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[Help] - SM 5.0.12 Crashing

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Post #1 · Posted at 2016-12-18 05:41:41pm 7.2 years ago

Offline Mr.Music
Mr.Music Avatar Member
2,088 Posts
United States
Reg. 2010-08-28

Its been working fine for months, but now whenever I open both 5.0.12 and 5.0.8, they open, freeze, and then crash. Heres the crash log for 5.0.12:

StepMania5.0.12 crash report (build 45e0787, 20160811 @ 00:34:46)
--------------------------------------

Crash reason: Stack overflow

Thread: Main thread
RageSurface_Load_PNG.cpp:22 Reading the png file.
RageSurface_Load_PNG.cpp:22 Reading the png file.
RageSurface_Load_PNG.cpp:22 Reading the png file.
RageSurface_Load_PNG.cpp:22 Reading the png file.
RageSurface_Load_PNG.cpp:22 Reading the png file.
Thread: Decode thread
Thread: Mixer thread
Thread: Music thread
Thread: Worker thread (MemoryCardWorker)
Thread: Worker thread (/@mc1int/)
Thread: Worker thread (/@mc2int/)
Thread: DirectInput thread
InputHandler_DirectInput.cpp:773
InputHandler_DirectInput.cpp:749
InputHandler_DirectInput.cpp:768
InputHandler_DirectInput.cpp:773
InputHandler_DirectInput.cpp:749
017131a9: StepMania!01260000
015a3439: StepMania!01260000
77648c59: ntdll!RtlRestoreLastWin32Error [77620000+28c20+39]
01735f00: StepMania!01260000
01735988: StepMania!01260000
01726f0e: StepMania!01260000
01736874: StepMania!01260000
01721745: StepMania!01260000
0172179f: StepMania!01260000
01720f91: StepMania!01260000
01720112: StepMania!01260000
0171fcb9: StepMania!01260000
0171fcde: StepMania!01260000
01721958: StepMania!01260000
015a3459: StepMania!01260000
015a3439: StepMania!01260000
77648c59: ntdll!RtlRestoreLastWin32Error [77620000+28c20+39]
01735f00: StepMania!01260000
01735988: StepMania!01260000
01726f0e: StepMania!01260000
01736874: StepMania!01260000
01721745: StepMania!01260000
0172179f: StepMania!01260000
01720f91: StepMania!01260000
01720112: StepMania!01260000
0171fcb9: StepMania!01260000
0171fcde: StepMania!01260000
01721958: StepMania!01260000
015a3459: StepMania!01260000
015a3439: StepMania!01260000
77648c59: ntdll!RtlRestoreLastWin32Error [77620000+28c20+39]
01735f00: StepMania!01260000
01735988: StepMania!01260000
01726f0e: StepMania!01260000
01736874: StepMania!01260000
01721745: StepMania!01260000
0172179f: StepMania!01260000
01720f91: StepMania!01260000
01720112: StepMania!01260000
0171fcb9: StepMania!01260000
0171fcde: StepMania!01260000
01721958: StepMania!01260000
015a3459: StepMania!01260000
015a3439: StepMania!01260000
77648c59: ntdll!RtlRestoreLastWin32Error [77620000+28c20+39]
01735f00: StepMania!01260000
01735988: StepMania!01260000
01726f0e: StepMania!01260000
01736874: StepMania!01260000
01721745: StepMania!01260000
0172179f: StepMania!01260000
01720f91: StepMania!01260000
01720112: StepMania!01260000
0171fcb9: StepMania!01260000
0171fcde: StepMania!01260000
01721958: StepMania!01260000
015a3459: StepMania!01260000
015a3439: StepMania!01260000
77648c59: ntdll!RtlRestoreLastWin32Error [77620000+28c20+39]
01735f00: StepMania!01260000
01735988: StepMania!01260000
01726f0e: StepMania!01260000
01736874: StepMania!01260000
01721745: StepMania!01260000
0172179f: StepMania!01260000
01720f91: StepMania!01260000
01720112: StepMania!01260000
0171fcb9: StepMania!01260000
0171fcde: StepMania!01260000
01721958: StepMania!01260000
015a3459: StepMania!01260000
015a3439: StepMania!01260000
77648c59: ntdll!RtlRestoreLastWin32Error [77620000+28c20+39]
01735f00: StepMania!01260000
01735988: StepMania!01260000
01726f0e: StepMania!01260000
01736874: StepMania!01260000
01721745: StepMania!01260000
0172179f: StepMania!01260000
01720f91: StepMania!01260000
01720112: StepMania!01260000
0171fcb9: StepMania!01260000
0171fcde: StepMania!01260000
01721958: StepMania!01260000
015a3459: StepMania!01260000
015a3439: StepMania!01260000
7765a1ff: ntdll!LdrResSearchResource [77620000+391d0+102f]
5fb8c463: atigktxx!5fb80000
5fb8e779: atigktxx!5fb80000
7765be54: ntdll!LdrpResGetResourceDirectory [77620000+3bc80+1d4]
7765be2c: ntdll!LdrpResGetResourceDirectory [77620000+3bc80+1ac]
77659ec7: ntdll!LdrResSearchResource [77620000+391d0+cf7]
776a188e: ntdll!wcstok_s [77620000+7bc00+5c8e]
77659bf4: ntdll!LdrResSearchResource [77620000+391d0+a24]
776668d7: ntdll!RtlAllocateHeap [77620000+44f90+1947]
7766b22d: ntdll!RtlReAllocateHeap [77620000+49410+1e1d]
7766aceb: ntdll!RtlReAllocateHeap [77620000+49410+18db]
77659bf4: ntdll!LdrResSearchResource [77620000+391d0+a24]
7765b873: ntdll!RtlAddRefActivationContext [77620000+3b3a0+4d3]

