMIX2/cy_15a5s05.avi=1.000=1=1=1,
116.000=ULTRAMIX2/cy_nin_blr.avi=1.000=1=1=1,
124.000=ULTRAMIX2/cy_15acube301.avi=1.000=1=1=1,
132.000=ULTRAMIX2/cy_falling.avi=1.000=1=1=1,
140.000=ULTRAMIX2/cy_cpz_bleyw.avi=1.000=1=1=1,
144.000=ULTRAMIX2/cy_mpc_x03eko.avi=1.000=0=1=1,
152.000=ULTRAMIX2/cy_crystalpulse02.avi=1.000=1=1=1,
160.000=ULTRAMIX2/cy_nin_blr.avi=1.000=1=1=1,
168.000=ULTRAMIX2/cy_15acube301.avi=1.000=1=1=1,
176.000=ULTRAMIX2/cy_cubes3.avi=1.000=1=1=1,
184.000=more deep (ver.2.1)-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
OUTER LIMITS {ULTRAMIX2, UM SP2}
#BGCHANGES:
// 20.000=ULTRAMIX2/cy_spn_mr03.avi=1.000=1=1=1, || Didn't show up in the original game
28.000=ULTRAMIX2/ab_15adtoy03.avi=1.000=1=1=1,
34.000=ULTRAMIX2/cy_mpc_ssaw.avi=1.000=0=1=1,
36.000=ULTRAMIX2/ab_flame.avi=1.000=1=1=1,
52.000=ULTRAMIX2/et_torus.avi=1.000=1=1=1,
68.000=ULTRAMIX2/ab_spik02.avi=1.000=1=1=1,
84.000=ULTRAMIX2/ab_mplex01.avi=1.000=1=1=1,
100.000=ULTRAMIX2/ab_15adtoy03.avi=1.000=1=1=1,
116.000=ULTRAMIX2/cy_cpz_bleyw.avi=1.000=1=1=1,
132.000=ULTRAMIX2/et_torus.avi=1.000=1=1=1,
164.000=ULTRAMIX2/ab_flame.avi=1.000=1=1=1,
172.000=ULTRAMIX2/cy_mpc_ssaw.avi=1.000=1=1=1,
196.000=ULTRAMIX2/cy_cpz_bleyw.avi=1.000=1=1=1,
199.000=ULTRAMIX2/ab_15adtoy03.avi=1.000=0=1=1,
202.000=ULTRAMIX2/ab_spik02.avi=1.000=0=1=1,
212.000=ULTRAMIX2/cy_spn_mr03.avi=1.000=0=1=1,
215.000=ULTRAMIX2/ab_flame.avi=1.000=0=1=1,
218.000=ULTRAMIX2/et_torus.avi=1.000=0=1=1,
228.000=ULTRAMIX2/ab_flame.avi=1.000=1=1=1,
260.000=ULTRAMIX2/ab_mplex01.avi=1.000=1=1=1,
276.000=ULTRAMIX2/ab_15adtoy03.avi=1.000=1=1=1,
292.000=ULTRAMIX2/cy_spn_mr03.avi=1.000=0=1=1,
308.000=ULTRAMIX2/ab_flame.avi=1.000=1=1=1,
324.000=ULTRAMIX2/ab_spik02.avi=1.000=1=1=1,
340.000=ULTRAMIX2/ab_15adtoy03.avi=1.000=1=1=1,
356.000=ULTRAMIX2/cy_spn_mr03.avi=1.000=1=1=1,
388.000=ULTRAMIX2/cy_mpc_ssaw.avi=1.000=1=1=1,
404.000=ULTRAMIX2/cy_spn_mr03.avi=1.000=0=1=1,
408.000=ULTRAMIX2/et_torus.avi=1.000=0=1=1,
424.000=ULTRAMIX2/cy_cpz_bleyw.avi=1.000=1=1=1,
440.000=ULTRAMIX2/ab_mplex01.avi=1.000=1=1=1,
464.000=ULTRAMIX2/ab_15adtoy03.avi=1.000=0=1=1,
472.000=ULTRAMIX2/ab_spik02.avi=1.000=0=1=1,
488.000=ULTRAMIX2/ab_flame.avi=1.000=1=1=1,
504.000=ULTRAMIX2/cy_spn_mr03.avi=1.000=0=1=1,
507.000=ULTRAMIX2/cy_cpz_bleyw.avi=1.000=0=1=1,
510.000=ULTRAMIX2/cy_mpc_ssaw.avi=1.000=0=1=1,
520.000=ULTRAMIX2/ab_15adtoy03.avi=1.000=0=1=1,
523.000=ULTRAMIX2/ab_mplex01.avi=1.000=0=1=1,
526.000=ULTRAMIX2/et_torus.avi=1.000=0=1=1,
536.000=OUTER LIMITS Akira Ishihara remix-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
// 20.000=ULTRAMIX2/cy_spn_mr03.avi=1.000=1=1=1, || Didn't show up in the original game
28.000=ULTRAMIX2/ab_15adtoy03.avi=1.000=1=1=1,
34.000=ULTRAMIX2/cy_mpc_ssaw.avi=1.000=0=1=1,
36.000=ULTRAMIX2/ab_flame.avi=1.000=1=1=1,
52.000=ULTRAMIX2/et_torus.avi=1.000=1=1=1,
68.000=ULTRAMIX2/ab_spik02.avi=1.000=1=1=1,
84.000=ULTRAMIX2/ab_mplex01.avi=1.000=1=1=1,
100.000=ULTRAMIX2/ab_15adtoy03.avi=1.000=1=1=1,
116.000=ULTRAMIX2/cy_cpz_bleyw.avi=1.000=1=1=1,
132.000=ULTRAMIX2/et_torus.avi=1.000=1=1=1,
164.000=ULTRAMIX2/ab_flame.avi=1.000=1=1=1,
172.000=ULTRAMIX2/cy_mpc_ssaw.avi=1.000=1=1=1,
196.000=ULTRAMIX2/cy_cpz_bleyw.avi=1.000=1=1=1,
199.000=ULTRAMIX2/ab_15adtoy03.avi=1.000=0=1=1,
202.000=ULTRAMIX2/ab_spik02.avi=1.000=0=1=1,
212.000=ULTRAMIX2/cy_spn_mr03.avi=1.000=0=1=1,
215.000=ULTRAMIX2/ab_flame.avi=1.000=0=1=1,
218.000=ULTRAMIX2/et_torus.avi=1.000=0=1=1,
228.000=ULTRAMIX2/ab_flame.avi=1.000=1=1=1,
260.000=ULTRAMIX2/ab_mplex01.avi=1.000=1=1=1,
276.000=ULTRAMIX2/ab_15adtoy03.avi=1.000=1=1=1,
292.000=ULTRAMIX2/cy_spn_mr03.avi=1.000=0=1=1,
308.000=ULTRAMIX2/ab_flame.avi=1.000=1=1=1,
324.000=ULTRAMIX2/ab_spik02.avi=1.000=1=1=1,
340.000=ULTRAMIX2/ab_15adtoy03.avi=1.000=1=1=1,
356.000=ULTRAMIX2/cy_spn_mr03.avi=1.000=1=1=1,
388.000=ULTRAMIX2/cy_mpc_ssaw.avi=1.000=1=1=1,
404.000=ULTRAMIX2/cy_spn_mr03.avi=1.000=0=1=1,
408.000=ULTRAMIX2/et_torus.avi=1.000=0=1=1,
424.000=ULTRAMIX2/cy_cpz_bleyw.avi=1.000=1=1=1,
440.000=ULTRAMIX2/ab_mplex01.avi=1.000=1=1=1,
464.000=ULTRAMIX2/ab_15adtoy03.avi=1.000=0=1=1,
472.000=ULTRAMIX2/ab_spik02.avi=1.000=0=1=1,
488.000=ULTRAMIX2/ab_flame.avi=1.000=1=1=1,
504.000=ULTRAMIX2/cy_spn_mr03.avi=1.000=0=1=1,
507.000=ULTRAMIX2/cy_cpz_bleyw.avi=1.000=0=1=1,
510.000=ULTRAMIX2/cy_mpc_ssaw.avi=1.000=0=1=1,
520.000=ULTRAMIX2/ab_15adtoy03.avi=1.000=0=1=1,
523.000=ULTRAMIX2/ab_mplex01.avi=1.000=0=1=1,
526.000=ULTRAMIX2/et_torus.avi=1.000=0=1=1,
536.000=OUTER LIMITS Akira Ishihara remix-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
OUTER LIMITS (Akira Ishihara remix) {ULTRAMIX3, UM3-SP15}
#BGCHANGES:
12.000=ULTRAMIX3/ab_fallscascade2.avi=1.000=1=1=1,
20.000=ULTRAMIX3/ab_aurora.avi=1.000=0=1=1,
28.000=ULTRAMIX3/ab_grasshorn.avi=1.000=1=1=1,
36.000=ULTRAMIX3/ab_grasstree.avi=1.000=0=1=1,
48.000=ULTRAMIX3/ab_fallscascade.avi=1.000=0=1=1,
52.000=ULTRAMIX3/cy_rhythm.avi=1.000=0=1=1,
60.000=ULTRAMIX3/ab_grasshorn.avi=1.000=1=1=1,
68.000=ULTRAMIX3/ab_grasstree.avi=1.000=1=1=1,
76.000=ULTRAMIX3/ab_atomred.avi=1.000=0=1=1,
84.000=ULTRAMIX3/ab_grasshorn2.avi=1.000=0=1=1,
100.000=ULTRAMIX3/ab_fallscascade2.avi=1.000=0=1=1,
104.000=ULTRAMIX3/ab_aurora.avi=1.000=1=1=1,
108.000=ULTRAMIX3/ab_grasstree.avi=1.000=1=1=1,
112.000=ULTRAMIX3/ab_fallscascade.avi=1.000=1=1=1,
116.000=ULTRAMIX3/cy_rhythm.avi=1.000=0=1=1,
120.000=ULTRAMIX3/ab_fallscascade2.avi=1.000=1=1=1,
124.000=ULTRAMIX3/ab_aurora.avi=1.000=1=1=1,
128.000=ULTRAMIX3/ab_grasshorn.avi=1.000=1=1=1,
132.000=ULTRAMIX3/ab_grasstree.avi=1.000=1=1=1,
136.000=ULTRAMIX3/ab_fallscascade.avi=1.000=1=1=1,
140.000=ULTRAMIX3/cy_rhythm.avi=1.000=1=1=1,
144.000=ULTRAMIX3/ab_fallscascade2.avi=1.000=1=1=1,
147.000=ULTRAMIX3/ab_grasshorn2.avi=1.000=0=1=1,
152.000=ULTRAMIX3/ab_aurora.avi=1.000=0=1=1,
156.000=ULTRAMIX3/ab_grasshorn.avi=1.000=0=1=1,
160.000=ULTRAMIX3/ab_grasstree.avi=1.000=0=1=1,
164.000=ULTRAMIX3/ab_fallscascade.avi=1.000=0=1=1,
168.000=ULTRAMIX3/cy_rhythm.avi=1.000=0=1=1,
172.000=ULTRAMIX3/ab_atomred.avi=1.000=0=1=1,
176.000=ULTRAMIX3/ab_fallscascade2.avi=1.000=0=1=1,
180.000=ULTRAMIX3/ab_grasshorn2.avi=1.000=0=1=1,
184.000=ULTRAMIX3/ab_aurora.avi=1.000=1=1=1,
188.000=ULTRAMIX3/ab_grasshorn.avi=1.000=1=1=1,
192.000=ULTRAMIX3/ab_grasstree.avi=1.000=1=1=1,
196.000=ULTRAMIX3/ab_fallscascade.avi=1.000=0=1=1,
200.000=ULTRAMIX3/cy_rhythm.avi=1.000=1=1=1,
204.000=ULTRAMIX3/ab_atomred.avi=1.000=1=1=1,
208.000=ULTRAMIX3/ab_grasshorn2.avi=1.000=0=1=1,
212.000=ULTRAMIX3/ab_fallscascade2.avi=1.000=0=1=1,
220.000=ULTRAMIX3/ab_grasshorn2.avi=1.000=0=1=1,
228.000=ULTRAMIX3/ab_aurora.avi=1.000=0=1=1,
237.000=ULTRAMIX3/ab_grasshorn2.avi=1.000=1=1=1,
236.000=ULTRAMIX3/ab_grasshorn.avi=1.000=0=1=1,
244.000=OUTER LIMITS Akira Ishihara remix-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
12.000=ULTRAMIX3/ab_fallscascade2.avi=1.000=1=1=1,
20.000=ULTRAMIX3/ab_aurora.avi=1.000=0=1=1,
28.000=ULTRAMIX3/ab_grasshorn.avi=1.000=1=1=1,
36.000=ULTRAMIX3/ab_grasstree.avi=1.000=0=1=1,
48.000=ULTRAMIX3/ab_fallscascade.avi=1.000=0=1=1,
52.000=ULTRAMIX3/cy_rhythm.avi=1.000=0=1=1,
60.000=ULTRAMIX3/ab_grasshorn.avi=1.000=1=1=1,
68.000=ULTRAMIX3/ab_grasstree.avi=1.000=1=1=1,
76.000=ULTRAMIX3/ab_atomred.avi=1.000=0=1=1,
84.000=ULTRAMIX3/ab_grasshorn2.avi=1.000=0=1=1,
100.000=ULTRAMIX3/ab_fallscascade2.avi=1.000=0=1=1,
104.000=ULTRAMIX3/ab_aurora.avi=1.000=1=1=1,
108.000=ULTRAMIX3/ab_grasstree.avi=1.000=1=1=1,
112.000=ULTRAMIX3/ab_fallscascade.avi=1.000=1=1=1,
116.000=ULTRAMIX3/cy_rhythm.avi=1.000=0=1=1,
120.000=ULTRAMIX3/ab_fallscascade2.avi=1.000=1=1=1,
124.000=ULTRAMIX3/ab_aurora.avi=1.000=1=1=1,
128.000=ULTRAMIX3/ab_grasshorn.avi=1.000=1=1=1,
132.000=ULTRAMIX3/ab_grasstree.avi=1.000=1=1=1,
136.000=ULTRAMIX3/ab_fallscascade.avi=1.000=1=1=1,
140.000=ULTRAMIX3/cy_rhythm.avi=1.000=1=1=1,
144.000=ULTRAMIX3/ab_fallscascade2.avi=1.000=1=1=1,
147.000=ULTRAMIX3/ab_grasshorn2.avi=1.000=0=1=1,
152.000=ULTRAMIX3/ab_aurora.avi=1.000=0=1=1,
156.000=ULTRAMIX3/ab_grasshorn.avi=1.000=0=1=1,
160.000=ULTRAMIX3/ab_grasstree.avi=1.000=0=1=1,
164.000=ULTRAMIX3/ab_fallscascade.avi=1.000=0=1=1,
168.000=ULTRAMIX3/cy_rhythm.avi=1.000=0=1=1,
172.000=ULTRAMIX3/ab_atomred.avi=1.000=0=1=1,
176.000=ULTRAMIX3/ab_fallscascade2.avi=1.000=0=1=1,
180.000=ULTRAMIX3/ab_grasshorn2.avi=1.000=0=1=1,
184.000=ULTRAMIX3/ab_aurora.avi=1.000=1=1=1,
188.000=ULTRAMIX3/ab_grasshorn.avi=1.000=1=1=1,
192.000=ULTRAMIX3/ab_grasstree.avi=1.000=1=1=1,
196.000=ULTRAMIX3/ab_fallscascade.avi=1.000=0=1=1,
200.000=ULTRAMIX3/cy_rhythm.avi=1.000=1=1=1,
204.000=ULTRAMIX3/ab_atomred.avi=1.000=1=1=1,
208.000=ULTRAMIX3/ab_grasshorn2.avi=1.000=0=1=1,
212.000=ULTRAMIX3/ab_fallscascade2.avi=1.000=0=1=1,
220.000=ULTRAMIX3/ab_grasshorn2.avi=1.000=0=1=1,
228.000=ULTRAMIX3/ab_aurora.avi=1.000=0=1=1,
237.000=ULTRAMIX3/ab_grasshorn2.avi=1.000=1=1=1,
236.000=ULTRAMIX3/ab_grasshorn.avi=1.000=0=1=1,
244.000=OUTER LIMITS Akira Ishihara remix-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
PARANOIA survivor MAX {ULTRAMIX4}
#BGCHANGES:
17.000=ULTRAMIX4/00_GAKU_CODE_001.avi=1.000=1=1=1, // Fade-in added
30.000=ULTRAMIX4/02_GAKU_EX_002.avi=1.000=0=1=1,
49.000=ULTRAMIX4/02_GAKU_HOME_001.avi=1.000=0=1=1,
67.500=ULTRAMIX4/00_GAKU_CODE_001.avi=1.000=0=1=1,
83.500=ULTRAMIX4/01_MIZO_NOI_01.avi=1.000=0=1=1,
93.000=ULTRAMIX4/05_KURITA_DNA_2.avi=1.000=0=1=1,
96.000=ULTRAMIX4/00_DBD_COMIC02.avi=1.000=0=1=1,
128.000=ULTRAMIX4/00_GAKU_NUMBER_001.avi=1.000=0=1=1,
135.000=ULTRAMIX4/05_GAKU_EX_001.avi=1.000=0=1=1,
148.000=ULTRAMIX4/00_GAKU_NUMBER_001.avi=1.000=0=1=1,
155.000=ULTRAMIX4/05_GAKU_LINE_001.avi=1.000=0=1=1,
178.000=ULTRAMIX4/05_HRK_FIFTH.avi=1.000=0=1=1,
181.000=ULTRAMIX4/03_MIZO_LIGHTANIM_01.avi=1.000=0=1=1,
196.000=ULTRAMIX4/00_DBD_COMIC02.avi=1.000=0=1=1,
202.000=ULTRAMIX4/03_GAKU_TYPO_001-2.avi=1.000=0=1=1,
211.000=ULTRAMIX4/02_GAKU_HOME_001.avi=1.000=0=1=1,
222.000=ULTRAMIX4/02_GAKU_EX_002.avi=1.000=0=1=1,
229.000=ULTRAMIX4/02_GAKU_HOME_001.avi=1.000=0=1=1,
234.500=ULTRAMIX4/04_GAKU_HOME_002.avi=1.000=0=1=1,
256.000=ULTRAMIX4/02_GAKU_HOME_001.avi=1.000=0=1=1,
258.000=ULTRAMIX4/00_GAKU_CODE_001.avi=1.000=0=1=1,
273.500=ULTRAMIX4/01_MIZO_NOI_01.avi=1.000=0=1=1,
