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[SM 3.9+ REDUX] DDR A and A20 PLUS themes

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Post #1 · Posted at 2019-05-29 05:35:22pm 2.6 years ago

Offline VR0
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"ムーン ゴーシュス メヂィデーション"

Last updated: 2022-01-16 02:16am
WARNING:
These themes are designed for home use.
The copyrighted music / artwork / characters installed in Stepmania are separately owned by the authors.
The installation of these themes in any arcade cabinet is strictly prohibited.

VR0 presents:
DDR A and A20 PLUS themes for SM 3.9+ REDUX and AMX (now splitted in blue and gold interfaces).

SM 5 users: use the Curilang's A20+ theme for SM 5 instead (Req. Dancer pack from Enciso0720 and Region.lua to work).

Versions:
AC Blue: MDX:U:E:A:2021121400
AC Gold: MDX:J:D:A:2021121400
Theme: A20 PLUS REV 4.5.5
* DDR A theme: RENEWAL REV 4.5.5
* BLUE: OK
* GOLD: OK
* DDR(1st): BLUE only
* EXTREME: BLUE only
* Supernova2: BLUE only
* X2: BLUE only
* DDR(2014): BLUE only

DOWNLOAD FROM MEGA
ARROW SKIN pack
DDR SELECTION videos

Themes:
DDR A theme
BLUE and GOLD
DDR(1st) (BLUE only)
EXTREME (BLUE only)
Supernova2 (BLUE only)
DDR X2 (BLUE only)
DDR (2014) (BLUE only)

Songs:
Splitted ACE FOR ACES
Splitted CHAOS (Terror-tech Mix)
LESSON BY DJ (Both japanese and english versions with lyrics, and with Korean subtitles of the english version)

Req.:
* SM 3.9+ REDUX or AMX (not recommended 3.9 standard due to have some bugs that aren't presents on 3.9+ REDUX/AMX)

Install process:
* Extract this archive onto "(3.9+ or AMX program)" folder. Announcers, arrow skins and themes are included and automatically installed onto the respective folders.
* If you install a new version of the theme, delete the older theme first.
* For uninstall, simply delete it.

Music Wheel sort:
* GENRE: sort the songs by genre/origin game/events
* SERIES FOLDER: sort the songs by folder
* ABC: sort the songs alphabetically (Due to Stepmania limitations, is sorted by number, A-Z (use translit title), other language and graphic characters)
* BPM: sort the songs by BPM
* DIFFICULTY: sort the songs by difficulty (due to 3.9 limitations, is splitted to BASIC, DIFFICULT, EXPERT and CHALLENGE)
* CLEAR RANK: sort the songs by clear rank (ALL PERFECT/MARVELOUS: Req. PFC or MFC; NO DATA: new or failed songs or cleared songs with <50% DP on EX SCORE.

Known issues:
Themes:
* Don't disable CAUTION display or you have troubles.
* All themes use SN2 score. SM 3.9 REDUX and AMX is required. You have troubles if you change to other score systems.
* To preserve the EX SCORE display like an arcade, keep it on DANCE POINTS.
* PRAY FOR ALL message is used on tohokuEVOLVED only.
* COURSE MODE is exclusive to default UI of DDR A20+ and is in RC state.
* DDR A theme:
** SELECT GAME MODE is disabled. ScreenCaution redirects to ScreenSelectMusic.
* DDR(1st) UI:
** SCREEN FILTER is disabled. All other options are forced to default. Only SPEED, TURN, SCROLL, ASSIST, LIFE GAUGE, DIFFIUCLTY and CHARACTERS can be changed.
** The LIFE GAUGE is DDR(1st)-like customized.
** The stage number use 2ndMIX font
*** ENCORE EXTRA in gameplay now is showned instead of only EXTRA STAGE.
* EXTREME UI:
** ScreenGameplay UI is based on old Takuya's EXTREME theme for SM3.9.
** Difficulties use old DDR A's theme as base (deleted for upgrade to A20+).
** Oni LIFE GAUGE frame revamped to match with the HD remake (due to 4 LIVES and RISKY options, and CHALLENGE MODE).
** New ENCORE EXTRA graphics in both ScreenStages and ScreenGameplay (in beta state).
** FULL COMBO transitions use default DDR X3 font.
* Supernova2:
** Due to the metrics now use DDR X series, the number (P1, P2 or CPU) in the LIFE GAUGE is disabled and the border is grayed.
* X2
** FULL COMBO transitions use default DDR X3 font.
* Default UI/DDR A theme:
** The DANGER filter cover SINGLE (to half screen). Due to a bug, don't cover all screen on DOUBLE.
** The username is not implemented on gameplay due to the limitations and due to the difficulties that change position on REVERSE mod.