Static log:
StepMania5.0.12
Compiled 20160811 @ 00:34:46 (build 45e0787)
Log starting 2016-12-18 09:30:53
Loading window: win32
Windows 6.2 (Win8) build 9200 []
Memory: 2047mb total, 4095mb swap (4095mb swap avail)
Video driver: AMD Radeon(TM) R2 Graphics [Advanced Micro Devices, Inc.]
15.200.1060.0, 7-15-2015 [pci\ven_1002&dev_9853&subsys_2b23103c&rev_00]
Drive: "WDC WD5000AAKX-60U6A18.0" Driver: storahci DMA: N/A
Drive: "hp DVD A DS8ABSH AHS6" Driver: storahci DMA: N/A
Sound device 0: Speakers (Realtek High Definiti, 10.0, MID 1, PID 100
WaveOut software mixing at 44100 hz
Sound driver: WaveOut
Lights driver: SystemMessage
Lights driver: Export
Video renderers: 'opengl,d3d'
Mode: ICD 32 (888) 8 alpha 16 depth
Paletted textures disabled: GL_EXT_paletted_texture missing.
OGL Vendor: ATI Technologies Inc.
OGL Renderer: AMD Radeon(TM) R2 Graphics
OGL Version: 4.5.13399 Compatibility Profile Context 15.200.1060.0
OGL Max texture size: 16384
OGL Texture units: 8
GLU Version: 1.2.2.0 Microsoft Corporation
OGL Extensions:
GL_AMDX_debug_output
GL_AMD: blend_minmax_factor, conservative_depth, debug_output, depth_clamp_separate, draw_buffers_blend,
framebuffer_sample_positions, gcn_shader, gpu_shader_int64, interleaved_elements, multi_draw_indirect,
name_gen_delete, occlusion_query_event, performance_monitor, pinned_memory, query_buffer_object,
sample_positions, seamless_cubemap_per_texture, shader_atomic_counter_ops, shader_stencil_export,
shader_stencil_value_export, shader_trace, shader_trinary_minmax, sparse_texture, sparse_texture_pool,
stencil_operation_extended, texture_cube_map_array, texture_texture4, transform_feedback3_lines_triangles,
transform_feedback4, vertex_shader_layer, vertex_shader_viewport_index
GL_ARB: ES2_compatibility, ES3_1_compatibility, ES3_compatibility, arrays_of_arrays, base_instance,
bindless_texture, blend_func_extended, buffer_storage, clear_buffer_object, clear_texture, clip_control,
color_buffer_float, compatibility, compressed_texture_pixel_storage, compute_shader,
conditional_render_inverted, conservative_depth, copy_buffer, copy_image, cull_distance, debug_output,
depth_buffer_float, depth_clamp, depth_texture, derivative_control, direct_state_access, draw_buffers,
draw_buffers_blend, draw_elements_base_vertex, draw_indirect, draw_instanced, enhanced_layouts,
explicit_attrib_location, explicit_uniform_location, fragment_coord_conventions, fragment_layer_viewport,
fragment_program, fragment_program_shadow, fragment_shader, framebuffer_no_attachments, framebuffer_object,
framebuffer_sRGB, geometry_shader4, get_program_binary, get_texture_sub_image, gpu_shader5, gpu_shader_fp64,
half_float_pixel, half_float_vertex, imaging, indirect_parameters, instanced_arrays, internalformat_query,
internalformat_query2, invalidate_subdata, map_buffer_alignment, map_buffer_range, multi_bind,
multi_draw_indirect, multisample, multitexture, occlusion_query, occlusion_query2, pipeline_statistics_query,
pixel_buffer_object, point_parameters, point_sprite, program_interface_query, provoking_vertex,
query_buffer_object, robust_buffer_access_behavior, sample_shading, sampler_objects, seamless_cube_map,
seamless_cubemap_per_texture, separate_shader_objects, shader_atomic_counters, shader_bit_encoding,
shader_draw_parameters, shader_group_vote, shader_image_load_store, shader_image_size, shader_objects,
shader_precision, shader_stencil_export, shader_storage_buffer_object, shader_subroutine,
shader_texture_image_samples, shader_texture_lod, shading_language_100, shading_language_420pack,
shading_language_packing, shadow, shadow_ambient, sparse_buffer, sparse_texture, stencil_texturing, sync,
tessellation_shader, texture_barrier, texture_border_clamp, texture_buffer_object,
texture_buffer_object_rgb32, texture_buffer_range, texture_compression, texture_compression_bptc,
texture_compression_rgtc, texture_cube_map, texture_cube_map_array, texture_env_add, texture_env_combine,
texture_env_crossbar, texture_env_dot3, texture_float, texture_gather, texture_mirror_clamp_to_edge,
texture_mirrored_repeat, texture_multisample, texture_non_power_of_two, texture_query_levels,
texture_query_lod, texture_rectangle, texture_rg, texture_rgb10_a2ui, texture_snorm, texture_stencil8,
texture_storage, texture_storage_multisample, texture_swizzle, texture_view, timer_query, transform_feedback2,
transform_feedback3, transform_feedback_instanced, transform_feedback_overflow_query, transpose_matrix,
uniform_buffer_object, vertex_array_bgra, vertex_array_object, vertex_attrib_64bit, vertex_attrib_binding,
vertex_buffer_object, vertex_program, vertex_shader, vertex_type_10f_11f_11f_rev, vertex_type_2_10_10_10_rev,
viewport_array, window_pos
GL_ATI: draw_buffers, envmap_bumpmap, fragment_shader, separate_stencil, texture_compression_3dc,
texture_env_combine3, texture_float, texture_mirror_once
GL_EXT: abgr, bgra, bindable_uniform, blend_color, blend_equation_separate, blend_func_separate, blend_minmax,
blend_subtract, compiled_vertex_array, copy_buffer, copy_texture, depth_bounds_test, direct_state_access,
draw_buffers2, draw_instanced, draw_range_elements, fog_coord, framebuffer_blit, framebuffer_multisample,
framebuffer_object, framebuffer_sRGB, geometry_shader4, gpu_program_parameters, gpu_shader4, histogram,
multi_draw_arrays, packed_depth_stencil, packed_float, packed_pixels, pixel_buffer_object, point_parameters,
polygon_offset_clamp, provoking_vertex, rescale_normal, secondary_color, separate_specular_color,
shader_image_load_store, shader_integer_mix, shadow_funcs, stencil_wrap, subtexture, texgen_reflection,
texture3D, texture_array, texture_buffer_object, texture_compression_bptc, texture_compression_latc,
texture_compression_rgtc, texture_compression_s3tc, texture_cube_map, texture_edge_clamp, texture_env_add,
texture_env_combine, texture_env_dot3, texture_filter_anisotropic, texture_integer, texture_lod,
texture_lod_bias, texture_mirror_clamp, texture_object, texture_rectangle, texture_sRGB, texture_sRGB_decode,
texture_shared_exponent, texture_snorm, texture_storage, texture_swizzle, timer_query, transform_feedback,
vertex_array, vertex_array_bgra, vertex_attrib_64bit
GL_IBM_texture_mirrored_repeat
GL_INTEL_fragment_shader_ordering
GL_KHR: context_flush_control, debug, robust_buffer_access_behavior, robustness
GL_KTX_buffer_region
GL_NV: blend_square, conditional_render, copy_depth_to_color, copy_image, depth_buffer_float,
explicit_multisample, float_buffer, half_float, primitive_restart, texgen_reflection, texture_barrier
GL_OES_EGL_image
GL_SGIS: generate_mipmap, texture_edge_clamp, texture_lod
GL_SUN_multi_draw_arrays
GL_WIN_swap_hint
WGL_EXT_swap_control
OpenGL Windowed 854x480 32 color 32 texture 60Hz Vsync SmoothLines
DInput: Enumerating device - Type: 0x00000413 Instance Name: "Keyboard" Product Name: "Keyboard"
DInput: Enumerating device - Type: 0x00000112 Instance Name: "Mouse" Product Name: "Mouse"
Found 2 DirectInput devices:
0: 'Keyboard' axes: 0, hats: 0, buttons: 256 (buffered)
1: 'Mouse' axes: 3, hats: 0, buttons: 8 (buffered)
Players joined: none
Lost focus to: StepMania.exe
Language: en
Current renderer: OpenGL
Theme: default

Partial log:
00:18.576: glTexImage2D (format GL_RGBA8, 256x256, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0)
00:18.603: glTexImage2D (format GL_RGBA8, 256x256, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0)
00:18.632: glTexImage2D (format GL_RGBA8, 256x256, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0)
00:18.659: glTexImage2D (format GL_RGBA8, 256x256, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0)
00:18.687: glTexImage2D (format GL_RGBA8, 256x256, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0)
00:18.721: glTexImage2D (format GL_RGBA8, 256x256, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0)
00:18.753: glTexImage2D (format GL_RGBA8, 256x256, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0)
00:18.781: glTexImage2D (format GL_RGBA8, 256x256, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0)
00:19.416: glTexImage2D (format GL_RGBA8, 1024x1024, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0)
00:19.934: glTexImage2D (format GL_RGBA8, 1024x1024, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0)

-- End of report

Post #2 · Posted at 2017-03-20 09:45:32pm 7 years ago

Offline Rex-T
Rex-T Avatar Member
67 Posts
Chile
Reg. 2014-04-01

I recently instaled the stepmania 5.0.12 and I cant't play becaus after loading all the songs and themes a crash happend and I don't know what can I do Cry

Post #3 · Posted at 2017-03-20 10:08:50pm 7 years ago

Offline Quickman
Quickman Avatar Member+
6,041 Posts
United Kingdom
Reg. 2013-08-17

"Yuuki Mishima for Tekken"
Post the crash log.
Quote: Ty
Why are we booting up a Master System?
Quote: Quick Man
Because God isn't real and if he was he'd hate you.
https://card.psnprofiles.com/1/DWN012Quick_Man.png