286.000=ULTRAMIX4/02_GAKU_EX_002.avi=1.000=0=1=1,
304.000=ULTRAMIX4/02_GAKU_HOME_001.avi=1.000=0=1=1,
322.000=ULTRAMIX4/03_MIZO_LIGHTANIM_01.avi=1.000=0=1=1,
338.000=ULTRAMIX4/05_HRK_FIFTH.avi=1.000=0=1=1,
344.000=ULTRAMIX4/02_GAKU_HOME_001.avi=1.000=0=1=1,
353.000=ULTRAMIX4/05_GAKU_LINE_001.avi=1.000=0=1=1,
360.000=ULTRAMIX4/05_GAKU_EX_001.avi=1.000=0=1=1,
369.000=ULTRAMIX4/05_GAKU_LINE_001.avi=1.000=0=1=1,
376.000=ULTRAMIX4/05_HRK_FIFTH.avi=1.000=0=1=1,
381.500=ULTRAMIX4/00_GAKU_CODE_001.avi=1.000=0=1=1,
390.000=ULTRAMIX4/03_GAKU_TYPO_001-2.avi=1.000=0=1=1,
406.000=ULTRAMIX4/05_GAKU_LINE_001.avi=1.000=0=1=1,
414.000=ULTRAMIX4/02_GAKU_EX_002.avi=1.000=0=1=1,
423.000=ULTRAMIX4/01_MIZO_NOI_01.avi=1.000=0=1=1,
429.000=PARANOIA survivor MAX-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
17.000=ULTRAMIX4/00_GAKU_CODE_001.avi=1.000=1=1=1, // Fade-in added
30.000=ULTRAMIX4/02_GAKU_EX_002.avi=1.000=0=1=1,
49.000=ULTRAMIX4/02_GAKU_HOME_001.avi=1.000=0=1=1,
67.500=ULTRAMIX4/00_GAKU_CODE_001.avi=1.000=0=1=1,
83.500=ULTRAMIX4/01_MIZO_NOI_01.avi=1.000=0=1=1,
93.000=ULTRAMIX4/05_KURITA_DNA_2.avi=1.000=0=1=1,
96.000=ULTRAMIX4/00_DBD_COMIC02.avi=1.000=0=1=1,
128.000=ULTRAMIX4/00_GAKU_NUMBER_001.avi=1.000=0=1=1,
135.000=ULTRAMIX4/05_GAKU_EX_001.avi=1.000=0=1=1,
148.000=ULTRAMIX4/00_GAKU_NUMBER_001.avi=1.000=0=1=1,
155.000=ULTRAMIX4/05_GAKU_LINE_001.avi=1.000=0=1=1,
178.000=ULTRAMIX4/05_HRK_FIFTH.avi=1.000=0=1=1,
181.000=ULTRAMIX4/03_MIZO_LIGHTANIM_01.avi=1.000=0=1=1,
196.000=ULTRAMIX4/00_DBD_COMIC02.avi=1.000=0=1=1,
202.000=ULTRAMIX4/03_GAKU_TYPO_001-2.avi=1.000=0=1=1,
211.000=ULTRAMIX4/02_GAKU_HOME_001.avi=1.000=0=1=1,
222.000=ULTRAMIX4/02_GAKU_EX_002.avi=1.000=0=1=1,
229.000=ULTRAMIX4/02_GAKU_HOME_001.avi=1.000=0=1=1,
234.500=ULTRAMIX4/04_GAKU_HOME_002.avi=1.000=0=1=1,
256.000=ULTRAMIX4/02_GAKU_HOME_001.avi=1.000=0=1=1,
258.000=ULTRAMIX4/00_GAKU_CODE_001.avi=1.000=0=1=1,
273.500=ULTRAMIX4/01_MIZO_NOI_01.avi=1.000=0=1=1,
286.000=ULTRAMIX4/02_GAKU_EX_002.avi=1.000=0=1=1,
304.000=ULTRAMIX4/02_GAKU_HOME_001.avi=1.000=0=1=1,
322.000=ULTRAMIX4/03_MIZO_LIGHTANIM_01.avi=1.000=0=1=1,
338.000=ULTRAMIX4/05_HRK_FIFTH.avi=1.000=0=1=1,
344.000=ULTRAMIX4/02_GAKU_HOME_001.avi=1.000=0=1=1,
353.000=ULTRAMIX4/05_GAKU_LINE_001.avi=1.000=0=1=1,
360.000=ULTRAMIX4/05_GAKU_EX_001.avi=1.000=0=1=1,
369.000=ULTRAMIX4/05_GAKU_LINE_001.avi=1.000=0=1=1,
376.000=ULTRAMIX4/05_HRK_FIFTH.avi=1.000=0=1=1,
381.500=ULTRAMIX4/00_GAKU_CODE_001.avi=1.000=0=1=1,
390.000=ULTRAMIX4/03_GAKU_TYPO_001-2.avi=1.000=0=1=1,
406.000=ULTRAMIX4/05_GAKU_LINE_001.avi=1.000=0=1=1,
414.000=ULTRAMIX4/02_GAKU_EX_002.avi=1.000=0=1=1,
423.000=ULTRAMIX4/01_MIZO_NOI_01.avi=1.000=0=1=1,
429.000=PARANOIA survivor MAX-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
SAKURA {ULTRAMIX3}
#BGCHANGES:
20.000=ULTRAMIX3/et_jbsaka.avi=1.000=1=1=1, // Fade-in added
36.000=ULTRAMIX3/et_candlelight.avi=1.000=0=1=1,
52.000=ULTRAMIX3/la_grass.avi=1.000=0=1=1,
68.000=ULTRAMIX3/ab_particle.avi=1.000=0=1=1,
84.000=ULTRAMIX3/cy_starship.avi=1.000=0=1=1,
100.000=ULTRAMIX3/la_tree.avi=1.000=0=1=1,
116.000=ULTRAMIX3/et_jbsakb.avi=1.000=0=1=1,
132.000=ULTRAMIX3/et_fireman.avi=1.000=0=1=1,
148.000=ULTRAMIX3/cy_starship.avi=1.000=0=1=1,
164.000=ULTRAMIX3/et_jbsaka.avi=1.000=0=1=1,
180.000=ULTRAMIX3/et_jbsakb.avi=1.000=0=1=1,
196.000=ULTRAMIX3/et_candlelight.avi=1.000=0=1=1,
200.000=ULTRAMIX3/et_jbsaka.avi=1.000=0=1=1,
204.000=ULTRAMIX3/et_fireman.avi=1.000=0=1=1,
208.000=ULTRAMIX3/la_tree.avi=1.000=0=1=1,
212.000=ULTRAMIX3/la_grass.avi=1.000=0=1=1,
220.000=ULTRAMIX3/et_jbsaka.avi=1.000=0=1=1,
228.000=ULTRAMIX3/la_tree.avi=1.000=0=1=1,
236.000=ULTRAMIX3/et_candlelight.avi=1.000=0=1=1,
244.000=ULTRAMIX3/et_jbsakb.avi=1.000=0=1=1,
248.000=ULTRAMIX3/la_grass.avi=1.000=0=1=1,
264.000=ULTRAMIX3/et_fireman.avi=1.000=0=1=1,
280.000=ULTRAMIX3/et_jbsakb.avi=1.000=0=1=1,
296.000=ULTRAMIX3/la_tree.avi=1.000=0=1=1,
312.000=ULTRAMIX3/et_candlelight.avi=1.000=0=1=1,
328.000=ULTRAMIX3/cy_starship.avi=1.000=0=1=1,
344.000=ULTRAMIX3/la_grass.avi=1.000=0=1=1,
360.000=ULTRAMIX3/et_fireman.avi=1.000=0=1=1,
376.000=ULTRAMIX3/ab_particle.avi=1.000=0=1=1,
392.000=ULTRAMIX3/cy_starship.avi=1.000=0=1=1,
408.000=ULTRAMIX3/et_jbsaka.avi=1.000=0=1=1,
416.000=ULTRAMIX3/et_jbsakb.avi=1.000=0=1=1,
420.000=SAKURA-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
20.000=ULTRAMIX3/et_jbsaka.avi=1.000=1=1=1, // Fade-in added
36.000=ULTRAMIX3/et_candlelight.avi=1.000=0=1=1,
52.000=ULTRAMIX3/la_grass.avi=1.000=0=1=1,
68.000=ULTRAMIX3/ab_particle.avi=1.000=0=1=1,
84.000=ULTRAMIX3/cy_starship.avi=1.000=0=1=1,
100.000=ULTRAMIX3/la_tree.avi=1.000=0=1=1,
116.000=ULTRAMIX3/et_jbsakb.avi=1.000=0=1=1,
132.000=ULTRAMIX3/et_fireman.avi=1.000=0=1=1,
148.000=ULTRAMIX3/cy_starship.avi=1.000=0=1=1,
164.000=ULTRAMIX3/et_jbsaka.avi=1.000=0=1=1,
180.000=ULTRAMIX3/et_jbsakb.avi=1.000=0=1=1,
196.000=ULTRAMIX3/et_candlelight.avi=1.000=0=1=1,
200.000=ULTRAMIX3/et_jbsaka.avi=1.000=0=1=1,
204.000=ULTRAMIX3/et_fireman.avi=1.000=0=1=1,
208.000=ULTRAMIX3/la_tree.avi=1.000=0=1=1,
212.000=ULTRAMIX3/la_grass.avi=1.000=0=1=1,
220.000=ULTRAMIX3/et_jbsaka.avi=1.000=0=1=1,
228.000=ULTRAMIX3/la_tree.avi=1.000=0=1=1,
236.000=ULTRAMIX3/et_candlelight.avi=1.000=0=1=1,
244.000=ULTRAMIX3/et_jbsakb.avi=1.000=0=1=1,
248.000=ULTRAMIX3/la_grass.avi=1.000=0=1=1,
264.000=ULTRAMIX3/et_fireman.avi=1.000=0=1=1,
280.000=ULTRAMIX3/et_jbsakb.avi=1.000=0=1=1,
296.000=ULTRAMIX3/la_tree.avi=1.000=0=1=1,
312.000=ULTRAMIX3/et_candlelight.avi=1.000=0=1=1,
328.000=ULTRAMIX3/cy_starship.avi=1.000=0=1=1,
344.000=ULTRAMIX3/la_grass.avi=1.000=0=1=1,
360.000=ULTRAMIX3/et_fireman.avi=1.000=0=1=1,
376.000=ULTRAMIX3/ab_particle.avi=1.000=0=1=1,
392.000=ULTRAMIX3/cy_starship.avi=1.000=0=1=1,
408.000=ULTRAMIX3/et_jbsaka.avi=1.000=0=1=1,
416.000=ULTRAMIX3/et_jbsakb.avi=1.000=0=1=1,
420.000=SAKURA-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
STILL IN MY HEART (MOMO MIX) {ULTRAMIX4} [Optional ULTRAMIX4-based Jacket]
#BGCHANGES:
6.000=ULTRAMIX4/00_MSTTASUKU_LINE.avi=1.000=1=1=1,
16.000=ULTRAMIX4/08_NEMO_HIGHLIGHT.avi=1.000=0=1=1,
32.000=ULTRAMIX4/04_NEMO_HIGHLIGHT_2.avi=1.000=0=1=1,
48.000=ULTRAMIX4/05_SATO_TUBE01.avi=1.000=0=1=1,
64.000=ULTRAMIX4/05_ISI_BLOCK.avi=1.000=0=1=1,
80.000=ULTRAMIX4/04_HITOSHI_FIRE_01.avi=1.000=0=1=1,
112.000=ULTRAMIX4/03_KAZA_PARTICLE_01.avi=1.000=0=1=1,
144.000=ULTRAMIX4/09_BOW_CUBETUNNEL.avi=1.000=0=1=1,
148.000=ULTRAMIX4/04_NEMO_HIGHLIGHT_2.avi=1.000=0=1=1,
152.000=ULTRAMIX4/05_BOW_WARP.avi=1.000=0=1=1,
156.000=ULTRAMIX4/05_GAKU_KICHIJOJI_001.avi=1.000=0=1=1,
160.000=ULTRAMIX4/05_ISI_BLOCK.avi=1.000=0=1=1,
164.000=ULTRAMIX4/05_KAWATA_PIKA_01.avi=1.000=0=1=1,
168.000=ULTRAMIX4/05_MSTSHIBA_ROOM.avi=1.000=0=1=1,
172.000=ULTRAMIX4/07_HAND_CIRCLE.avi=1.000=0=1=1,
176.000=ULTRAMIX4/04_MSTSHIBA_WATER.avi=1.000=0=1=1,
210.000=ULTRAMIX4/09_BOW_CUBETUNNEL.avi=1.000=0=1=1,
214.000=ULTRAMIX4/04_NEMO_HIGHLIGHT_2.avi=1.000=0=1=1,
218.000=ULTRAMIX4/05_BOW_WARP.avi=1.000=0=1=1,
222.000=ULTRAMIX4/05_GAKU_KICHIJOJI_001.avi=1.000=0=1=1,
226.000=ULTRAMIX4/05_ISI_BLOCK.avi=1.000=0=1=1,
230.000=ULTRAMIX4/05_KAWATA_PIKA_01.avi=1.000=0=1=1,
234.000=ULTRAMIX4/05_MSTSHIBA_ROOM.avi=1.000=0=1=1,
238.000=ULTRAMIX4/07_HAND_CIRCLE.avi=1.000=0=1=1,
242.000=ULTRAMIX4/04_MSTTASUKU_LEAF.avi=1.000=0=1=1,
250.000=STILL IN MY HEART (MOMO MIX)-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
6.000=ULTRAMIX4/00_MSTTASUKU_LINE.avi=1.000=1=1=1,
16.000=ULTRAMIX4/08_NEMO_HIGHLIGHT.avi=1.000=0=1=1,
32.000=ULTRAMIX4/04_NEMO_HIGHLIGHT_2.avi=1.000=0=1=1,
48.000=ULTRAMIX4/05_SATO_TUBE01.avi=1.000=0=1=1,
64.000=ULTRAMIX4/05_ISI_BLOCK.avi=1.000=0=1=1,
80.000=ULTRAMIX4/04_HITOSHI_FIRE_01.avi=1.000=0=1=1,
112.000=ULTRAMIX4/03_KAZA_PARTICLE_01.avi=1.000=0=1=1,
144.000=ULTRAMIX4/09_BOW_CUBETUNNEL.avi=1.000=0=1=1,
148.000=ULTRAMIX4/04_NEMO_HIGHLIGHT_2.avi=1.000=0=1=1,
152.000=ULTRAMIX4/05_BOW_WARP.avi=1.000=0=1=1,
156.000=ULTRAMIX4/05_GAKU_KICHIJOJI_001.avi=1.000=0=1=1,
160.000=ULTRAMIX4/05_ISI_BLOCK.avi=1.000=0=1=1,
164.000=ULTRAMIX4/05_KAWATA_PIKA_01.avi=1.000=0=1=1,
168.000=ULTRAMIX4/05_MSTSHIBA_ROOM.avi=1.000=0=1=1,
172.000=ULTRAMIX4/07_HAND_CIRCLE.avi=1.000=0=1=1,
176.000=ULTRAMIX4/04_MSTSHIBA_WATER.avi=1.000=0=1=1,
210.000=ULTRAMIX4/09_BOW_CUBETUNNEL.avi=1.000=0=1=1,
214.000=ULTRAMIX4/04_NEMO_HIGHLIGHT_2.avi=1.000=0=1=1,
218.000=ULTRAMIX4/05_BOW_WARP.avi=1.000=0=1=1,
222.000=ULTRAMIX4/05_GAKU_KICHIJOJI_001.avi=1.000=0=1=1,
226.000=ULTRAMIX4/05_ISI_BLOCK.avi=1.000=0=1=1,
230.000=ULTRAMIX4/05_KAWATA_PIKA_01.avi=1.000=0=1=1,
234.000=ULTRAMIX4/05_MSTSHIBA_ROOM.avi=1.000=0=1=1,
238.000=ULTRAMIX4/07_HAND_CIRCLE.avi=1.000=0=1=1,
242.000=ULTRAMIX4/04_MSTTASUKU_LEAF.avi=1.000=0=1=1,
250.000=STILL IN MY HEART (MOMO MIX)-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
Stompin at the Gotham {ULTRAMIX4}
#BGCHANGES:
11.500=ULTRAMIX4/00_GAKU_EN_001.avi=1.000=1=1=1, // Fade-in added
19.500=ULTRAMIX4/09_KAWATA_MUSIC_03.avi=1.000=0=1=1,
27.500=ULTRAMIX4/01_GAKU_REV_001.avi=1.000=0=1=1,
35.500=ULTRAMIX4/02_EBI_JAZZ.avi=1.000=0=1=1,
44.000=ULTRAMIX4/05_KURITA_MUSIC1.avi=1.000=0=1=1,
51.500=ULTRAMIX4/08_KURITA_MUSIC3.avi=1.000=0=1=1,
59.500=ULTRAMIX4/08_CHRIS_STARS.avi=1.000=0=1=1,
67.500=ULTRAMIX4/00_GAKU_EN_001.avi=1.000=0=1=1,
69.500=ULTRAMIX4/09_KAWATA_MUSIC_03.avi=1.000=0=1=1,
71.500=ULTRAMIX4/01_GAKU_REV_001.avi=1.000=0=1=1,
76.500=ULTRAMIX4/06_SHEEVO_WARM.avi=1.000=0=1=1,
84.000=ULTRAMIX4/08_KURITA_MUSIC3.avi=1.000=0=1=1,
91.500=ULTRAMIX4/05_ISI_BLOCK.avi=1.000=0=1=1,
99.500=ULTRAMIX4/08_CHRIS_STARS.avi=1.000=0=1=1,
101.500=ULTRAMIX4/00_GAKU_EN_001.avi=1.000=0=1=1,
103.500=ULTRAMIX4/09_KAWATA_MUSIC_03.avi=1.000=0=1=1,
108.500=ULTRAMIX4/02_EBI_JAZZ.avi=1.000=0=1=1,
115.500=ULTRAMIX4/01_GAKU_REV_001.avi=1.000=0=1=1,
123.500=ULTRAMIX4/09_KAWATA_MUSIC_03.avi=1.000=0=1=1,
139.500=ULTRAMIX4/02_EBI_JAZZ.avi=1.000=0=1=1,
148.000=ULTRAMIX4/08_KURITA_MUSIC3.avi=1.000=0=1=1,
155.500=ULTRAMIX4/05_ISI_BLOCK.avi=1.000=0=1=1,
171.500=ULTRAMIX4/08_CHRIS_STARS.avi=1.000=0=1=1,
179.500=ULTRAMIX4/01_GAKU_REV_001.avi=1.000=0=1=1,
187.500=ULTRAMIX4/06_SHEEVO_WARM.avi=1.000=0=1=1,
203.500=ULTRAMIX4/09_KAWATA_MUSIC_03.avi=1.000=0=1=1,
