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SM 5.0.12 crashing on startup

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Post #1 · Posted at 2017-09-27 02:40:13am 6.5 years ago

Offline Harman Smith
Harman Smith Avatar Member
214 Posts
Not Set
Reg. 2017-09-11

"What If You Had A Gun?"

Last updated: 2017-09-27 02:40am
I upgraded to Stepmania 5.0.12, and ever since then Stepmania has been crashing on startup due to a stack overflow. Can anyone help? I have no idea what "チてきた" is and a search doesn't bring that up at all in my SM folder. I was able to fix this (and some other Unicode errors) but I'm still crashing.

StepMania5.0.12 crash report (build 45e0787, 20160811 @ 00:34:46)
--------------------------------------

Crash reason: Stack overflow

Thread: Main thread
RageSurface_Load_PNG.cpp:22 Reading the png file.
RageSurface_Load_PNG.cpp:22 Reading the png file.
RageSurface_Load_PNG.cpp:22 Reading the png file.
RageSurface_Load_PNG.cpp:22 Reading the png file.
RageSurface_Load_PNG.cpp:22 Reading the png file.
Thread: Decode thread
Thread: Mixer thread
Thread: Music thread
Thread: Worker thread (MemoryCardWorker)
Thread: Worker thread (/@mc1int/)
Thread: Worker thread (/@mc2int/)
Thread: DirectInput thread
InputHandler_DirectInput.cpp:773
InputHandler_DirectInput.cpp:749
InputHandler_DirectInput.cpp:768
InputHandler_DirectInput.cpp:773
InputHandler_DirectInput.cpp:749
011731a9: StepMania!00cc0000
01003439: StepMania!00cc0000
01195ed7: StepMania!00cc0000
01195f00: StepMania!00cc0000
01195988: StepMania!00cc0000
01186f0e: StepMania!00cc0000
01196874: StepMania!00cc0000
01181745: StepMania!00cc0000
0118179f: StepMania!00cc0000
01180f91: StepMania!00cc0000
01180112: StepMania!00cc0000
0117fcb9: StepMania!00cc0000
0117fcde: StepMania!00cc0000
01181958: StepMania!00cc0000
01003459: StepMania!00cc0000
01003439: StepMania!00cc0000
01195ed7: StepMania!00cc0000
01195f00: StepMania!00cc0000
01195988: StepMania!00cc0000
01186f0e: StepMania!00cc0000
01196874: StepMania!00cc0000
01181745: StepMania!00cc0000
0118179f: StepMania!00cc0000
01180f91: StepMania!00cc0000
01180112: StepMania!00cc0000
0117fcb9: StepMania!00cc0000
0117fcde: StepMania!00cc0000
01181958: StepMania!00cc0000
01003459: StepMania!00cc0000
01003439: StepMania!00cc0000
01195ed7: StepMania!00cc0000
01195f00: StepMania!00cc0000
01195988: StepMania!00cc0000
01186f0e: StepMania!00cc0000
01196874: StepMania!00cc0000
01181745: StepMania!00cc0000
0118179f: StepMania!00cc0000
01180f91: StepMania!00cc0000
01180112: StepMania!00cc0000
0117fcb9: StepMania!00cc0000
0117fcde: StepMania!00cc0000
01181958: StepMania!00cc0000
01003459: StepMania!00cc0000
01003439: StepMania!00cc0000
01195ed7: StepMania!00cc0000
01195f00: StepMania!00cc0000
01195988: StepMania!00cc0000
01186f0e: StepMania!00cc0000
01196874: StepMania!00cc0000
01181745: StepMania!00cc0000
0118179f: StepMania!00cc0000
01180f91: StepMania!00cc0000
01180112: StepMania!00cc0000
0117fcb9: StepMania!00cc0000
0117fcde: StepMania!00cc0000
01181958: StepMania!00cc0000
01003459: StepMania!00cc0000
01003439: StepMania!00cc0000
01195ed7: StepMania!00cc0000
01195f00: StepMania!00cc0000
01195988: StepMania!00cc0000
01186f0e: StepMania!00cc0000
01196874: StepMania!00cc0000
01181745: StepMania!00cc0000
0118179f: StepMania!00cc0000
01180f91: StepMania!00cc0000
01180112: StepMania!00cc0000
0117fcb9: StepMania!00cc0000
0117fcde: StepMania!00cc0000
01181958: StepMania!00cc0000
01003459: StepMania!00cc0000
01003439: StepMania!00cc0000
01195ed7: StepMania!00cc0000
01195f00: StepMania!00cc0000
01195988: StepMania!00cc0000
01186f0e: StepMania!00cc0000
01196874: StepMania!00cc0000
01181745: StepMania!00cc0000
0118179f: StepMania!00cc0000
01180f91: StepMania!00cc0000
01180112: StepMania!00cc0000
0117fcb9: StepMania!00cc0000
0117fcde: StepMania!00cc0000
01181958: StepMania!00cc0000
01003459: StepMania!00cc0000
01003439: StepMania!00cc0000
62441927: aticfx32!OpenAdapter10_2 [62400000+10e0+40847]
6244193c: aticfx32!OpenAdapter10_2 [62400000+10e0+4085c]
62441bb0: aticfx32!OpenAdapter10_2 [62400000+10e0+40ad0]
77244ab7: ntdll!RtlCopyUnicodeString [771f0000+54a80+37]
77244b34: ntdll!LdrGetDllFullName [771f0000+54ae0+54]
77244b55: ntdll!LdrGetDllFullName [771f0000+54ae0+75]
77244b55: ntdll!LdrGetDllFullName [771f0000+54ae0+75]
74a2f517: KERNELBASE!GetModuleFileNameW [74a20000+f4a0+77]
6243e95c: aticfx32!OpenAdapter10_2 [62400000+10e0+3d87c]
7720b8ec: ntdll!strcpy_s [771f0000+1b190+75c]
7720b894: ntdll!strcpy_s [771f0000+1b190+704]
7720b6ce: ntdll!strcpy_s [771f0000+1b190+53e]
7720b986: ntdll!vsnprintf [771f0000+1b910+76]