Due to shop closure, use system clock to enable these features:
* From 23:50: Gameplay is disabled. EDIT songs are posible.
* 00:00 to 07:00: Interfaces are disabled.
* If your system clock is reset, interfaces are disabled until correct the clock to release data (based in Arcades' release date)

Songs:
* Splitted songs (as ACE FOR ACES or as CHAOS (TERROR-TECH MIX) CHALLENGE) use BPM splitted across difficulties. Grab it (link on the DOWNLOAD section) if you cannot split difficulties or if you use SM 3.9 standard. Splitted songs work on all 3.9 themes.


Add-ons:
Select any pack, copy all content on the folder pack and paste it on your theme (outside folder pack).

LIFE GAUGE (GOLD only): (copy all content on the folder pack and paste it on the GRAPHICS folder)
* NORMAL: Normal green/rainbow LIFE GAUGE
* HARD: Red LIFE GAUGE
* EX-HARD (used in CLASS courses of golden UI): Yellow LIFE GAUGE
Note: if have 1 life left or plays in RISKY, the last life change to pink/purple, regardless of LIFE GAUGE change.

SCREEN FILTER (Not compatible with DDR(1st) UI): (copy all content on the folder pack and paste it on the GRAPHICS folder)
OFF (disables SCREEN FILTER), DARK, DARKER and DARKEST are unique options.

Language:
Japanese: japanese UI. (default in GOLD theme)
Korean: Korean UI.
English: English UI. (default in BLUE theme)
DDR A theme renewal now is splitted in default and GOLD versions that change some UI parts.
To preserve the song display like an arcade, keep it on NATIVE LANGUAGE.

Arrow Skins (included as separated pack):
*CLASSIC (2ndMIX internally)
*NORMAL (not prefixed)
*CYBER
*X
*All on vivid, flat, note and rainbow. (Note: NORMAL-vivid is the default arrow skin and is named default internally)

Credits:
WYVERN-D - for the original SM 5 gold theme.
Fire7Fox8 - for modding my DDR A theme.
Inori - for graphics and renoved SM5 gold theme.
Gene2008 (SPARSUS) - for graphics and renoved SM5 themes (links removed from ZIv).
ZTS - for SM 5's DDR A/A20 bones.
Curilang - for Graphics
ME - for Graphics and SM 3.9+ REDUX convertion.
All DDR A and A20 gold themes for SM5 staff (Jousway, dbk2, hypnoticmarten77, luis_tatsuya, KENP and the ZIV community)
All original authors from original themes.
chaoseater1034 - for X arrow skins

Changelog
MDX:x:y:A:2019042600
A20 release
EXTRA EXCLUSIVE changes: LV 2: ORCA, SPLASH GOLD

MDX:U:y:A:2020070100
A20+ release
EXTRA EXCLUSIVE changes: LV 3: LAST CARD

MDX:U:y:A:2020071400
EXTRA SAVIOR returns.

MDX:x:y:A:2020111700 to MDX:x:y:A:2021071900
* Updated licences in ScreenIntroCredits (due to 9 songs are removed)
* Updated EXTRA SAVIOR songs (up to Over200 songs splitted in 2 parts)
* EXTRA EXCLUSIVE changes: ORCA is now a default song instead of EXTRA EXCLUSIVE.
* How to play screen switched from 3D Animations to videos.
** Due to this, some frames are disabled.
** Korean UI only: use japanese video instead, however, due to this.
* Updated licences in ScreenIntroCredits.
* Major changes.
* Bug fixes:
** Shop closure's window in ScreenTitle are visible.
** Konami logo missed due to a code bug. Fixed in version 4.2.3
*** However, can change to the regular or the 50th Anniversary logo by changing the code.
** BLUE only: Fix FAILED BG.
* GOLD only:
** Some bug fixes
** New frame for LEGEND LICENCEs.
** UI's video changed to A20 PLUS Gold.
* Last day for DDR A20 theme. Use DDR A20 PLUS instead.