Post #4 · Posted at 2017-03-20 10:32:02pm 7 years ago

Offline Rex-T
Rex-T Avatar Member
67 Posts
Chile
Reg. 2014-04-01

Quote
00:00.068: StepMania5.0.12
00:00.068: Compiled 20160811 @ 00:34:46 (build 45e0787)
00:00.068: Log starting 2017-03-20 19:31:30
00:00.068:
00:00.069: Reading 'Data/Defaults.ini' failed: No such file or directory
00:00.070: Reading 'Data/Static.ini' failed: No such file or directory
00:00.070: Reading 'Data/Static.ini' failed: No such file or directory
00:00.183: Loading window: win32
00:00.183: Windows 6.1 (Win7) build 7601 [Service Pack 1]
00:00.183: Memory: 2047mb total, 4094mb swap (1990mb swap avail)
00:00.184: Video driver: NVIDIA GeForce 9500 GT [NVIDIA]
00:00.184: 9.18.13.3523, 3-4-2014 [pci\ven_10de&dev_0640]
00:00.184: Drive: "HL-DT-STDVDRAM GH22NS50 TN02" Driver: nvstor32 DMA: N/A
00:00.184: Drive: "WDC WD5000AAKS-08V0A 05.0" Driver: nvstor32 DMA: N/A
00:00.238: Sound device 0: Altavoces (VIA High Definition , 6.1, MID 1, PID 100
00:00.239: ThemeManager:ConfusedwitchThemeAndLanguage: "DDR-X3-r1", "en"
00:00.276: Loading "/Scripts/32log.lua" ...
00:00.277: Loading "/Scripts/extend_table.lua" ...
00:00.278: Loading "/Scripts/unavailable_functions.lua" ...
00:00.278: Loading "/Scripts/32log.lua" ...
00:00.278: Loading "/Scripts/extend_table.lua" ...
00:00.278: Loading "/Scripts/unavailable_functions.lua" ...
00:00.279: Loading "/Themes/_fallback/Scripts/00 init.lua" ...
00:00.281: Loading "/Themes/_fallback/Scripts/01 alias.lua" ...
00:00.282: Loading "/Themes/_fallback/Scripts/01 base.lua" ...
00:00.283: Loading "/Themes/_fallback/Scripts/01 IniFile.lua" ...
00:00.283: Loading "/Themes/_fallback/Scripts/02 Actor.lua" ...
00:00.294: Loading "/Themes/_fallback/Scripts/02 ActorDef.lua" ...
00:00.295: Loading "/Themes/_fallback/Scripts/02 Branches.lua" ...
00:00.298: Loading "/Themes/_fallback/Scripts/02 Colors.lua" ...
00:00.300: Loading "/Themes/_fallback/Scripts/02 Debug.lua" ...
00:00.300: Loading "/Themes/_fallback/Scripts/02 Enum.lua" ...
00:00.301: Loading "/Themes/_fallback/Scripts/02 OptionsMenu.lua" ...
00:00.301: Loading "/Themes/_fallback/Scripts/02 Other.lua" ...
00:00.301: Loading "/Themes/_fallback/Scripts/02 Serialize.lua" ...
00:00.302: Loading "/Themes/_fallback/Scripts/02 Sprite.lua" ...
00:00.302: Loading "/Themes/_fallback/Scripts/02 StageMods.lua" ...
00:00.302: Loading "/Themes/_fallback/Scripts/02 ThemePrefs.lua" ...
00:00.303: Loading "/Themes/_fallback/Scripts/02 ThemePrefsRows.lua" ...
00:00.303: Loading "/Themes/_fallback/Scripts/02 Utilities.lua" ...
00:00.306: Loading "/Themes/_fallback/Scripts/03 CustomSpeedMods.lua" ...
00:00.307: Loading "/Themes/_fallback/Scripts/03 Gameplay.lua" ...
00:00.308: Loading "/Themes/_fallback/Scripts/03 GamePreferences.lua" ...
00:00.308: Loading "/Themes/_fallback/Scripts/03 ThemeAndGamePrefs.lua" ...
00:00.310: Loading "/Themes/_fallback/Scripts/03 ThemeLibrary.lua" ...
00:00.310: Loading "/Themes/_fallback/Scripts/03 UserPreferences2.lua" ...
00:00.311: Reading 'Themes/_fallback/ThemeInfo.ini' failed: No such file or directory
00:00.311: Loading "/Themes/_fallback/Scripts/04 CreditsHelpers.lua" ...
00:00.316: Loading "/Themes/_fallback/Scripts/04 LogDisplay.lua" ...
00:00.316: Loading "/Themes/_fallback/Scripts/04 NumPadEntry.lua" ...
00:00.318: Loading "/Themes/_fallback/Scripts/04 pause_menu_helper.lua" ...
00:00.318: Loading "/Themes/_fallback/Scripts/04 SetBGFitHelpers.lua" ...
00:00.319: Loading "/Themes/_fallback/Scripts/find_missing_lang_strings.lua" ...
00:00.320: Loading "/Themes/DDR-X3-r1/Scripts/00 AOverride.lua" ...
00:00.322: Loading "/Themes/DDR-X3-r1/Scripts/00 DataCheck.lua" ...
/////////////////////////////////////////
00:00.322: WARNING: Your version of StepMania (5.0.12) does not support a feature that is required by Endless Mode.
00:00.322: WARNING: Endless Mode will be disabled until you upgrade to StepMania 5.0.11 or a later 5.0.x release.
/////////////////////////////////////////
00:00.322: Loading "/Themes/DDR-X3-r1/Scripts/00 DebugHelpers.lua" ...
00:00.322: Loading "/Themes/DDR-X3-r1/Scripts/01 BigNum.lua" ...
00:00.329: Loading "/Themes/DDR-X3-r1/Scripts/01 Other.lua" ...
00:00.332: Loading "/Themes/DDR-X3-r1/Scripts/01 settings_system.lua" ...
00:00.334: Loading "/Themes/DDR-X3-r1/Scripts/01 ThemeInfo.lua" ...
00:00.335: Loading "/Themes/DDR-X3-r1/Scripts/02 MyGrooveRadar.lua" ...
00:00.335: Loading "/Themes/DDR-X3-r1/Scripts/03 Lyrics.lua" ...
00:00.335: Loading "/Themes/DDR-X3-r1/Scripts/04 ThemeAndGamePrefs.lua" ...
00:00.338: Loading "/Themes/DDR-X3-r1/Scripts/05 ProfilePrefs.lua" ...
00:00.339: Loading "/Themes/DDR-X3-r1/Scripts/06 ProfilePrefsHelpers.lua" ...
00:00.339: Loading "/Themes/DDR-X3-r1/Scripts/2ndMIX.lua" ...
00:00.339: Loading "/Themes/DDR-X3-r1/Scripts/99 ReadPref.lua" ...
00:00.340: Loading "/Themes/DDR-X3-r1/Scripts/Branches.lua" ...
00:00.340: Loading "/Themes/DDR-X3-r1/Scripts/Character.lua" ...
00:00.342: Loading "/Themes/DDR-X3-r1/Scripts/Colors.lua" ...
00:00.345: Loading "/Themes/DDR-X3-r1/Scripts/Consensual-sick_wheel.lua" ...
00:00.346: Loading "/Themes/DDR-X3-r1/Scripts/ddr_groove_actor.lua" ...
00:00.349: Loading "/Themes/DDR-X3-r1/Scripts/ddr_groove_data.lua" ...
00:00.373: Loading "/Themes/DDR-X3-r1/Scripts/Endless.lua" ...
00:00.374: Loading "/Themes/DDR-X3-r1/Scripts/GameRules.lua" ...
00:00.375: Loading "/Themes/DDR-X3-r1/Scripts/HomeArcade.lua" ...
00:00.376: Loading "/Themes/DDR-X3-r1/Scripts/Scoring.lua" ...
00:00.377: Loading "/Themes/DDR-X3-r1/Scripts/SortHandler.lua" ...
00:00.377: Loading "/Themes/DDR-X3-r1/Scripts/Starter.lua" ...
00:00.378: Loading "/Themes/DDR-X3-r1/Scripts/ThemePrefs.lua" ...
00:00.379: ThemePrefs.InitAll( prefs )
00:00.379: ThemePrefs.Init: loading from disk
00:00.379: IniFile.ReadFile( Save/ThemePrefs.ini )
00:00.379: Loading "/Themes/DDR-X3-r1/Scripts/WheelBadge.lua" ...
00:00.384: ShowBeatBars: called while Gamestate existed
00:00.471: WaveOut software mixing at 44100 hz
00:00.471: Starting thread: Decode thread
00:00.471: Starting thread: Mixer thread
00:00.471: Sound driver: WaveOut
00:00.471: Starting thread: Music thread
00:00.472: Initializing lights drivers: SystemMessage,Export
00:00.472: Lights driver: SystemMessage
00:00.472: Lights driver: Export
00:00.472: ThemeManager:ConfusedwitchThemeAndLanguage: "DDR-X3-r1", "en"