Static log:
StepMania5.0.12
Compiled 20160811 @ 00:34:46 (build 45e0787)
Log starting 2017-09-26 22:34:38
Loading window: win32
Windows 6.2 (Win8) build 9200 []
Memory: 4095mb total, 4095mb swap (4095mb swap avail)
Video driver: AMD Radeon(TM) R5 Graphics [Advanced Micro Devices, Inc.]
13.302.1601.1001, 4-18-2014 [pci\ven_1002&dev_9851&subsys_398717aa&rev_05]
WARNING: RegOpenKeyEx(80000002,HARDWARE\DEVICEMAP\Scsi) error (The system cannot find the file specified.)
Sound device 0: Speakers (Realtek High Definiti, 6.3, MID 1, PID 100
WaveOut software mixing at 44100 hz
Sound driver: WaveOut
Lights driver: SystemMessage
Lights driver: Export
Video renderers: 'opengl,d3d'
Mode: ICD 32 (888) 8 alpha 24 depth 8 stencil
Paletted textures disabled: GL_EXT_paletted_texture missing.
OGL Vendor: ATI Technologies Inc.
OGL Renderer: AMD Radeon(TM) R5 Graphics
OGL Version: 4.3.12683 Compatibility Profile Context 13.302.1601.1001
OGL Max texture size: 16384
OGL Texture units: 8
GLU Version: 1.2.2.0 Microsoft Corporation
OGL Extensions:
GL_AMDX_debug_output
GL_AMD: blend_minmax_factor, conservative_depth, debug_output, depth_clamp_separate, draw_buffers_blend,
gpu_shader_int64, interleaved_elements, multi_draw_indirect, name_gen_delete, occlusion_query_event,
performance_monitor, pinned_memory, query_buffer_object, sample_positions, seamless_cubemap_per_texture,
shader_atomic_counter_ops, shader_stencil_export, shader_stencil_value_export, shader_trace,
shader_trinary_minmax, sparse_texture, stencil_operation_extended, texture_cube_map_array, texture_texture4,
transform_feedback3_lines_triangles, transform_feedback4, vertex_shader_layer, vertex_shader_viewport_index
GL_ARB: ES2_compatibility, ES3_compatibility, arrays_of_arrays, base_instance, blend_func_extended,
clear_buffer_object, color_buffer_float, compatibility, compressed_texture_pixel_storage, compute_shader,
conservative_depth, copy_buffer, copy_image, debug_output, depth_buffer_float, depth_clamp, depth_texture,
draw_buffers, draw_buffers_blend, draw_elements_base_vertex, draw_indirect, draw_instanced,
explicit_attrib_location, explicit_uniform_location, fragment_coord_conventions, fragment_layer_viewport,
fragment_program, fragment_program_shadow, fragment_shader, framebuffer_no_attachments, framebuffer_object,
framebuffer_sRGB, geometry_shader4, get_program_binary, gpu_shader5, gpu_shader_fp64, half_float_pixel,
half_float_vertex, imaging, instanced_arrays, internalformat_query, internalformat_query2, invalidate_subdata,
map_buffer_alignment, map_buffer_range, multi_bind, multi_draw_indirect, multisample, multitexture,
occlusion_query, occlusion_query2, pixel_buffer_object, point_parameters, point_sprite,
program_interface_query, provoking_vertex, query_buffer_object, sample_shading, sampler_objects,
seamless_cube_map, seamless_cubemap_per_texture, separate_shader_objects, shader_atomic_counters,
shader_bit_encoding, shader_group_vote, shader_image_load_store, shader_image_size, shader_objects,
shader_precision, shader_stencil_export, shader_storage_buffer_object, shader_subroutine, shader_texture_lod,
shading_language_100, shading_language_420pack, shading_language_packing, shadow, shadow_ambient,
stencil_texturing, sync, tessellation_shader, texture_border_clamp, texture_buffer_object,
texture_buffer_object_rgb32, texture_buffer_range, texture_compression, texture_compression_bptc,
texture_compression_rgtc, texture_cube_map, texture_cube_map_array, texture_env_add, texture_env_combine,
texture_env_crossbar, texture_env_dot3, texture_float, texture_gather, texture_mirror_clamp_to_edge,
texture_mirrored_repeat, texture_multisample, texture_non_power_of_two, texture_query_levels,
texture_query_lod, texture_rectangle, texture_rg, texture_rgb10_a2ui, texture_snorm, texture_storage,