MDX:x:y:A:2021080400
4.3.3 to 4.5.0
* Updated SE for error selected, ScreenStages, and ScreenGameplay FAILED, CLEARED and NEXT SONG.
** 4.33b revamps TRY EXTRA STAGE/ENCORE EXTRA SE in ScreenGameplay
* Updated video and WARNING BGs to the official A20+.
* Updated voices for DDR A-based themes (in the announcer folder)
** STAGES 5 and 6, EVENT MODE, NONSTOP and CHALLENGE now have new voices.
*** However, also disables HERE WE GO voices in EXTRA STAGEs.
** GAME OVER now use the DDR A voices instead of DDR X series' ones.
* Revamped score font in ScreenGameplay.
** Same font now is used in CHALLENGE MODE.
* Revamped stage frame in SELECT MUSIC to match with DDR GRAND PRIX
** Fonts changed for stages to Toledo Heavy and for EVENT MODE, NONSTOP, CHALLENGE, ENDLESS and CLASS to Atrax.
*** In EVENT MODE, NONSTOP, CHALLENGE, ENDLESS and CLASS, is shown as EXTRA STAGE.
** If SM is set to EVENT MODE, now shown the exit key (ESC).
** Exiting in SELECT MUSIC now redirects to ScreenNameEntry/LOG OUT instead of title menu, as of DDR GRAND PRIX.
* Revamped BPM font in SELECT MUSIC to match with DDR A.
* Revamped ScreenGameplay in/out transitions.
** In ScreenGameplay ready, cleared and failed, now can see the laser.
** Tohoku EVOLVED now have special clear transitions.
** GOLD only:
*** Due to revamps, failed transitions are no longer fading the login video.
*** SE in ScreenGameplay cleared now match with the blue theme.
** Player labels revamped in evaluation and bigger to match with the blue theme.
* Revamped close messages
** Now the themes will be closed to 23:50 (system clock)
* Difficulty texts are revamped in SELECT MUSIC.
* EXTRA SAVIOR transitions:
** Text revamped.
** Now use Baby-Lon's image instead of Rinon.
** cr_rinon file now is splitted in 3 due to EXTRA STAGE LEVELS.
*** However, EXTRA STAGE LEVELS aren't implemented. You can change the [Layer1] of the ini file using cr_babylon, cr_rinonLV1, cr_rinonLV2 or cr_rinonLV3 as options.
** Bug fix in version 4.5.0.
* EXTRA EXCLUSIVE transitions:
** Transitions are revamped and splitted in 2 phases.
*** Phase 1 is enabled in regular play, EXTRA STAGE, ENCORE EXTRA and EVENT MODE if only select EXTRA EXCLUSIVE songs.
*** Phase 2 is enabled only if EXTRA STAGE is earned and select EXTRA EXCLUSIVE songs. If this occurrs, the EXTRA EXCLUSIVE banner is disabled.
* Blue only:
** SELECT MUSIC song info and BPM is heavily revamped, and BPM is bigger than the gold one.
** SELECT STYLE now use blue instructions and START button.
** Revamped stage frame to match with the SD version.
* Gold only:
** NONSTOP, CHALLENGE and ENDLESS modes now is marked as EXTRA STAGE instead of 1st STAGE in SELECT MUSIC.
** restored US and KR WARNING BGs, now updated to the official A20+.
* Minor changes.
* New DDR SELECTION themes (use BLUE only as base):
** Supernova2
** DDR X2
** DDR(2014)

