Logo

[StepMania 5.0.9 Theme] DDR A

Register Log In Back To Forums

Post #121 · Posted at 2017-10-09 03:32:33am 1.2 weeks ago

Offline trav358
trav358 Avatar Member
98 Posts
Taiwan
Reg. 2009-10-19
Log in to send this user a private message
Quote
If it contributes anything, I was able to piece together the audio loop that plays on the logout menu: https://www.dropbox.com/s/320egbqfm8nklyk/Logout%20Loop.wav?dl=0 (I'm not particularly good with audio, but this seemed fine.)

I'd add it in for the profile logout section on my end, but I don't fully understand how yet, since the music currently used there seems to be "_systembgm2 (loop).ogg", which is used in the music selection. I really like the music variation used at the arcade.

Thank you! I like it, too! I'm also looking for this music loop, it's a great help for DDR A theme.
I will put it into next update. Will be released in this week!

Post #122 · Posted at 2017-10-10 04:12:22am 1 week ago

Offline ddrmaxman
ddrmaxman Avatar Member
6 Posts
Not Set
Reg. 2011-12-27
Log in to send this user a private message
ooh, awesome! I actually just got a DDR Extreme cabinet that I modded to run Stepmania 3.0.4. (Windows XP), and I use the DDR A theme because it's really nice!

By chance, will there be a 4:3 version when the 16:9 version is finished?

Post #123 · Posted at 2017-10-12 12:45:37am 5.5 days ago

Offline Mike458
Mike458 Avatar Member
71 Posts
United States
Reg. 2017-03-01
Log in to send this user a private message
"I'm really, really bad at DDR."
Will we eventually see EX-Score become a displayable score while in gameplay?
http://internetometer.com/image/46512.png

Post #124 · Posted at 2017-10-13 03:03:52pm 3.9 days ago

Offline typeCHAOS
typeCHAOS Avatar Member
78 Posts
Canada
Reg. 2009-02-05
Log in to send this user a private message
PlayStation Network: vGEO-STIGMAv
Hey there, I just noticed something while watching DR.D streaming.
He decided to fail a song after having wrong mods, but after what seems like a set number of misses trying to fail, they do fail. However, instead of having to restart their game, it bumps them to the 2nd stage. I assume this is only for 1st stage but for theme accuracy, will/are you able to add this to your theme.

Post #125 · Posted at 2017-10-13 05:51:00pm 3.8 days ago

Offline playe
playe Avatar Member
80 Posts
United States
Reg. 2014-04-23
Log in to send this user a private messageSkype: playefromaaTwitter: @playeYouTubeHitbox
Nintendo Network ID: ReimuHakureiTVSteam: Reimu_Hakurei_tv
Quote: typeCHAOS
Hey there, I just noticed something while watching DR.D streaming.
He decided to fail a song after having wrong mods, but after what seems like a set number of misses trying to fail, they do fail. However, instead of having to restart their game, it bumps them to the 2nd stage. I assume this is only for 1st stage but for theme accuracy, will/are you able to add this to your theme.
This is because he plays on premium play, which guarantees all 3 stages for you even if you fail. If he was playing on a normal play credit, then the game would've booted him out to the title screen.
https://zenius-i-vanisher.com/v5.2/ddr_sig.php?userid=15531&generate=1

Post #126 · Posted at 2017-10-14 12:03:15am 3.5 days ago

Offline VR0
VR0 Avatar Member
479 Posts
Chile
Reg. 2012-03-20
Log in to send this user a private messageWindows Live Messenger: VR0-EX[at]outlook.comFacebook
Xbox Gamer Tag: LightVR0
"ムーン ゴーシュス メヂィデーション"

Last updated: 2017-10-14 12:05am
On japanese cabinets with PASELI enabled, STANDARD MODE uses coins and PASELI cash while PREMIUM MODE is PASELI-exclusive.
This theme, the MadkaT's theme and my 3.9+ REDUX theme due to SM limitations redirect to STANDARD MODE (this theme can choose STANDARD/PREMIUM MODE and COURSE MODE).
AC Score Tracker: DDR EXTREME // SN2 (JP)
My username in these games:
DDR(1st)-EXTREME: VRC
StepMania 3.9+ REDUX: VRC
DDR Supernova onwards: VR0

Post #127 · Posted at 2017-10-14 01:47:20pm 2.9 days ago

Offline trav358
trav358 Avatar Member
98 Posts
Taiwan
Reg. 2009-10-19
Log in to send this user a private message

Last updated: 2017-10-14 01:47pm
Quote: ddrmaxman
ooh, awesome! I actually just got a DDR Extreme cabinet that I modded to run Stepmania 3.0.4. (Windows XP), and I use the DDR A theme because it's really nice!