207.500=ULTRAMIX4/01_GAKU_REV_001.avi=1.000=0=1=1,
211.500=ULTRAMIX4/02_EBI_JAZZ.avi=1.000=0=1=1,
215.500=ULTRAMIX4/08_KURITA_MUSIC3.avi=1.000=0=1=1,
219.500=ULTRAMIX4/05_KURITA_MUSIC1.avi=1.000=0=1=1,
223.500=ULTRAMIX4/00_GAKU_EN_001.avi=1.000=0=1=1,
228.000=ULTRAMIX4/05_ISI_BLOCK.avi=1.000=0=1=1,
235.500=ULTRAMIX4/00_GAKU_EN_001.avi=1.000=0=1=1,
243.500=ULTRAMIX4/08_KURITA_MUSIC3.avi=1.000=0=1=1,
247.500=ULTRAMIX4/08_CHRIS_STARS.avi=1.000=0=1=1,
251.500=ULTRAMIX4/06_SHEEVO_WARM.avi=1.000=0=1=1,
255.500=ULTRAMIX4/01_GAKU_REV_001.avi=1.000=0=1=1,
259.500=ULTRAMIX4/02_EBI_JAZZ.avi=1.000=0=1=1,
275.500=ULTRAMIX4/05_KURITA_MUSIC1.avi=1.000=0=1=1,
291.500=ULTRAMIX4/00_GAKU_EN_001.avi=1.000=0=1=1,
307.500=ULTRAMIX4/08_KURITA_MUSIC3.avi=1.000=0=1=1,
311.000=ULTRAMIX4/05_ISI_BLOCK.avi=1.000=0=1=1,
316.000=ULTRAMIX4/08_CHRIS_STARS.avi=1.000=0=1=1,
322.000=Stompin at the Gotham-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
11.500=ULTRAMIX4/00_GAKU_EN_001.avi=1.000=1=1=1, // Fade-in added
19.500=ULTRAMIX4/09_KAWATA_MUSIC_03.avi=1.000=0=1=1,
27.500=ULTRAMIX4/01_GAKU_REV_001.avi=1.000=0=1=1,
35.500=ULTRAMIX4/02_EBI_JAZZ.avi=1.000=0=1=1,
44.000=ULTRAMIX4/05_KURITA_MUSIC1.avi=1.000=0=1=1,
51.500=ULTRAMIX4/08_KURITA_MUSIC3.avi=1.000=0=1=1,
59.500=ULTRAMIX4/08_CHRIS_STARS.avi=1.000=0=1=1,
67.500=ULTRAMIX4/00_GAKU_EN_001.avi=1.000=0=1=1,
69.500=ULTRAMIX4/09_KAWATA_MUSIC_03.avi=1.000=0=1=1,
71.500=ULTRAMIX4/01_GAKU_REV_001.avi=1.000=0=1=1,
76.500=ULTRAMIX4/06_SHEEVO_WARM.avi=1.000=0=1=1,
84.000=ULTRAMIX4/08_KURITA_MUSIC3.avi=1.000=0=1=1,
91.500=ULTRAMIX4/05_ISI_BLOCK.avi=1.000=0=1=1,
99.500=ULTRAMIX4/08_CHRIS_STARS.avi=1.000=0=1=1,
101.500=ULTRAMIX4/00_GAKU_EN_001.avi=1.000=0=1=1,
103.500=ULTRAMIX4/09_KAWATA_MUSIC_03.avi=1.000=0=1=1,
108.500=ULTRAMIX4/02_EBI_JAZZ.avi=1.000=0=1=1,
115.500=ULTRAMIX4/01_GAKU_REV_001.avi=1.000=0=1=1,
123.500=ULTRAMIX4/09_KAWATA_MUSIC_03.avi=1.000=0=1=1,
139.500=ULTRAMIX4/02_EBI_JAZZ.avi=1.000=0=1=1,
148.000=ULTRAMIX4/08_KURITA_MUSIC3.avi=1.000=0=1=1,
155.500=ULTRAMIX4/05_ISI_BLOCK.avi=1.000=0=1=1,
171.500=ULTRAMIX4/08_CHRIS_STARS.avi=1.000=0=1=1,
179.500=ULTRAMIX4/01_GAKU_REV_001.avi=1.000=0=1=1,
187.500=ULTRAMIX4/06_SHEEVO_WARM.avi=1.000=0=1=1,
203.500=ULTRAMIX4/09_KAWATA_MUSIC_03.avi=1.000=0=1=1,
207.500=ULTRAMIX4/01_GAKU_REV_001.avi=1.000=0=1=1,
211.500=ULTRAMIX4/02_EBI_JAZZ.avi=1.000=0=1=1,
215.500=ULTRAMIX4/08_KURITA_MUSIC3.avi=1.000=0=1=1,
219.500=ULTRAMIX4/05_KURITA_MUSIC1.avi=1.000=0=1=1,
223.500=ULTRAMIX4/00_GAKU_EN_001.avi=1.000=0=1=1,
228.000=ULTRAMIX4/05_ISI_BLOCK.avi=1.000=0=1=1,
235.500=ULTRAMIX4/00_GAKU_EN_001.avi=1.000=0=1=1,
243.500=ULTRAMIX4/08_KURITA_MUSIC3.avi=1.000=0=1=1,
247.500=ULTRAMIX4/08_CHRIS_STARS.avi=1.000=0=1=1,
251.500=ULTRAMIX4/06_SHEEVO_WARM.avi=1.000=0=1=1,
255.500=ULTRAMIX4/01_GAKU_REV_001.avi=1.000=0=1=1,
259.500=ULTRAMIX4/02_EBI_JAZZ.avi=1.000=0=1=1,
275.500=ULTRAMIX4/05_KURITA_MUSIC1.avi=1.000=0=1=1,
291.500=ULTRAMIX4/00_GAKU_EN_001.avi=1.000=0=1=1,
307.500=ULTRAMIX4/08_KURITA_MUSIC3.avi=1.000=0=1=1,
311.000=ULTRAMIX4/05_ISI_BLOCK.avi=1.000=0=1=1,
316.000=ULTRAMIX4/08_CHRIS_STARS.avi=1.000=0=1=1,
322.000=Stompin at the Gotham-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
Boom!
That's just the Ultramix songs I've done so far. I have also completed a few Universe songs that I don't have time to share.
...yet.
Hope everyone enjoys my work thus far, though!
Post #403 · Posted at 2021-10-11 04:41:33am 1.4 years ago
Hello, just here to say that if you guys need to work on your BGScripts you can use bitEye. (just in case if you didn't know, and if you're using SM5+)
https://zenius-i-vanisher.com/v5.2/thread?threadid=10479&page=1
https://zenius-i-vanisher.com/v5.2/thread?threadid=10479&page=1
Post #404 · Posted at 2021-10-26 08:35:02pm 1.4 years ago
Quote: Engine_Machiner
Hello, just here to say that if you guys need to work on your BGScripts you can use bitEye. (just in case if you didn't know, and if you're using SM5+)
https://zenius-i-vanisher.com/v5.2/thread?threadid=10479&page=1
https://zenius-i-vanisher.com/v5.2/thread?threadid=10479&page=1
At a glance, that seems pretty neat! Unfortunately, I tend to create scripts by directly editing the .sm file, as my method for Ultramix/Universe games involves copying/pasting into the simfile. I imagine that someone else might find it useful though, and I'll definitely keep bitEye in mind if I decide to create a custom BG script again.
On a completely separate note, I have some more BG scripts, including one from Ultramix (which I had to manually script, unfortunately). Make sure that you have the ULTRAMIX folder inside of the RandomMovies folder; the script won't work without it!
Ready Steady Go {ULTRAMIX}
#BGCHANGES
12.000=ULTRAMIX/jekepc.avi=1.000=1=1=1, // Text (Fade-in added)
20.000=ULTRAMIX/jpstrb.avi=1.000=0=1=1, // Stars
28.000=ULTRAMIX/jdinac.avi=1.000=0=1=1, // Lightning
36.000=ULTRAMIX/jfwirb.avi=1.000=0=1=1, // Discs
44.000=ULTRAMIX/jdlima.avi=1.000=0=1=1, // Equalizer
52.000=ULTRAMIX/jcrens.avi=1.000=0=1=1, // Lights
60.000=ULTRAMIX/jffrga.avi=1.000=0=1=1, // Rings
76.000=ULTRAMIX/jaffsb.avi=1.000=0=1=1, // Flames
84.000=ULTRAMIX/jpstrb.avi=1.000=0=1=1, // Stars
92.000=ULTRAMIX/jffrga.avi=1.000=0=1=1, // Rings
108.000=ULTRAMIX/jekepc.avi=1.000=0=1=1,// Text
116.000=ULTRAMIX/jfwirb.avi=1.000=0=1=1,// Discs
128.000=ULTRAMIX/jpstrb.avi=1.000=0=1=1,// Stars
132.000=ULTRAMIX/jekepc.avi=1.000=0=1=1,// Text
148.000=ULTRAMIX/jcrens.avi=1.000=0=1=1,// Lights
156.000=ULTRAMIX/jfwirb.avi=1.000=0=1=1,// Discs
164.000=ULTRAMIX/jaffsb.avi=1.000=0=1=1,// Flames
172.000=ULTRAMIX/jpstrb.avi=1.000=0=1=1,// Stars
180.000=ULTRAMIX/jdinac.avi=1.000=0=1=1,// Lightning
188.000=ULTRAMIX/jekepc.avi=1.000=0=1=1,// Text
196.000=ULTRAMIX/jffrga.avi=1.000=0=1=1,// Rings
204.000=ULTRAMIX/jcrens.avi=1.000=0=1=1,// Lights
208.000=ULTRAMIX/jpstrb.avi=1.000=0=1=1,// Stars
212.000=Ready Steady Go-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
12.000=ULTRAMIX/jekepc.avi=1.000=1=1=1, // Text (Fade-in added)
20.000=ULTRAMIX/jpstrb.avi=1.000=0=1=1, // Stars
28.000=ULTRAMIX/jdinac.avi=1.000=0=1=1, // Lightning
36.000=ULTRAMIX/jfwirb.avi=1.000=0=1=1, // Discs
44.000=ULTRAMIX/jdlima.avi=1.000=0=1=1, // Equalizer
52.000=ULTRAMIX/jcrens.avi=1.000=0=1=1, // Lights
60.000=ULTRAMIX/jffrga.avi=1.000=0=1=1, // Rings
76.000=ULTRAMIX/jaffsb.avi=1.000=0=1=1, // Flames
84.000=ULTRAMIX/jpstrb.avi=1.000=0=1=1, // Stars
92.000=ULTRAMIX/jffrga.avi=1.000=0=1=1, // Rings
108.000=ULTRAMIX/jekepc.avi=1.000=0=1=1,// Text
116.000=ULTRAMIX/jfwirb.avi=1.000=0=1=1,// Discs
128.000=ULTRAMIX/jpstrb.avi=1.000=0=1=1,// Stars
132.000=ULTRAMIX/jekepc.avi=1.000=0=1=1,// Text
148.000=ULTRAMIX/jcrens.avi=1.000=0=1=1,// Lights
156.000=ULTRAMIX/jfwirb.avi=1.000=0=1=1,// Discs
164.000=ULTRAMIX/jaffsb.avi=1.000=0=1=1,// Flames
172.000=ULTRAMIX/jpstrb.avi=1.000=0=1=1,// Stars
180.000=ULTRAMIX/jdinac.avi=1.000=0=1=1,// Lightning
188.000=ULTRAMIX/jekepc.avi=1.000=0=1=1,// Text
196.000=ULTRAMIX/jffrga.avi=1.000=0=1=1,// Rings
204.000=ULTRAMIX/jcrens.avi=1.000=0=1=1,// Lights
208.000=ULTRAMIX/jpstrb.avi=1.000=0=1=1,// Stars
212.000=Ready Steady Go-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
More scripts from Universe, Soon™.
Several days later, and I'm back!
Healing Vision (GRIDLOK MIX) {UNIVERSE}
#BGCHANGES:
8.000=UNIVERSE/00_GYQ_SLOWFIRE.avi=1.000=0=1=1, // Fade-in added
16.000=UNIVERSE/09_XJL_AIRSHIP.avi=1.000=0=1=1,
24.000=UNIVERSE/10_MIZO_BROKENCARS_01.avi=1.000=0=1=1,
32.000=UNIVERSE/00_MSTSHIBA_LINE.avi=1.000=0=1=1,
45.000=UNIVERSE/08_NEMO_BUTTERFLY.avi=1.000=0=1=1,
53.000=UNIVERSE/10_MSTTASUKU_TRAIN.avi=1.000=0=1=1,
61.000=UNIVERSE/05_MSTSHIBA_GEL.avi=1.000=0=1=1,
66.000=UNIVERSE/10_LA_DBD_EARTH.avi=1.000=0=1=1,
82.000=UNIVERSE/05_KAZA_ICE_01.avi=1.000=0=1=1,
98.000=UNIVERSE/03_GYQ_DEEPFOREST.avi=1.000=0=1=1,
110.000=UNIVERSE/05_MSTSHIBA_GEL.avi=1.000=0=1=1,
118.000=UNIVERSE/00_MSTSHIBA_LINE.avi=1.000=0=1=1,
132.000=UNIVERSE/00_GYQ_SLOWFIRE.avi=1.000=0=1=1,
144.000=UNIVERSE/10_MSTTASUKU_TRAIN.avi=1.000=0=1=1,
152.000=UNIVERSE/05_KAZA_ICE_01.avi=1.000=0=1=1,
164.000=UNIVERSE/08_NEMO_BUTTERFLY.avi=1.000=0=1=1,
176.000=UNIVERSE/03_GYQ_DEEPFOREST.avi=1.000=0=1=1,
184.000=UNIVERSE/00_MSTSHIBA_LINE.avi=1.000=0=1=1,
196.000=UNIVERSE/09_XJL_AIRSHIP.avi=1.000=0=1=1,
212.000=UNIVERSE/10_LA_DBD_EARTH.avi=1.000=0=1=1,
228.000=UNIVERSE/10_MIZO_BROKENCARS_01.avi=1.000=0=1=1,
244.000=UNIVERSE/05_KAZA_ICE_01.avi=1.000=0=1=1,
260.000=UNIVERSE/00_GYQ_SLOWFIRE.avi=1.000=0=1=1,
276.000=UNIVERSE/05_MSTSHIBA_GEL.avi=1.000=0=1=1,
292.000=UNIVERSE/10_MSTTASUKU_TRAIN.avi=1.000=0=1=1,
308.000=UNIVERSE/03_GYQ_DEEPFOREST.avi=1.000=0=1=1,
324.000=UNIVERSE/10_LA_DBD_EARTH.avi=1.000=0=1=1,
332.000=Healing Vision (GRIDLOK Mix)-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
8.000=UNIVERSE/00_GYQ_SLOWFIRE.avi=1.000=0=1=1, // Fade-in added
16.000=UNIVERSE/09_XJL_AIRSHIP.avi=1.000=0=1=1,
24.000=UNIVERSE/10_MIZO_BROKENCARS_01.avi=1.000=0=1=1,
32.000=UNIVERSE/00_MSTSHIBA_LINE.avi=1.000=0=1=1,
45.000=UNIVERSE/08_NEMO_BUTTERFLY.avi=1.000=0=1=1,
53.000=UNIVERSE/10_MSTTASUKU_TRAIN.avi=1.000=0=1=1,
61.000=UNIVERSE/05_MSTSHIBA_GEL.avi=1.000=0=1=1,
66.000=UNIVERSE/10_LA_DBD_EARTH.avi=1.000=0=1=1,
82.000=UNIVERSE/05_KAZA_ICE_01.avi=1.000=0=1=1,
98.000=UNIVERSE/03_GYQ_DEEPFOREST.avi=1.000=0=1=1,
110.000=UNIVERSE/05_MSTSHIBA_GEL.avi=1.000=0=1=1,
118.000=UNIVERSE/00_MSTSHIBA_LINE.avi=1.000=0=1=1,
132.000=UNIVERSE/00_GYQ_SLOWFIRE.avi=1.000=0=1=1,
144.000=UNIVERSE/10_MSTTASUKU_TRAIN.avi=1.000=0=1=1,
152.000=UNIVERSE/05_KAZA_ICE_01.avi=1.000=0=1=1,
164.000=UNIVERSE/08_NEMO_BUTTERFLY.avi=1.000=0=1=1,
176.000=UNIVERSE/03_GYQ_DEEPFOREST.avi=1.000=0=1=1,
184.000=UNIVERSE/00_MSTSHIBA_LINE.avi=1.000=0=1=1,
196.000=UNIVERSE/09_XJL_AIRSHIP.avi=1.000=0=1=1,
212.000=UNIVERSE/10_LA_DBD_EARTH.avi=1.000=0=1=1,
228.000=UNIVERSE/10_MIZO_BROKENCARS_01.avi=1.000=0=1=1,
244.000=UNIVERSE/05_KAZA_ICE_01.avi=1.000=0=1=1,
260.000=UNIVERSE/00_GYQ_SLOWFIRE.avi=1.000=0=1=1,
276.000=UNIVERSE/05_MSTSHIBA_GEL.avi=1.000=0=1=1,
292.000=UNIVERSE/10_MSTTASUKU_TRAIN.avi=1.000=0=1=1,
308.000=UNIVERSE/03_GYQ_DEEPFOREST.avi=1.000=0=1=1,
324.000=UNIVERSE/10_LA_DBD_EARTH.avi=1.000=0=1=1,
