Post #1241 · Publicado en 2012-06-04 08:09:46am Hace 12.3 años
AeronPeryton | |
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Quote: Oni-91
Quote: hyper kitten
Did you know that in EVERY DDR ARCADE MIX...there are NEW SONGS?!?
lol Dancing Stage Fusion AC.
Lets then say that every arcade mix has songs new to the arcade series, DS Fusion is a strange technicality. And it's hard to say "poor EU" when they got a new arcade during the drought when America and even Japan was still rocking EXTREME.
Post #1242 · Publicado en 2012-06-04 07:28:56pm Hace 12.3 años
Oni-91 | |
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Yes, but...
Fusion AC is shit.
Fusion AC is shit.
Post #1243 · Publicado en 2012-06-04 09:27:28pm Hace 12.3 años
Axel | |
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To be honest, Fusion AC is/was quite fun with casual friends who only know mainstream music.
I understand where your shit comes from, though, and I agree in that sense.
I understand where your shit comes from, though, and I agree in that sense.
Post #1244 · Publicado en 2012-06-06 09:50:26pm Hace 12.2 años
XeneSyS 87 | |
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Dazzlin' Darlin's tune was originally inspired by "More & More" by DJ Hixxy back in 2006.
I personally think this should of made it into IIDX/DDR instead of what we have now.
I personally think this should of made it into IIDX/DDR instead of what we have now.
Post #1245 · Publicado en 2012-06-06 10:00:44pm Hace 12.2 años
Oni-91 | |
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"Popular bisexual disaster" |
Quote: Axel
To be honest, Fusion AC is/was quite fun with casual friends who only know mainstream music.
I understand where your shit comes from, though, and I agree in that sense.
When an arcade release comes out a year after its PS2 version with FEWER SONGS (and with even fewer than the last one that appeared in 2002), I have a problem.I understand where your shit comes from, though, and I agree in that sense.
Post #1246 · Publicado en 2012-06-06 11:20:55pm Hace 12.2 años
chewi | |
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Quote: XeneSyS 87
Dazzlin' Darlin's tune was originally inspired by "More & More" by DJ Hixxy back in 2006.
Not really, it's just a vocal sample.Post #1247 · Publicado en 2012-06-10 04:37:04pm Hace 12.2 años
Furanki | |
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Dunno if this is 'interesting'... but here in Lima, Peru, there were a lot of bootleg 3rd MIX machines that booted the console version with a PSX inside the cabinet.
Post #1248 · Publicado en 2012-06-10 05:04:56pm Hace 12.2 años
AeronPeryton | |
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Last updated: 2012-06-10 05:05pm
Welcome to ZIv, Furanki.
I don't think that video game piracy would really count as something interesting about the series though. I remember seeing a 2ndReMIX Playstation cabinet in Johor Bahru, Malaysia... wish I had taken pictures, the "cabinet" was fabulously tragic.
As far as 3rdMIX goes, that was in itself an interesting mix in a lot of ways. Especially how Maniac ( ), which had existed since the series started, was segregated and marketed as a separate super-hard mode. It even forced the arrows to Flat, and this was before speed mods. But it was the only game in the series to do this.
The Playstation version of 3rdMIX had 3rdReMIX which allowed Manaic charts to re-integrate into main gameplay.
On another note, I miss Unison.
I don't think that video game piracy would really count as something interesting about the series though. I remember seeing a 2ndReMIX Playstation cabinet in Johor Bahru, Malaysia... wish I had taken pictures, the "cabinet" was fabulously tragic.
As far as 3rdMIX goes, that was in itself an interesting mix in a lot of ways. Especially how Maniac ( ), which had existed since the series started, was segregated and marketed as a separate super-hard mode. It even forced the arrows to Flat, and this was before speed mods. But it was the only game in the series to do this.
The Playstation version of 3rdMIX had 3rdReMIX which allowed Manaic charts to re-integrate into main gameplay.
On another note, I miss Unison.
Post #1249 · Publicado en 2012-06-11 02:13:42pm Hace 12.2 años
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Unless I'm forgetting something, Petite Love was the only song from the pre-Max era that didn't find it's way onto a console release. Most people think that the Beatles reference in the chorus caused some legal issues with it.
Post #1250 · Publicado en 2012-06-11 03:24:40pm Hace 12.2 años
Furanki | |
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Quote: AeronPeryton
Welcome to ZIv, Furanki.
I don't think that video game piracy would really count as something interesting about the series though. I remember seeing a 2ndReMIX Playstation cabinet in Johor Bahru, Malaysia... wish I had taken pictures, the "cabinet" was fabulously tragic.
As far as 3rdMIX goes, that was in itself an interesting mix in a lot of ways. Especially how Maniac ( ), which had existed since the series started, was segregated and marketed as a separate super-hard mode. It even forced the arrows to Flat, and this was before speed mods. But it was the only game in the series to do this.
The Playstation version of 3rdMIX had 3rdReMIX which allowed Manaic charts to re-integrate into main gameplay.
On another note, I miss Unison.
I don't think that video game piracy would really count as something interesting about the series though. I remember seeing a 2ndReMIX Playstation cabinet in Johor Bahru, Malaysia... wish I had taken pictures, the "cabinet" was fabulously tragic.
As far as 3rdMIX goes, that was in itself an interesting mix in a lot of ways. Especially how Maniac ( ), which had existed since the series started, was segregated and marketed as a separate super-hard mode. It even forced the arrows to Flat, and this was before speed mods. But it was the only game in the series to do this.
