ポスト #21 · 2012-06-25 03:59:16amにポスト 11.9年前
Air12567 | |
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Quote: Raian the Fallen
1. Is there any way I can view groups by default?
2. In Stepmania, groups showed banners in the same manner that songs do. Is there any way I could enable this?
3. If a song's preview plays, and you switch groups, the last song continues to play. Can I disable this and have the menu song play instead?
2. In Stepmania, groups showed banners in the same manner that songs do. Is there any way I could enable this?
3. If a song's preview plays, and you switch groups, the last song continues to play. Can I disable this and have the menu song play instead?
No, because then it wouldnt be like DDR Extreme. :3
ポスト #22 · 2012-06-25 04:00:19amにポスト 11.9年前
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Quote: AaronRoberts
No, because then it wouldnt be like DDR Extreme. :3
Haha, yeah, I guess you have a point there.
But yeah, DDR Extreme was always my favourite mix. But I've been exposed to too many luxuries with Stepmania. So I guess my dream setup would be the Extreme UI with a bit of elements from Stepmania thrown in, like the ones I posted earlier.
ポスト #23 · 2012-06-25 04:54:47amにポスト 11.9年前
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Quote: Raian the Fallen
Quote: AaronRoberts
No, because then it wouldnt be like DDR Extreme. :3
Haha, yeah, I guess you have a point there.
But yeah, DDR Extreme was always my favourite mix. But I've been exposed to too many luxuries with Stepmania. So I guess my dream setup would be the Extreme UI with a bit of elements from Stepmania thrown in, like the ones I posted earlier.
hmmm, i thought you could change some stuff if you went into options -> input options, then change the options nagivation from Arcade to Stepmania, This is looking in sm3.9, if that doesnt help, maybe ask beware about it.
ポスト #24 · 2012-06-25 04:57:13amにポスト 11.9年前
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Quote: AaronRoberts
Quote: Raian the Fallen
Quote: AaronRoberts
No, because then it wouldnt be like DDR Extreme. :3
Haha, yeah, I guess you have a point there.
But yeah, DDR Extreme was always my favourite mix. But I've been exposed to too many luxuries with Stepmania. So I guess my dream setup would be the Extreme UI with a bit of elements from Stepmania thrown in, like the ones I posted earlier.
hmmm, i thought you could change some stuff if you went into options -> input options, then change the options nagivation from Arcade to Stepmania, This is looking in sm3.9, if that doesnt help, maybe ask beware about it.
I looked into it when I downloaded the theme, but I couldn't find anything that changed it to my liking. Oh well, I'll just hope that beware sees my posts. :p
ポスト #25 · 2012-06-25 05:17:54amにポスト 11.9年前
1: edit the metrics in the theme.
find: DefaultSort=DEFAULTLIST
change it to: DefaultSort=GROUP
2: that is patched and can't be changed.
3: no, that is patched. this behavior is like extreme arcade.
if you want to change 2 and 3 you need to change the patches and compile your own SM
edit: the whole "defaultlist" feature is patched, too, but i did it in such a way that it can be disabled or changed with metrics
find: DefaultSort=DEFAULTLIST
change it to: DefaultSort=GROUP
2: that is patched and can't be changed.
3: no, that is patched. this behavior is like extreme arcade.
if you want to change 2 and 3 you need to change the patches and compile your own SM
edit: the whole "defaultlist" feature is patched, too, but i did it in such a way that it can be disabled or changed with metrics
ポスト #26 · 2012-06-27 07:16:38amにポスト 11.9年前
Raian the Fallen | |
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Damn. Oh well though, they're not that important to me anyway. Lol.
Thanks for clearing that up.
EDIT: Couldn't someone hack the arcade version to find out the exact specifications of the hitwindow?
Thanks for clearing that up.
EDIT: Couldn't someone hack the arcade version to find out the exact specifications of the hitwindow?
ポスト #27 · 2012-06-27 07:19:23amにポスト 11.9年前
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I'll give it a try,
ポスト #28 · 2012-06-27 07:22:33amにポスト 11.9年前
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Good luck!
ポスト #29 · 2012-06-27 07:39:49amにポスト 11.9年前
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Pretty sure he was joking.
ポスト #30 · 2012-06-27 07:42:32amにポスト 11.9年前
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I have really no idea how to tell or not. :/
Eh, joking or not, my question still remains. :1
Eh, joking or not, my question still remains. :1
ポスト #31 · 2012-06-27 08:25:27amにポスト 11.9年前
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Quote: Raian the Fallen
Good luck!
