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Post #4501 · Posted at 2009-03-20 03:42:13am 16.7 years ago

Offline justoneuncle
justoneuncle Avatar Member
146 Posts
United States
Reg. 2007-11-09

Quote: PanStyle
"some clever foot switching and double stepping" -> some kind of very bad moves. This is not the way we should play a song.
And uh...why not?

It's a technique, just like crossing over or galloping. One's laziness to learn such techniques should not fall on Konami's shoulders.

There are a couple parts of 300 I didn't like, namely at the beginning and the end, but overall I didn't think it was too bad. I liked Legend of Max outside of couple freeze arrows that just seemed to break the flow. Candy was okay, but I don't like the other two Candy charts either (original heavy and universe oni). Dance Dance Revolution looked incredibly fun and I will make an edit for that to play at home immediately.

Post #4502 · Posted at 2009-03-20 03:57:55am 16.7 years ago

Offline Chi
Chi Avatar Member
290 Posts
United Kingdom
Reg. 2009-02-05

Quote: PanStyle
<
v
>
^

You've just described the classic Butterfly spin.
"TO THE untrained eye Christian Cooper might have been stamping out a small fire " - The Times, 7th Feb, 2004

Post #4503 · Posted at 2009-03-20 04:01:52am 16.7 years ago

Offline TsukiyoX
TsukiyoX Avatar Member
411 Posts
United States
Reg. 2009-02-15

Haha Let's hope Max 300 Challenge it's one of those "It looks/sound bad but later on we see that it's not that bad" kind of thing. Kinda of like how they changed the name of Nintendo's system from Revolution to Wii Wink

Post #4504 · Posted at 2009-03-20 04:40:04am 16.7 years ago

Offline Nightime
Nightime Avatar Member
1,117 Posts
United States
Reg. 2008-10-18
MySpace: d34dm34t
"ARR JOO LEADY??"
If you think modifiers are tied to the X-Specials, here's a few combos to try for the 3rd/4th/Solo ones:

3rd Mix = FLAT (remember SSR?)
4th Mix = SUDDEN SHUFFLE (the S4R phenomenon?)
SOLO = RAINBOW REVERSE BOOST (the DDR Solo "waterfall" that was so cool to see back then!)


I do agree, however; MAX 300 is not the song for "butterfly spins." Not every song has to be a "butterfly," KONAMI. And yes, I can imagine coolness potential in something like DROP OUT (X-Special)... the PARANOiAs/TRIP MACHINEs/Healing Vision X-Specials have all been quite decent, regardless of how ridiculous the MAX ones are. ^.^'

(Console version ones either? No SEDUCTION (X-Special) yet?)
https://i.imgur.com/C2il3tl.png

Post #4505 · Posted at 2009-03-20 05:01:51am 16.7 years ago

Offline silenttype01
silenttype01 Avatar Member+
8,027 Posts
United States
Reg. 2007-01-19

"DINGDONG♥HEARTS"

Post #4506 · Posted at 2009-03-20 05:04:52am 16.7 years ago

Offline e-s-g
e-s-g Avatar Member
2,207 Posts
United Kingdom
Reg. 2007-11-16

Quote: -Viper-

I like how Candy and DDR are easy. It kind of recreates the old OMES feeling, where the song is easy but you're nervous as hell of failing.
YES
I thought i was the only one who missed this! I loved the OMES songs being easier than the ES. I was pretty weirded out with SN2 making the OMES progressively harder.

But yeah MAX300 might be so bad that it is actually good.
LOM is okay, but i think the beginning part, before where the steps would begin in the original chart, doesn't really flow that well.
The rest are pretty neat though.
http://zenius-i-vanisher.com/iidxsig/2004.png?t=12561638100
gay for kors k

Post #4507 · Posted at 2009-03-20 05:20:36am 16.7 years ago

Offline DJ Taka
DJ Taka Avatar Member
51 Posts
Australia
Reg. 2006-10-18

Cheers for the Videos Dr.D, you're an excellent player if you can Sight-Read AAA Candy X-Special (which does look like fun!)
DDR chart looks pretty cool also. LoM's kinda weird, but to be expected (Why is this an 18?, PrO is way harder).

I'll stick with the original Max300 for now, it's hard enough on someone like me already without throwing in crossovers.

Speaking off, why is almost nearly X-Special fill of god dam crossovers. I guess theres no other way to make it hard unless you make it BS.