MDX:x:y:A:2021101800
* New DDR SELECTION themes with version 4.5.1 (use BLUE only as base):
** DDR(1st)
** EXTREME
* All themes:
* EXTRA EXCLUSIVE changes: LV 4: ANTI-ANTHEM
** Fixed REVERSE judge positions.
** EXTRA SAVIOR now support all themes.
*** Blue and Gold: Updated EXTRA SAVIOR list: いちかのBEMANI超じゃんけん大会2020 and 毎週!いちかの超BEMANIラッシュ2020
* Supernova2, X2 and 2014: bug fixes.
* DDR(1st): EXTRA SAVIOR and EXTRA EXCLUSIVE graphics use CD transitions from DDR 2ndMIX.
* EXTREME UI:
** NORMAL and REVERSE receptors fixed to match with the original DDR EXTREME (v4.5.2 onwards).
** READY, HERE WE GO, CLEARED and FAILED graphics revamped as of DDR A.
** EXTRA SAVIOR and EXTRA EXCLUSIVE graphics use custom transitions.
* Supernova2:
** Re-enabled EXTRA SAVIOR banner.
** Revamped EXTRA EXCLUSIVE banner.
* X2: EXTRA SAVIOR and EXTRA EXCLUSIVE use custom ScreenStage transitions.
* DDR(2014): EXTRA SAVIOR and EXTRA EXCLUSIVE use custom ScreenStage transitions.

MDX:x:y:A:2021111600
* All themes:
** EXTRA EXCLUSIVE changes: SPLASH GOLD is now a default song instead of EXTRA EXCLUSIVE.
** Updated licences
** Minor changes
* X2:
** Revamped doors and ScreenGameplay
*** However, RDA transitions are not compatible with newer DDR A-based themes. Only supports EXTRA SAVIOR/EXTRA EXCLUSIVE transitions.

MDX:x:y:A:2021121400
4.5.4
* Updated EXTRA SAVIOR list (up to Over200 songs splitted in 3 parts and 4 in later patch)
* New DDR A theme.
** Theme adapted to A20+ as base.
*** How to play videos use DDR A instead of A20 (PLUS).
*** ENDYMION is the default EXTRA STAGE LV3. ENCORE EXTRA bg still using in newer EXTRA STAGE LV2 songs selected as ENCORE EXTRA.
*** EXTRA SAVIOR and EXTRA EXCLUSIVE use A20+ list.
*** New EXTRA SAVIOR transitions.
** Licences in ScreenIntroCredits are removed and replaced by DDR 20th Anniversary edition.
** Now with Korean language.
** Languages are splitted in default and GOLD versions.
** Bug fixes detected in both old DDR A themes.

4.5.5
* All themes:
** Revamped EXTRA EXCLUSIVE image
* Unavailable in GOLD UI and DDR A:
** Revamped music wheel song
** Revamped categories in ScreenCategory and now are smaller than previous versions.
* DDR SELECTION themes (1st, EXTREME, Supernova2, X2 and 2014):
** NORMAL MODE is renamed to DDR SELECTION in ScreenCategory.
* DDR A:
** Bug fix: ENDYMION use blue stage instead of red stage in ScreenStages (before enter to ScreenGameplay).


Legal:
* This theme is designed for home use. Don't install these themes in any arcade cabinet, especially the Inori's and the both Enciso0720 and Curilang's ones.
* If you record gameplay or take screenshots, SPECIFY THAT THIS IS STEPMANIA 3.9 AND VARIANTS.
* DO NOT REMOVE ANY IDENTIFIERS THAT THIS IS A STEPMANIA THEME.
* Just don't treat this like you have the actual game and everything will be fine. This includes making an arcade accurate versions with all the songs.

AC Score Tracker: DDR EXTREME // SN2 (JP)
My username in these games:
DDR(1st)-EXTREME: VRC
StepMania 3.9+ REDUX: VRC
DDR Supernova onwards / IIDX ID: VR0

Post #2 · Posted at 2019-05-29 05:41:43pm 2.6 years ago

Offline Mr.Music
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Can you stop stealing things and making them worse?

