Logo

DanceDanceRevolution X (PS2) (Japan)

Thread Locked Back To Forums

Post #421 · Posted at 2009-01-20 08:27:33am 16.4 years ago

Offline silenttype01
silenttype01 Avatar Member+
8,017 Posts
United States
Reg. 2007-01-19

"DINGDONG♥HEARTS"
Quote: piepiepie75
I prefer Blue Fire mix.
Second'd

Post #422 · Posted at 2009-01-20 08:27:54am 16.4 years ago

Offline Max
Max Avatar Member+
8,061 Posts
United States
Reg. 2008-02-05

Nintendo Network ID: maxninja1143DS Friend Code: 392661848995Game Center Nickname: maxninja114
"Charlie isn't real"
Quote: silenttype01
Quote: piepiepie75
I prefer Blue Fire mix.
Second'd
Third'd

Post #423 · Posted at 2009-01-20 08:28:56am 16.4 years ago

Offline roy2009xedit
roy2009xedit Avatar Member
5,221 Posts
United States
Reg. 2008-02-10

"jubeat knit one, purl two"
I prefer no mix.
http://i26.photobucket.com/albums/c113/lordtoon/Random/roy2009xedit.pnghttp://i128.photobucket.com/albums/p198/Oni-91/Kawaii%20Rangers/037.png

Post #424 · Posted at 2009-01-20 09:20:55am 16.4 years ago

Offline n00b_saib0t
n00b_saib0t Avatar Member
2,394 Posts
United States
Reg. 2007-02-05

Nintendo Network ID: n00bsaib0tNintendo Switch Friend Code: SW-7875-2425-72033DS Friend Code: 4871-6557-4900
"F***ing exhausted."
Quote: MarsPhoenix
Do you realize that you've defeated yourself in this statement? If a song doesn't sound hard at all (Unreal) then MAKING it hard is entirely making difficulty artificial. on the bounce Challenge is the same way, as a lot of the 16ths in it aren't in the song. A lot of the streams in Trigger Challenge and that awful SABER WING remix... the boss songs continue to have artificial difficulty, and it's usually the ones that are faster or sound more boss-like that end up actually having the most logical charts. Pluto Relinquish Heavy, Pluto Challenge, Paranoia Hades Heavy, Fascination ~eternal love mix~ Heavy, Healing-D-Vision Heavy (with proper timing) and many others all have brutally honest charts, and they're all fast.

My main beef is more or less that normal songs should be able to have boss charts, and they should limit actual boss songs down to two or so, and make them actually sound dark and sinister (Healing Vision Angelic Mix, Orion.78 Civilization Mix, Legend of Max, etc). In other words, leave a boss song to 2MB and it's all good.

I will also quickly stand up and say that MAX. (period) could potentially argued against having artificial difficulty (except that stupid paranoia section, once again) because the things you jump on are very loud, the streams all follow that spacey synth, the part directly after 180BPM is ridiculously honest, and the 600BPM does follow a bunch of bass hits that run at 600BPM 4th notes. By all means, I never thought anything but the 180BPM section was BS on that chart at all, and at least the 180 section has a reason of some sort for being there.

HDVo has a much more logical chart for the song than HDVh, as far as rhythms go.

on the bounce follows the song if you know what to listen for.

no part of max.(period) is 600 BPM, its 100% artificial because at the time reading 600 BPM was ridiculous. the ending is 200 BPM x3, just like the speed ups in FAXX, FELM, PR, PH, etc are just toying with halving/doubling BPMs. also, the song is too rough on the ears to be considered good.

boss songs dont need to sound "dark and sinister", half of the songs that try to do that sound like ass. the only good ones are HVAM, paranoia ~respect~ and LoM(which isnt by U1/2MB, so screw your theory about good boss songs). GOOD boss songs come out of songs that are written to be songs, not written to be hard. tsugaru or-if-is, return of the toe jam, maximizer, max300 super-max-me mix, murmur twins, concerto in blue, and stuff like that. notice a trend with those? all the boss charts i just listed are from the xbox games. the japanese guys that make the arcade and PS2 games have no idea what the hell they are doing any more. they churn out crappy songs with crappy charts, make them red on the song wheel, and people like you love it while people like me and RoyBoyCF like real songs that just happen to support boss charts.