The Playstation version of 3rdMIX had 3rdReMIX which allowed Manaic charts to re-integrate into main gameplay.
On another note, I miss Unison.
Thanks AeronPeryton.
Yeah, I kinda had my doubts on that.
I consider myself pree-tty lucky of having played on an original DDR 3rdMIX cabinet since almost all were bootlegs. Actually, most of the DDR machines in Lima were 3rdMIX bootlegs. Which is the main reason why 3rdMIX was the most popular version locally.
And it was a great mix too.
And for my second try on delivering an interesting fact... 'Kids in America' was the only license that appeared on all of DDREX US counterparts (DS Fusion and DDR Festival) besides on the main game itself.
Post #1251 · Publicado en 2012-06-14 11:30:18am Hace 12.2 años
Ryuzaki573 | |
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"I really want to hurt you." |
Although you can't edit them in SuperNova, you can import the 5 online-exclusive songs by outputting them from a SuperNova2 library. You can play them in game mode, but they scroll at a slow, constant speed.
Post #1252 · Publicado en 2012-06-14 11:54:31am Hace 12.2 años
Ashura96 | |
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"shakeitdon'tbreakit" |
They all scroll at Peace's bpm...which causes most of them to end the stage before the song is over.
Post #1253 · Publicado en 2012-06-14 03:24:01pm Hace 12.2 años
Nekko-San | |
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"JOMANDA will hurt your fingers.." |
Quote: Ryuzaki573
Although you can't edit them in SuperNova, you can import the 5 online-exclusive songs by outputting them from a SuperNova2 library. You can play them in game mode, but they scroll at a slow, constant speed.
Wait I'm sort of confused by this.So you're saying I can't edit an Online-Exclusive song from SuperNova(i.e. Nijiiro)but I can import them to SuperNova 2 but they scroll at a Slow Speed??On Topic: (Not Sure if any of these have been Posted Yet)
Trip Machine CLIMAX is the Fastest Trip Machine to date,with 180 BPM,With Trip Machine Survivor Coming Second with 170 BPM
And the rest(Trip Machine,Luv Mix and PhoeniX) with 160 BPM.
(I'm sure most of the people who know Gradius and 3rd Mix/2nd Mix Club VERSiON know this)
GRADIUSIC CYBER(And it's remix GRADIUSIC CYBER AMD G5 MIX) is a compilation of sound-bits from Gradius merged into a Song
Post #1254 · Publicado en 2012-06-14 07:18:28pm Hace 12.2 años
XeneSyS 87 | |
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Quote: Ryuzaki573
Although you can't edit them in SuperNova, you can import the 5 online-exclusive songs by outputting them from a SuperNova2 library. You can play them in game mode, but they scroll at a slow, constant speed.
I've already said this before. But it's no big deal.
And, you can edit them in SuperNova 2 and then output and play the EDITED copies from SN2 in SN1 with the same steps you made in SN2's editor.
Post #1255 · Publicado en 2012-06-14 08:07:51pm Hace 12.2 años
Daiz | |
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"TAKING IT TO THE PIE" |
In DDR X2, there's a bug for Max Love that causes any edit of the song to have maxed out groove radar stats, except for the Freeze portion, despite what the song actually has. This appears in Japanese and American cabs.
Post #1256 · Publicado en 2012-06-24 06:48:25am Hace 12.2 años
Ali Uchiha | |
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"お前をオカズにした事がある" |
An interesting comment I read on YouTube about PARANOiA Revolution's stepchart.
Quote
(180 bpm) Healing-D-Vision[H] → The Legend of MAX[H] → Anti-Matter[H]→TRIP MACHINE PhoeniX[H] → MAX300[H] → MAX300[O] → Fascination MAXX[H] → Trigger[H] → (180 bpm) → PARANOiA[H] → PARANOiA Rebirth[H] → PARANOIA EVOLUTION[H] → PARANOiA ETERNAL[5th] → PARANOIA Survivor[H] → PARANOIA Survivor MAX[O] → PARANOiA ~HADES~[O] → (360 bpm) → New Decade[O] → POSSESSION[O] → MAXX UNLIMITED[H] → CANDY☆[H] → Dance Dance Revolution[O] → Fascination ~elm~[O] → Pluto Relinquish[O] → Valkyrie dimension[H] (end)
Post #1257 · Publicado en 2012-06-24 07:35:45am Hace 12.2 años
TheSirius17 | |
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"Keep the frequency clear." |
Quote: AeronPeryton
On another note, I miss Unison.
And I have yet to understand how Unison works.Post #1258 · Publicado en 2012-06-24 07:36:08am Hace 12.2 años
AeronPeryton | |
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And isn't the Dance Dance Revolution Challenge chart just a collection of bits from other charts too? So which bit of DDR did Revolution use and what song was THAT bit originally from? So meta...
Post #1259 · Publicado en 2012-06-24 07:38:05am Hace 12.2 años
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Quote: TheSirius17
Quote: AeronPeryton
On another note, I miss Unison.
And I have yet to understand how Unison works.http://www.youtube.com/watch?v=xXme4S1fpO8 <-like that
Post #1260 · Publicado en 2012-06-24 07:38:13am Hace 12.2 años
AeronPeryton | |
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"Give me a steady beat." |
Quote: TheSirius17
Quote: AeronPeryton
On another note, I miss Unison.
And I have yet to understand how Unison works.It works exactly like 4thMIX Battle Mode without being split apart visually, both players share a single 4-panel field. One color for player one and player two, and one color for both players at the same time.