ポスト #8301 · 2012-03-11 01:45:23pmにポスト 12.5年前
TsukiyoX | |
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411 ポスト | |
Reg. 2009-02-15 | |
All songs unlocked for DDR X2 at Peter Pan Games, Queens New York
ポスト #8302 · 2012-06-01 07:48:36amにポスト 12.3年前
skateinmars | |
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80 ポスト | |
Reg. 2010-07-31 | |
Hi, we got a brand new X2 around here, which we fully unlocked.
We saw in the service mode that the game was set to Hard (level 6) difficulty, but it still is possible to miss about 10 arrows and not fail. I'm wondering if this setting changes the timing and not the life bar ?
We saw in the service mode that the game was set to Hard (level 6) difficulty, but it still is possible to miss about 10 arrows and not fail. I'm wondering if this setting changes the timing and not the life bar ?
ポスト #8303 · 2012-06-01 07:59:27amにポスト 12.3年前
AeronPeryton | |
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"Give me a steady beat." |
The difficulty settings on DDR arcades has always only affected the life bar penalty.
ポスト #8304 · 2012-06-01 08:08:40amにポスト 12.3年前
hyper kitten | |
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1,020 ポスト | |
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Quote: TsukiyoX
All songs unlocked for DDR X2 at Peter Pan Games, Queens New York
Ahem.
YES!!!! <3!
ポスト #8305 · 2012-06-01 09:14:32amにポスト 12.3年前
alantotz | |
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62 ポスト | |
Reg. 2008-02-03 | |
Quote: TsukiyoX
All songs unlocked for DDR X2 at Peter Pan Games, Queens New York
how come? since the codes are for US/EU only. Somethings fishy.....
ポスト #8306 · 2012-06-01 10:57:00amにポスト 12.3年前
warpdr!ve | |
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339 ポスト | |
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"Fairy-nough" |
Quote: alantotz
Quote: TsukiyoX
All songs unlocked for DDR X2 at Peter Pan Games, Queens New York
how come? since the codes are for US/EU only. Somethings fishy.....
It's an Asian machine (I go there), so perhaps it was timed to unlock everything at a certain point? How it happened has racked my mind for some time, not that I'm complaining.
ポスト #8307 · 2012-06-01 01:23:55pmにポスト 12.3年前
sharibetsu | |
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1,074 ポスト | |
Reg. 2009-06-24 | |
"~Let's keep it real~" |
Aren't the un-offically connected e-Amuse games in the States still working despite X2 and other, older Bemani games not officially supported in Japan?
ポスト #8308 · 2012-06-01 06:17:35pmにポスト 12.3年前
skateinmars | |
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80 ポスト | |
Reg. 2010-07-31 | |
Quote: AeronPeryton
The difficulty settings on DDR arcades has always only affected the life bar penalty.
That's logic, I had a dumb moment I guess.ポスト #8309 · 2012-06-01 07:36:29pmにポスト 12.3年前
Silverhawke | |
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"highwind fluffdragon" |
X2's difficulty setting is a joke. Even on 7 it still feels easier than SN2's first stage lifebar difficulty. Mind that SN2 has progressive lifebar while X2 does not.
ポスト #8310 · 2012-06-01 11:17:17pmにポスト 12.3年前
TaroNuke | |
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1,170 ポスト | |
Reg. 2009-02-05 | |
"ya did good, kiddo" |
SN2's stage 3 lifebar is the worst thing ever, though.
In no rhythm game should dropping a single jumphold deplete 75% of your lifebar RIGHT BEFORE a death stream (PSMO)
In no rhythm game should dropping a single jumphold deplete 75% of your lifebar RIGHT BEFORE a death stream (PSMO)
ポスト #8311 · 2012-06-02 01:24:41amにポスト 12.3年前
al2k4 | |
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"BEMANI Sound Team" |
The amount that it depletes depends on your combo too. If you break your combo during a high combo run, life damage is HUGE.
If you break 10-20 it's not so bad.
If you break 10-20 it's not so bad.
ポスト #8312 · 2012-07-19 05:43:33pmにポスト 12.1年前
Kurisukun | |
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15 ポスト | |
Reg. 2010-08-03 | |
Hi everyone!
I just retagged all the 448 songs from DDR X2, using ID3v2. They all now have the banners from the arcade, correct artist, title, and game name ("DanceDanceRevolution X" instead of "Dance Dance Revolution X (JP) (PS2)" for instance).
I think it could be interesting to update the Zenius songs database with these files, what do you think?
I just retagged all the 448 songs from DDR X2, using ID3v2. They all now have the banners from the arcade, correct artist, title, and game name ("DanceDanceRevolution X" instead of "Dance Dance Revolution X (JP) (PS2)" for instance).
I think it could be interesting to update the Zenius songs database with these files, what do you think?
ポスト #8313 · 2012-07-19 05:56:12pmにポスト 12.1年前
Silverhawke | |
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"highwind fluffdragon" |
That would inflate the file size significantly.
Too much tags is not a good thing. Sometimes they could mess up with Stepmania.
Too much tags is not a good thing. Sometimes they could mess up with Stepmania.
ポスト #8314 · 2012-07-19 06:22:32pmにポスト 12.1年前
Kurisukun | |
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15 ポスト | |
Reg. 2010-08-03 | |
I actually didn't add tags, I corrected them and even removed some. The only thing I really added was the banner.
ポスト #8315 · 2012-07-19 06:24:57pmにポスト 12.1年前
Silverhawke | |
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"highwind fluffdragon" |
Quote: Silverhawke
That would inflate the file size significantly.
ポスト #8316 · 2012-07-19 06:26:40pmにポスト 12.1年前
Kurisukun | |
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15 ポスト | |
Reg. 2010-08-03 | |
I disagree with "significantly". But admit it, the songs tags are in a mess.
ポスト #8317 · 2012-07-19 06:32:22pmにポスト 12.1年前
Silverhawke | |
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"highwind fluffdragon" |
What are the tags for anyway?
For listening purposes I use the OST, they are already correctly tagged. The ones in ZIv's database is the GST.
For listening purposes I use the OST, they are already correctly tagged. The ones in ZIv's database is the GST.
ポスト #8318 · 2012-07-19 07:00:24pmにポスト 12.1年前
Kurisukun | |
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15 ポスト | |
Reg. 2010-08-03 | |
The tags could be used by Stepmania for displaying information about the song for instance?
Also, I'm sure I'm not the only one enjoying songs properly tagged when I get them from Zenius.
By the way, adding the banner increased the mp3 file size by 2,5%. What a significant file size inflation...
Also, I'm sure I'm not the only one enjoying songs properly tagged when I get them from Zenius.
By the way, adding the banner increased the mp3 file size by 2,5%. What a significant file size inflation...
ポスト #8319 · 2012-07-19 07:08:14pmにポスト 12.1年前
Silverhawke | |
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"highwind fluffdragon" |
Last updated: 2012-07-19 07:12pm
Stepmania uses tags from SM file format, and it uses banner from another PNG file, so IMO that's not really needed.
Multiply that with 448, I guess.
I think I'm gonna stop now to avoid cluttering this thread. Let's see what other users think.
Multiply that with 448, I guess.
I think I'm gonna stop now to avoid cluttering this thread. Let's see what other users think.
ポスト #8320 · 2012-07-21 09:24:20pmにポスト 12.1年前
T-14 | |
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97 ポスト | |
Reg. 2007-06-23 | |
Anyone have any idea what's up with Bag's challenge chart? is it just a glitch? I don't know if this has been talked about before but I just noticed it last time I played some X2.