Post #3 · Posted at 2019-07-23 09:23:28pm 2.4 years ago

Offline VR0
VR0 Avatar Member
876 Posts
Chile
Reg. 2012-03-20
Log in to send this user a private messageWindows Live Messenger: VR0-EX[at]outlook.comDiscord: 5511Facebook
"ムーン ゴーシュス メヂィデーション"

Last updated: 2020-03-13 03:15am
Are you reading the credits?

Ver 2.0 now is available!

Scripted 愛言葉 available!!!

Links and changelog in 1st post.
AC Score Tracker: DDR EXTREME // SN2 (JP)
My username in these games:
DDR(1st)-EXTREME: VRC
StepMania 3.9+ REDUX: VRC
DDR Supernova onwards / IIDX ID: VR0

Post #4 · Posted at 2019-07-25 02:26:43pm 2.4 years ago

Offline kralde
kralde Avatar Member
235 Posts
Spain
Reg. 2009-05-28
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PlayStation Network: Kralde1Nintendo Network ID: kralde1Steam: kralde
Is there anyway to cast the options menú with the 3 buttons layout?
Let's D-D-R!

Post #5 · Posted at 2019-07-25 09:41:05pm 2.4 years ago

Offline VR0
VR0 Avatar Member
876 Posts
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"ムーン ゴーシュス メヂィデーション"

Last updated: 2019-07-25 09:49pm
Quote: kralde
Is there anyway to cast the options menú with the 3 buttons layout?
It's possible, but enter to gameplay instead of return to song list, due to old 3.9 engine (Holding START or hitting START twice).

In stepmania.ini:
[Options]
ArcadeOptionsNavigation=0

Switch this to 1.
AC Score Tracker: DDR EXTREME // SN2 (JP)
My username in these games:
DDR(1st)-EXTREME: VRC
StepMania 3.9+ REDUX: VRC
DDR Supernova onwards / IIDX ID: VR0

Post #6 · Posted at 2019-07-27 09:58:54am 2.4 years ago

Offline kralde
kralde Avatar Member
235 Posts
Spain
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Log in to send this user a private messageWindows Live Messenger: kralde[at]msn.comFacebookTwitter: kralde92
PlayStation Network: Kralde1Nintendo Network ID: kralde1Steam: kralde
Quote: VR0
Quote: kralde
Is there anyway to cast the options menú with the 3 buttons layout?
It's possible, but enter to gameplay instead of return to song list, due to old 3.9 engine (Holding START or hitting START twice).

In stepmania.ini:
[Options]
ArcadeOptionsNavigation=0

Switch this to 1.
oh thanks a lot.
But I was looking to change it on the stepmania 5 theme

thanks a lot!
Let's D-D-R!

Post #7 · Posted at 2019-07-27 02:21:59pm 2.4 years ago

Offline Inorizushi
Inorizushi Avatar Member
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Reg. 2012-10-25
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"huhbluh"
Quote: kralde
Quote: VR0
Quote: kralde
Is there anyway to cast the options menú with the 3 buttons layout?
It's possible, but enter to gameplay instead of return to song list, due to old 3.9 engine (Holding START or hitting START twice).

In stepmania.ini:
[Options]
ArcadeOptionsNavigation=0

Switch this to 1.
oh thanks a lot.
But I was looking to change it on the stepmania 5 theme

thanks a lot!

There's two ways (technically three) of going about this.
1: Custom Music Wheel and Select Music Screen

2a: Hijack all inputs from the built in input handling on select music using input redirection and use various commands and if statements to have the game habdle things how it should be. (Clean method without custom screens)

2b: Set up an input handler on select music and utilize twopartselect to prevent the game from moving on to stage info when the start button is pressed (How I currently have the options menu popping up on my DDR X theme.
https://inori.s-ul.eu/2PSpcPIt.png

Post #8 · Posted at 2019-07-27 02:48:26pm 2.4 years ago

Offline razorblade
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Last updated: 2019-07-27 02:50pm
I've been doing like 2a in all my themes eversince but i treat all assets of player and sort options as music select subscreens instead of having them made separately, hence, difficulty and player options textures can pass below the song info textures in music select as seen in my DDR A theme.
Appreciate my simfile works/contribution? I accept donation.