I was talking about the Extreme stepmania, not the machine its self.ポスト #32 · 2012-06-27 08:52:34amにポスト 11.9年前
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JudgeWindowScale=1.000000
JudgeWindowSecondsAttack=0.135000
JudgeWindowSecondsBoo=0.191666
JudgeWindowSecondsGood=0.158333
JudgeWindowSecondsGreat=0.108333
JudgeWindowSecondsMarvelous=0.016666
JudgeWindowSecondsMine=0.108333
JudgeWindowSecondsOK=0.250000
JudgeWindowSecondsPerfect=0.033333
These should perfectly emulate Extreme. It's based on framerates, but taking into account polling rates would need to be done, too. The above is "as close as you can get", and I played on that on my machine at home until I tightened it up - it was on par with what I could do in the arcade every time.
JudgeWindowSecondsAttack=0.135000
JudgeWindowSecondsBoo=0.191666
JudgeWindowSecondsGood=0.158333
JudgeWindowSecondsGreat=0.108333
JudgeWindowSecondsMarvelous=0.016666
JudgeWindowSecondsMine=0.108333
JudgeWindowSecondsOK=0.250000
JudgeWindowSecondsPerfect=0.033333
These should perfectly emulate Extreme. It's based on framerates, but taking into account polling rates would need to be done, too. The above is "as close as you can get", and I played on that on my machine at home until I tightened it up - it was on par with what I could do in the arcade every time.
ポスト #33 · 2012-06-27 09:12:44amにポスト 11.9年前
Raian the Fallen | |
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Quote: Adamn
JudgeWindowScale=1.000000
JudgeWindowSecondsAttack=0.135000
JudgeWindowSecondsBoo=0.191666
JudgeWindowSecondsGood=0.158333
JudgeWindowSecondsGreat=0.108333
JudgeWindowSecondsMarvelous=0.016666
JudgeWindowSecondsMine=0.108333
JudgeWindowSecondsOK=0.250000
JudgeWindowSecondsPerfect=0.033333
These should perfectly emulate Extreme. It's based on framerates, but taking into account polling rates would need to be done, too. The above is "as close as you can get", and I played on that on my machine at home until I tightened it up - it was on par with what I could do in the arcade every time.
JudgeWindowSecondsAttack=0.135000
JudgeWindowSecondsBoo=0.191666
JudgeWindowSecondsGood=0.158333
JudgeWindowSecondsGreat=0.108333
JudgeWindowSecondsMarvelous=0.016666
JudgeWindowSecondsMine=0.108333
JudgeWindowSecondsOK=0.250000
JudgeWindowSecondsPerfect=0.033333
These should perfectly emulate Extreme. It's based on framerates, but taking into account polling rates would need to be done, too. The above is "as close as you can get", and I played on that on my machine at home until I tightened it up - it was on par with what I could do in the arcade every time.
Thanks, mate! Helped out a ton you did.
ポスト #34 · 2012-06-27 07:00:38pmにポスト 11.9年前
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Quote: Adamn
JudgeWindowScale=1.000000
JudgeWindowSecondsAttack=0.135000
JudgeWindowSecondsBoo=0.191666
JudgeWindowSecondsGood=0.158333
JudgeWindowSecondsGreat=0.108333
JudgeWindowSecondsMarvelous=0.016666
JudgeWindowSecondsMine=0.108333
JudgeWindowSecondsOK=0.250000
JudgeWindowSecondsPerfect=0.033333
These should perfectly emulate Extreme. It's based on framerates, but taking into account polling rates would need to be done, too. The above is "as close as you can get", and I played on that on my machine at home until I tightened it up - it was on par with what I could do in the arcade every time.
JudgeWindowSecondsAttack=0.135000
JudgeWindowSecondsBoo=0.191666
JudgeWindowSecondsGood=0.158333
JudgeWindowSecondsGreat=0.108333
JudgeWindowSecondsMarvelous=0.016666
JudgeWindowSecondsMine=0.108333
JudgeWindowSecondsOK=0.250000
JudgeWindowSecondsPerfect=0.033333
These should perfectly emulate Extreme. It's based on framerates, but taking into account polling rates would need to be done, too. The above is "as close as you can get", and I played on that on my machine at home until I tightened it up - it was on par with what I could do in the arcade every time.
this looks a lot like "theory 1", the great window is a bit bigger than in beware extreme. i don't like how you claim it's perfect if it's based on playing experience and not reverse engineering the rom data or isolated automated lab measurements.
ポスト #35 · 2012-06-27 10:33:07pmにポスト 11.9年前
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It's been a while since I read the justification, but I recall an Extreme Home version patch which targeted timing windows. I thought it was then established that the windows were based on framerate, and the values aligned to the above ratings.
The Perfect and Marvelous windows should be sufficiently tight, but I'll retract the "perfect" part for the whole.
The Perfect and Marvelous windows should be sufficiently tight, but I'll retract the "perfect" part for the whole.