332.000=Healing Vision (GRIDLOK Mix)-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
Magic Carpet Ride (Steir's Mix) {UNIVERSE}
#BGCHANGES:
12.000=UNIVERSE/09_ZSH_SORCERY_BOX.avi=1.000=0=1=1, // Fade-in added
20.000=UNIVERSE/01_KAWATA_SNAKE_02.avi=1.000=0=1=1,
28.000=UNIVERSE/02_YM_TOYJUMP.avi=1.000=0=1=1,
35.750=UNIVERSE/02_GYQ_LITTLEDOG.avi=1.000=0=1=1,
43.750=UNIVERSE/04_NEMO_UFO_01.avi=1.000=0=1=1,
51.750=UNIVERSE/08_MSTSHIBA_CAP.avi=1.000=0=1=1,
59.750=UNIVERSE/01_GYQ_PLAYBLUEBALL03.avi=1.000=0=1=1,
67.750=UNIVERSE/05_GYQ_PLAYBLUEBALL02.avi=1.000=0=1=1,
75.750=UNIVERSE/05_HIBIKI_CIRCLE_004.avi=1.000=0=1=1,
83.750=UNIVERSE/09_ZSH_SORCERY_BOX.avi=1.000=0=1=1,
91.750=UNIVERSE/04_NEMO_UFO_01.avi=1.000=0=1=1,
99.750=UNIVERSE/05_GYQ_PLAYBLUEBALL02.avi=1.000=0=1=1,
107.750=UNIVERSE/02_GYQ_LITTLEDOG.avi=1.000=0=1=1,
115.750=UNIVERSE/01_KAWATA_SNAKE_02.avi=1.000=0=1=1,
123.750=UNIVERSE/02_YM_TOYJUMP.avi=1.000=0=1=1,
131.750=UNIVERSE/05_HIBIKI_CIRCLE_004.avi=1.000=0=1=1,
139.750=UNIVERSE/01_GYQ_PLAYBLUEBALL03.avi=1.000=0=1=1,
147.750=UNIVERSE/08_MSTSHIBA_CAP.avi=1.000=0=1=1,
155.750=UNIVERSE/05_GYQ_PLAYBLUEBALL02.avi=1.000=0=1=1,
163.750=UNIVERSE/09_ZSH_SORCERY_BOX.avi=1.000=0=1=1,
171.750=UNIVERSE/02_GYQ_LITTLEDOG.avi=1.000=0=1=1,
180.000=Magic Carpet Ride (Steir's Mix)-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
12.000=UNIVERSE/09_ZSH_SORCERY_BOX.avi=1.000=0=1=1, // Fade-in added
20.000=UNIVERSE/01_KAWATA_SNAKE_02.avi=1.000=0=1=1,
28.000=UNIVERSE/02_YM_TOYJUMP.avi=1.000=0=1=1,
35.750=UNIVERSE/02_GYQ_LITTLEDOG.avi=1.000=0=1=1,
43.750=UNIVERSE/04_NEMO_UFO_01.avi=1.000=0=1=1,
51.750=UNIVERSE/08_MSTSHIBA_CAP.avi=1.000=0=1=1,
59.750=UNIVERSE/01_GYQ_PLAYBLUEBALL03.avi=1.000=0=1=1,
67.750=UNIVERSE/05_GYQ_PLAYBLUEBALL02.avi=1.000=0=1=1,
75.750=UNIVERSE/05_HIBIKI_CIRCLE_004.avi=1.000=0=1=1,
83.750=UNIVERSE/09_ZSH_SORCERY_BOX.avi=1.000=0=1=1,
91.750=UNIVERSE/04_NEMO_UFO_01.avi=1.000=0=1=1,
99.750=UNIVERSE/05_GYQ_PLAYBLUEBALL02.avi=1.000=0=1=1,
107.750=UNIVERSE/02_GYQ_LITTLEDOG.avi=1.000=0=1=1,
115.750=UNIVERSE/01_KAWATA_SNAKE_02.avi=1.000=0=1=1,
123.750=UNIVERSE/02_YM_TOYJUMP.avi=1.000=0=1=1,
131.750=UNIVERSE/05_HIBIKI_CIRCLE_004.avi=1.000=0=1=1,
139.750=UNIVERSE/01_GYQ_PLAYBLUEBALL03.avi=1.000=0=1=1,
147.750=UNIVERSE/08_MSTSHIBA_CAP.avi=1.000=0=1=1,
155.750=UNIVERSE/05_GYQ_PLAYBLUEBALL02.avi=1.000=0=1=1,
163.750=UNIVERSE/09_ZSH_SORCERY_BOX.avi=1.000=0=1=1,
171.750=UNIVERSE/02_GYQ_LITTLEDOG.avi=1.000=0=1=1,
180.000=Magic Carpet Ride (Steir's Mix)-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
September '99 {UNIVERSE}
#BGCHANGES:
12.000=UNIVERSE/08_MIZO_TUNNEL_01.avi=1.000=1=1=1, // Fade-in added
20.000=UNIVERSE/00_GYQ_SLOWFIRE.avi=1.000=0=1=1,
28.000=UNIVERSE/07_HIBIKI_ROTATE_001.avi=1.000=0=1=1,
36.000=UNIVERSE/00_GYQ_SLOWFIRE.avi=1.000=0=1=1,
44.000=UNIVERSE/10_XJL_LINE&BAR.avi=1.000=0=1=1,
52.000=UNIVERSE/09_MSTSHIBA_RIBON.avi=1.000=0=1=1,
60.000=UNIVERSE/01_HIBIKI_EN_004.avi=1.000=0=1=1,
68.000=UNIVERSE/08_WXS_DANCE.avi=1.000=0=1=1,
76.000=UNIVERSE/04_YM_MUSICPLAYER.avi=1.000=0=1=1,
84.000=UNIVERSE/07_DBD_STEREO.avi=1.000=0=1=1,
92.000=UNIVERSE/08_MIZO_TUNNEL_01.avi=1.000=0=1=1,
100.000=UNIVERSE/08_WXS_DANCE.avi=1.000=0=1=1,
108.000=UNIVERSE/01_HIBIKI_EN_004.avi=1.000=0=1=1,
116.000=UNIVERSE/10_XJL_LINE&BAR.avi=1.000=0=1=1,
124.000=UNIVERSE/00_GYQ_SLOWFIRE.avi=1.000=0=1=1,
132.000=UNIVERSE/09_MSTSHIBA_RIBON.avi=1.000=0=1=1,
140.000=UNIVERSE/03_HIBIKI_CIRCLE_002.avi=1.000=0=1=1,
148.000=UNIVERSE/07_HIBIKI_ROTATE_001.avi=1.000=0=1=1,
156.000=UNIVERSE/01_HIBIKI_EN_004.avi=1.000=0=1=1,
164.000=UNIVERSE/07_DBD_STEREO.avi=1.000=0=1=1,
172.000=UNIVERSE/10_XJL_LINE&BAR.avi=1.000=0=1=1,
180.000=UNIVERSE/08_MIZO_TUNNEL_01.avi=1.000=0=1=1,
188.000=UNIVERSE/08_WXS_DANCE.avi=1.000=0=1=1,
196.000=UNIVERSE/04_YM_MUSICPLAYER.avi=1.000=0=1=1,
204.000=UNIVERSE/09_MSTSHIBA_RIBON.avi=1.000=0=1=1,
212.000=UNIVERSE/03_HIBIKI_CIRCLE_002.avi=1.000=0=1=1,
220.000=UNIVERSE/07_DBD_STEREO.avi=1.000=0=1=1,
228.000=September '99-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
12.000=UNIVERSE/08_MIZO_TUNNEL_01.avi=1.000=1=1=1, // Fade-in added
20.000=UNIVERSE/00_GYQ_SLOWFIRE.avi=1.000=0=1=1,
28.000=UNIVERSE/07_HIBIKI_ROTATE_001.avi=1.000=0=1=1,
36.000=UNIVERSE/00_GYQ_SLOWFIRE.avi=1.000=0=1=1,
44.000=UNIVERSE/10_XJL_LINE&BAR.avi=1.000=0=1=1,
52.000=UNIVERSE/09_MSTSHIBA_RIBON.avi=1.000=0=1=1,
60.000=UNIVERSE/01_HIBIKI_EN_004.avi=1.000=0=1=1,
68.000=UNIVERSE/08_WXS_DANCE.avi=1.000=0=1=1,
76.000=UNIVERSE/04_YM_MUSICPLAYER.avi=1.000=0=1=1,
84.000=UNIVERSE/07_DBD_STEREO.avi=1.000=0=1=1,
92.000=UNIVERSE/08_MIZO_TUNNEL_01.avi=1.000=0=1=1,
100.000=UNIVERSE/08_WXS_DANCE.avi=1.000=0=1=1,
108.000=UNIVERSE/01_HIBIKI_EN_004.avi=1.000=0=1=1,
116.000=UNIVERSE/10_XJL_LINE&BAR.avi=1.000=0=1=1,
124.000=UNIVERSE/00_GYQ_SLOWFIRE.avi=1.000=0=1=1,
132.000=UNIVERSE/09_MSTSHIBA_RIBON.avi=1.000=0=1=1,
140.000=UNIVERSE/03_HIBIKI_CIRCLE_002.avi=1.000=0=1=1,
148.000=UNIVERSE/07_HIBIKI_ROTATE_001.avi=1.000=0=1=1,
156.000=UNIVERSE/01_HIBIKI_EN_004.avi=1.000=0=1=1,
164.000=UNIVERSE/07_DBD_STEREO.avi=1.000=0=1=1,
172.000=UNIVERSE/10_XJL_LINE&BAR.avi=1.000=0=1=1,
180.000=UNIVERSE/08_MIZO_TUNNEL_01.avi=1.000=0=1=1,
188.000=UNIVERSE/08_WXS_DANCE.avi=1.000=0=1=1,
196.000=UNIVERSE/04_YM_MUSICPLAYER.avi=1.000=0=1=1,
204.000=UNIVERSE/09_MSTSHIBA_RIBON.avi=1.000=0=1=1,
212.000=UNIVERSE/03_HIBIKI_CIRCLE_002.avi=1.000=0=1=1,
220.000=UNIVERSE/07_DBD_STEREO.avi=1.000=0=1=1,
228.000=September '99-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
SKY HIGH {UNIVERSE}
#BGCHANGES:
6.000=UNIVERSE/05_KAISEI_GRIDS.avi=1.000=1=1=1, // Fade-in added
18.000=UNIVERSE/01_HIBIKI_PFX_001.avi=1.000=0=1=1,
28.000=UNIVERSE/05_SATO_FLOWER_02.avi=1.000=0=1=1,
36.000=UNIVERSE/08_MIZO_TUNNEL_01.avi=1.000=0=1=1,
42.000=UNIVERSE/05_ISI_FLOWER.avi=1.000=0=1=1,
60.000=UNIVERSE/10_YM_WOODLIST.avi=1.000=0=1=1,
76.000=UNIVERSE/05_SATO_FLOWER_03.avi=1.000=0=1=1,
88.000=UNIVERSE/04_HIBIKI_LINES_001.avi=1.000=0=1=1,
100.000=UNIVERSE/05_KAISEI_GRIDS.avi=1.000=0=1=1,
106.000=UNIVERSE/01_HIBIKI_PFX_001.avi=1.000=0=1=1,
120.000=UNIVERSE/05_KAWATA_SHUKU_02.avi=1.000=0=1=1,
128.000=UNIVERSE/08_NEMO_ARROW2.avi=1.000=0=1=1,
136.000=UNIVERSE/05_SATO_FLOWER_02.avi=1.000=0=1=1,
148.000=UNIVERSE/08_MIZO_TUNNEL_01.avi=1.000=0=1=1,
160.000=UNIVERSE/05_ISI_FLOWER.avi=1.000=0=1=1,
168.000=UNIVERSE/05_KAWATA_SHUKU_02.avi=1.000=0=1=1,
176.000=UNIVERSE/05_SATO_FLOWER_03.avi=1.000=0=1=1,
184.000=UNIVERSE/05_SATO_FLOWER_02.avi=1.000=0=1=1,
191.000=SKY HIGH-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
6.000=UNIVERSE/05_KAISEI_GRIDS.avi=1.000=1=1=1, // Fade-in added
18.000=UNIVERSE/01_HIBIKI_PFX_001.avi=1.000=0=1=1,
28.000=UNIVERSE/05_SATO_FLOWER_02.avi=1.000=0=1=1,
36.000=UNIVERSE/08_MIZO_TUNNEL_01.avi=1.000=0=1=1,
42.000=UNIVERSE/05_ISI_FLOWER.avi=1.000=0=1=1,
60.000=UNIVERSE/10_YM_WOODLIST.avi=1.000=0=1=1,
76.000=UNIVERSE/05_SATO_FLOWER_03.avi=1.000=0=1=1,
88.000=UNIVERSE/04_HIBIKI_LINES_001.avi=1.000=0=1=1,
100.000=UNIVERSE/05_KAISEI_GRIDS.avi=1.000=0=1=1,
106.000=UNIVERSE/01_HIBIKI_PFX_001.avi=1.000=0=1=1,
120.000=UNIVERSE/05_KAWATA_SHUKU_02.avi=1.000=0=1=1,
128.000=UNIVERSE/08_NEMO_ARROW2.avi=1.000=0=1=1,
136.000=UNIVERSE/05_SATO_FLOWER_02.avi=1.000=0=1=1,
148.000=UNIVERSE/08_MIZO_TUNNEL_01.avi=1.000=0=1=1,
160.000=UNIVERSE/05_ISI_FLOWER.avi=1.000=0=1=1,
168.000=UNIVERSE/05_KAWATA_SHUKU_02.avi=1.000=0=1=1,
176.000=UNIVERSE/05_SATO_FLOWER_03.avi=1.000=0=1=1,
184.000=UNIVERSE/05_SATO_FLOWER_02.avi=1.000=0=1=1,
191.000=SKY HIGH-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
We Are Connected (Overdrive Mix) {UNIVERSE}
#BGCHANGES:
6.000=UNIVERSE/08_MIYA_PILLARSGLIGHT_03.avi=1.000=0=1=1, // Fade-in added
20.000=UNIVERSE/00_YM_REDBALL.avi=1.000=0=1=1,
28.000=UNIVERSE/02_HIBIKI_CAPTION_002.avi=1.000=0=1=1,
36.000=UNIVERSE/08_HIBIKI_GRADEBOX_004.avi=1.000=0=1=1,
44.000=UNIVERSE/10_MSTTASUKU_TRAIN.avi=1.000=0=1=1,
52.000=UNIVERSE/02_DBD_SOUNDBOX.avi=1.000=0=1=1,
60.000=UNIVERSE/04_GYQ_SURFING.avi=1.000=0=1=1,
68.000=UNIVERSE/08_MIYA_PILLARSGLIGHT_03.avi=1.000=0=1=1,
76.000=UNIVERSE/02_HIBIKI_CAPTION_002.avi=1.000=0=1=1,
82.000=UNIVERSE/04_YM_DRAGONFLY.avi=1.000=0=1=1,
90.000=UNIVERSE/10_MSTTASUKU_TRAIN.avi=1.000=0=1=1,
98.000=UNIVERSE/05_KAISEI_LINES_0310.avi=1.000=0=1=1,
112.000=UNIVERSE/02_HIBIKI_CAPTION_002.avi=1.000=0=1=1,
120.000=UNIVERSE/04_GYQ_SURFING.avi=1.000=0=1=1,
128.000=UNIVERSE/10_MSTTASUKU_TRAIN.avi=1.000=0=1=1,
136.000=UNIVERSE/05_KAISEI_LINES_0310.avi=1.000=0=1=1,
144.000=UNIVERSE/04_YM_DRAGONFLY.avi=1.000=0=1=1,
152.000=UNIVERSE/02_DBD_SOUNDBOX.avi=1.000=0=1=1,
160.000=UNIVERSE/08_HIBIKI_GRADEBOX_004.avi=1.000=0=1=1,
168.000=UNIVERSE/00_YM_REDBALL.avi=1.000=0=1=1,
176.000=UNIVERSE/02_HIBIKI_CAPTION_002.avi=1.000=0=1=1,
184.000=UNIVERSE/04_GYQ_SURFING.avi=1.000=0=1=1,
192.000=UNIVERSE/00_MIYA_PILLARSGLIGHT_02.avi=1.000=0=1=1,
200.000=UNIVERSE/05_KAISEI_LINES_0310.avi=1.000=0=1=1,
208.000=UNIVERSE/08_MIYA_PILLARSGLIGHT_03.avi=1.000=0=1=1,
220.000=UNIVERSE/00_YM_REDBALL.avi=1.000=0=1=1,
228.000=UNIVERSE/02_HIBIKI_CAPTION_002.avi=1.000=0=1=1,
236.000=UNIVERSE/08_HIBIKI_GRADEBOX_004.avi=1.000=0=1=1,
244.000=UNIVERSE/10_MSTTASUKU_TRAIN.avi=1.000=0=1=1,
248.000=We Are Connected (Overdrive Mix)-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
6.000=UNIVERSE/08_MIYA_PILLARSGLIGHT_03.avi=1.000=0=1=1, // Fade-in added
20.000=UNIVERSE/00_YM_REDBALL.avi=1.000=0=1=1,
28.000=UNIVERSE/02_HIBIKI_CAPTION_002.avi=1.000=0=1=1,
36.000=UNIVERSE/08_HIBIKI_GRADEBOX_004.avi=1.000=0=1=1,
44.000=UNIVERSE/10_MSTTASUKU_TRAIN.avi=1.000=0=1=1,
52.000=UNIVERSE/02_DBD_SOUNDBOX.avi=1.000=0=1=1,
60.000=UNIVERSE/04_GYQ_SURFING.avi=1.000=0=1=1,
68.000=UNIVERSE/08_MIYA_PILLARSGLIGHT_03.avi=1.000=0=1=1,
76.000=UNIVERSE/02_HIBIKI_CAPTION_002.avi=1.000=0=1=1,
82.000=UNIVERSE/04_YM_DRAGONFLY.avi=1.000=0=1=1,
90.000=UNIVERSE/10_MSTTASUKU_TRAIN.avi=1.000=0=1=1,
98.000=UNIVERSE/05_KAISEI_LINES_0310.avi=1.000=0=1=1,
112.000=UNIVERSE/02_HIBIKI_CAPTION_002.avi=1.000=0=1=1,
120.000=UNIVERSE/04_GYQ_SURFING.avi=1.000=0=1=1,
128.000=UNIVERSE/10_MSTTASUKU_TRAIN.avi=1.000=0=1=1,
136.000=UNIVERSE/05_KAISEI_LINES_0310.avi=1.000=0=1=1,