My Paypal

Post #9 · Posted at 2019-07-27 05:51:52pm 2.4 years ago

Offline kralde
kralde Avatar Member
235 Posts
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Log in to send this user a private messageWindows Live Messenger: kralde[at]msn.comFacebookTwitter: kralde92
PlayStation Network: Kralde1Nintendo Network ID: kralde1Steam: kralde
Quote: Inorizushi
Quote: kralde
Quote: VR0
Quote: kralde
Is there anyway to cast the options menú with the 3 buttons layout?
It's possible, but enter to gameplay instead of return to song list, due to old 3.9 engine (Holding START or hitting START twice).

In stepmania.ini:
[Options]
ArcadeOptionsNavigation=0

Switch this to 1.
oh thanks a lot.
But I was looking to change it on the stepmania 5 theme

thanks a lot!

There's two ways (technically three) of going about this.
1: Custom Music Wheel and Select Music Screen

2a: Hijack all inputs from the built in input handling on select music using input redirection and use various commands and if statements to have the game habdle things how it should be. (Clean method without custom screens)

2b: Set up an input handler on select music and utilize twopartselect to prevent the game from moving on to stage info when the start button is pressed (How I currently have the options menu popping up on my DDR X theme.

I see.
But im a begginer in all of this.
Which folder, or files, Do I need to change and in what way for examole for the ddr A20 theme for stepmania 5?,
Thanks a lot for your help
Let's D-D-R!

Post #10 · Posted at 2019-07-27 06:19:54pm 2.4 years ago

Offline ZTS
ZTS Avatar Member
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Last updated: 2019-07-27 06:21pm
Quote: kralde

I see.
But im a begginer in all of this.
Which folder, or files, Do I need to change and in what way for examole for the ddr A20 theme for stepmania 5?,
Thanks a lot for your help
You program it yourself. Nobody is going to convert it for you.
Maker of PIU Delta NEX Rebirth and MBAACC for StepMania 5, Rave It Out dev, and more
Check out SM-RIO featuring mods for pump incl. linux PacDrive, StepF2 support, and more: https://github.com/RhythmLunatic/stepmania
Get Rave It Out! http://amaryllisworks.pw/getraveitout
Want your theme made? I take commissions: http://amaryllisworks.pw/themeService.html

Post #11 · Posted at 2019-07-27 09:44:52pm 2.4 years ago

Offline Inorizushi
Inorizushi Avatar Member
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Reg. 2012-10-25
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"huhbluh"
Quote: razorblade
I've been doing like 2a in all my themes eversince but i treat all assets of player and sort options as music select subscreens instead of having them made separately, hence, difficulty and player options textures can pass below the song info textures in music select as seen in my DDR A theme.

If you dont mind me asking, how do you handle opening and closing sections and having the game transition to stage info cleanly?

I know how to open a section but no idea how to close it and I'm unable to get a clean transition using screen messages
https://inori.s-ul.eu/2PSpcPIt.png

Post #12 · Posted at 2019-07-27 10:01:42pm 2.4 years ago

Offline razorblade
razorblade Avatar Member
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Last updated: 2019-07-27 10:11pm
I made recorded videos of each stage minus the jacket, bottom side text and the score frame/text for Stage Info screen. You need to edit the images inside the arc files to blank for recording use. The same also I did for How To Play video.

And for the answer, I used Sony Vegas(for getting the time tween distance/delay between animation)/PShop(for getting the texture coordinate and distance) to get their animation.

The shutter "door" textures (blue, red, pink, gray) should be put inside a sprite and call them using conditional statements.
Appreciate my simfile works/contribution? I accept donation.

My Paypal

Post #13 · Posted at 2019-07-27 10:24:06pm 2.4 years ago

Offline Inorizushi
Inorizushi Avatar Member
479 Posts
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Reg. 2012-10-25
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"huhbluh"
I meant for the handling to transition to stage info, not the animations but that helps too I guess
https://inori.s-ul.eu/2PSpcPIt.png

Post #14 · Posted at 2019-07-27 10:55:29pm 2.4 years ago

Offline razorblade
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Last updated: 2019-07-27 10:56pm
You do it during Music Select tween out before the next screen via lua (or when you broadcast the NextScreen to Stage Info)
Appreciate my simfile works/contribution? I accept donation.