i would put money on virtually nothing from the xbox games showing up in arcade DDR stems from konami of japan not liking when someone does something better than them. its why they shut ITG down(granted its not what the lawsuit says, but it wouldnt have stolen their fanbase if the game wasnt superior), its why they're trying to shut rockband and dj max down, and its why none of the konami of america written oni charts(kind lady, murmur twins, ecstasy, secret rendezvous, am-3p, un deux trois, etc), the beginner - heavy charts for oni remixes(higher, b4u, celebrate nite, wild rush, still in my heart), and all the other songs they didnt do(anyone else notice the only UM material to show up in SN was the charts re-written for festival, max300 super-max-me mix which they wrote horrible oni steps for, and some others that they re-wrote, plus the few naoki songs?) wont ever be seen.

if KOJ knew how to write a boss chart, people wouldnt mock them every time a new game comes out. they need to put the people incharge of the wii and xbox games incharge of the arcade games.
Quote: sharibetsu in The Unwritten Rules of ZIv thread
Any popular thread must have at least one debate between n00b_saib0t and someone else.

Post #425 · Posted at 2009-01-20 09:57:48am 16.4 years ago

Offline Silencer
Silencer Avatar Banned
198 Posts
United States
Reg. 2008-10-02

Quote: RoyBoyCF
Tell me about it. I was so tired of the idea that only fast songs could be boss songs (16ths are too hard, oh noes) and that they had to be made specifically for that purpose or it wasn't possible. Now, we don't just have Max 300, Fascination MAXX, Max whatever....there's also songs like on the bounce, Silver Dream, and Concertino in Blue in the boss category. Hopefully, they'll continue to embrace this and stop trying to make the difficulty seem so artificial.

o' mah gAwd, u did knot jus' zay Silver Dream.
You got to be on something there.
Really...
On the bounce is something that is worthy of being mentioned, but Silver Dream? It's like comparing a strand of hair to a freaking bicycle. Tongue
You just don't go on and do that. It can get the hairy trolls after you. Surprised

Quote: n00b_saib0t

tsugaru or-if-is, return of the toe jam, maximizer, max300 super-max-me mix, murmur twins, concerto in blue, and stuff like that. notice a trend with those? all the boss charts i just listed are from the xbox games. the japanese guys that make the arcade and PS2 games have no idea what the hell they are doing any more. they churn out crappy songs with crappy charts, make them red on the song wheel, and people like you love it while people like me and RoyBoyCF like real songs that just happen to support boss charts.
I'm sorry, Murmur twins and tsugaru or-if-is weren't all that good either. =P
It's fairly decent as is, but I can see your point.
*PS: I think they kinda DO know what they are making.*
http://i190.photobucket.com/albums/z54/dontcat/Ramjetinpast.gif Transformers > Human+Horse

Post #426 · Posted at 2009-01-20 10:07:38am 16.4 years ago

Offline justoneuncle
justoneuncle Avatar Member
146 Posts
United States
Reg. 2007-11-09

Your argument holds no weight because what makes a GOOD boss song is entirely objective. Based on your opinion, if you designed a DDR game, I would not buy it. That is saying something because I own a lot of DDR crap, like that stupid Strawberry Shortcake DDR game. I, personally, prefer my boss songs to sound evil. Max. (period)'s difficulty is "artificial"? Big whoop. The songs you listed are "artificially difficult" by throwing in a shitton of jumps (Tsugaru or-if-is, maximizer oni, max me heavy) or a bunch of 16ths that really aren't necessary (murmur twins). What on earth does "artificial" difficulty even mean? Could I get a list of what songs have "artificial" difficulty and which have "genuine" difficulty? My point is that all hard songs should be evil. My point is that the key to a good music game is variety. Saying that "all boss songs should be evil" or "normal songs should have boss charts" makes one party unhappy.

Your second to last paragraph (and your last "point") is absolute fanboy drivel that isn't based on any sort of fact. I hope one day you come up with a fantastic idea that just prints money like Konami has. Now I realize that this is highly unlikely given the type of nonsense that your brain came up with above, but let's pretend in this fantasy world that you did. I'm going to steal it and make lots of money off of it. Hope you don't mind. Now I will end my comments on Konami suing the world because this isn't the thread for that type of discussion. Plus, you made a series of even worse points and I'd like to take this opportunity to critique them. By the way, how much money are you willing to put down on this sentence, "i would put money on virtually nothing from the xbox games showing up in arcade DDR stems from konami of japan not liking when someone does something better than them."? Personally, I think it is far more likely that you are just a rambling idiot. On a final point, if I were God, I would sentence you to a lifetime of playing "Feel Together" expert for saying that the Wii step chart writers should be in charge. Being that this is a thread on DDR X, what are your criticisms of the charts? The only chart you mentioned from X was on the bounce and you defended it. That being said, the point of your post was...?