00:00.484: Attempting to load 4 songs from "Songs/017 SDVX IV HEAVENLY HEAVEN"
00:00.496: Loaded 4 songs from "Songs/017 SDVX IV HEAVENLY HEAVEN"
00:00.499: Attempting to load 83 songs from "Songs/018 SDVX III -Gravity Wars-"
00:00.689: Loaded 83 songs from "Songs/018 SDVX III -Gravity Wars-"
00:00.690: Attempting to load 119 songs from "Songs/019 SDVX II -Infinity Infection-"
00:00.962: Loaded 119 songs from "Songs/019 SDVX II -Infinity Infection-"
00:00.963: Attempting to load 83 songs from "Songs/020 SDVX"
00:01.141: Loaded 83 songs from "Songs/020 SDVX"
00:01.141: Attempting to load 30 songs from "Songs/DDR A"
00:01.190: Loaded 30 songs from "Songs/DDR A"
00:01.192: Attempting to load 7 songs from "Songs/DEMO SOUND VOLTEX III -Gravity Wars -"
00:01.212: Loaded 7 songs from "Songs/DEMO SOUND VOLTEX III -Gravity Wars -"
00:01.212: Attempting to load 16 songs from "Songs/SN3 Demo Pack"
00:01.258: Loaded 16 songs from "Songs/SN3 Demo Pack"
00:01.260: Attempting to load 3 songs from "Songs/StepMania 5"
00:01.266: Loaded 3 songs from "Songs/StepMania 5"
00:01.271: Found 345 songs in 0.793000 seconds.
00:01.271: Loading courses.
00:01.273: CourseLoaderCRS::LoadFromCRSFile("/Courses/all courses/Dance Dance Revolution 1stMIX.crs")
00:01.273: Course file "/Courses/all courses/Dance Dance Revolution 1stMIX.crs" contains a fixed song entry "A16 DDR/KUNG FU FIGHTING [2-4-5-6-10] (DDR 1stMIX)" that does not exist. This entry will be ignored.
00:01.273: Course file "/Courses/all courses/Dance Dance Revolution 1stMIX.crs" contains a fixed song entry "A16 DDR/TRIP MACHINE [3-8-9-10] (DDR 1stMIX)" that does not exist. This entry will be ignored.
00:01.273: Course file "/Courses/all courses/Dance Dance Revolution 1stMIX.crs" contains a fixed song entry "A16 DDR/MAKE IT BETTER [3-7-9-12] (DDR 1stMIX)" that does not exist. This entry will be ignored.
00:01.273: Course file "/Courses/all courses/Dance Dance Revolution 1stMIX.crs" contains a fixed song entry "A16 DDR/My Fire (UKS Remix) [2-6-7-8-13] (DDR X3vs2ndMIX)" that does not exist. This entry will be ignored.
00:01.273: Course file "/Courses/all courses/Dance Dance Revolution 1stMIX.crs" contains a fixed song entry "A16 DDR/PARANOiA [4-8-9-11] (DDR 1stMIX)" that does not exist. This entry will be ignored.
00:01.276: CourseLoaderCRS::LoadFromCRSFile("/Courses/all courses/Dance Dance Revolution 2ndMIX.crs")
00:01.276: Course file "/Courses/all courses/Dance Dance Revolution 2ndMIX.crs" contains a fixed song entry "A15 DDR 2ndMIX/MAKE A JAM! [2-5-7-9] (DDR 2ndMIX)" that does not exist. This entry will be ignored.
00:01.276: Course file "/Courses/all courses/Dance Dance Revolution 2ndMIX.crs" contains a fixed song entry "A15 DDR 2ndMIX/PUT YOUR FAITH IN ME [3-5-6-9] (DDR 2ndMIX)0" that does not exist. This entry will be ignored.
00:01.276: Course file "/Courses/all courses/Dance Dance Revolution 2ndMIX.crs" contains a fixed song entry "A15 DDR 2ndMIX/BRILLIANT 2U(Orchestra Groove) [4-6-8-9-12] (DDR 2ndMIX)" that does not exist. This entry will be ignored.
00:01.276: Course file "/Courses/all courses/Dance Dance Revolution 2ndMIX.crs" contains a fixed song entry "A15 DDR 2ndMIX/AM-3P [3-7-8-11] (DDR 2ndMIX)" that does not exist. This entry will be ignored.
00:01.276: Course file "/Courses/all courses/Dance Dance Revolution 2ndMIX.crs" contains a fixed song entry "A15 DDR 2ndMIX/PARANOiA KCET ~clean mix~ [4-8-9-11-15] (DDR 2ndMIX)" that does not exist. This entry will be ignored.
00:01.276: CourseLoaderCRS::LoadFromCRSFile("/Courses/all courses/Dance Dance Revolution 3rdMIX.crs")
00:01.276: Course file "/Courses/all courses/Dance Dance Revolution 3rdMIX.crs" contains a fixed song entry "A14 DDR 3rdMIX/Silent Hill [2-3-8-10] (DDR 3rdMIX)" that does not exist. This entry will be ignored.
00:01.276: Course file "/Courses/all courses/Dance Dance Revolution 3rdMIX.crs" contains a fixed song entry "A14 DDR 3rdMIX/CUTIE CHASER [3-5-7-10] (DDR 3rdMIX)" that does not exist. This entry will be ignored.
00:01.276: Course file "/Courses/all courses/Dance Dance Revolution 3rdMIX.crs" contains a fixed song entry "A14 DDR 3rdMIX/DYNAMITE RAVE [3-6-10-12-12] (DDR 3rdMIX)" that does not exist. This entry will be ignored.
00:01.276: Course file "/Courses/all courses/Dance Dance Revolution 3rdMIX.crs" contains a fixed song entry "A14 DDR 3rdMIX/DEAD END [4-7-10-13] (DDR 3rnMIX)" that does not exist. This entry will be ignored.
00:01.276: Course file "/Courses/all courses/Dance Dance Revolution 3rdMIX.crs" contains a fixed song entry "A14 DDR 3rdMIX/La Senorita Virtual [4-8-10-12] (DDR 3rdMIX)" that does not exist. This entry will be ignored.
00:01.276: CourseLoaderCRS::LoadFromCRSFile("/Courses/all courses/Dance Dance Revolution 4thMIX.crs")
00:01.278: Course file "/Courses/all courses/Dance Dance Revolution 4thMIX.crs" contains a fixed song entry "A13 DDR 4thMIX/HIGHER [3-4-7-9] (DDR 4thMIX)" that does not exist. This entry will be ignored.
00:01.278: Course file "/Courses/all courses/Dance Dance Revolution 4thMIX.crs" contains a fixed song entry "A13 DDR 4thMIX/BURNIN' THE FLOOR [3-5-8-10] (DDR 4thMIX)" that does not exist. This entry will be ignored.
00:01.278: Course file "/Courses/all courses/Dance Dance Revolution 4thMIX.crs" contains a fixed song entry "A13 DDR 4thMIX/CELEBRATE NITE [3-6-8-11] (DDR 4thMIX)" that does not exist. This entry will be ignored.
00:01.279: Course file "/Courses/all courses/Dance Dance Revolution 4thMIX.crs" contains a fixed song entry "A13 DDR 4thMIX/ORION.78(AMeuro-MIX) [3-4-7-12] (DDR 4thMIX)" that does not exist. This entry will be ignored.
00:01.279: Course file "/Courses/all courses/Dance Dance Revolution 4thMIX.crs" contains a fixed song entry "A13 DDR 4thMIX/DROP OUT [4-8-10-13] (DDR 4thMIX)" that does not exist. This entry will be ignored.
00:01.279: CourseLoaderCRS::LoadFromCRSFile("/Courses/all courses/Dance Dance Revolution 5thMIX.crs")
00:01.279: Course file "/Courses/all courses/Dance Dance Revolution 5thMIX.crs" contains a fixed song entry "A12 DDR 5thMIX/STILL IN MY HEART [3-6-8-10] (DDR 5thMIX)" that does not exist. This entry will be ignored.
00:01.279: Course file "/Courses/all courses/Dance Dance Revolution 5thMIX.crs" contains a fixed song entry "A12 DDR 5thMIX/ECSTASY [4-5-8-10] (DDR 5thMIX)" that does not exist. This entry will be ignored.