Post #4508 · Posted at 2009-03-20 05:28:16am 16.7 years ago

Offline roy2009xedit
roy2009xedit Avatar Member
5,219 Posts
United States
Reg. 2008-02-10

"jubeat knit one, purl two"
Quote: King of Light
I can see 75% or more of these "spins" can be avoided with some clever foot switching and double stepping (prior to being forced to execute the spin).
Leaving it up to the player to decide how to double step as needed is poor and lazy step design. There's nothing wrong with using crossovers and spins as long as you're aware of how the player would step it.

Quote: Pandemonium X

Max 300 has some unnessaery fezzes here and there. Also has the quick double steps like in trim as well,Annoyed but not much. It's not a bad chart, but I expected better. 6/10
That's about right. I might be a little less generous and say 4 or 5, but okay.

Quote
LOM: OMG this is awesome. I can complain about it being an 18 when it should be a 15, but overall one of the best X-Specials. 9/10
Same here.

Quote
DDR: Another awesome chart. lots of fun fezzes and jumps. Can't wait to play this one. 10/10
Imbalance in difficulty much? It's not as bad as, say, Dreamin', though. I say 8/10.

Quote
Candy: Pretty much what I expected. fans of the organal Candy steps will love this. 8/10
The chart felt somewhat pointless. I give it 7/10.
http://i26.photobucket.com/albums/c113/lordtoon/Random/roy2009xedit.pnghttp://i128.photobucket.com/albums/p198/Oni-91/Kawaii%20Rangers/037.png

Post #4509 · Posted at 2009-03-20 05:29:49am 16.7 years ago

Offline Kyzentun
Kyzentun Avatar Member
3,205 Posts
United States
Reg. 2008-02-20

"I'm honestly pissed off."
Quote: DJ Taka
Speaking off, why is almost nearly X-Special fill of god dam crossovers. I guess theres no other way to make it hard unless you make it BS.
Take your pick. Short 16th streams packed with crossovers with spins between streams, or long 16th streams. Personally, I view the ITG choice of long streams as more fun.
silenttype01: Kyzentun is never harsh. He says it how it is.

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Post #4510 · Posted at 2009-03-20 05:34:22am 16.7 years ago

Offline amorite
amorite Avatar Member
453 Posts
United States
Reg. 2006-10-17

"_sessu#0802"
wait, so PARANOiA MAX (dirty mix) ~in roulette~ has been confirmed? can someone get a screenshot or video of this? I'm more excited to see what konami did for this than anything else Surprised
Check out my simfiles:
Pulsemix 1st Style (Currently being remastered)
Pulsemix 2nd Style (Complete, 25 songs)
Pulsemix 3rd Style (Ongoing, 19 songs)

Post #4511 · Posted at 2009-03-20 06:33:09am 16.7 years ago

Offline Pandemonium X
Pandemonium X Avatar Member
10,358 Posts
United States
Reg. 2007-04-06

Nintendo Network ID: PandemoniumEJPNintendo Switch Friend Code: SW-2916-7192-8116
Quote: amorite
wait, so PARANOiA MAX (dirty mix) ~in roulette~ has been confirmed? can someone get a screenshot or video of this?
http://zenius-i-vanisher.com/pictures/1-1237421684[0].jpg

Post #4512 · Posted at 2009-03-20 07:30:38am 16.7 years ago

Offline -Viper-
-Viper- Avatar Member+
2,420 Posts
United States
Reg. 2007-10-26

3DS Friend Code: 1091-8797-8693
Quote: Kyzentun
Take your pick. Short 16th streams packed with crossovers with spins between streams, or long 16th streams. Personally, I view the ITG choice of long streams as more fun.

I like both, but I prefer DDR's way. It's hard while still vaguely resembling dancing rather than sprinting a mile.

I was thinking and though Max 300 X-Special is downright impossible to do properly, it could be that Konami intends for the player to double step for it. It doesn't necessarily mean it’s a terrible chart or that they don’t know how to place steps. Not my favorite type of chart but maybe Konami's trying to make a different type of fun chart rather than making one where you're expected to hit everything in a perfectly systematic way.