144.000=UNIVERSE/04_YM_DRAGONFLY.avi=1.000=0=1=1,
152.000=UNIVERSE/02_DBD_SOUNDBOX.avi=1.000=0=1=1,
160.000=UNIVERSE/08_HIBIKI_GRADEBOX_004.avi=1.000=0=1=1,
168.000=UNIVERSE/00_YM_REDBALL.avi=1.000=0=1=1,
176.000=UNIVERSE/02_HIBIKI_CAPTION_002.avi=1.000=0=1=1,
184.000=UNIVERSE/04_GYQ_SURFING.avi=1.000=0=1=1,
192.000=UNIVERSE/00_MIYA_PILLARSGLIGHT_02.avi=1.000=0=1=1,
200.000=UNIVERSE/05_KAISEI_LINES_0310.avi=1.000=0=1=1,
208.000=UNIVERSE/08_MIYA_PILLARSGLIGHT_03.avi=1.000=0=1=1,
220.000=UNIVERSE/00_YM_REDBALL.avi=1.000=0=1=1,
228.000=UNIVERSE/02_HIBIKI_CAPTION_002.avi=1.000=0=1=1,
236.000=UNIVERSE/08_HIBIKI_GRADEBOX_004.avi=1.000=0=1=1,
244.000=UNIVERSE/10_MSTTASUKU_TRAIN.avi=1.000=0=1=1,
248.000=We Are Connected (Overdrive Mix)-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
Nearly forgot
MAXIMIZER {UNIVERSE}
#BGCHANGES:
15.750=UNIVERSE/04_GYQ_SURFING.avi=1.000=0=1=1,
23.750=UNIVERSE/05_YM_ACROSSTHEBULIDING.avi=1.000=0=1=1,
24.250=UNIVERSE/04_NAKAMURA_TRAIN_02.avi=1.000=0=1=1,
31.750=UNIVERSE/00_MIYA_PILLARSGLIGHT_02.avi=1.000=0=1=1,
39.750=UNIVERSE/05_MIYA_PILLARSGLIGHTC_01.avi=1.000=0=1=1,
47.750=UNIVERSE/04_BOW_BALL.avi=1.000=0=1=1,
55.750=UNIVERSE/00_GYQ_FIREBALLETON.avi=1.000=0=1=1,
63.750=UNIVERSE/07_HIBIKI_GRADEBOX_002.avi=1.000=0=1=1,
71.750=UNIVERSE/05_YM_ACROSSTHEBULIDING.avi=1.000=0=1=1,
79.750=UNIVERSE/02_WXS_CHANNEL.avi=1.000=0=1=1,
87.750=UNIVERSE/04_BOW_BALL.avi=1.000=0=1=1,
95.750=UNIVERSE/02_WXS_CHANNEL.avi=1.000=0=1=1,
103.750=UNIVERSE/05_KAZA_ICE_01.avi=1.000=0=1=1,
111.000=UNIVERSE/04_NAKAMURA_TRAIN_02.avi=1.000=0=1=1,
119.000=UNIVERSE/05_KAZA_ICE_01.avi=1.000=0=1=1,
126.750=UNIVERSE/04_YM_MUSICPLAYER.avi=1.000=0=1=1,
134.500=UNIVERSE/04_BOW_BALL.avi=1.000=0=1=1,
137.750=UNIVERSE/05_QH_CHARACTER.avi=1.000=0=1=1,
142.250=UNIVERSE/00_GYQ_FIREBALLETON.avi=1.000=0=1=1,
145.750=UNIVERSE/05_KAZA_ICE_01.avi=1.000=0=1=1,
149.750=UNIVERSE/00_MIYA_PILLARSGLIGHT_02.avi=1.000=0=1=1,
151.750=UNIVERSE/04_GYQ_SURFING.avi=1.000=0=1=1,
159.750=UNIVERSE/05_XJL_BUBBLE.avi=1.000=0=1=1,
167.750=UNIVERSE/07_HIBIKI_GRADEBOX_002.avi=1.000=0=1=1,
171.500=UNIVERSE/05_KAZA_ICE_01.avi=1.000=0=1=1,
175.250=UNIVERSE/02_WXS_CHANNEL.avi=1.000=0=1=1,
177.250=UNIVERSE/04_SATO_STRUCTURE.avi=1.000=0=1=1,
179.250=UNIVERSE/00_GYQ_FIREBALLETON.avi=1.000=0=1=1,
180.250=UNIVERSE/04_SATO_STRUCTURE.avi=1.000=0=1=1,
181.250=UNIVERSE/05_QH_CHARACTER.avi=1.000=0=1=1,
182.250=UNIVERSE/04_KAWATA_WIRE_02.avi=1.000=0=1=1,
183.250=UNIVERSE/00_GYQ_FIREBALLETON.avi=1.000=0=1=1,
191.750=UNIVERSE/04_NAKAMURA_TRAIN_02.avi=1.000=0=1=1,
199.000=UNIVERSE/04_YM_MUSICPLAYER.avi=1.000=0=1=1,
206.500=UNIVERSE/02_WXS_CHANNEL.avi=1.000=0=1=1,
213.750=UNIVERSE/04_GYQ_SURFING.avi=1.000=0=1=1,
221.750=UNIVERSE/05_YM_ACROSSTHEBULIDING.avi=1.000=0=1=1,
229.250=UNIVERSE/00_MIYA_PILLARSGLIGHT_02.avi=1.000=0=1=1,
234.000=UNIVERSE/07_HIBIKI_GRADEBOX_002.avi=1.000=0=1=1,
242.000=UNIVERSE/05_QH_CHARACTER.avi=1.000=0=1=1,
250.000=UNIVERSE/00_GYQ_FIREBALLETON.avi=1.000=0=1=1,
258.000=UNIVERSE/05_YM_ACROSSTHEBULIDING.avi=1.000=0=1=1,
266.000=UNIVERSE/07_HIBIKI_GRADEBOX_002.avi=1.000=0=1=1,
274.000=UNIVERSE/00_GYQ_FIREBALLETON.avi=1.000=0=1=1,
282.000=UNIVERSE/04_GYQ_SURFING.avi=1.000=0=1=1,
290.000=UNIVERSE/00_GYQ_FIREBALLETON.avi=1.000=0=1=1,
299.000=MAXIMIZER-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
15.750=UNIVERSE/04_GYQ_SURFING.avi=1.000=0=1=1,
23.750=UNIVERSE/05_YM_ACROSSTHEBULIDING.avi=1.000=0=1=1,
24.250=UNIVERSE/04_NAKAMURA_TRAIN_02.avi=1.000=0=1=1,
31.750=UNIVERSE/00_MIYA_PILLARSGLIGHT_02.avi=1.000=0=1=1,
39.750=UNIVERSE/05_MIYA_PILLARSGLIGHTC_01.avi=1.000=0=1=1,
47.750=UNIVERSE/04_BOW_BALL.avi=1.000=0=1=1,
55.750=UNIVERSE/00_GYQ_FIREBALLETON.avi=1.000=0=1=1,
63.750=UNIVERSE/07_HIBIKI_GRADEBOX_002.avi=1.000=0=1=1,
71.750=UNIVERSE/05_YM_ACROSSTHEBULIDING.avi=1.000=0=1=1,
79.750=UNIVERSE/02_WXS_CHANNEL.avi=1.000=0=1=1,
87.750=UNIVERSE/04_BOW_BALL.avi=1.000=0=1=1,
95.750=UNIVERSE/02_WXS_CHANNEL.avi=1.000=0=1=1,
103.750=UNIVERSE/05_KAZA_ICE_01.avi=1.000=0=1=1,
111.000=UNIVERSE/04_NAKAMURA_TRAIN_02.avi=1.000=0=1=1,
119.000=UNIVERSE/05_KAZA_ICE_01.avi=1.000=0=1=1,
126.750=UNIVERSE/04_YM_MUSICPLAYER.avi=1.000=0=1=1,
134.500=UNIVERSE/04_BOW_BALL.avi=1.000=0=1=1,
137.750=UNIVERSE/05_QH_CHARACTER.avi=1.000=0=1=1,
142.250=UNIVERSE/00_GYQ_FIREBALLETON.avi=1.000=0=1=1,
145.750=UNIVERSE/05_KAZA_ICE_01.avi=1.000=0=1=1,
149.750=UNIVERSE/00_MIYA_PILLARSGLIGHT_02.avi=1.000=0=1=1,
151.750=UNIVERSE/04_GYQ_SURFING.avi=1.000=0=1=1,
159.750=UNIVERSE/05_XJL_BUBBLE.avi=1.000=0=1=1,
167.750=UNIVERSE/07_HIBIKI_GRADEBOX_002.avi=1.000=0=1=1,
171.500=UNIVERSE/05_KAZA_ICE_01.avi=1.000=0=1=1,
175.250=UNIVERSE/02_WXS_CHANNEL.avi=1.000=0=1=1,
177.250=UNIVERSE/04_SATO_STRUCTURE.avi=1.000=0=1=1,
179.250=UNIVERSE/00_GYQ_FIREBALLETON.avi=1.000=0=1=1,
180.250=UNIVERSE/04_SATO_STRUCTURE.avi=1.000=0=1=1,
181.250=UNIVERSE/05_QH_CHARACTER.avi=1.000=0=1=1,
182.250=UNIVERSE/04_KAWATA_WIRE_02.avi=1.000=0=1=1,
183.250=UNIVERSE/00_GYQ_FIREBALLETON.avi=1.000=0=1=1,
191.750=UNIVERSE/04_NAKAMURA_TRAIN_02.avi=1.000=0=1=1,
199.000=UNIVERSE/04_YM_MUSICPLAYER.avi=1.000=0=1=1,
206.500=UNIVERSE/02_WXS_CHANNEL.avi=1.000=0=1=1,
213.750=UNIVERSE/04_GYQ_SURFING.avi=1.000=0=1=1,
221.750=UNIVERSE/05_YM_ACROSSTHEBULIDING.avi=1.000=0=1=1,
229.250=UNIVERSE/00_MIYA_PILLARSGLIGHT_02.avi=1.000=0=1=1,
234.000=UNIVERSE/07_HIBIKI_GRADEBOX_002.avi=1.000=0=1=1,
242.000=UNIVERSE/05_QH_CHARACTER.avi=1.000=0=1=1,
250.000=UNIVERSE/00_GYQ_FIREBALLETON.avi=1.000=0=1=1,
258.000=UNIVERSE/05_YM_ACROSSTHEBULIDING.avi=1.000=0=1=1,
266.000=UNIVERSE/07_HIBIKI_GRADEBOX_002.avi=1.000=0=1=1,
274.000=UNIVERSE/00_GYQ_FIREBALLETON.avi=1.000=0=1=1,
282.000=UNIVERSE/04_GYQ_SURFING.avi=1.000=0=1=1,
290.000=UNIVERSE/00_GYQ_FIREBALLETON.avi=1.000=0=1=1,
299.000=MAXIMIZER-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
My Only Shining Star {UNIVERSE}
#BGCHANGES:
10.000=UNIVERSE/08_ZSH_LINE.avi=1.000=0=1=1,
27.000=UNIVERSE/08_XJL_MENTALGEAR.avi=1.000=0=1=1,
35.000=UNIVERSE/09_MSTSHIBA_BALLRING.avi=1.000=0=1=1,
43.000=UNIVERSE/08_XJL_BOUNDING NOTE.avi=1.000=0=1=1,
51.000=UNIVERSE/09_YM_CUBEJUMP.avi=1.000=0=1=1,
59.000=UNIVERSE/08_XJL_BOUNDING NOTE.avi=1.000=0=1=1,
63.000=UNIVERSE/09_YM_CUBEJUMP.avi=1.000=0=1=1,
75.000=UNIVERSE/09_MIYA_GRIDCAMP_01.avi=1.000=0=1=1,
83.000=UNIVERSE/09_MIYA_XTRABOX_02.avi=1.000=0=1=1,
91.000=UNIVERSE/09_MIYA_GRIDCAMP_01.avi=1.000=0=1=1,
99.000=UNIVERSE/09_MIYA_DNASPHERE_02.avi=1.000=0=1=1,
103.000=UNIVERSE/09_YM_MAGICPOWER.avi=1.000=0=1=1,
108.000=UNIVERSE/10_MIZO_RINGANIM_01.avi=1.000=0=1=1,
116.000=UNIVERSE/10_MIZO_RINGANIM_02.avi=1.000=0=1=1,
120.000=UNIVERSE/10_MIZO_RINGANIM_01.avi=1.000=0=1=1,
124.000=UNIVERSE/10_ISI_GEO.avi=1.000=0=1=1,
131.000=UNIVERSE/09_YM_CUBEJUMP.avi=1.000=0=1=1,
139.000=UNIVERSE/08_XJL_BOUNDING NOTE.avi=1.000=0=1=1,
147.000=UNIVERSE/08_XJL_MENTALGEAR.avi=1.000=0=1=1,
155.000=UNIVERSE/09_MSTSHIBA_BALLRING.avi=1.000=0=1=1,
163.000=UNIVERSE/09_YM_MAGICPOWER.avi=1.000=0=1=1,
171.000=UNIVERSE/10_XJL_LINE&BAR.avi=1.000=0=1=1,
183.000=UNIVERSE/10_KAWATA_JELLY_02.avi=1.000=0=1=1,
195.000=UNIVERSE/10_KAWATA_JELLY_01.avi=1.000=0=1=1,
203.000=UNIVERSE/09_MIYA_GRIDCAMP_01.avi=1.000=0=1=1,
211.000=UNIVERSE/09_MIYA_XTRABOX_02.avi=1.000=0=1=1,
223.000=UNIVERSE/09_MIYA_GRIDCAMP_01.avi=1.000=0=1=1,
227.000=UNIVERSE/09_MIYA_DNASPHERE_02.avi=1.000=0=1=1,
231.000=UNIVERSE/10_KAWATA_JELLY_01.avi=1.000=0=1=1,
235.000=UNIVERSE/08_XJL_BOUNDING NOTE.avi=1.000=0=1=1,
239.000=UNIVERSE/09_YM_CUBEJUMP.avi=1.000=0=1=1,
243.000=UNIVERSE/09_YM_MAGICPOWER.avi=1.000=0=1=1,
247.000=UNIVERSE/09_YM_CUBEJUMP.avi=1.000=0=1=1,
249.000=UNIVERSE/08_XJL_BOUNDING NOTE.avi=1.000=0=1=1,
251.000=UNIVERSE/09_YM_MAGICPOWER.avi=1.000=0=1=1,
253.000=My Only Shining Star-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
10.000=UNIVERSE/08_ZSH_LINE.avi=1.000=0=1=1,
27.000=UNIVERSE/08_XJL_MENTALGEAR.avi=1.000=0=1=1,
35.000=UNIVERSE/09_MSTSHIBA_BALLRING.avi=1.000=0=1=1,
43.000=UNIVERSE/08_XJL_BOUNDING NOTE.avi=1.000=0=1=1,
51.000=UNIVERSE/09_YM_CUBEJUMP.avi=1.000=0=1=1,
59.000=UNIVERSE/08_XJL_BOUNDING NOTE.avi=1.000=0=1=1,
63.000=UNIVERSE/09_YM_CUBEJUMP.avi=1.000=0=1=1,
75.000=UNIVERSE/09_MIYA_GRIDCAMP_01.avi=1.000=0=1=1,
83.000=UNIVERSE/09_MIYA_XTRABOX_02.avi=1.000=0=1=1,
91.000=UNIVERSE/09_MIYA_GRIDCAMP_01.avi=1.000=0=1=1,
99.000=UNIVERSE/09_MIYA_DNASPHERE_02.avi=1.000=0=1=1,
103.000=UNIVERSE/09_YM_MAGICPOWER.avi=1.000=0=1=1,
108.000=UNIVERSE/10_MIZO_RINGANIM_01.avi=1.000=0=1=1,
116.000=UNIVERSE/10_MIZO_RINGANIM_02.avi=1.000=0=1=1,
120.000=UNIVERSE/10_MIZO_RINGANIM_01.avi=1.000=0=1=1,
124.000=UNIVERSE/10_ISI_GEO.avi=1.000=0=1=1,
131.000=UNIVERSE/09_YM_CUBEJUMP.avi=1.000=0=1=1,
139.000=UNIVERSE/08_XJL_BOUNDING NOTE.avi=1.000=0=1=1,
147.000=UNIVERSE/08_XJL_MENTALGEAR.avi=1.000=0=1=1,
155.000=UNIVERSE/09_MSTSHIBA_BALLRING.avi=1.000=0=1=1,
163.000=UNIVERSE/09_YM_MAGICPOWER.avi=1.000=0=1=1,
171.000=UNIVERSE/10_XJL_LINE&BAR.avi=1.000=0=1=1,
183.000=UNIVERSE/10_KAWATA_JELLY_02.avi=1.000=0=1=1,
195.000=UNIVERSE/10_KAWATA_JELLY_01.avi=1.000=0=1=1,
203.000=UNIVERSE/09_MIYA_GRIDCAMP_01.avi=1.000=0=1=1,
211.000=UNIVERSE/09_MIYA_XTRABOX_02.avi=1.000=0=1=1,
223.000=UNIVERSE/09_MIYA_GRIDCAMP_01.avi=1.000=0=1=1,
227.000=UNIVERSE/09_MIYA_DNASPHERE_02.avi=1.000=0=1=1,
231.000=UNIVERSE/10_KAWATA_JELLY_01.avi=1.000=0=1=1,
235.000=UNIVERSE/08_XJL_BOUNDING NOTE.avi=1.000=0=1=1,
239.000=UNIVERSE/09_YM_CUBEJUMP.avi=1.000=0=1=1,
243.000=UNIVERSE/09_YM_MAGICPOWER.avi=1.000=0=1=1,
247.000=UNIVERSE/09_YM_CUBEJUMP.avi=1.000=0=1=1,
249.000=UNIVERSE/08_XJL_BOUNDING NOTE.avi=1.000=0=1=1,
251.000=UNIVERSE/09_YM_MAGICPOWER.avi=1.000=0=1=1,
253.000=My Only Shining Star-bg.png,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
Post #405 · Posted at 2021-11-03 09:33:20am 1.3 years ago
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Member |
93 Posts | |
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Reg. 2019-07-15 | |
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Oh, my, GOD. It's been a while, but I'm back, with something the DDR Festival fans might be happy about.
FINALLY, I've decided to stop laying around, and finish OUTER LIMITS. Good riddance.