ポスト #36 · 2012-06-28 12:22:01amにポスト 11.9年前
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Quote: Adamn
JudgeWindowScale=1.000000
JudgeWindowSecondsAttack=0.135000
JudgeWindowSecondsBoo=0.191666
JudgeWindowSecondsGood=0.158333
JudgeWindowSecondsGreat=0.108333
JudgeWindowSecondsMarvelous=0.016666
JudgeWindowSecondsMine=0.108333
JudgeWindowSecondsOK=0.250000
JudgeWindowSecondsPerfect=0.033333
These should perfectly emulate Extreme. It's based on framerates, but taking into account polling rates would need to be done, too. The above is "as close as you can get", and I played on that on my machine at home until I tightened it up - it was on par with what I could do in the arcade every time.
JudgeWindowSecondsAttack=0.135000
JudgeWindowSecondsBoo=0.191666
JudgeWindowSecondsGood=0.158333
JudgeWindowSecondsGreat=0.108333
JudgeWindowSecondsMarvelous=0.016666
JudgeWindowSecondsMine=0.108333
JudgeWindowSecondsOK=0.250000
JudgeWindowSecondsPerfect=0.033333
These should perfectly emulate Extreme. It's based on framerates, but taking into account polling rates would need to be done, too. The above is "as close as you can get", and I played on that on my machine at home until I tightened it up - it was on par with what I could do in the arcade every time.
Would these timings be allowed for scores on the Stepmania Accomplishments Thread? Seeing how this is a modified timing window. What would I say, "Judge: (EXTREME AC sim)"? I'm starting to play my own SM with these timings, as i've already modified them in the stepmania.ini file.
ポスト #37 · 2012-06-28 12:51:11amにポスト 11.9年前
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I suppose as long as you advertise your timings, sure. These are tighter than the default Judge 4 in Stepmania by a significant amount, so by definition are at least as representative of skill as Judge 4.
To point attention back to beware's reply, I have not personally infiltrated the Extreme AC code. I can say from personal experience, and many forums' worth of posts, that these timings "felt like Extreme" to a large number of skilled players. Search for the old thread on DDRFreak regarding timing windows for more info.
To point attention back to beware's reply, I have not personally infiltrated the Extreme AC code. I can say from personal experience, and many forums' worth of posts, that these timings "felt like Extreme" to a large number of skilled players. Search for the old thread on DDRFreak regarding timing windows for more info.
ポスト #38 · 2012-06-28 12:57:10amにポスト 11.9年前
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Last updated: 2012-06-28 12:57am
Well, it's Stepmania all right, any level of judgment is allowed (though I think judge 1 will be ridiculed).
Anyway that thread is for Stepmania only so if you play Stepmania, post it there. You won't be posting it in DDR thread even if you used EXTREME timing windows, no?
btw @Adamn, does this EXTREME CS patch modify CS timing window to AC timing window? This is the first time I've heard of such.
Also, I think DDR does poll its timing based of framerates, since it plays charts according to framerates (which will cause drift issues if played on a monitor with different framerate)
Anyway that thread is for Stepmania only so if you play Stepmania, post it there. You won't be posting it in DDR thread even if you used EXTREME timing windows, no?
btw @Adamn, does this EXTREME CS patch modify CS timing window to AC timing window? This is the first time I've heard of such.
Also, I think DDR does poll its timing based of framerates, since it plays charts according to framerates (which will cause drift issues if played on a monitor with different framerate)
ポスト #39 · 2012-06-28 12:59:33amにポスト 11.9年前
Quote: Adamn
I suppose as long as you advertise your timings, sure. These are tighter than the default Judge 4 in Stepmania by a significant amount, so by definition are at least as representative of skill as Judge 4.
To point attention back to beware's reply, I have not personally infiltrated the Extreme AC code. I can say from personal experience, and many forums' worth of posts, that these timings "felt like Extreme" to a large number of skilled players. Search for the old thread on DDRFreak regarding timing windows for more info.
To point attention back to beware's reply, I have not personally infiltrated the Extreme AC code. I can say from personal experience, and many forums' worth of posts, that these timings "felt like Extreme" to a large number of skilled players. Search for the old thread on DDRFreak regarding timing windows for more info.
I always thought that EXTREME AC was closer to Judge 6 because of the strict Perfect timing window. That's why i've been playing on 6, to try and emulate AC timings. CS timings (and thus Judge 4) are just weak.
After playing a few songs, i'm finding that Judge 6 is actually harder than EXTREME AC timings, despite the tighter Perfect & Marvelous windows in EX (the Great timing window is rather large, so my combos feel rather inflated), so I might just go back to Judge 6 again.
ポスト #40 · 2012-06-28 01:35:12amにポスト 11.9年前
Quote: from StepMania site
Dance Dance Revolution 8th Mix (Extreme) Arcade
JudgeWindowScale=1.000000
JudgeWindowBooSeconds=0.133333
JudgeWindowGoodSeconds=0.083333
JudgeWindowGreatSeconds=0.066667
JudgeWindowMarvelousSeconds=0.016667
JudgeWindowOKSeconds=0.250000
JudgeWindowPerfectSeconds=0.033333
source from http://www.stepmania.com/wiki/Stepmania.ini
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