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[Help] Adding actor between song BG and dancing character.

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ポスト #1 · 2017-06-16 02:42:24amにポスト 6.8年前

Offline MadkaT
MadkaT Avatar Member
820 ポスト
Not Set
Reg. 2009-11-24

Hi friends, I have a layering question, I'm creating a danger filter that shows an actor over the dancing characters, and another actor below the dancing characters, I place the overlay actor in the Gameplay decorations layer, and it work fine, the trouble is with the actor that I wanna place below the characters, if I place it in Gameplay underlay, it cover the characters, and if I place it in the Gampleay background is not shown :frowning: can anyone help me? I will post 2 screens to illustrate that:

Placed in Gameplay background:
http://i.imgur.com/kzLJESi.png

Placed in Gameplay Underlay:
http://i.imgur.com/xd2Pjhz.png

What I wanna do:
http://i.imgur.com/zZmKW3O.png

I hope someone could help me, also, thanks for watching Tongue

ポスト #2 · 2017-06-20 03:28:50amにポスト 6.8年前

Offline FlameyBoy
FlameyBoy Avatar Member
335 ポスト
United States
Reg. 2011-03-09

There's an actor called SongBackground present, you can access it with GetChild. If you hide it, things in ScreenGameplay background will become visible.

ポスト #3 · 2017-06-20 02:49:28pmにポスト 6.8年前

Offline MadkaT
MadkaT Avatar Member
820 ポスト
Not Set
Reg. 2009-11-24


Last updated: 2017-06-20 02:49pm
Hi, it works, but there's a bug, when I hide the song background, the dancing character disappear too Cry

http://i.imgur.com/H3dFbqf.png

The SongBackground actor need to have more child items Dead

ポスト #4 · 2017-06-20 06:10:57pmにポスト 6.8年前

Offline FlameyBoy
FlameyBoy Avatar Member
335 ポスト
United States
Reg. 2011-03-09

Unfortunately, Background is done in a relatively odd way which results in it only having four children, none of which actually do what you'd need it to do.

ポスト #5 · 2017-06-20 11:44:24pmにポスト 6.8年前

Offline MadkaT
MadkaT Avatar Member
820 ポスト
Not Set
Reg. 2009-11-24

I've tried to do something near, loading the characters in actors, I could place them where I like to do Tongue but now the matter is how to make them reaction and interact, I would read the source code of the dancing characters file, and "translate" it into lua script, I think it could be just checking the health state of every player, I will play with this later. This way could give us almost complete control of the caracters, and it would be nice Tongue here is a shot of my initial test.

http://i.imgur.com/RR9rvPh.png

ポスト #6 · 2017-06-22 12:22:49amにポスト 6.8年前

Offline FlameyBoy
FlameyBoy Avatar Member
335 ポスト
United States
Reg. 2011-03-09

If you do that, it'd be cool if you designed it so it was relatively easy to drop into other themes (if you want other people using it, if not I can understand).

ポスト #7 · 2017-06-22 03:15:42amにポスト 6.8年前

Offline MadkaT
MadkaT Avatar Member
820 ポスト
Not Set
Reg. 2009-11-24

I will try to do it, if it works, we can load stages aside from characters like the New Generation games, I will try to scratch a initial version, I've loaded the characters in their rest position, I will have to check a way to manipulate the camera, and randomize some moves, there is no much info about playing with 3d objects, but I think I could play a bit with it, and with it maybe a way to implement dance routines. I will move my lua to a empty theme, and when I have a base I could upload it to a repo to implement and test more ideas. Roll Eyes
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