#BGCHANGES:15.750=text16r.avi=1.000=1=1=1=StretchRewind==CrossFade==,
17.750=text16r.avi=1.000=0=1=1=StretchRewind====,
19.750=text16r.avi=1.000=0=1=1=StretchRewind====,
21.750=text16r.avi=1.000=0=1=1=StretchRewind====,
23.750=text16r.avi=1.000=0=1=1=StretchRewind====,
25.750=text16r.avi=1.000=0=1=1=StretchRewind====,
27.750=text16r.avi=2.000=0=1=1=StretchRewind====,
29.750=robot13.avi=2.000=0=1=1=StretchRewind====,
31.750=text16r.avi=1.000=0=1=1=StretchRewind====,
33.750=text16r.avi=1.000=0=1=1=StretchRewind====,
35.750=text16r.avi=1.000=0=1=1=StretchRewind====,
37.750=text16r.avi=1.000=0=1=1=StretchRewind====,
39.750=ring10.avi=1.000=0=1=1=StretchRewind====,
47.750=text16r.avi=1.000=0=1=1=StretchRewind====,
49.750=text16r.avi=1.000=0=1=1=StretchRewind====,
51.750=text16r.avi=1.000=0=1=1=StretchRewind====,
53.750=text16r.avi=1.000=0=1=1=StretchRewind====,
55.750=text16r.avi=1.000=0=1=1=StretchRewind====,
57.750=text16r.avi=1.000=0=1=1=StretchRewind====,
59.750=text16r.avi=2.000=0=1=1=StretchRewind====,
61.750=robot13.avi=2.000=0=1=1=StretchRewind====,
63.750=text16r.avi=1.000=0=1=1=StretchRewind====,
65.750=text16r.avi=1.000=0=1=1=StretchRewind====,
67.750=text16r.avi=1.000=0=1=1=StretchRewind====,
69.750=text16r.avi=1.000=0=1=1=StretchRewind====,
71.750=ring10.avi=1.000=0=1=1=StretchRewind====,
79.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
81.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
83.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
85.750=tunnel3r.avi=1.000=0=1=1=StretchRewind====,
87.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
89.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
91.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
93.750=tunnel3r.avi=1.000=0=1=1=StretchRewind====,
95.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
97.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
99.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
101.750=tunnel3r.avi=1.000=0=1=1=StretchRewind====,
103.750=gradius4.avi=1.000=0=1=1=StretchRewind====,
111.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
113.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
115.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
117.750=tunnel3r.avi=1.000=0=1=1=StretchRewind====,
119.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
121.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
123.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
125.750=tunnel3r.avi=1.000=0=1=1=StretchRewind====,
127.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
129.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
131.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
133.750=tunnel3r.avi=1.000=0=1=1=StretchRewind====,
135.750=gradius4.avi=1.000=0=1=1=StretchRewind====,
143.750=ring11.avi=2.000=0=0=1=File2Normal=ring11.avi===,
147.750=ring11.avi=1.000=0=0=1=====,
151.750=ring11.avi=1.000=0=0=1=File2Normal=ring11.avi===,
155.750=ring11.avi=1.000=0=0=1=====,
159.750=ring11.avi=2.000=0=0=1=File2Normal=ring11.avi===,
163.750=ring11.avi=1.000=0=0=1=====,
167.750=ring11r.avi=2.000=0=0=1=File2Normal=ring11r.avi===,
175.750=fire2.avi=1.000=0=1=1=StretchRewind====,
177.750=discoball1.avi=1.000=0=1=1=StretchRewind====,
179.750=fire2r.avi=1.000=0=1=1=StretchRewind====,
191.750=fire2.avi=1.000=0=1=1=StretchRewind====,
193.750=discoball1.avi=1.000=0=1=1=StretchRewind====,
195.750=fire2r.avi=1.000=0=1=1=StretchRewind====,
207.750=bubble2.avi=1.000=0=0=1=====,
219.750=bubble2.avi=4.000=0=0=1=File2Normal=bubble2.avi===,
223.750=bubble2.avi=1.000=0=0=1=====,
235.750=bubble2.avi=4.000=0=0=1=File2Normal=bubble2.avi===,
239.750=bubble2.avi=1.000=0=0=1=====,
251.750=bubble2.avi=4.000=0=0=1=File2Normal=bubble2.avi===,
255.750=bubble2.avi=1.000=0=0=1=====,
263.750=gradius3.avi=1.000=0=0=1=====,
271.750=face3.avi=1.000=0=0=1=====,
283.750=laser1.avi=2.400=0=0=1=File2Normal=laser1.avi===,
287.750=face3.avi=1.000=0=1=1=StretchRewind====,
299.750=circle11ar.avi=1.000=0=1=1=StretchRewind====,
303.750=face3.avi=1.000=0=1=1=StretchRewind====,
315.750=laser1.avi=2.400=0=1=1=StretchRewind=laser1.avi===,
315.813=laser1.avi=2.400=0=0=1=File2Normal=laser1.avi===,
319.750=face3.avi=1.000=0=1=1=StretchRewind====,
331.750=circle11ar.avi=1.000=0=1=1=StretchRewind====,
335.750=bubble2.avi=1.000=0=1=1=StretchRewind====,
347.750=bubble2.avi=4.000=0=0=1=File2Normal=bubble2.avi===,
351.750=bubble2.avi=1.000=0=0=1=====,
363.750=bubble2.avi=4.000=0=0=1=File2Normal=bubble2.avi===,
367.750=bubble2.avi=1.000=0=0=1=====,
379.750=bubble2.avi=4.000=0=0=1=File2Normal=bubble2.avi===,
383.750=gradius2.avi=1.000=0=0=1=====,
387.750=text16r.avi=1.000=0=1=1=StretchRewind====,
389.750=text16r.avi=1.000=0=1=1=StretchRewind====,
391.750=text16r.avi=1.000=0=1=1=StretchRewind====,
393.750=text16r.avi=1.000=0=1=1=StretchRewind====,
395.750=text16r.avi=1.000=0=1=1=StretchRewind====,
397.750=text16r.avi=1.000=0=1=1=StretchRewind====,
399.750=text16r.avi=2.000=0=1=1=StretchRewind====,
401.750=robot13.avi=2.000=0=1=1=StretchRewind====,
403.750=text16r.avi=1.000=0=1=1=StretchRewind====,
405.750=text16r.avi=1.000=0=1=1=StretchRewind====,
407.750=text16r.avi=1.000=0=1=1=StretchRewind====,
409.750=text16r.avi=1.000=0=1=1=StretchRewind====,
411.750=ring10.avi=1.000=0=1=1=StretchRewind====,
419.750=text16r.avi=1.000=0=1=1=StretchRewind====,
421.750=text16r.avi=1.000=0=1=1=StretchRewind====,
423.750=text16r.avi=1.000=0=1=1=StretchRewind====,
425.750=text16r.avi=1.000=0=1=1=StretchRewind====,
427.750=text16r.avi=1.000=0=1=1=StretchRewind====,
429.750=text16r.avi=1.000=0=1=1=StretchRewind====,
431.750=text16r.avi=2.000=0=1=1=StretchRewind====,
433.750=robot13.avi=2.000=0=1=1=StretchRewind====,
435.750=text16r.avi=1.000=0=1=1=StretchRewind====,
437.750=text16r.avi=1.000=0=1=1=StretchRewind====,
439.750=text16r.avi=1.000=0=1=1=StretchRewind====,
441.750=text16r.avi=1.000=0=1=1=StretchRewind====,
443.750=ring10.avi=1.000=0=1=1=StretchRewind====,
451.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
453.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
455.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
457.750=tunnel3r.avi=1.000=0=1=1=StretchRewind====,
459.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
461.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
463.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
465.750=tunnel3r.avi=1.000=0=1=1=StretchRewind====,
467.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
469.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
471.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
473.750=tunnel3r.avi=1.000=0=1=1=StretchRewind====,
475.750=gradius4.avi=1.000=0=1=1=StretchRewind====,
483.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
486.750=face3.avi=1.000=0=1=1=StretchRewind====,
489.750=gradius5.avi=1.000=0=1=1=StretchRewind====,
499.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
502.750=face3.avi=1.000=0=1=1=StretchRewind====,
505.750=gradius5.avi=1.000=0=1=1=StretchRewind====,
515.750=fireworks5.avi=2.000=0=1=1=StretchRewind====,
519.000=OUTER LIMITS-bg.png=1.000=0=0=1=====,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
Okay, so a couple of notes.
So, I can't do StretchRewind and File2Normal at the same time, so at 315.750, I cheated the system a bit. Pretty self-explanatory.
At 489.750, the gradius5 animation is actually supposed to play in reverse. But I don't have a reverse version of it, and I sure am NOT making one. (Not right now, anyway.)
...and I think that's it. Now if you'll excuse me, I need a nap.
FINALLY, I've decided to stop laying around, and finish OUTER LIMITS. Good riddance.
#BGCHANGES:15.750=text16r.avi=1.000=1=1=1=StretchRewind==CrossFade==,
17.750=text16r.avi=1.000=0=1=1=StretchRewind====,
19.750=text16r.avi=1.000=0=1=1=StretchRewind====,
21.750=text16r.avi=1.000=0=1=1=StretchRewind====,
23.750=text16r.avi=1.000=0=1=1=StretchRewind====,
25.750=text16r.avi=1.000=0=1=1=StretchRewind====,
27.750=text16r.avi=2.000=0=1=1=StretchRewind====,
29.750=robot13.avi=2.000=0=1=1=StretchRewind====,
31.750=text16r.avi=1.000=0=1=1=StretchRewind====,
33.750=text16r.avi=1.000=0=1=1=StretchRewind====,
35.750=text16r.avi=1.000=0=1=1=StretchRewind====,
37.750=text16r.avi=1.000=0=1=1=StretchRewind====,
39.750=ring10.avi=1.000=0=1=1=StretchRewind====,
47.750=text16r.avi=1.000=0=1=1=StretchRewind====,
49.750=text16r.avi=1.000=0=1=1=StretchRewind====,
51.750=text16r.avi=1.000=0=1=1=StretchRewind====,
53.750=text16r.avi=1.000=0=1=1=StretchRewind====,
55.750=text16r.avi=1.000=0=1=1=StretchRewind====,
57.750=text16r.avi=1.000=0=1=1=StretchRewind====,
59.750=text16r.avi=2.000=0=1=1=StretchRewind====,
61.750=robot13.avi=2.000=0=1=1=StretchRewind====,
63.750=text16r.avi=1.000=0=1=1=StretchRewind====,
65.750=text16r.avi=1.000=0=1=1=StretchRewind====,
67.750=text16r.avi=1.000=0=1=1=StretchRewind====,
69.750=text16r.avi=1.000=0=1=1=StretchRewind====,
71.750=ring10.avi=1.000=0=1=1=StretchRewind====,
79.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
81.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
83.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
85.750=tunnel3r.avi=1.000=0=1=1=StretchRewind====,
87.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
89.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
91.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
93.750=tunnel3r.avi=1.000=0=1=1=StretchRewind====,
95.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
97.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
99.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
101.750=tunnel3r.avi=1.000=0=1=1=StretchRewind====,
103.750=gradius4.avi=1.000=0=1=1=StretchRewind====,
111.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
113.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
115.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
117.750=tunnel3r.avi=1.000=0=1=1=StretchRewind====,
119.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
121.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
123.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
125.750=tunnel3r.avi=1.000=0=1=1=StretchRewind====,
127.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
129.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
131.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
133.750=tunnel3r.avi=1.000=0=1=1=StretchRewind====,
135.750=gradius4.avi=1.000=0=1=1=StretchRewind====,
143.750=ring11.avi=2.000=0=0=1=File2Normal=ring11.avi===,
147.750=ring11.avi=1.000=0=0=1=====,
151.750=ring11.avi=1.000=0=0=1=File2Normal=ring11.avi===,
155.750=ring11.avi=1.000=0=0=1=====,
159.750=ring11.avi=2.000=0=0=1=File2Normal=ring11.avi===,
163.750=ring11.avi=1.000=0=0=1=====,
167.750=ring11r.avi=2.000=0=0=1=File2Normal=ring11r.avi===,
175.750=fire2.avi=1.000=0=1=1=StretchRewind====,
177.750=discoball1.avi=1.000=0=1=1=StretchRewind====,
179.750=fire2r.avi=1.000=0=1=1=StretchRewind====,
191.750=fire2.avi=1.000=0=1=1=StretchRewind====,
193.750=discoball1.avi=1.000=0=1=1=StretchRewind====,
195.750=fire2r.avi=1.000=0=1=1=StretchRewind====,
207.750=bubble2.avi=1.000=0=0=1=====,
219.750=bubble2.avi=4.000=0=0=1=File2Normal=bubble2.avi===,
223.750=bubble2.avi=1.000=0=0=1=====,
235.750=bubble2.avi=4.000=0=0=1=File2Normal=bubble2.avi===,
239.750=bubble2.avi=1.000=0=0=1=====,
251.750=bubble2.avi=4.000=0=0=1=File2Normal=bubble2.avi===,
255.750=bubble2.avi=1.000=0=0=1=====,
263.750=gradius3.avi=1.000=0=0=1=====,
271.750=face3.avi=1.000=0=0=1=====,
283.750=laser1.avi=2.400=0=0=1=File2Normal=laser1.avi===,
287.750=face3.avi=1.000=0=1=1=StretchRewind====,
299.750=circle11ar.avi=1.000=0=1=1=StretchRewind====,
303.750=face3.avi=1.000=0=1=1=StretchRewind====,
315.750=laser1.avi=2.400=0=1=1=StretchRewind=laser1.avi===,
315.813=laser1.avi=2.400=0=0=1=File2Normal=laser1.avi===,
319.750=face3.avi=1.000=0=1=1=StretchRewind====,
331.750=circle11ar.avi=1.000=0=1=1=StretchRewind====,
335.750=bubble2.avi=1.000=0=1=1=StretchRewind====,
347.750=bubble2.avi=4.000=0=0=1=File2Normal=bubble2.avi===,
351.750=bubble2.avi=1.000=0=0=1=====,
363.750=bubble2.avi=4.000=0=0=1=File2Normal=bubble2.avi===,
367.750=bubble2.avi=1.000=0=0=1=====,
379.750=bubble2.avi=4.000=0=0=1=File2Normal=bubble2.avi===,
383.750=gradius2.avi=1.000=0=0=1=====,
387.750=text16r.avi=1.000=0=1=1=StretchRewind====,
389.750=text16r.avi=1.000=0=1=1=StretchRewind====,
391.750=text16r.avi=1.000=0=1=1=StretchRewind====,
393.750=text16r.avi=1.000=0=1=1=StretchRewind====,
395.750=text16r.avi=1.000=0=1=1=StretchRewind====,
397.750=text16r.avi=1.000=0=1=1=StretchRewind====,
399.750=text16r.avi=2.000=0=1=1=StretchRewind====,
401.750=robot13.avi=2.000=0=1=1=StretchRewind====,
403.750=text16r.avi=1.000=0=1=1=StretchRewind====,
405.750=text16r.avi=1.000=0=1=1=StretchRewind====,
407.750=text16r.avi=1.000=0=1=1=StretchRewind====,
409.750=text16r.avi=1.000=0=1=1=StretchRewind====,
411.750=ring10.avi=1.000=0=1=1=StretchRewind====,
419.750=text16r.avi=1.000=0=1=1=StretchRewind====,
421.750=text16r.avi=1.000=0=1=1=StretchRewind====,
423.750=text16r.avi=1.000=0=1=1=StretchRewind====,
425.750=text16r.avi=1.000=0=1=1=StretchRewind====,
427.750=text16r.avi=1.000=0=1=1=StretchRewind====,
429.750=text16r.avi=1.000=0=1=1=StretchRewind====,
431.750=text16r.avi=2.000=0=1=1=StretchRewind====,
433.750=robot13.avi=2.000=0=1=1=StretchRewind====,
435.750=text16r.avi=1.000=0=1=1=StretchRewind====,
437.750=text16r.avi=1.000=0=1=1=StretchRewind====,
439.750=text16r.avi=1.000=0=1=1=StretchRewind====,
441.750=text16r.avi=1.000=0=1=1=StretchRewind====,
443.750=ring10.avi=1.000=0=1=1=StretchRewind====,
451.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
453.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
455.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
457.750=tunnel3r.avi=1.000=0=1=1=StretchRewind====,
459.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
461.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
463.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
465.750=tunnel3r.avi=1.000=0=1=1=StretchRewind====,
467.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
469.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
471.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
473.750=tunnel3r.avi=1.000=0=1=1=StretchRewind====,
475.750=gradius4.avi=1.000=0=1=1=StretchRewind====,
483.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
486.750=face3.avi=1.000=0=1=1=StretchRewind====,
489.750=gradius5.avi=1.000=0=1=1=StretchRewind====,
499.750=tunnel3.avi=2.000=0=1=1=StretchRewind====,
502.750=face3.avi=1.000=0=1=1=StretchRewind====,
505.750=gradius5.avi=1.000=0=1=1=StretchRewind====,
515.750=fireworks5.avi=2.000=0=1=1=StretchRewind====,
519.000=OUTER LIMITS-bg.png=1.000=0=0=1=====,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
Okay, so a couple of notes.
So, I can't do StretchRewind and File2Normal at the same time, so at 315.750, I cheated the system a bit. Pretty self-explanatory.
At 489.750, the gradius5 animation is actually supposed to play in reverse. But I don't have a reverse version of it, and I sure am NOT making one. (Not right now, anyway.)
...and I think that's it. Now if you'll excuse me, I need a nap.
Post #406 · Posted at 2021-12-05 09:09:47pm 1.3 years ago
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Member |
19 Posts | |
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Reg. 2017-12-12 | |
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I have returned!
I've been meaning to update the GitHub with my scripts for a while, but life stuff has been keeping me quite busy. However, today I finally pushed updates that brings the GitHub repository up-to-date.
Note that I've moved back to making #BGCHANGES-only text files, though I have included instructions on how to use them this time. I've also added ULTRAMIX scripts that use the videos' original names, in a separate RandomMovies folder (labeled ULTRAMIX). If you already have the other folders, you only need to download the ULTRAMIX folder and place it alongside the others.
Hopefully I'll be able to update the repository with new scripts more regularly now.
Enjoy!
I've been meaning to update the GitHub with my scripts for a while, but life stuff has been keeping me quite busy. However, today I finally pushed updates that brings the GitHub repository up-to-date.
Note that I've moved back to making #BGCHANGES-only text files, though I have included instructions on how to use them this time. I've also added ULTRAMIX scripts that use the videos' original names, in a separate RandomMovies folder (labeled ULTRAMIX). If you already have the other folders, you only need to download the ULTRAMIX folder and place it alongside the others.
Hopefully I'll be able to update the repository with new scripts more regularly now.
Enjoy!
Post #407 · Posted at 2021-12-06 09:58:18pm 1.3 years ago
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Member |
151 Posts | |
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Reg. 2007-01-19 | |
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"Makin' my rounds. ![]() |
If I had been thinking when some had requested a few of my bgchanges, I would have also posted a YouTube vid of the script in action, along with the coded script here so you can see what it looks like to decide if you wanted to use it. I guess I can start doing that in the future, if anyone has any requests of those I've done over these many, many, many (inhale), many years. *halo*
Post #408 · Posted at 2022-01-21 09:16:18pm 1.1 years ago
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Member |
19 Posts | |
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Reg. 2017-12-12 | |
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I've been very much preoccupied for this last month and 1/2. Real life stuff.
That being said, I worked on updating my GitHub page yesterday, adding some scripts (and adjusting/fixing one). I hope that I can start working on this more regularly, but I can't make any promises.
That being said, I worked on updating my GitHub page yesterday, adding some scripts (and adjusting/fixing one). I hope that I can start working on this more regularly, but I can't make any promises.
