Post #3081 · Publicado en 2014-02-27 02:00:05am Hace 11.9 años
Dogman1227 | |
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Last updated: 2014-02-27 02:06am
Quote: Vito
Is this real?
Edit: As being corrected by xRGTMx, I redact my old statement and will in place say this. I have no clue. It doesn't feel real to me, but as I said, clueless here to it legitimacy.
Post #3082 · Publicado en 2014-02-27 02:02:27am Hace 11.9 años
RGTM | |
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Last updated: 2014-02-27 07:55am
Well, you don't know that. Maybe players have failed at where the video ends.
Post #3083 · Publicado en 2014-02-27 02:41:04am Hace 11.9 años
cali_surfer_788 | |
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Its the doubles chart from YT condensed to a singles chart, and it ends where the doubles player failed.
Post #3084 · Publicado en 2014-02-27 07:55:00am Hace 11.9 años
dominatorstrangeman8 | |
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Post #3085 · Publicado en 2014-02-27 12:54:44pm Hace 11.9 años
And some (incomplete) Doubles for good measure:
Post #3086 · Publicado en 2014-02-28 02:01:52am Hace 11.9 años
Silverhawke | |
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single full chart (but still failed)
goddamn those 12ths at the end lmao
Post #3087 · Publicado en 2014-03-01 07:20:07am Hace 11.9 años
Zowayix | |
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Glad to see a stage that's difficult enough that it takes multiple days for someone to beat it; it heightens the anticipation when we only know part of the chart so far. Last time this happened was with Tohoku Evolved, where some people had to put it on Cut1 just to hear the whole song.
Post #3088 · Publicado en 2014-03-01 07:53:38am Hace 11.9 años
ohaiimian | |
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We've seen the full chart, but it just hasn't been passed yet. The difference between this song and Tohoku Evolved was that Tohoku Evolved's full chart wasn't discovered for a while.
Post #3089 · Publicado en 2014-03-01 11:31:55am Hace 11.9 años
-Viper- | |
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Remember Valkyrie Dimension, where over a month passed before we even saw half of the expert chart? Good times.
Post #3090 · Publicado en 2014-03-01 12:44:16pm Hace 11.9 años
Dogman1227 | |
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I think what Konami is trying to do now is making the transition from an 18 to a 19 foot song less of a exponential jump and more a progressive shift. Something about IX's
chart feels like all it needed was a little redesign and it could pass off as a 19.
Post #3091 · Publicado en 2014-03-02 07:52:05am Hace 11.9 años
Zowayix | |
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^Agreed; those 12th bursts at the very end of the Singles chart are especially reminiscent of the ridiculous bursts in Paranoia Revolution
; both are a sudden temporary spike in the number of required steps in a period of time, a number which would never be seen for any sustained interval. (The only other chart with this property that I can think of aside from these two is deltaMax
.)
Post #3092 · Publicado en 2014-03-02 08:01:09am Hace 11.9 años
Oni-91 | |
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deltaMax isn't that fast for foot speed. 888 might be.
Post #3093 · Publicado en 2014-03-02 08:20:49am Hace 11.9 años
Spirit of Nightmare | |
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Last updated: 2014-03-02 08:21am
Quote: Dogman1227
I think what Konami is trying to do now is making the transition from an 18 to a 19 foot song less of a exponential jump and more a progressive shift. Something about IX's
chart feels like all it needed was a little redesign and it could pass off as a 19.
If that's the case, I get the feeling that X-scale 18's have the same problem as old scale 10's had; a very wide margin between easy 18:s (Trigger, Healing-D-Vision) and hard 18:s (Elemental Creation, IX, Anti-Matter)
Post #3094 · Publicado en 2014-03-02 10:28:45am Hace 11.9 años
In DDR 2013 korean version, ABC sort of some japanese title songs(until SuperNOVA) is different with japanese.
For example, 三毛猫ロック(Calicocat rock) is 'M' folder in japanese, but it's C in korean. same as Tino's White horse, BLUE IMPULSE, and etc.



For example, 三毛猫ロック(Calicocat rock) is 'M' folder in japanese, but it's C in korean. same as Tino's White horse, BLUE IMPULSE, and etc.



Post #3095 · Publicado en 2014-03-02 10:53:55am Hace 11.9 años
MNaota | |
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Maybe, korean version uses the ABC that the usa X2 used.
Post #3096 · Publicado en 2014-03-02 11:19:33am Hace 11.9 años
hooky | |
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Yeah, it's definitely using the English sorting
Post #3097 · Publicado en 2014-03-04 07:01:12pm Hace 11.9 años
Hi everyone! I'm stationed in Korea right now and I've played a lot on the new Korean machines.
I heard someone mention that all the text was translated into English on the Asian version. Actually, the text in the marquee, the warning when you start a new game, and some of the interface is in Korean. Other parts of the interface are English. However, all the E-amuse menus are completely in Japanese... so to really understand the game you have to be familiar with DDR or know all three languages...

I'm happy to say the DDR here is doing very well considering how difficult it was to find DDR in Korea for a very long time. When I went to the arcade last Saturday night, I was waiting in line for the machine for over an hour. If anyone wants me to try to get more information about the Asian version, let me know
(On a side note, if anyone is in Seoul and is looking for a great arcade, this place in Noryangjin, Dongjakgu callsed Amuse Town has a huge selection of Bemani games. Two IIDX 21 machines, four jubeat saucer machines, two reflec beat collete machines, three pop'n machines, two sound voltex 2 machines, two EZ2DJ machines, and a Drummania V8. It's awesome)
I heard someone mention that all the text was translated into English on the Asian version. Actually, the text in the marquee, the warning when you start a new game, and some of the interface is in Korean. Other parts of the interface are English. However, all the E-amuse menus are completely in Japanese... so to really understand the game you have to be familiar with DDR or know all three languages...

I'm happy to say the DDR here is doing very well considering how difficult it was to find DDR in Korea for a very long time. When I went to the arcade last Saturday night, I was waiting in line for the machine for over an hour. If anyone wants me to try to get more information about the Asian version, let me know
(On a side note, if anyone is in Seoul and is looking for a great arcade, this place in Noryangjin, Dongjakgu callsed Amuse Town has a huge selection of Bemani games. Two IIDX 21 machines, four jubeat saucer machines, two reflec beat collete machines, three pop'n machines, two sound voltex 2 machines, two EZ2DJ machines, and a Drummania V8. It's awesome)
Post #3098 · Publicado en 2014-03-19 05:21:20am Hace 11.9 años
Judging from what I saw on the news feed on this site, I believe there is supposed to be some EXP/ticket bonuses from the Netto Bemani Stadium event today. I'm guessing the game (along with other BEMANI games) will be getting some extra songs added (probably crossovers). Correct me if I'm wrong.
Post #3099 · Publicado en 2014-03-19 05:45:54am Hace 11.9 años
Arrows&Beats | |
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Last updated: 2014-03-19 05:50am
Quote: polarbearjosh
Correct me if I'm wrong.
You're wrong. That's all there is left to BEMANI Stadium; IX is the boss song and therefore the last to be added to all games.
Fortunately, there may be new content for DanceDanceRevolution very soon, as this week's BEMANI Namahousou livestream is said to feature TAG alone (with SUPER STAR 満-MITSURU- as a guest star).
Post #3100 · Publicado en 2014-03-19 05:53:07am Hace 11.9 años
Hmmm. maybe ONLY ONE COMEBACK perhaps? Maybe not, but some more info on the big update would be pleasant enough like some new songs revealed.