Post #427 · Posted at 2009-01-20 10:11:51am 16.4 years ago

Offline Queen-Zukin
Queen-Zukin Avatar Member
1,251 Posts
United States
Reg. 2008-10-11

"cold weather season♪"
go justoneuncle!Happy
and back to topic what so far is out for DDR X CS ?

Post #428 · Posted at 2009-01-20 10:12:48am 16.4 years ago

Offline Max
Max Avatar Member+
8,061 Posts
United States
Reg. 2008-02-05

Nintendo Network ID: maxninja1143DS Friend Code: 392661848995Game Center Nickname: maxninja114
"Charlie isn't real"
Quote: Queen-Zukin
go justoneuncle!Happy
and back to topic what so far is out for DDR X CS ?
...nothing much really (or rather nothing much that I know of...)

Post #429 · Posted at 2009-01-20 10:37:06am 16.4 years ago

Offline destructo-bot
destructo-bot Avatar Member
431 Posts
United States
Reg. 2008-01-09

"...but where's MY machine"
Geez. Everyone on the internet's a drama llama. CTFO, people.

We know the prizes for the special and complete editions... I can't wait to get my DDR X tote bag! As soon as it comes in the mail, it's becoming my new backpack. My Hellsing bag is falling apart anyway. Surprised
http://i302.photobucket.com/albums/nn120/destructo-bot/destructo-botbn.png

Post #430 · Posted at 2009-01-20 10:51:47am 16.4 years ago

Offline Silencer
Silencer Avatar Banned
198 Posts
United States
Reg. 2008-10-02

Quote: justoneuncle
Your argument holds no weight because what makes a GOOD boss song is entirely objective. Based on your opinion, if you designed a DDR game, I would not buy it. That is saying something because I own a lot of DDR crap, like that stupid Strawberry Shortcake DDR game.
I understand you completely, but I never said that DDR was ever AWESOME or GODLY. I have just the same amount of DDR crap you probably have, just...exclude the Strawberry Shortcake DDR game. =P
I too would prefer the objective in a Boss song.

Oh Queen Zukin, you make me laugh. It's people like you that get me closer to the ban-line (I'm so close...*sigh*). Then again, it's people like you who fail at understanding other peoples opinions. Thanks for that lovely pm, really, it was very heart-warming and all. Oh the internet drama is just dazzling. Amusing...

As for the DDR X to be expected...*cough*
http://i190.photobucket.com/albums/z54/dontcat/Ramjetinpast.gif Transformers > Human+Horse

Post #431 · Posted at 2009-01-20 10:57:34am 16.4 years ago

Offline Max
Max Avatar Member+
8,061 Posts
United States
Reg. 2008-02-05

Nintendo Network ID: maxninja1143DS Friend Code: 392661848995Game Center Nickname: maxninja114
"Charlie isn't real"
Quote: Silencer
As for the DDR X to be expected...*cough*
Annoyed...i may not like some of the stuff that DDR X has, but still, i still look forward to it.

Post #432 · Posted at 2009-01-20 11:04:29am 16.4 years ago

Offline destructo-bot
destructo-bot Avatar Member
431 Posts
United States
Reg. 2008-01-09

"...but where's MY machine"
Ignore him. You're just giving him the attention he wants. >_>

Don't worry, as soon as I finish unlocking DDR X JP CS, I'll drop by school one day and share. =D
http://i302.photobucket.com/albums/nn120/destructo-bot/destructo-botbn.png

Post #433 · Posted at 2009-01-20 11:07:10am 16.4 years ago

Offline n00b_saib0t
n00b_saib0t Avatar Member
2,394 Posts
United States
Reg. 2007-02-05

Nintendo Network ID: n00bsaib0tNintendo Switch Friend Code: SW-7875-2425-72033DS Friend Code: 4871-6557-4900
"F***ing exhausted."
Quote: justoneuncle
Your argument holds no weight because what makes a GOOD boss song is entirely objective. Based on your opinion, if you designed a DDR game, I would not buy it. That is saying something because I own a lot of DDR crap, like that stupid Strawberry Shortcake DDR game. I, personally, prefer my boss songs to sound evil. Max. (period)'s difficulty is "artificial"? Big whoop. The songs you listed are "artificially difficult" by throwing in a shitton of jumps (Tsugaru or-if-is, maximizer oni, max me heavy) or a bunch of 16ths that really aren't necessary (murmur twins). What on earth does "artificial" difficulty even mean? Could I get a list of what songs have "artificial" difficulty and which have "genuine" difficulty? My point is that all hard songs should be evil. My point is that the key to a good music game is variety. Saying that "all boss songs should be evil" or "normal songs should have boss charts" makes one party unhappy.