00:01.279: Course file "/Courses/all courses/Dance Dance Revolution 5thMIX.crs" contains a fixed song entry "A12 DDR 5thMIX/CAN'T STOP FALLIN' IN LOVE(SPEED MIX) [4-6-9-12] (DDR 5thMIX)" that does not exist. This entry will be ignored.
00:01.279: Course file "/Courses/all courses/Dance Dance Revolution 5thMIX.crs" contains a fixed song entry "A12 DDR 5thMIX/Healing Vision [4-5-7-11] (DDR 5thMIX)" that does not exist. This entry will be ignored.
00:01.279: Course file "/Courses/all courses/Dance Dance Revolution 5thMIX.crs" contains a fixed song entry "A12 DDR 5thMIX/INSERTiON [4-6-9-13] (DDR 5thMX)" that does not exist. This entry will be ignored.
00:01.279: CourseLoaderCRS::LoadFromCRSFile("/Courses/all courses/Dance Dance Revolution 6thMIX MAX.crs")
00:01.279: Course file "/Courses/all courses/Dance Dance Revolution 6thMIX MAX.crs" contains a fixed song entry "A11 DDR MAX/Look To The Sky [2-4-7-10] (DDR MAX)" that does not exist. This entry will be ignored.
00:01.279: Course file "/Courses/all courses/Dance Dance Revolution 6thMIX MAX.crs" contains a fixed song entry "A11 DDR MAX/Midnite Blaze [2-5-9-11] (DDR MAX)" that does not exist. This entry will be ignored.
00:01.279: Course file "/Courses/all courses/Dance Dance Revolution 6thMIX MAX.crs" contains a fixed song entry "A11 DDR MAX/Groove 2001 [2-5-7-10] (DDR MAX)" that does not exist. This entry will be ignored.
00:01.279: Course file "/Courses/all courses/Dance Dance Revolution 6thMIX MAX.crs" contains a fixed song entry "A11 DDR MAX/MAX 300 [5-9-12-15] (DDR MAX)" that does not exist. This entry will be ignored.
00:01.279: Course file "/Courses/all courses/Dance Dance Revolution 6thMIX MAX.crs" contains a fixed song entry "A11 DDR MAX/CANDY [4-6-7-11] (DDR MAX)" that does not exist. This entry will be ignored.
00:01.279: CourseLoaderCRS::LoadFromCRSFile("/Courses/all courses/Dance Dance Revolution 6thMIX MAX2.crs")
00:01.279: Course file "/Courses/all courses/Dance Dance Revolution 6thMIX MAX2.crs" contains a fixed song entry "A10 DDR MAX2/D2R [3-4-7-11] (DDR MAX2)" that does not exist. This entry will be ignored.
00:01.279: Course file "/Courses/all courses/Dance Dance Revolution 6thMIX MAX2.crs" contains a fixed song entry "A10 DDR MAX2/ever snow [2-4-8-12] (DDR MAX2)" that does not exist. This entry will be ignored.
00:01.279: Course file "/Courses/all courses/Dance Dance Revolution 6thMIX MAX2.crs" contains a fixed song entry "A10 DDR MAX2/rain of sorrow [3-3-9-12] (DDR MAX2)" that does not exist. This entry will be ignored.
00:01.279: Course file "/Courses/all courses/Dance Dance Revolution 6thMIX MAX2.crs" contains a fixed song entry "A10 DDR MAX2/MAXX UNLIMITED [5-10-13-16] (DDR MAX2)" that does not exist. This entry will be ignored.
00:01.279: Course file "/Courses/all courses/Dance Dance Revolution 6thMIX MAX2.crs" contains a fixed song entry "A10 DDR MAX2/KAKUMEI [3-5-9-12-11] (DDR MAX2)" that does not exist. This entry will be ignored.
00:01.279: CourseLoaderCRS::LoadFromCRSFile("/Courses/Default/ChallengingRandom5.crs") ("Cache/Courses/Courses_Default_ChallengingRandom5.crs")
00:01.281: CourseLoaderCRS::LoadFromCRSFile("/Courses/Default/Jupiter.crs") ("Cache/Courses/Courses_Default_Jupiter.crs")
00:01.283: CourseLoaderCRS::LoadFromCRSFile("/Courses/Default/MostPlayed_01-04.crs") ("Cache/Courses/Courses_Default_MostPlayed_01-04.crs")
00:01.288: CourseLoaderCRS::LoadFromCRSFile("/Courses/Default/MostPlayed_05-08.crs") ("Cache/Courses/Courses_Default_MostPlayed_05-08.crs")
00:01.291: CourseLoaderCRS::LoadFromCRSFile("/Courses/Default/MostPlayed_09-12.crs") ("Cache/Courses/Courses_Default_MostPlayed_09-12.crs")
00:01.292: CourseLoaderCRS::LoadFromCRSFile("/Courses/Default/MostPlayed_13-16.crs") ("Cache/Courses/Courses_Default_MostPlayed_13-16.crs")
00:01.307: Starting thread: Worker thread (MemoryCardWorker)
00:01.309: MemoryCardDriverThreaded_Windows::GetUSBStorageDevices
00:01.309: C:
00:01.309: not DRIVE_REMOVABLE
00:01.309: D:
00:01.309: not DRIVE_REMOVABLE
00:01.319: RageSound: Load "/Themes/_fallback/Sounds/MemoryCardManager ready.ogg" (precache: 1)
00:01.340: RageSound: Load "/Themes/_fallback/Sounds/_missing.ogg" (precache: 1)
00:01.363: RageSound: Load "/Themes/_fallback/Sounds/_missing.ogg" (precache: 1)
00:01.363: RageSound: Load "/Themes/_fallback/Sounds/MemoryCardManager disconnect.ogg" (precache: 1)
00:01.371: Starting thread: Worker thread (/@mc1int/)
00:01.373: Starting thread: Worker thread (/@mc2int/)
00:01.434: Profile::LoadAllFromDir( /Save/MachineProfile/ )
00:01.439: Loading /Save/MachineProfile/Stats.xml
00:02.161: Done.
00:02.677: Profile::LoadAllFromDir( /Save/LocalProfiles/00000001/ )
00:02.678: Loading /Save/LocalProfiles/00000001/Stats.xml
00:03.321: Done.
00:03.713: Profile::LoadAllFromDir( /Save/LocalProfiles/00000002/ )
00:03.716: Loading /Save/LocalProfiles/00000002/Stats.xml
00:03.760: Done.
00:03.789: UnlockManager::Load()
00:03.806: Last seen video driver: NVIDIA GeForce 9500 GT
00:03.806: Card matches 'GeForce|Radeon|Wonder 9|Quadro'.
00:03.806: Video renderers: 'opengl,d3d'
00:03.808: RageDisplay_Legacy::RageDisplay_Legacy()
00:03.822: WM_ACTIVATE (0, 0): has focus
00:03.836: SetScreenMode ...
00:04.893: Reset: pixel format changing
00:04.895: WM_ACTIVATE (1, 0): doesn't have focus
00:04.895: WM_ACTIVATE (0, 0): has focus
00:04.901: Mode: ICD 16 (565) 24 depth 64 accum
00:04.946: Paletted textures disabled: GL_EXT_paletted_texture missing.
00:04.946: Compiling shader Data/Shaders/GLSL/Texture matrix scaling.vert
00:04.947: Compiling shader Data/Shaders/GLSL/Shell.frag
00:04.962: Compiling shader Data/Shaders/GLSL/Shell.vert
00:04.962: Compiling shader Data/Shaders/GLSL/Cel.frag
00:04.964: Compiling shader Data/Shaders/GLSL/Cel.vert
00:04.964: Compiling shader Data/Shaders/GLSL/Unpremultiply.frag
00:04.966: Compiling shader Data/Shaders/GLSL/Color burn.frag
00:04.966: Compiling shader Data/Shaders/GLSL/Color dodge.frag
00:04.967: Compiling shader Data/Shaders/GLSL/Vivid light.frag
00:04.967: Compiling shader Data/Shaders/GLSL/Hard mix.frag
00:04.967: Compiling shader Data/Shaders/GLSL/Overlay.frag
00:04.968: Compiling shader Data/Shaders/GLSL/Screen.frag
00:04.968: Compiling shader Data/Shaders/GLSL/YUYV422.frag
00:05.721: 0 FPS, 0 av FPS, 0 VPF, OpenGL
00:05.721: OGL Vendor: NVIDIA Corporation
00:05.721: OGL Renderer: GeForce 9500 GT/PCIe/SSE2/3DNOW!