texture_storage_multisample, texture_view, timer_query, transform_feedback2, transform_feedback3,
transform_feedback_instanced, transpose_matrix, uniform_buffer_object, vertex_array_bgra, vertex_array_object,
vertex_attrib_64bit, vertex_attrib_binding, vertex_buffer_object, vertex_program, vertex_shader,
vertex_type_10f_11f_11f_rev, vertex_type_2_10_10_10_rev, viewport_array, window_pos
GL_ATI: draw_buffers, envmap_bumpmap, fragment_shader, separate_stencil, texture_compression_3dc,
texture_env_combine3, texture_float, texture_mirror_once
GL_EXT: abgr, bgra, bindable_uniform, blend_color, blend_equation_separate, blend_func_separate, blend_minmax,
blend_subtract, compiled_vertex_array, copy_buffer, copy_texture, depth_bounds_test, direct_state_access,
draw_buffers2, draw_instanced, draw_range_elements, fog_coord, framebuffer_blit, framebuffer_multisample,
framebuffer_object, framebuffer_sRGB, geometry_shader4, gpu_program_parameters, gpu_shader4, histogram,
multi_draw_arrays, packed_depth_stencil, packed_float, packed_pixels, pixel_buffer_object, point_parameters,
provoking_vertex, rescale_normal, secondary_color, separate_specular_color, shader_image_load_store,
shader_integer_mix, shadow_funcs, stencil_wrap, subtexture, texgen_reflection, texture3D, texture_array,
texture_buffer_object, texture_compression_bptc, texture_compression_latc, texture_compression_rgtc,
texture_compression_s3tc, texture_cube_map, texture_edge_clamp, texture_env_add, texture_env_combine,
texture_env_dot3, texture_filter_anisotropic, texture_integer, texture_lod, texture_lod_bias,
texture_mirror_clamp, texture_object, texture_rectangle, texture_sRGB, texture_sRGB_decode,
texture_shared_exponent, texture_snorm, texture_storage, texture_swizzle, timer_query, transform_feedback,
vertex_array, vertex_array_bgra, vertex_attrib_64bit
GL_IBM_texture_mirrored_repeat
GL_KHR_debug
GL_KTX_buffer_region
GL_NV: blend_square, conditional_render, copy_depth_to_color, copy_image, depth_buffer_float,
explicit_multisample, float_buffer, half_float, primitive_restart, texgen_reflection, texture_barrier
GL_SGIS: generate_mipmap, texture_edge_clamp, texture_lod
GL_SUN_multi_draw_arrays
GL_WIN_swap_hint
WGL_EXT_swap_control
OpenGL Windowed 854x480 32 color 32 texture 60Hz Vsync SmoothLines
DInput: Enumerating device - Type: 0x00000413 Instance Name: "Keyboard" Product Name: "Keyboard"
DInput: Enumerating device - Type: 0x00000112 Instance Name: "Mouse" Product Name: "Mouse"
Found 2 DirectInput devices:
0: 'Keyboard' axes: 0, hats: 0, buttons: 256 (buffered)
1: 'Mouse' axes: 3, hats: 0, buttons: 5 (buffered)
Players joined: none
Lost focus to: StepMania.exe
Language: en
Current renderer: OpenGL
Theme: default

Partial log:
00:16.403: glTexImage2D (format GL_RGBA8, 256x256, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0)
00:16.437: glTexImage2D (format GL_RGBA8, 256x256, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0)
00:16.475: glTexImage2D (format GL_RGBA8, 256x256, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0)
00:16.510: glTexImage2D (format GL_RGBA8, 256x256, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0)
00:16.548: glTexImage2D (format GL_RGBA8, 256x256, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0)
00:16.584: glTexImage2D (format GL_RGBA8, 256x256, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0)
00:16.621: glTexImage2D (format GL_RGBA8, 256x256, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0)
00:16.659: glTexImage2D (format GL_RGBA8, 256x256, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0)
00:17.219: glTexImage2D (format GL_RGBA8, 1024x1024, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0)
00:17.777: glTexImage2D (format GL_RGBA8, 1024x1024, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0)

-- End of report
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