Your second to last paragraph (and your last "point") is absolute fanboy drivel that isn't based on any sort of fact. I hope one day you come up with a fantastic idea that just prints money like Konami has. Now I realize that this is highly unlikely given the type of nonsense that your brain came up with above, but let's pretend in this fantasy world that you did. I'm going to steal it and make lots of money off of it. Hope you don't mind. Now I will end my comments on Konami suing the world because this isn't the thread for that type of discussion. Plus, you made a series of even worse points and I'd like to take this opportunity to critique them. By the way, how much money are you willing to put down on this sentence, "i would put money on virtually nothing from the xbox games showing up in arcade DDR stems from konami of japan not liking when someone does something better than them."? Personally, I think it is far more likely that you are just a rambling idiot. On a final point, if I were God, I would sentence you to a lifetime of playing "Feel Together" expert for saying that the Wii step chart writers should be in charge. Being that this is a thread on DDR X, what are your criticisms of the charts? The only chart you mentioned from X was on the bounce and you defended it. That being said, the point of your post was...?

i didnt say to scrap the "dark" boss songs. i said that all boss songs shouldnt be like that, and that more of them should be like the ones in the xbox games that arent dependent on tempo changes and stops to be a 10(or an 18). its part of the reason why ITG was such a big success. the game only had one "dark and sinister" song(pandemonium) but the fact that nearly every song had a 9 foot expert chart shows that they knew this too, if a song has a rhythm you can follow, you shouldnt ignore it because that song wasnt written to be the extra stage of that game. you accuse me of spouting fanboy dribble, but you actually seem to believe that konami was correct for ignoring what was going on in horatio rather than giving it a real oni chart. that song could have been atleast a 17 if they stepped it right, no tempo gimmick, no stops, no shock arrows, just streams could have made it hard and konami passed it up to make trigger. or how about bloody tears? that could have easily been a boss song but konami labeled it an 8 and gave it a 7 footer chart.

as for the jumps, there arent an excessive amount of jumps in super-max-me mix heavy, you're thinking of oni. either way, jumps dont make songs artificially difficult. what "artificial" difficulty means, it means that trigger isnt an 18 based on the steps alone, its an 18 because of the gimmick of the song. it was its real BPM, the song would be maybe a 16. artificial difficulty is using something other than the step chart to make the song hard.

as for making me play feel together, there are bad songs on the wii and xbox just like there are good songs on the ps2 and arcade games. the thing is, the ratios are flipped. if you have 9/10 good songs on an xbox game, you tend to have 1/10 good songs on a ps2 or arcade game. it didnt used to be this way, this is something that has started since after extreme 2. that was really the last great ps2 game that came out. yes, on the bounce was good, so was horatio heavy, and so was here it goes again. the rest of the game was the same crappy charts and step, step, jump, stepstepstep, step, jump BS we've been seeing since SN1.

as for the claim that someone stole something of konami's, that is the dumbest argument i've ever heard. nintendo didnt sue capcom because megaman is a side scrolling platformer and so is mario. the doom people didnt sue microsoft because halo is also a first person shooter. the monopoly people didnt sue the life people because they made a board game. and yes, it IS because these games are either as good as or superior. i didnt hear of konami suing the flow(urban dance uprising) people for their 4 panel dance game, and it was because that game sucked, they didnt have to. ITG was good and stole from their fan base, so konami found things they did wrong and eliminated the competition.

anyway, i might critique the songs in DDRX to tell you what i dont like, if i get around to playing it again. i have the few good songs on my flash drive for R21, so i dont bother playing it often(i havnt played it since launch).
Quote: sharibetsu in The Unwritten Rules of ZIv thread
Any popular thread must have at least one debate between n00b_saib0t and someone else.

Post #434 · Posted at 2009-01-20 11:07:49am 16.4 years ago

Offline Shubox
Shubox Avatar Member
707 Posts
Canada
Reg. 2008-07-22

I guess everyone has opinions...