00:05.721: OGL Version: 3.3.0
00:05.721: OGL Max texture size: 8192
00:05.721: OGL Texture units: 4
00:05.721: GLU Version: 1.2.2.0 Microsoft Corporation
00:05.721: OGL Extensions:
00:05.721: GL_ARB: ES2_compatibility, ES3_compatibility, arrays_of_arrays, base_instance, blend_func_extended,
00:05.721: clear_buffer_object, color_buffer_float, compatibility, compressed_texture_pixel_storage, conservative_depth,
00:05.722: copy_buffer, copy_image, debug_output, depth_buffer_float, depth_clamp, depth_texture, draw_buffers,
00:05.722: draw_elements_base_vertex, draw_instanced, enhanced_layouts, explicit_attrib_location,
00:05.722: explicit_uniform_location, fragment_coord_conventions, fragment_layer_viewport, fragment_program,
00:05.722: fragment_program_shadow, fragment_shader, framebuffer_no_attachments, framebuffer_object, framebuffer_sRGB,
00:05.722: geometry_shader4, get_program_binary, half_float_pixel, half_float_vertex, imaging, instanced_arrays,
00:05.722: internalformat_query, internalformat_query2, invalidate_subdata, map_buffer_alignment, map_buffer_range,
00:05.722: multi_bind, multisample, multitexture, occlusion_query, occlusion_query2, pixel_buffer_object,
00:05.722: point_parameters, point_sprite, program_interface_query, provoking_vertex, robust_buffer_access_behavior,
00:05.722: robustness, sampler_objects, seamless_cube_map, separate_shader_objects, shader_bit_encoding, shader_objects,
00:05.722: shader_texture_lod, shading_language_100, shading_language_420pack, shading_language_include,
00:05.722: shading_language_packing, shadow, stencil_texturing, sync, texture_border_clamp, texture_buffer_object,
00:05.722: texture_buffer_range, texture_compression, texture_compression_rgtc, texture_cube_map, texture_env_add,
00:05.722: texture_env_combine, texture_env_crossbar, texture_env_dot3, texture_float, texture_mirror_clamp_to_edge,
00:05.722: texture_mirrored_repeat, texture_multisample, texture_non_power_of_two, texture_query_levels,
00:05.722: texture_rectangle, texture_rg, texture_rgb10_a2ui, texture_stencil8, texture_storage,
00:05.722: texture_storage_multisample, texture_swizzle, texture_view, timer_query, transpose_matrix,
00:05.722: uniform_buffer_object, vertex_array_bgra, vertex_array_object, vertex_attrib_binding, vertex_buffer_object,
00:05.722: vertex_program, vertex_shader, vertex_type_10f_11f_11f_rev, vertex_type_2_10_10_10_rev, viewport_array,
00:05.722: window_pos
00:05.722: GL_ATI: draw_buffers, texture_float, texture_mirror_once
00:05.722: GL_EXTX_framebuffer_mixed_formats
00:05.722: GL_EXT: Cg_shader, abgr, bgra, bindable_uniform, blend_color, blend_equation_separate, blend_func_separate,
00:05.722: blend_minmax, blend_subtract, compiled_vertex_array, depth_bounds_test, direct_state_access, draw_buffers2,
00:05.722: draw_instanced, draw_range_elements, fog_coord, framebuffer_blit, framebuffer_multisample,
00:05.722: framebuffer_multisample_blit_scaled, framebuffer_object, framebuffer_sRGB, geometry_shader4,
00:05.722: gpu_program_parameters, gpu_shader4, import_sync_object, multi_draw_arrays, packed_depth_stencil,
00:05.722: packed_float, packed_pixels, pixel_buffer_object, point_parameters, provoking_vertex, rescale_normal,
00:05.722: secondary_color, separate_shader_objects, separate_specular_color, shader_integer_mix, shadow_funcs,
00:05.722: stencil_two_side, stencil_wrap, texture3D, texture_array, texture_buffer_object, texture_compression_dxt1,
00:05.722: texture_compression_latc, texture_compression_rgtc, texture_compression_s3tc, texture_cube_map,
00:05.722: texture_edge_clamp, texture_env_add, texture_env_combine, texture_env_dot3, texture_filter_anisotropic,
00:05.722: texture_integer, texture_lod, texture_lod_bias, texture_mirror_clamp, texture_object, texture_sRGB,
00:05.722: texture_sRGB_decode, texture_shared_exponent, texture_storage, texture_swizzle, timer_query, vertex_array,
00:05.722: vertex_array_bgra
00:05.722: GL_IBM: rasterpos_clip, texture_mirrored_repeat
00:05.723: GL_KHR_debug
00:05.723: GL_KTX_buffer_region
00:05.723: GL_NVX: conditional_render, gpu_memory_info
00:05.723: GL_NV: ES1_1_compatibility, blend_square, conditional_render, copy_depth_to_color, copy_image,
00:05.723: depth_buffer_float, depth_clamp, explicit_multisample, fence, float_buffer, fog_distance, fragment_program,
00:05.723: fragment_program2, fragment_program_option, framebuffer_multisample_coverage, geometry_shader4, gpu_program4,
00:05.723: half_float, light_max_exponent, multisample_coverage, multisample_filter_hint, occlusion_query,
00:05.723: packed_depth_stencil, parameter_buffer_object, parameter_buffer_object2, path_rendering, pixel_data_range,
00:05.723: point_sprite, primitive_restart, register_combiners, register_combiners2, shader_buffer_load,
00:05.723: texgen_reflection, texture_barrier, texture_compression_vtc, texture_env_combine4, texture_expand_normal,
00:05.723: texture_multisample, texture_rectangle, texture_shader, texture_shader2, texture_shader3, transform_feedback,
00:05.723: vertex_array_range, vertex_array_range2, vertex_buffer_unified_memory, vertex_program, vertex_program1_1,
00:05.723: vertex_program2, vertex_program2_option, vertex_program3
00:05.723: GL_S3_s3tc
00:05.723: GL_SGIS: generate_mipmap, texture_lod
00:05.723: GL_SGIX: depth_texture, shadow
00:05.723: GL_SUN_slice_accum
00:05.723: GL_WIN_swap_hint
00:05.723: WGL_EXT_swap_control
00:05.723: LowLevelWindow_Win32::IsSoftwareRenderer 'NVIDIA Corporation', 'GeForce 9500 GT/PCIe/SSE2/3DNOW!'
00:05.723: OpenGL Fullscreen 1360x768 16 color 16 texture 60Hz Vsync SmoothLines
00:05.723: RageInput::RageInput()
00:05.723: InputHandler_DInput::InputHandler_DInput()
00:05.785: InputHandler_DInput: IDirectInput::EnumDevices(DIDEVTYPE_KEYBOARD)
00:05.801: DInput: Enumerating device - Type: 0x00000413 Instance Name: "Teclado" Product Name: "Teclado"
00:05.862: InputHandler_DInput: IDirectInput::EnumDevices(DIDEVTYPE_JOYSTICK)
00:05.967: InputHandler_DInput: IDirectInput::EnumDevices(DIDEVTYPE_MOUSE)
00:05.992: DInput: Enumerating device - Type: 0x00000112 Instance Name: "Mouse" Product Name: "Mouse"
00:06.041: Opening device 'Teclado'
00:06.041: Opening device 'Mouse'
00:06.041: Found 2 DirectInput devices:
00:06.041: 0: 'Teclado' axes: 0, hats: 0, buttons: 256 (buffered)
00:06.041: 1: 'Mouse' axes: 3, hats: 0, buttons: 8 (buffered)