[/benefit of the doubt]

Post #4513 · Posted at 2009-03-20 07:51:11am 16.7 years ago

Offline King of Light
King of Light Avatar Member
377 Posts
United States
Reg. 2007-10-28

Quote: RoyBoyCF
Quote: King of Light
I can see 75% or more of these "spins" can be avoided with some clever foot switching and double stepping (prior to being forced to execute the spin).
Leaving it up to the player to decide how to double step as needed is poor and lazy step design

It's not poor and lazy, it's giving the player more options on how to execute a particular pattern. Step writers shouldn't always hold the players' hands when it comes to writing charts. Like justoneuncle said above, foot switching is a perfectly legitimate technique, and I find it to be very fun when done properly.
http://i26.photobucket.com/albums/c113/lordtoon/User%20Names/KingofLight.png

Post #4514 · Posted at 2009-03-20 07:55:47am 16.7 years ago

Offline AceJay
AceJay Avatar Member+
893 Posts
United States
Reg. 2006-12-04

Quote: Chi
Quote: PanStyle
<
v
>
^

You've just described the classic Butterfly spin.

Except those were 4ths at 130~ BPM, and these are 8ths at 180+BPM.
Doublestepping is not fun.

Post #4515 · Posted at 2009-03-20 08:00:33am 16.7 years ago

Offline Kyzentun
Kyzentun Avatar Member
3,205 Posts
United States
Reg. 2008-02-20

"I'm honestly pissed off."
Quote: King of Light
Quote: RoyBoyCF
Quote: King of Light
I can see 75% or more of these "spins" can be avoided with some clever foot switching and double stepping (prior to being forced to execute the spin).
Leaving it up to the player to decide how to double step as needed is poor and lazy step design
It's not poor and lazy, it's giving the player more options on how to execute a particular pattern. Step writers shouldn't always hold the players' hands when it comes to writing charts. Like justoneuncle said above, foot switching is a perfectly legitimate technique, and I find it to be very fun when done properly.
I just get irritated when I have to play a song 20+ times just to figure out some random gimmick that was used before I can pass it.
silenttype01: Kyzentun is never harsh. He says it how it is.

GENERATION 24: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

Post #4516 · Posted at 2009-03-20 08:03:51am 16.7 years ago

Offline TimeSpaceMage
TimeSpaceMage Avatar Member
976 Posts
United States
Reg. 2006-06-28

"Sarah/Autumn"
Quote: Dr.D
Yeah I don't like that jack right at the end, but I thought the RLR crossover at 2:06 was clever. Most of the double-steps could be worked through either through blatant whiteboying or foreknowledge (or foot-switching like in DEGRS). I'm not that worried about songs requiring foreknowledge on ES, because that's been a long-running trick from FAXX (i.e. bpm tricks) and similar.
Play my game Arcana Seal of Rimsala (SNES)!

Post #4517 · Posted at 2009-03-20 08:12:35am 16.7 years ago

Offline MrTM2
MrTM2 Avatar Member
1,642 Posts
United States
Reg. 2008-09-13

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Wonder if Kakumei follows the melody at the beginning and the harmony in the middle. That would be one fun chart!
http://i26.photobucket.com/albums/c113/lordtoon/User%20Names/MRTM2.pnghttp://i849.photobucket.com/albums/ab54/zivrewards/ZIV%20Award%20Committee/th_MrTM2.pnghttp://i26.photobucket.com/albums/c113/lordtoon/Song%20Title/WheelsofSteel.png




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Post #4518 · Posted at 2009-03-20 08:29:05am 16.7 years ago

Offline MarsPhoenix
MarsPhoenix Avatar Member
649 Posts
Not Set
Reg. 2007-12-08

Is it really necessary to constantly list how many people are watching this thread? Every time?

Post #4519 · Posted at 2009-03-20 08:35:04am 16.7 years ago

Offline al2k4
al2k4 Avatar Admin
9,411 Posts
United Kingdom
Reg. 2006-05-01

Nintendo Switch Friend Code: SW-6451-2397-9509
"BEMANI Sound Team"
No, it's not, so stop doing it. Tongue

Still no 3rdMIX confirmations? Jesus, the requirements must be quite bs.

Post #4520 · Posted at 2009-03-20 08:40:23am 16.7 years ago

Offline Max
Max Avatar Member+
8,061 Posts
United States
Reg. 2008-02-05

Nintendo Network ID: maxninja1143DS Friend Code: 392661848995Game Center Nickname: maxninja114
"Charlie isn't real"
...then let's wonder HOW we can get the 3rdMix X-specials Puppy Face

So what made 3rdMix "special"?
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