For myself, I truly don't give a shit about stepcharts. As long as the song is good, I'll play it because, hey, there's always edit mode. The mode Konami made for people to make charts if they don't like them?

Post #435 · Posted at 2009-01-20 11:10:03am 16.4 years ago

Offline Pie-kun
Pie-kun Avatar Member+
6,172 Posts
United States
Reg. 2007-03-25

"On ZiV I'm like Princess Diana"
It is nice to get a game that has good pre-made steps though...like X, though it would also be nice if it had a lot of good music...

Post #436 · Posted at 2009-01-20 11:13:42am 16.4 years ago

Offline n00b_saib0t
n00b_saib0t Avatar Member
2,394 Posts
United States
Reg. 2007-02-05

Nintendo Network ID: n00bsaib0tNintendo Switch Friend Code: SW-7875-2425-72033DS Friend Code: 4871-6557-4900
"F***ing exhausted."
Quote: Shubox
I guess everyone has opinions...

For myself, I truly don't give a shit about stepcharts. As long as the song is good, I'll play it because, hey, there's always edit mode. The mode Konami made for people to make charts if they don't like them?

the thing is, playing your own edit is kinda like working your own crossword puzzle... at least to me. if the PS2 versions allowed for edit sharing, it would be different. its one of the things i loved most about UM2(the last DDR game i played over XBL, so the last one i downloded edits on), and it will probably make the arcade DDRX great since there is that talk of us being able to make edits on our PCs, so we could probably share them pretty easily.
Quote: sharibetsu in The Unwritten Rules of ZIv thread
Any popular thread must have at least one debate between n00b_saib0t and someone else.

Post #437 · Posted at 2009-01-20 12:06:47pm 16.4 years ago

Offline amorite
amorite Avatar Member
453 Posts
United States
Reg. 2006-10-17

"_sessu#0802"
Edit sharing was an old feature that was used for older mixes (extra mix I know, 4th maybe) where you could submit your edit data to konami and they would post it in the edit data bank on a future DDR title for others to try out and export to their memory cards. It was a really cool feature cause it had a lot of amazing charts, but others were terrible. I remember seeing stuff worse than DEGRS, haha
Check out my simfiles:
Pulsemix 1st Style (Currently being remastered)
Pulsemix 2nd Style (Complete, 25 songs)
Pulsemix 3rd Style (Ongoing, 19 songs)

Post #438 · Posted at 2009-01-20 12:31:22pm 16.4 years ago

Offline Pie-kun
Pie-kun Avatar Member+
6,172 Posts
United States
Reg. 2007-03-25

"On ZiV I'm like Princess Diana"
Hmm, they did say they were going to "publish" edit data. I wonder what they mean by that.

Post #439 · Posted at 2009-01-21 02:02:39am 16.4 years ago

Offline n00b_saib0t
n00b_saib0t Avatar Member
2,394 Posts
United States
Reg. 2007-02-05

Nintendo Network ID: n00bsaib0tNintendo Switch Friend Code: SW-7875-2425-72033DS Friend Code: 4871-6557-4900
"F***ing exhausted."
when i said "share", i meant hosting them somewhere like how i can just go to ITGfreak and download a bunch of edits. if konami wants to play middle man with it, thats cool too.
Quote: sharibetsu in The Unwritten Rules of ZIv thread
Any popular thread must have at least one debate between n00b_saib0t and someone else.

Post #440 · Posted at 2009-01-21 02:08:39am 16.4 years ago

Offline e-s-g
e-s-g Avatar Member
2,207 Posts
United Kingdom
Reg. 2007-11-16

Quote: piepiepie75
Hmm, they did say they were going to "publish" edit data. I wonder what they mean by that.
The only thing i can imagine it would mean is that they will release certain ones through e-amuse for play. I'm guessing people will be able to submit their stuff or konami will be able to oversee other's edits.
http://zenius-i-vanisher.com/iidxsig/2004.png?t=12561638100
gay for kors k

Thread Locked Back To Forums

0 User(s) Viewing This Thread (Past 15 Minutes)

©2006-2025 Zenius -I- vanisher.com -5th style- IIPrivacy Policy
Web Server: 3% · Database: 8% · Server Time: 2025-06-20 09:22:02
This page took 0.02 seconds to execute.
Theme: starlight · Language: englishuk
Reset Theme & Language