Post #5 · Posted at 2017-03-21 01:19:55am 7 years ago

Offline Inorizushi
Inorizushi Avatar Member
487 Posts
Not Set
Reg. 2012-10-25

"huhbluh"
try making a file named portable.ini in the root of your Stepmania 5.0.12 folder and launch it again.

Post #6 · Posted at 2017-03-21 02:04:56am 7 years ago

Offline Rex-T
Rex-T Avatar Member
67 Posts
Chile
Reg. 2014-04-01

Quote: Inorizushi
try making a file named portable.ini in the root of your Stepmania 5.0.12 folder and launch it again.

With file.... do you mean to... a text document?

sorry for my stupid questions

Post #7 · Posted at 2017-03-21 02:44:15am 7 years ago

Offline Inorizushi
Inorizushi Avatar Member
487 Posts
Not Set
Reg. 2012-10-25

"huhbluh"
Quote: Rex-T
Quote: Inorizushi
try making a file named portable.ini in the root of your Stepmania 5.0.12 folder and launch it again.

With file.... do you mean to... a text document?

sorry for my stupid questions
make a new text document, rename it to portable.ini

Post #8 · Posted at 2017-03-21 02:54:53am 7 years ago

Offline Rex-T
Rex-T Avatar Member
67 Posts
Chile
Reg. 2014-04-01

Oh ok and I put it in one of the foldiers like song, theme,etc?

I don't know much about the system of the game so I'm a littlebit dumb Blushing

Post #9 · Posted at 2017-03-21 03:04:28am 7 years ago

Offline Inorizushi
Inorizushi Avatar Member
487 Posts
Not Set
Reg. 2012-10-25

"huhbluh"
http://inori.s-ul.eu/yGpOVKUM.png

Post #10 · Posted at 2017-03-21 03:17:46am 7 years ago

Offline Rex-T
Rex-T Avatar Member
67 Posts
Chile
Reg. 2014-04-01


Last updated: 2017-03-21 03:17am
Oh I see, I'm gona try now

StepMania5.0.12 crash report (build 45e0787, 20160811 @ 00:34:46)
--------------------------------------

Crash reason: Stack overflow

Thread: Main thread
RageSurface_Load_PNG.cpp:22 Reading the png file.
RageSurface_Load_PNG.cpp:22 Reading the png file.
RageSurface_Load_PNG.cpp:22 Reading the png file.
RageSurface_Load_PNG.cpp:22 Reading the png file.
RageSurface_Load_PNG.cpp:22 Reading the png file.
Thread: Decode thread
Thread: Mixer thread
Thread: Music thread
Thread: Worker thread (MemoryCardWorker)
Thread: Worker thread (/@mc1int/)
Thread: Worker thread (/@mc2int/)
Thread: DirectInput thread
InputHandler_DirectInput.cpp:773
InputHandler_DirectInput.cpp:749
InputHandler_DirectInput.cpp:768
InputHandler_DirectInput.cpp:773
InputHandler_DirectInput.cpp:749
018931a9: StepMania!013e0000
01723439: StepMania!013e0000
018b5ed7: StepMania!013e0000
018b5f00: StepMania!013e0000
018b5988: StepMania!013e0000
018a6f0e: StepMania!013e0000
018b6874: StepMania!013e0000
018a1745: StepMania!013e0000
018a179f: StepMania!013e0000
018a0f91: StepMania!013e0000
018a0112: StepMania!013e0000
0189fcb9: StepMania!013e0000
0189fcde: StepMania!013e0000
018a1958: StepMania!013e0000
01723459: StepMania!013e0000
01723439: StepMania!013e0000
018b5ed7: StepMania!013e0000
018b5f00: StepMania!013e0000
018b5988: StepMania!013e0000
018a6f0e: StepMania!013e0000
018b6874: StepMania!013e0000
018a1745: StepMania!013e0000
018a179f: StepMania!013e0000
018a0f91: StepMania!013e0000
018a0112: StepMania!013e0000
0189fcb9: StepMania!013e0000
0189fcde: StepMania!013e0000
018a1958: StepMania!013e0000
01723459: StepMania!013e0000
01723439: StepMania!013e0000
018b5ed7: StepMania!013e0000
018b5f00: StepMania!013e0000
018b5988: StepMania!013e0000
018a6f0e: StepMania!013e0000
018b6874: StepMania!013e0000
018a1745: StepMania!013e0000
018a179f: StepMania!013e0000
018a0f91: StepMania!013e0000
018a0112: StepMania!013e0000
0189fcb9: StepMania!013e0000
0189fcde: StepMania!013e0000
018a1958: StepMania!013e0000
01723459: StepMania!013e0000
01723439: StepMania!013e0000
018b5ed7: StepMania!013e0000
018b5f00: StepMania!013e0000
018b5988: StepMania!013e0000
018a6f0e: StepMania!013e0000
018b6874: StepMania!013e0000
018a1745: StepMania!013e0000
018a179f: StepMania!013e0000
018a0f91: StepMania!013e0000
018a0112: StepMania!013e0000
0189fcb9: StepMania!013e0000
0189fcde: StepMania!013e0000
018a1958: StepMania!013e0000
01723459: StepMania!013e0000
01723439: StepMania!013e0000
018b5ed7: StepMania!013e0000
018b5f00: StepMania!013e0000
018b5988: StepMania!013e0000
018a6f0e: StepMania!013e0000
018b6874: StepMania!013e0000
018a1745: StepMania!013e0000
018a179f: StepMania!013e0000
018a0f91: StepMania!013e0000
018a0112: StepMania!013e0000
0189fcb9: StepMania!013e0000
0189fcde: StepMania!013e0000
018a1958: StepMania!013e0000
01723459: StepMania!013e0000
01723439: StepMania!013e0000
018b5ed7: StepMania!013e0000
018b5f00: StepMania!013e0000
018b5988: StepMania!013e0000
018a6f0e: StepMania!013e0000
018b6874: StepMania!013e0000
018a1745: StepMania!013e0000
018a179f: StepMania!013e0000
018a0f91: StepMania!013e0000
018a0112: StepMania!013e0000
0189fcb9: StepMania!013e0000
0189fcde: StepMania!013e0000
018a1958: StepMania!013e0000
01723459: StepMania!013e0000
01723439: StepMania!013e0000
018b5ed7: StepMania!013e0000
018b5f00: StepMania!013e0000
018b5988: StepMania!013e0000
018a6f0e: StepMania!013e0000
018b6874: StepMania!013e0000
018a1745: StepMania!013e0000
018a179f: StepMania!013e0000
018a0f91: StepMania!013e0000
018a0112: StepMania!013e0000
0189fcb9: StepMania!013e0000
0189fcde: StepMania!013e0000
018a1958: StepMania!013e0000
01723459: StepMania!013e0000