Post #409 · Posted at 2022-01-29 04:36:16pm 1.1 years ago
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Member |
238 Posts | |
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Reg. 2009-05-28 | |
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Hello! Maybe this is a little bit necrobump, but I would love to have a custom bg script for Step this Way,. by nanobii on ddr a20 plus
thanks a lot in advance!
thanks a lot in advance!
Post #410 · Posted at 2022-01-30 10:47:04pm 1.1 years ago
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Member |
177 Posts | |
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Reg. 2019-01-17 | |
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Hello there. I decided to make a few BGA scripts for the DLC songs in DDR Universe that didn't make it to DDR Universe 3 to see what could've been if those songs did end up appearing on DDR Universe 3. I hope these are accurate.
Broken My Heart (Cusimo & Co. Starlite Remix)
Me and My Friends (The fade is supposed to be longer sadly there aren't any long fade transitions in Outfox)
On The Jazz (Smooth House Mix)
Saved the best for last.
White Hot
Broken My Heart (Cusimo & Co. Starlite Remix)
#BGCHANGES:0.000=BROKEN MY HEART (Cusimo & Co. Starlite Remix)-bg.png=1.000=0=0=1=====,
12.000=UNIVERSE3/02_gaku_box_01.avi=1.000=0=1=1=StretchRewind====,
20.000=UNIVERSE3/05_HIBIKI_NBox_03.avi=1.000=0=1=1=StretchRewind====,
28.000=UNIVERSE3/04_chiharu_bubble_01.avi=1.000=0=1=1=StretchRewind====,
36.000=UNIVERSE3/09_HIBIKI_TagCircle_02.avi=1.000=0=1=1=StretchRewind====,
44.000=UNIVERSE3/08_chiharu_rings_01.avi=1.000=0=1=1=StretchRewind====,
52.000=UNIVERSE3/04_gaku_sound_03.avi=1.000=0=1=1=StretchRewind====,
60.000=UNIVERSE3/00_HIBIKI_hud_01.avi=1.000=0=1=1=StretchRewind====,
68.000=UNIVERSE3/08_miyano_crossbox_01.avi=1.000=0=1=1=StretchRewind====,
76.000=UNIVERSE3/05_hand_box01.avi=1.000=0=1=1=StretchRewind====,
84.000=UNIVERSE3/00_nemoto_ledheart_001.avi=1.000=0=1=1=StretchRewind====,
92.000=UNIVERSE3/08_chiharu_rings_01.avi=1.000=0=1=1=StretchRewind====,
100.000=UNIVERSE3/04_gaku_sound_03.avi=1.000=0=1=1=StretchRewind====,
108.000=UNIVERSE3/07_yamamoto_hanabi_02.avi=1.000=0=1=1=StretchRewind====,
116.000=UNIVERSE3/07_miyano_hexagon_01.avi=1.000=0=1=1=StretchRewind====,
119.000=UNIVERSE3/02_gaku_box_01.avi=1.000=0=1=1=StretchRewind====,
124.000=UNIVERSE3/00_HIBIKI_NBox_02.avi=1.000=0=1=1=StretchRewind====,
132.000=UNIVERSE3/02_gaku_box_01.avi=1.000=0=1=1=StretchRewind====,
140.000=UNIVERSE3/05_HIBIKI_NBox_03.avi=1.000=0=1=1=StretchRewind====,
148.000=UNIVERSE3/02_gaku_box_01.avi=1.000=0=1=1=StretchRewind====,
156.000=UNIVERSE3/04_hand_ivy_01.avi=1.000=0=1=1=StretchRewind====,
164.000=UNIVERSE3/09_HIBIKI_TagCircle_02.avi=1.000=0=1=1=StretchRewind====,
172.000=UNIVERSE3/04_gaku_sound_03.avi=1.000=0=1=1=StretchRewind====,
180.000=UNIVERSE3/08_miyano_crossbox_01.avi=1.000=0=1=1=StretchRewind====,
188.000=UNIVERSE3/05_hand_box01.avi=1.000=0=1=1=StretchRewind====,
196.000=UNIVERSE3/02_gaku_box_01.avi=1.000=0=1=1=StretchRewind====,
204.000=UNIVERSE3/07_hand_dance_01.avi=1.000=0=1=1=StretchRewind====,
212.000=UNIVERSE3/07_miyano_hexagon_01.avi=1.000=0=1=1=StretchRewind====,
215.000=UNIVERSE3/08_chiharu_rings_01.avi=1.000=0=1=1=StretchRewind====,
220.000=UNIVERSE3/00_nemoto_ledheart_001.avi=1.000=0=1=1=StretchRewind====,
228.000=UNIVERSE3/05_hand_box01.avi=1.000=0=1=1=StretchRewind====,
236.000=UNIVERSE3/00_HIBIKI_hud_01.avi=1.000=0=1=1=StretchRewind====,
244.000=UNIVERSE3/02_gaku_box_01.avi=1.000=0=1=1=StretchRewind====,
247.000=UNIVERSE3/09_HIBIKI_TagCircle_02.avi=1.000=0=1=1=StretchRewind====,
252.000=UNIVERSE3/04_hand_ivy_01.avi=1.000=0=1=1=StretchRewind====,
261.000=BROKEN MY HEART (Cusimo & Co. Starlite Remix)-bg.png=1.000=0=0=1=====,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
12.000=UNIVERSE3/02_gaku_box_01.avi=1.000=0=1=1=StretchRewind====,
20.000=UNIVERSE3/05_HIBIKI_NBox_03.avi=1.000=0=1=1=StretchRewind====,
28.000=UNIVERSE3/04_chiharu_bubble_01.avi=1.000=0=1=1=StretchRewind====,
36.000=UNIVERSE3/09_HIBIKI_TagCircle_02.avi=1.000=0=1=1=StretchRewind====,
44.000=UNIVERSE3/08_chiharu_rings_01.avi=1.000=0=1=1=StretchRewind====,
52.000=UNIVERSE3/04_gaku_sound_03.avi=1.000=0=1=1=StretchRewind====,
60.000=UNIVERSE3/00_HIBIKI_hud_01.avi=1.000=0=1=1=StretchRewind====,
68.000=UNIVERSE3/08_miyano_crossbox_01.avi=1.000=0=1=1=StretchRewind====,
76.000=UNIVERSE3/05_hand_box01.avi=1.000=0=1=1=StretchRewind====,
84.000=UNIVERSE3/00_nemoto_ledheart_001.avi=1.000=0=1=1=StretchRewind====,
92.000=UNIVERSE3/08_chiharu_rings_01.avi=1.000=0=1=1=StretchRewind====,
100.000=UNIVERSE3/04_gaku_sound_03.avi=1.000=0=1=1=StretchRewind====,
108.000=UNIVERSE3/07_yamamoto_hanabi_02.avi=1.000=0=1=1=StretchRewind====,
116.000=UNIVERSE3/07_miyano_hexagon_01.avi=1.000=0=1=1=StretchRewind====,
119.000=UNIVERSE3/02_gaku_box_01.avi=1.000=0=1=1=StretchRewind====,
124.000=UNIVERSE3/00_HIBIKI_NBox_02.avi=1.000=0=1=1=StretchRewind====,
132.000=UNIVERSE3/02_gaku_box_01.avi=1.000=0=1=1=StretchRewind====,
140.000=UNIVERSE3/05_HIBIKI_NBox_03.avi=1.000=0=1=1=StretchRewind====,
148.000=UNIVERSE3/02_gaku_box_01.avi=1.000=0=1=1=StretchRewind====,
156.000=UNIVERSE3/04_hand_ivy_01.avi=1.000=0=1=1=StretchRewind====,
164.000=UNIVERSE3/09_HIBIKI_TagCircle_02.avi=1.000=0=1=1=StretchRewind====,
172.000=UNIVERSE3/04_gaku_sound_03.avi=1.000=0=1=1=StretchRewind====,
180.000=UNIVERSE3/08_miyano_crossbox_01.avi=1.000=0=1=1=StretchRewind====,
188.000=UNIVERSE3/05_hand_box01.avi=1.000=0=1=1=StretchRewind====,
196.000=UNIVERSE3/02_gaku_box_01.avi=1.000=0=1=1=StretchRewind====,
204.000=UNIVERSE3/07_hand_dance_01.avi=1.000=0=1=1=StretchRewind====,
212.000=UNIVERSE3/07_miyano_hexagon_01.avi=1.000=0=1=1=StretchRewind====,
215.000=UNIVERSE3/08_chiharu_rings_01.avi=1.000=0=1=1=StretchRewind====,
220.000=UNIVERSE3/00_nemoto_ledheart_001.avi=1.000=0=1=1=StretchRewind====,
228.000=UNIVERSE3/05_hand_box01.avi=1.000=0=1=1=StretchRewind====,
236.000=UNIVERSE3/00_HIBIKI_hud_01.avi=1.000=0=1=1=StretchRewind====,
244.000=UNIVERSE3/02_gaku_box_01.avi=1.000=0=1=1=StretchRewind====,
247.000=UNIVERSE3/09_HIBIKI_TagCircle_02.avi=1.000=0=1=1=StretchRewind====,
252.000=UNIVERSE3/04_hand_ivy_01.avi=1.000=0=1=1=StretchRewind====,
261.000=BROKEN MY HEART (Cusimo & Co. Starlite Remix)-bg.png=1.000=0=0=1=====,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
Me and My Friends (The fade is supposed to be longer sadly there aren't any long fade transitions in Outfox)
#BGCHANGES:0.000=Me and My Friends-bg.png=1.000=0=0=1=====,
4.000=UNIVERSE3/00_HIBIKI_AAM_03.avi=1.000=0=0=1=StretchRewind====,
12.000=UNIVERSE3/02_HIBIKI_12inch_02.avi=1.000=0=0=1=StretchRewind==CrossFade==,
44.000=UNIVERSE3/03_chiharu_umbrella_01.avi=1.000=0=1=1=StretchRewind====,
60.000=UNIVERSE3/09_de-sheevo_senga_02.avi=1.000=0=1=1=StretchRewind====,
76.000=UNIVERSE3/10_yamamoto_world-map_02.avi=1.000=0=1=1=StretchRewind====,
92.000=UNIVERSE3/07_nakajima_TV_01.avi=1.000=0=1=1=StretchRewind====,
104.000=UNIVERSE3/09_nakajima_TV_02.avi=1.000=0=1=1=StretchRewind====,
108.000=UNIVERSE3/02_HIBIKI_12inch_02.avi=1.000=0=1=1=StretchRewind====,
138.000=UNIVERSE3/03_chiharu_umbrella_01.avi=1.000=0=1=1=StretchRewind====,
156.000=UNIVERSE3/08_de-sheevo_zauls_02.avi=1.000=0=1=1=StretchRewind====,
168.000=UNIVERSE3/09_de-sheevo_senga_02.avi=1.000=0=1=1=StretchRewind====,
186.000=UNIVERSE3/09_mstshiba_color_02.avi=1.000=0=1=1=StretchRewind====,
200.000=UNIVERSE3/09_nakajima_TV_02.avi=1.000=0=1=1=StretchRewind====,
204.000=UNIVERSE3/07_gaku_TAG_01.avi=1.000=0=1=1=StretchRewind====,
210.000=UNIVERSE3/07_nakajima_TV_01.avi=1.000=0=1=1=StretchRewind====,
218.000=UNIVERSE3/03_chiharu_umbrella_01.avi=1.000=0=1=1=StretchRewind====,
226.000=UNIVERSE3/09_HIBIKI_Arrow_01.avi=1.000=0=1=1=StretchRewind====,
234.000=UNIVERSE3/02_HIBIKI_12inch_02.avi=1.000=0=1=1=StretchRewind====,
244.000=UNIVERSE3/09_HIBIKI_earth_01.avi=1.000=0=1=1=StretchRewind====,
252.000=UNIVERSE3/10_yamamoto_world-map_02.avi=1.000=0=1=1=StretchRewind====,
260.000=UNIVERSE3/09_nakajima_TV_02.avi=1.000=0=1=1=StretchRewind====,
268.000=UNIVERSE3/08_de-sheevo_zauls_02.avi=1.000=0=1=1=StretchRewind====,
283.000=Me and My Friends-bg.png=1.000=0=0=1=====,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
4.000=UNIVERSE3/00_HIBIKI_AAM_03.avi=1.000=0=0=1=StretchRewind====,
12.000=UNIVERSE3/02_HIBIKI_12inch_02.avi=1.000=0=0=1=StretchRewind==CrossFade==,
44.000=UNIVERSE3/03_chiharu_umbrella_01.avi=1.000=0=1=1=StretchRewind====,
60.000=UNIVERSE3/09_de-sheevo_senga_02.avi=1.000=0=1=1=StretchRewind====,
76.000=UNIVERSE3/10_yamamoto_world-map_02.avi=1.000=0=1=1=StretchRewind====,
92.000=UNIVERSE3/07_nakajima_TV_01.avi=1.000=0=1=1=StretchRewind====,
104.000=UNIVERSE3/09_nakajima_TV_02.avi=1.000=0=1=1=StretchRewind====,
108.000=UNIVERSE3/02_HIBIKI_12inch_02.avi=1.000=0=1=1=StretchRewind====,
138.000=UNIVERSE3/03_chiharu_umbrella_01.avi=1.000=0=1=1=StretchRewind====,
156.000=UNIVERSE3/08_de-sheevo_zauls_02.avi=1.000=0=1=1=StretchRewind====,
168.000=UNIVERSE3/09_de-sheevo_senga_02.avi=1.000=0=1=1=StretchRewind====,
186.000=UNIVERSE3/09_mstshiba_color_02.avi=1.000=0=1=1=StretchRewind====,
200.000=UNIVERSE3/09_nakajima_TV_02.avi=1.000=0=1=1=StretchRewind====,
204.000=UNIVERSE3/07_gaku_TAG_01.avi=1.000=0=1=1=StretchRewind====,
210.000=UNIVERSE3/07_nakajima_TV_01.avi=1.000=0=1=1=StretchRewind====,
218.000=UNIVERSE3/03_chiharu_umbrella_01.avi=1.000=0=1=1=StretchRewind====,
226.000=UNIVERSE3/09_HIBIKI_Arrow_01.avi=1.000=0=1=1=StretchRewind====,
234.000=UNIVERSE3/02_HIBIKI_12inch_02.avi=1.000=0=1=1=StretchRewind====,
244.000=UNIVERSE3/09_HIBIKI_earth_01.avi=1.000=0=1=1=StretchRewind====,
252.000=UNIVERSE3/10_yamamoto_world-map_02.avi=1.000=0=1=1=StretchRewind====,
260.000=UNIVERSE3/09_nakajima_TV_02.avi=1.000=0=1=1=StretchRewind====,
268.000=UNIVERSE3/08_de-sheevo_zauls_02.avi=1.000=0=1=1=StretchRewind====,
283.000=Me and My Friends-bg.png=1.000=0=0=1=====,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
On The Jazz (Smooth House Mix)
#BGCHANGES:0.000=ON THE JAZZ (Smooth House Mix)-bg.png=1.000=0=0=1=====,
2.000=UNIVERSE3/03_gaku_bar_04.avi=1.000=1=1=1=StretchRewind==CrossFade==,
8.000=UNIVERSE3/02_nakajima_ojigi_01.avi=1.000=0=1=1=StretchRewind====,
23.250=UNIVERSE3/00_chiharu_circle_02.avi=1.000=0=1=1=StretchRewind====,
32.000=UNIVERSE3/01_gaku_enenen_03.avi=1.000=0=1=1=StretchRewind====,
40.000=UNIVERSE3/01_HIBIKI_Haco_04.avi=1.000=0=1=1=StretchRewind====,
56.000=UNIVERSE3/02_gaku_hanabi_01.avi=1.000=0=1=1=StretchRewind====,
73.000=UNIVERSE3/00_HIBIKI_Target_01.avi=1.000=0=1=1=StretchRewind====,
84.000=UNIVERSE3/02_nemoto_multistripe_002.avi=1.000=0=1=1=StretchRewind====,
88.000=UNIVERSE3/09_ebara_ambient_02.avi=1.000=0=1=1=StretchRewind====,
104.000=UNIVERSE3/02_gaku_sound_01.avi=1.000=0=1=1=StretchRewind====,
112.000=UNIVERSE3/09_ebara_ambient_02.avi=1.000=0=1=1=StretchRewind====,
116.000=UNIVERSE3/02_nemoto_wire_002.avi=1.000=0=1=1=StretchRewind====,
136.000=UNIVERSE3/09_HIBIKI_earth_01.avi=1.000=0=1=1=StretchRewind====,
144.000=UNIVERSE3/00_gaku_enenen_01.avi=1.000=0=1=1=StretchRewind====,
152.000=UNIVERSE3/00_HIBIKI_Target_01.avi=1.000=0=1=1=StretchRewind====,
160.000=UNIVERSE3/09_HIBIKI_earth_01.avi=1.000=0=1=1=StretchRewind====,
168.000=UNIVERSE3/04_chiharu_stripe_02.avi=1.000=0=1=1=StretchRewind====,
176.000=UNIVERSE3/05_miyano_2sphere_01.avi=1.000=0=1=1=StretchRewind====,
184.000=UNIVERSE3/02_mo_hana_01.avi=1.000=0=1=1=StretchRewind====,
192.000=UNIVERSE3/02_nakajima_ojigi_01.avi=1.000=0=1=1=StretchRewind====,
200.000=UNIVERSE3/05_miyano_2sphere_01.avi=1.000=0=1=1=StretchRewind====,
208.000=UNIVERSE3/02_nemoto_wire_002.avi=1.000=0=1=1=StretchRewind====,
216.000=ON THE JAZZ (Smooth House Mix)-bg.png=1.000=0=0=1=====,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
2.000=UNIVERSE3/03_gaku_bar_04.avi=1.000=1=1=1=StretchRewind==CrossFade==,
8.000=UNIVERSE3/02_nakajima_ojigi_01.avi=1.000=0=1=1=StretchRewind====,
23.250=UNIVERSE3/00_chiharu_circle_02.avi=1.000=0=1=1=StretchRewind====,
32.000=UNIVERSE3/01_gaku_enenen_03.avi=1.000=0=1=1=StretchRewind====,
40.000=UNIVERSE3/01_HIBIKI_Haco_04.avi=1.000=0=1=1=StretchRewind====,
56.000=UNIVERSE3/02_gaku_hanabi_01.avi=1.000=0=1=1=StretchRewind====,
73.000=UNIVERSE3/00_HIBIKI_Target_01.avi=1.000=0=1=1=StretchRewind====,
84.000=UNIVERSE3/02_nemoto_multistripe_002.avi=1.000=0=1=1=StretchRewind====,
88.000=UNIVERSE3/09_ebara_ambient_02.avi=1.000=0=1=1=StretchRewind====,
104.000=UNIVERSE3/02_gaku_sound_01.avi=1.000=0=1=1=StretchRewind====,
112.000=UNIVERSE3/09_ebara_ambient_02.avi=1.000=0=1=1=StretchRewind====,
116.000=UNIVERSE3/02_nemoto_wire_002.avi=1.000=0=1=1=StretchRewind====,
136.000=UNIVERSE3/09_HIBIKI_earth_01.avi=1.000=0=1=1=StretchRewind====,
144.000=UNIVERSE3/00_gaku_enenen_01.avi=1.000=0=1=1=StretchRewind====,
152.000=UNIVERSE3/00_HIBIKI_Target_01.avi=1.000=0=1=1=StretchRewind====,
160.000=UNIVERSE3/09_HIBIKI_earth_01.avi=1.000=0=1=1=StretchRewind====,
168.000=UNIVERSE3/04_chiharu_stripe_02.avi=1.000=0=1=1=StretchRewind====,
176.000=UNIVERSE3/05_miyano_2sphere_01.avi=1.000=0=1=1=StretchRewind====,
184.000=UNIVERSE3/02_mo_hana_01.avi=1.000=0=1=1=StretchRewind====,
192.000=UNIVERSE3/02_nakajima_ojigi_01.avi=1.000=0=1=1=StretchRewind====,
200.000=UNIVERSE3/05_miyano_2sphere_01.avi=1.000=0=1=1=StretchRewind====,
208.000=UNIVERSE3/02_nemoto_wire_002.avi=1.000=0=1=1=StretchRewind====,
216.000=ON THE JAZZ (Smooth House Mix)-bg.png=1.000=0=0=1=====,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
Saved the best for last.