My Paypal

Post #15 · Posted at 2019-07-29 10:00:59am 2.4 years ago

Offline kralde
kralde Avatar Member
235 Posts
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PlayStation Network: Kralde1Nintendo Network ID: kralde1Steam: kralde
Quote: ZTS
Quote: kralde

I see.
But im a begginer in all of this.
Which folder, or files, Do I need to change and in what way for examole for the ddr A20 theme for stepmania 5?,
Thanks a lot for your help
You program it yourself. Nobody is going to convert it for you.
Wow. This sounds rude.
Im just asking for help because i dont have the knowledge to do it.
If I bother somebody with This, my apologies Sad
I just wanna to use the theme in my private cabinet. Thats all

Thanks a lot!
Let's D-D-R!

Post #16 · Posted at 2019-07-30 04:34:03am 2.4 years ago

Offline hooky
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Quote: kralde
Quote: ZTS
Quote: kralde

I see.
But im a begginer in all of this.
Which folder, or files, Do I need to change and in what way for examole for the ddr A20 theme for stepmania 5?,
Thanks a lot for your help
You program it yourself. Nobody is going to convert it for you.
Wow. This sounds rude.
Im just asking for help because i dont have the knowledge to do it.
If I bother somebody with This, my apologies Sad
I just wanna to use the theme in my private cabinet. Thats all

Thanks a lot!
The delivery of the statement was cold, but the idea is accurate. This is a 3.9+ Redux theme. Converting it to SM5 would be a very intensive process as it would require a complete rebuild from scratch. It would be better to update the A theme for SM5, which has been done (look in the DDR A SM5 thread, it might be in one of the A20 videos though).
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Post #17 · Posted at 2019-07-30 09:32:03am 2.4 years ago

Offline kralde
kralde Avatar Member
235 Posts
Spain
Reg. 2009-05-28
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No, I mean, I was looking to change the options menú behavior in the sm5 theme, not porting the 3.9 one hehe
Thanks anyway!! Guess ill need to install a button in my cabinet
Let's D-D-R!

Post #18 · Posted at 2019-07-30 09:47:45pm 2.4 years ago

Offline VR0
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876 Posts
Chile
Reg. 2012-03-20
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"ムーン ゴーシュス メヂィデーション"
Quote: VR0
SM 5 users: use the WYVERN-D's SM 5 theme instead.
Link on 1st post.
AC Score Tracker: DDR EXTREME // SN2 (JP)
My username in these games:
DDR(1st)-EXTREME: VRC
StepMania 3.9+ REDUX: VRC
DDR Supernova onwards / IIDX ID: VR0

Post #19 · Posted at 2019-08-02 11:34:48am 2.4 years ago

Offline kralde
kralde Avatar Member
235 Posts
Spain
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PlayStation Network: Kralde1Nintendo Network ID: kralde1Steam: kralde
Quote: VR0
Quote: VR0
SM 5 users: use the WYVERN-D's SM 5 theme instead.
Link on 1st post.
Hello!
I was referencing the sm5 theme all this time, sorry if I didnt explained myself well.
I just wanna to use the SM5 DDR A20 in my private cabinet, and access to the options menu with the start button like older mixes.
If anyone ,can help me, It will be great.
Thanks a lot to everyone!
Let's D-D-R!

Post #20 · Posted at 2019-08-06 11:10:58pm 2.4 years ago

Offline VR0
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Chile
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"ムーン ゴーシュス メヂィデーション"

Last updated: 2019-08-06 11:10pm
Quote: kralde
I just wanna to use the SM5 DDR A20 in my private cabinet, and access to the options menu with the start button like older mixes.
See metrics.ini of the SM5 theme and edit it.

Ver 2.1 now is available!

Links and changelog in 1st post.
AC Score Tracker: DDR EXTREME // SN2 (JP)
My username in these games:
DDR(1st)-EXTREME: VRC
StepMania 3.9+ REDUX: VRC
DDR Supernova onwards / IIDX ID: VR0
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