Static log:
StepMania5.0.12
Compiled 20160811 @ 00:34:46 (build 45e0787)
Log starting 2017-03-21 00:10:10
Loading window: win32
Windows 6.1 (Win7) build 7601 [Service Pack 1]
Memory: 2047mb total, 4094mb swap (2632mb swap avail)
Video driver: NVIDIA GeForce 9500 GT [NVIDIA]
9.18.13.3523, 3-4-2014 [pci\ven_10de&dev_0640]
Drive: "HL-DT-STDVDRAM GH22NS50 TN02" Driver: nvstor32 DMA: N/A
Drive: "WDC WD5000AAKS-08V0A 05.0" Driver: nvstor32 DMA: N/A
Sound device 0: Altavoces (VIA High Definition , 6.1, MID 1, PID 100
WARNING: Your version of StepMania (5.0.12) does not support a feature that is required by Endless Mode.
WARNING: Endless Mode will be disabled until you upgrade to StepMania 5.0.11 or a later 5.0.x release.
WaveOut software mixing at 44100 hz
Sound driver: WaveOut
Lights driver: SystemMessage
Lights driver: Export
Video renderers: 'opengl,d3d'
Mode: ICD 16 (565) 24 depth 64 accum
Paletted textures disabled: GL_EXT_paletted_texture missing.
OGL Vendor: NVIDIA Corporation
OGL Renderer: GeForce 9500 GT/PCIe/SSE2/3DNOW!
OGL Version: 3.3.0
OGL Max texture size: 8192
OGL Texture units: 4
GLU Version: 1.2.2.0 Microsoft Corporation
OGL Extensions:
GL_ARB: ES2_compatibility, ES3_compatibility, arrays_of_arrays, base_instance, blend_func_extended,
clear_buffer_object, color_buffer_float, compatibility, compressed_texture_pixel_storage, conservative_depth,
copy_buffer, copy_image, debug_output, depth_buffer_float, depth_clamp, depth_texture, draw_buffers,
draw_elements_base_vertex, draw_instanced, enhanced_layouts, explicit_attrib_location,
explicit_uniform_location, fragment_coord_conventions, fragment_layer_viewport, fragment_program,
fragment_program_shadow, fragment_shader, framebuffer_no_attachments, framebuffer_object, framebuffer_sRGB,
geometry_shader4, get_program_binary, half_float_pixel, half_float_vertex, imaging, instanced_arrays,
internalformat_query, internalformat_query2, invalidate_subdata, map_buffer_alignment, map_buffer_range,
multi_bind, multisample, multitexture, occlusion_query, occlusion_query2, pixel_buffer_object,
point_parameters, point_sprite, program_interface_query, provoking_vertex, robust_buffer_access_behavior,
robustness, sampler_objects, seamless_cube_map, separate_shader_objects, shader_bit_encoding, shader_objects,
shader_texture_lod, shading_language_100, shading_language_420pack, shading_language_include,
shading_language_packing, shadow, stencil_texturing, sync, texture_border_clamp, texture_buffer_object,
texture_buffer_range, texture_compression, texture_compression_rgtc, texture_cube_map, texture_env_add,
texture_env_combine, texture_env_crossbar, texture_env_dot3, texture_float, texture_mirror_clamp_to_edge,
texture_mirrored_repeat, texture_multisample, texture_non_power_of_two, texture_query_levels,
texture_rectangle, texture_rg, texture_rgb10_a2ui, texture_stencil8, texture_storage,
texture_storage_multisample, texture_swizzle, texture_view, timer_query, transpose_matrix,
uniform_buffer_object, vertex_array_bgra, vertex_array_object, vertex_attrib_binding, vertex_buffer_object,
vertex_program, vertex_shader, vertex_type_10f_11f_11f_rev, vertex_type_2_10_10_10_rev, viewport_array,
window_pos
GL_ATI: draw_buffers, texture_float, texture_mirror_once
GL_EXTX_framebuffer_mixed_formats
GL_EXT: Cg_shader, abgr, bgra, bindable_uniform, blend_color, blend_equation_separate, blend_func_separate,
blend_minmax, blend_subtract, compiled_vertex_array, depth_bounds_test, direct_state_access, draw_buffers2,
draw_instanced, draw_range_elements, fog_coord, framebuffer_blit, framebuffer_multisample,
framebuffer_multisample_blit_scaled, framebuffer_object, framebuffer_sRGB, geometry_shader4,
gpu_program_parameters, gpu_shader4, import_sync_object, multi_draw_arrays, packed_depth_stencil,
packed_float, packed_pixels, pixel_buffer_object, point_parameters, provoking_vertex, rescale_normal,
secondary_color, separate_shader_objects, separate_specular_color, shader_integer_mix, shadow_funcs,
stencil_two_side, stencil_wrap, texture3D, texture_array, texture_buffer_object, texture_compression_dxt1,
texture_compression_latc, texture_compression_rgtc, texture_compression_s3tc, texture_cube_map,
texture_edge_clamp, texture_env_add, texture_env_combine, texture_env_dot3, texture_filter_anisotropic,
texture_integer, texture_lod, texture_lod_bias, texture_mirror_clamp, texture_object, texture_sRGB,
texture_sRGB_decode, texture_shared_exponent, texture_storage, texture_swizzle, timer_query, vertex_array,
vertex_array_bgra
GL_IBM: rasterpos_clip, texture_mirrored_repeat
GL_KHR_debug
GL_KTX_buffer_region
GL_NVX: conditional_render, gpu_memory_info
GL_NV: ES1_1_compatibility, blend_square, conditional_render, copy_depth_to_color, copy_image,
depth_buffer_float, depth_clamp, explicit_multisample, fence, float_buffer, fog_distance, fragment_program,
fragment_program2, fragment_program_option, framebuffer_multisample_coverage, geometry_shader4, gpu_program4,
half_float, light_max_exponent, multisample_coverage, multisample_filter_hint, occlusion_query,
packed_depth_stencil, parameter_buffer_object, parameter_buffer_object2, path_rendering, pixel_data_range,
point_sprite, primitive_restart, register_combiners, register_combiners2, shader_buffer_load,
texgen_reflection, texture_barrier, texture_compression_vtc, texture_env_combine4, texture_expand_normal,
texture_multisample, texture_rectangle, texture_shader, texture_shader2, texture_shader3, transform_feedback,
vertex_array_range, vertex_array_range2, vertex_buffer_unified_memory, vertex_program, vertex_program1_1,
vertex_program2, vertex_program2_option, vertex_program3
GL_S3_s3tc
GL_SGIS: generate_mipmap, texture_lod
GL_SGIX: depth_texture, shadow
GL_SUN_slice_accum
GL_WIN_swap_hint
WGL_EXT_swap_control
OpenGL Fullscreen 1360x768 16 color 16 texture 60Hz Vsync SmoothLines
DInput: Enumerating device - Type: 0x00000413 Instance Name: "Teclado" Product Name: "Teclado"
DInput: Enumerating device - Type: 0x00000112 Instance Name: "Mouse" Product Name: "Mouse"
Found 2 DirectInput devices:
0: 'Teclado' axes: 0, hats: 0, buttons: 256 (buffered)
1: 'Mouse' axes: 3, hats: 0, buttons: 8 (buffered)
Players joined: none
Lost focus to: StepMania.exe
Language: en
Current renderer: OpenGL
Theme: DDR-X3-r1

Partial log:
00:06.290: glTexImage2D (format GL_RGB5_A1, 512x512, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 3, imgpixfmt 0)
00:06.302: glTexImage2D (format GL_RGBA4, 512x512, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 2, imgpixfmt 0)
00:06.315: glTexImage2D (format GL_RGB5_A1, 512x512, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 3, imgpixfmt 0)
00:06.327: glTexImage2D (format GL_RGBA4, 512x512, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 2, imgpixfmt 0)
00:06.340: glTexImage2D (format GL_RGB5_A1, 512x512, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 3, imgpixfmt 0)
00:06.352: glTexImage2D (format GL_RGBA4, 512x512, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 2, imgpixfmt 0)
00:06.366: glTexImage2D (format GL_RGB5_A1, 512x512, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 3, imgpixfmt 0)
00:06.379: glTexImage2D (format GL_RGBA4, 512x512, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 2, imgpixfmt 0)
00:06.564: glTexImage2D (format GL_RGB5_A1, 1024x1024, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 3, imgpixfmt 0)
00:06.754: glTexImage2D (format GL_RGBA4, 1024x1024, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 2, imgpixfmt 0)

-- End of report


I'm stil having this crahs

Post #11 · Posted at 2017-03-21 06:01:51am 7 years ago

Offline Inorizushi
Inorizushi Avatar Member
487 Posts
Not Set
Reg. 2012-10-25

"huhbluh"
Quote: Rex-T

If you installed Stepmania 5.0.12 on top of your old 5.0.8 install:

1. Delete the _fallback and Default themes inside your Themes folder
2. Reinstall 5.0.12 to a separate folder
3. Copy _fallback and Default from the new folder into the old folder

Post #12 · Posted at 2017-03-21 06:25:30am 7 years ago

Offline Rex-T
Rex-T Avatar Member
67 Posts
Chile
Reg. 2014-04-01

Thank you soooooo much, now is runing again I was so scared jejeje
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