White Hot
#BGCHANGES:0.000=White Hot-bg.png=1.000=0=0=1=====,
12.000=UNIVERSE3/03_HIBIKI_Speed-line_03_ch.avi=1.000=0=1=1=StretchRewind====,
20.000=UNIVERSE3/04_HIBIKI_Speed-line_01.avi=1.000=0=1=1=StretchRewind====,
28.000=UNIVERSE3/05_nemoto_led_003.avi=1.000=0=1=1=StretchRewind====,
36.000=UNIVERSE3/10_hand_mecha01.avi=1.000=0=1=1=StretchRewind====,
44.000=UNIVERSE3/06_nemoto_multistripe_004.avi=1.000=0=1=1=StretchRewind====,
52.000=UNIVERSE3/04_bfekogi_green_01.avi=1.000=0=1=1=StretchRewind====,
60.000=UNIVERSE3/04_bfeterui_tube_01.avi=1.000=0=1=1=StretchRewind====,
68.000=UNIVERSE3/10_bfeterui_ring_01.avi=1.000=0=1=1=StretchRewind====,
76.000=UNIVERSE3/07_kiyo_charaB_01.avi=1.000=0=1=1=StretchRewind====,
84.000=UNIVERSE3/08_miyano_crossbox_01.avi=1.000=0=1=1=StretchRewind====,
92.000=UNIVERSE3/10_hand_mecha02.avi=1.000=0=1=1=StretchRewind====,
100.000=UNIVERSE3/10_hand_walk_01.avi=1.000=0=1=1=StretchRewind====,
108.000=UNIVERSE3/10_hand_mecha01.avi=1.000=0=1=1=StretchRewind====,
116.000=UNIVERSE3/04_HIBIKI_Speed-line_01.avi=1.000=0=1=1=StretchRewind====,
124.000=UNIVERSE3/05_nemoto_led_003.avi=1.000=0=1=1=StretchRewind====,
132.000=UNIVERSE3/08_miyano_crossbox_01.avi=1.000=0=1=1=StretchRewind====,
140.000=UNIVERSE3/04_bfekogi_green_01.avi=1.000=0=1=1=StretchRewind====,
148.000=UNIVERSE3/03_HIBIKI_Speed-line_03_ch.avi=1.000=0=1=1=StretchRewind====,
156.000=UNIVERSE3/06_nemoto_multistripe_004.avi=1.000=0=1=1=StretchRewind====,
164.000=UNIVERSE3/04_bfeterui_tube_01.avi=1.000=0=1=1=StretchRewind====,
172.000=UNIVERSE3/10_hand_mecha01.avi=1.000=0=1=1=StretchRewind====,
180.000=UNIVERSE3/08_miyano_crossbox_01.avi=1.000=0=1=1=StretchRewind====,
188.000=UNIVERSE3/10_hand_walk_01.avi=1.000=0=1=1=StretchRewind====,
196.000=UNIVERSE3/10_hand_mecha02.avi=1.000=0=1=1=StretchRewind====,
204.000=UNIVERSE3/04_bfekogi_green_01.avi=1.000=0=1=1=StretchRewind====,
212.000=UNIVERSE3/10_bfeterui_ring_01.avi=1.000=0=1=1=StretchRewind====,
220.000=UNIVERSE3/04_HIBIKI_Speed-line_01.avi=1.000=0=1=1=StretchRewind====,
228.000=White Hot-bg.png=1.000=0=0=1=====,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
12.000=UNIVERSE3/03_HIBIKI_Speed-line_03_ch.avi=1.000=0=1=1=StretchRewind====,
20.000=UNIVERSE3/04_HIBIKI_Speed-line_01.avi=1.000=0=1=1=StretchRewind====,
28.000=UNIVERSE3/05_nemoto_led_003.avi=1.000=0=1=1=StretchRewind====,
36.000=UNIVERSE3/10_hand_mecha01.avi=1.000=0=1=1=StretchRewind====,
44.000=UNIVERSE3/06_nemoto_multistripe_004.avi=1.000=0=1=1=StretchRewind====,
52.000=UNIVERSE3/04_bfekogi_green_01.avi=1.000=0=1=1=StretchRewind====,
60.000=UNIVERSE3/04_bfeterui_tube_01.avi=1.000=0=1=1=StretchRewind====,
68.000=UNIVERSE3/10_bfeterui_ring_01.avi=1.000=0=1=1=StretchRewind====,
76.000=UNIVERSE3/07_kiyo_charaB_01.avi=1.000=0=1=1=StretchRewind====,
84.000=UNIVERSE3/08_miyano_crossbox_01.avi=1.000=0=1=1=StretchRewind====,
92.000=UNIVERSE3/10_hand_mecha02.avi=1.000=0=1=1=StretchRewind====,
100.000=UNIVERSE3/10_hand_walk_01.avi=1.000=0=1=1=StretchRewind====,
108.000=UNIVERSE3/10_hand_mecha01.avi=1.000=0=1=1=StretchRewind====,
116.000=UNIVERSE3/04_HIBIKI_Speed-line_01.avi=1.000=0=1=1=StretchRewind====,
124.000=UNIVERSE3/05_nemoto_led_003.avi=1.000=0=1=1=StretchRewind====,
132.000=UNIVERSE3/08_miyano_crossbox_01.avi=1.000=0=1=1=StretchRewind====,
140.000=UNIVERSE3/04_bfekogi_green_01.avi=1.000=0=1=1=StretchRewind====,
148.000=UNIVERSE3/03_HIBIKI_Speed-line_03_ch.avi=1.000=0=1=1=StretchRewind====,
156.000=UNIVERSE3/06_nemoto_multistripe_004.avi=1.000=0=1=1=StretchRewind====,
164.000=UNIVERSE3/04_bfeterui_tube_01.avi=1.000=0=1=1=StretchRewind====,
172.000=UNIVERSE3/10_hand_mecha01.avi=1.000=0=1=1=StretchRewind====,
180.000=UNIVERSE3/08_miyano_crossbox_01.avi=1.000=0=1=1=StretchRewind====,
188.000=UNIVERSE3/10_hand_walk_01.avi=1.000=0=1=1=StretchRewind====,
196.000=UNIVERSE3/10_hand_mecha02.avi=1.000=0=1=1=StretchRewind====,
204.000=UNIVERSE3/04_bfekogi_green_01.avi=1.000=0=1=1=StretchRewind====,
212.000=UNIVERSE3/10_bfeterui_ring_01.avi=1.000=0=1=1=StretchRewind====,
220.000=UNIVERSE3/04_HIBIKI_Speed-line_01.avi=1.000=0=1=1=StretchRewind====,
228.000=White Hot-bg.png=1.000=0=0=1=====,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
Post #411 · Posted at 2022-04-09 01:07:11pm 11.6 months ago
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Member |
768 Posts | |
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Reg. 2010-08-31 | |
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"My paw is incompurrable!" |
Last updated: 2022-04-09 01:09pm
Never mind. I found it in my old drives.
Post #412 · Posted at 2022-04-22 05:44:08am 11.2 months ago
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Member |
2,939 Posts | |
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Reg. 2013-10-26 | |
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"[Art by LilyBreez]" |
Quote
Old, outdated scripts I found way back 2007 or so for songs during the Max-Extreme era.
https://www.dropbox.com/home/DDR%20MTV?preview=SMs.zip
https://www.dropbox.com/home/DDR%20MTV?preview=SMs.zip
This link doesn't work. :s Do you still have the contents of it? (Or is it just the same as the first link here...?)
Post #413 · Posted at 2022-04-22 12:21:53pm 11.2 months ago
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Member |
768 Posts | |
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Reg. 2010-08-31 | |
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"My paw is incompurrable!" |
It's the same one. Thanks for that. I'll update the first page.
Post #414 · Posted at 2022-12-26 08:41:41am 3 months ago
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Member |
93 Posts | |
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Reg. 2019-07-15 | |
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Hello, I'm back, and decided to create some more BG scripts for 2 songs from DDR SuperNOVA. I hope these are halfway decent.
First up, the cool and laid-back Fly Away. The majority of BG animations I chose were sky/air based, but I chose a couple of heart animations, because why not.
#BGCHANGES:20.000=highway1.avi=1.000=1=0=1===CrossFade==,
36.000=sun1.avi=1.000=0=0=1=====,
40.000=heart2.avi=0.700=0=0=1=====,
56.000=heart1.avi=0.700=0=0=1=====,
68.000=sun1a.avi=1.000=0=0=1=====,
72.000=balloon1.avi=1.000=0=0=1=====,
80.000=heart2.avi=0.700=0=1=1=StretchRewind====,
88.000=balloon1.avi=1.000=0=1=1=StretchRewind====,
96.000=heart9.avi=0.800=0=0=1=====,
104.000=ring3.avi=1.000=0=0=1=====,
120.000=balloon1.avi=1.000=0=0=1=====,
128.000=heart1.avi=0.700=0=1=1=StretchRewind====,
136.000=butterfly1.avi=0.700=0=0=1=====,
144.000=room1.avi=1.000=0=0=1=====,
148.000=sun1b.avi=0.700=0=0=1=====,
152.000=butterfly1r.avi=0.700=0=0=1=====,
160.000=room1r.avi=1.000=0=0=1=====,
164.000=sun1b.avi=0.700=0=1=1=StretchRewind====,
168.000=butterfly1.avi=0.700=0=1=1=StretchRewind====,
176.000=room1.avi=1.000=0=1=1=StretchRewind====,
180.000=sun1b.avi=0.700=0=1=1=StretchRewind====,
184.000=butterfly1r.avi=0.700=0=1=1=StretchRewind====,
192.000=room1r.avi=1.000=0=1=1=StretchRewind====,
196.000=balloon1.avi=1.000=0=1=1=StretchRewind====,
204.000=highway1.avi=1.000=0=1=1=StretchRewind====,
210.000=sun1b.avi=1.000=0=1=1=StretchRewind====,
212.000=Fly away-bg.png=1.000=0=0=1=====,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
Number 2 is perhaps my favorite song to make it's debut in SN1, CENTAUR. I'm partial to smooth jazz.
A year ago, I wanted to make a script for this song, but was creatively bankrupt. But I'm personally happy with how this turned out.
And yeah, jazz1 shows up quite a bit here.
#BGCHANGES:20.000=highway2.avi=1.000=1=0=1===CrossFade==,
28.000=light5.avi=1.000=0=0=1=====,
33.750=city3.avi=1.000=0=0=1=====,
36.750=jazz1.avi=1.000=0=0=1=====,
37.500=city3.avi=1.000=0=0=1=====,
39.500=jazz1.avi=1.000=0=0=1=====,
40.250=cube2.avi=1.000=0=0=1=====,
42.500=jazz1.avi=1.000=0=0=1=====,
43.250=fire1.avi=1.000=0=0=1=====,
51.500=highway2.avi=0.800=0=1=1=StretchRewind====,
67.500=jazz1.avi=0.800=0=1=1=StretchRewind====,
83.500=cube3.avi=1.000=0=0=1=====,
95.500=city3.avi=1.000=0=1=1=StretchRewind====,
103.500=cube3.avi=1.000=0=1=1=StretchRewind====,
111.500=jazz1.avi=1.000=0=1=1=StretchRewind====,
112.500=tunnel5.avi=1.000=0=1=1=StretchRewind====,
113.500=jazz1.avi=1.000=0=0=1=====,
114.250=fire1.avi=1.000=0=1=1=StretchRewind====,
115.500=piano3.avi=1.000=0=0=1=====,
123.500=jazz1.avi=0.800=0=1=1=StretchRewind====,
131.500=dance11.avi=1.000=0=0=1=====,
139.500=light5.avi=1.000=0=1=1=StretchRewind====,
143.500=star2.avi=2.000=0=0=1=====,
147.000=fan1.avi=1.000=0=0=1=====,
155.000=highway2.avi=0.600=0=1=1=StretchRewind====,
163.000=tunnel7.avi=1.000=0=1=1=StretchRewind====,
171.000=dance10.avi=1.000=0=1=1=StretchRewind====,
179.250=jazz1.avi=1.600=0=1=1=StretchRewind====,
180.000=piano3.avi=2.000=0=1=1=StretchRewind====,
180.750=fire1.avi=1.000=0=1=1=StretchRewind====,
187.250=jazz1.avi=1.600=0=0=1=====,
188.000=piano3.avi=2.000=0=0=1=====,
188.750=city3.avi=1.000=0=1=1=StretchRewind====,
191.000=highway2.avi=1.000=0=1=1=StretchRewind====,
195.000=CENTAUR-bg.png=1.000=0=0=1=====,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
First up, the cool and laid-back Fly Away. The majority of BG animations I chose were sky/air based, but I chose a couple of heart animations, because why not.
#BGCHANGES:20.000=highway1.avi=1.000=1=0=1===CrossFade==,
36.000=sun1.avi=1.000=0=0=1=====,
40.000=heart2.avi=0.700=0=0=1=====,
56.000=heart1.avi=0.700=0=0=1=====,
68.000=sun1a.avi=1.000=0=0=1=====,
72.000=balloon1.avi=1.000=0=0=1=====,
80.000=heart2.avi=0.700=0=1=1=StretchRewind====,
88.000=balloon1.avi=1.000=0=1=1=StretchRewind====,
96.000=heart9.avi=0.800=0=0=1=====,
104.000=ring3.avi=1.000=0=0=1=====,
120.000=balloon1.avi=1.000=0=0=1=====,
128.000=heart1.avi=0.700=0=1=1=StretchRewind====,
136.000=butterfly1.avi=0.700=0=0=1=====,
144.000=room1.avi=1.000=0=0=1=====,
148.000=sun1b.avi=0.700=0=0=1=====,
152.000=butterfly1r.avi=0.700=0=0=1=====,
160.000=room1r.avi=1.000=0=0=1=====,
164.000=sun1b.avi=0.700=0=1=1=StretchRewind====,
168.000=butterfly1.avi=0.700=0=1=1=StretchRewind====,
176.000=room1.avi=1.000=0=1=1=StretchRewind====,
180.000=sun1b.avi=0.700=0=1=1=StretchRewind====,
184.000=butterfly1r.avi=0.700=0=1=1=StretchRewind====,
192.000=room1r.avi=1.000=0=1=1=StretchRewind====,
196.000=balloon1.avi=1.000=0=1=1=StretchRewind====,
204.000=highway1.avi=1.000=0=1=1=StretchRewind====,
210.000=sun1b.avi=1.000=0=1=1=StretchRewind====,
212.000=Fly away-bg.png=1.000=0=0=1=====,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;
Number 2 is perhaps my favorite song to make it's debut in SN1, CENTAUR. I'm partial to smooth jazz.
A year ago, I wanted to make a script for this song, but was creatively bankrupt. But I'm personally happy with how this turned out.
And yeah, jazz1 shows up quite a bit here.
#BGCHANGES:20.000=highway2.avi=1.000=1=0=1===CrossFade==,
28.000=light5.avi=1.000=0=0=1=====,
33.750=city3.avi=1.000=0=0=1=====,
36.750=jazz1.avi=1.000=0=0=1=====,
37.500=city3.avi=1.000=0=0=1=====,
39.500=jazz1.avi=1.000=0=0=1=====,
40.250=cube2.avi=1.000=0=0=1=====,
42.500=jazz1.avi=1.000=0=0=1=====,
43.250=fire1.avi=1.000=0=0=1=====,
51.500=highway2.avi=0.800=0=1=1=StretchRewind====,
67.500=jazz1.avi=0.800=0=1=1=StretchRewind====,
83.500=cube3.avi=1.000=0=0=1=====,
95.500=city3.avi=1.000=0=1=1=StretchRewind====,
103.500=cube3.avi=1.000=0=1=1=StretchRewind====,
111.500=jazz1.avi=1.000=0=1=1=StretchRewind====,
112.500=tunnel5.avi=1.000=0=1=1=StretchRewind====,
113.500=jazz1.avi=1.000=0=0=1=====,
114.250=fire1.avi=1.000=0=1=1=StretchRewind====,
115.500=piano3.avi=1.000=0=0=1=====,
123.500=jazz1.avi=0.800=0=1=1=StretchRewind====,
131.500=dance11.avi=1.000=0=0=1=====,
139.500=light5.avi=1.000=0=1=1=StretchRewind====,
143.500=star2.avi=2.000=0=0=1=====,
147.000=fan1.avi=1.000=0=0=1=====,
155.000=highway2.avi=0.600=0=1=1=StretchRewind====,
163.000=tunnel7.avi=1.000=0=1=1=StretchRewind====,
171.000=dance10.avi=1.000=0=1=1=StretchRewind====,
179.250=jazz1.avi=1.600=0=1=1=StretchRewind====,
180.000=piano3.avi=2.000=0=1=1=StretchRewind====,
180.750=fire1.avi=1.000=0=1=1=StretchRewind====,
187.250=jazz1.avi=1.600=0=0=1=====,
188.000=piano3.avi=2.000=0=0=1=====,
188.750=city3.avi=1.000=0=1=1=StretchRewind====,
191.000=highway2.avi=1.000=0=1=1=StretchRewind====,
195.000=CENTAUR-bg.png=1.000=0=0=1=====,
99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-
;