By chance, will there be a 4:3 version when the 16:9 version is finished?

I have no plan to make the 4:3 version right now.

Quote: Mike458
Will we eventually see EX-Score become a displayable score while in gameplay?

Maybe next update I will try to implement this feature on it.

Quote: typeCHAOS
Hey there, I just noticed something while watching DR.D streaming.
He decided to fail a song after having wrong mods, but after what seems like a set number of misses trying to fail, they do fail. However, instead of having to restart their game, it bumps them to the 2nd stage. I assume this is only for 1st stage but for theme accuracy, will/are you able to add this to your theme.

If I modify the Branch to make it failed and go back to Music Select, Music wheel will be all empty and no songs can be selected. I had tried that. (Not in EVENT MODE)

Post #128 · Posted at 2017-10-15 09:45:07am 2.1 days ago

Offline dbk2
dbk2 Avatar Member
286 Posts
United States
Reg. 2012-04-30
Log in to send this user a private messageSoundcloudYouTube
"I pass d with a q though."
Quote: trav358
If I modify the Branch to make it failed and go back to Music Select, Music wheel will be all empty and no songs can be selected. I had tried that. (Not in EVENT MODE)

One way to counteract this is to use GAMESTATE:AddStageToPlayer(pn) in a loop to add the appropriate number of stages back to each human player, then send the player(s) back to ScreenSelectMusic.

The code in Simply Love that handles this is here. You'll need to replace SL.Global.Stages.Remaining with a variable of your own that represents how many stages you want to add back.

Post #129 · Posted at 2017-10-15 04:12:45pm 1.8 days ago

Offline trav358
trav358 Avatar Member
98 Posts
Taiwan
Reg. 2009-10-19
Log in to send this user a private message
Quote: dbk2
Quote: trav358
If I modify the Branch to make it failed and go back to Music Select, Music wheel will be all empty and no songs can be selected. I had tried that. (Not in EVENT MODE)

One way to counteract this is to use GAMESTATE:AddStageToPlayer(pn) in a loop to add the appropriate number of stages back to each human player, then send the player(s) back to ScreenSelectMusic.

The code in Simply Love that handles this is here. You'll need to replace SL.Global.Stages.Remaining with a variable of your own that represents how many stages you want to add back.
Wow! That's fantastic. So the risky mode can be done with this function.

Post #130 · Posted at 2017-10-17 02:08:52am 11 hours ago

Offline Mike458
Mike458 Avatar Member
71 Posts
United States
Reg. 2017-03-01
Log in to send this user a private message
"I'm really, really bad at DDR."

Last updated: 2017-10-17 02:09am
Quote: trav358
Quote: dbk2
Quote: trav358
If I modify the Branch to make it failed and go back to Music Select, Music wheel will be all empty and no songs can be selected. I had tried that. (Not in EVENT MODE)

One way to counteract this is to use GAMESTATE:AddStageToPlayer(pn) in a loop to add the appropriate number of stages back to each human player, then send the player(s) back to ScreenSelectMusic.

The code in Simply Love that handles this is here. You'll need to replace SL.Global.Stages.Remaining with a variable of your own that represents how many stages you want to add back.
Wow! That's fantastic. So the risky mode can be done with this function.

Can we also freeze players' scoring if they fail out (so they cannot gain or lose any more points when they fail)?
http://internetometer.com/image/46512.png
Register Log In Back To Forums

1 User(s) Viewing This Thread (Past 15 Minutes)

©2006-2017 Zenius -I- vanisher.com -5th style- II
Web Server: 3% · Database: 4% · Server Time: 2017-10-17 13:12:32
This page took 0.009 seconds to execute.
Theme: starlight · Language: englishuk
Reset Theme & Language