Post #361 · Posted at 2016-12-02 03:23:54am 7.4 years ago
WerewolfRulez | |
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54 Posts | |
Reg. 2016-04-23 | |
"Lettuce" |
Quote: eldrek
Where can I find noteskins for this? In particular would like the DDR note version. Also would be great if you could recreate A's selection wheel with the album art grid layout
Yeah please wait until they implement most stuff so they can put in the song wheel, it will take a long time to program the song wheel anyways.Post #362 · Posted at 2016-12-02 06:02:46pm 7.4 years ago
MadkaT | |
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820 Posts | |
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Reg. 2009-11-24 | |
Thanks for the asistance Werewolf
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There's more updates/fixes information. Today I've messing up with the danger filters, and now is fully functional. (At least for me)
As a bugfix I've removed the aditional filter present in the Screen Filter:
And as a fix/update/implementation, the danger filter is working now!
The gameplay is one step near to the original arcade Thanks for watching!
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There's more updates/fixes information. Today I've messing up with the danger filters, and now is fully functional. (At least for me)
As a bugfix I've removed the aditional filter present in the Screen Filter:
And as a fix/update/implementation, the danger filter is working now!
The gameplay is one step near to the original arcade Thanks for watching!
Post #363 · Posted at 2016-12-02 09:17:56pm 7.4 years ago
Dreamland200 | |
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1,353 Posts | |
Reg. 2011-06-28 | |
"choons" |
Man I'm very impressed by all the effort and time put into this, and I have to say that it's all pretty good. I now know what theme i'm going to be using for a LONG while when this is officially finished. XD
Post #364 · Posted at 2016-12-05 03:29:47am 7.4 years ago
Bug detected: the Stage mark must view on front of the charts instead of on back of the charts.
Edit: Copyright changed to "©2016 Konami Amusement"
Edit: Copyright changed to "©2016 Konami Amusement"
Post #365 · Posted at 2016-12-05 02:40:45pm 7.4 years ago
MadkaT | |
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820 Posts | |
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Reg. 2009-11-24 | |
Quote: VR0
Bug detected: the Stage mark must view on front of the charts instead of on back of the charts.
Done.Quote: VR0
Copyright changed to "©2016 Konami Amusement"
Done too. Post #366 · Posted at 2016-12-05 08:48:02pm 7.4 years ago
VR0 | |
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969 Posts | |
Reg. 2012-03-20 | |
"ムーン ゴーシュス メヂィデーション" |
Ups! missed Copyright change on Warning screen! and request by PM other regions of warning screen: Asia (This game is for sale and use only on Asia, Except Japan, Mainland China and Korea), Korea (This game is for sale and use on North and South Korea only) and USA (This game is for sale and use on North and South America only).
Post #367 · Posted at 2016-12-06 04:59:13pm 7.4 years ago
DDRHottestPlayer | |
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31 Posts | |
Reg. 2015-11-11 | |
If the player plays a song with LIFE4, the DANGER overlay is also displayed if he or she has one life left.
Also, there is NO Encore Extra Stage on DDR A.
Also, there is NO Encore Extra Stage on DDR A.
Post #368 · Posted at 2016-12-07 03:00:22am 7.4 years ago
MadkaT | |
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820 Posts | |
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Reg. 2009-11-24 | |
Quote: VR0
Ups! missed Copyright change on Warning screen! and request by PM other regions of warning screen: Asia (This game is for sale and use only on Asia, Except Japan, Mainland China and Korea), Korea (This game is for sale and use on North and South Korea only) and USA (This game is for sale and use on North and South America only).
I haven't cleared that screen, I will check what can I do.Quote: DDRHottestPlayer
If the player plays a song with LIFE4, the DANGER overlay is also displayed if he or she has one life left.
Also, there is NO Encore Extra Stage on DDR A.
The danger filter is not showing when you play with battery lives at least in my case.Also, there is NO Encore Extra Stage on DDR A.
Post #369 · Posted at 2016-12-07 06:21:55pm 7.4 years ago
RedAgent14 | |
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50 Posts | |
Reg. 2014-08-20 | |
Is there an ETA on when courses/nonstop are going to be added?
Post #370 · Posted at 2016-12-07 06:43:08pm 7.4 years ago
Quickman | |
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6,064 Posts | |
Reg. 2013-08-17 | |
"five minute white boy challenge" |
They're not in DDR A, so... never?
Post #371 · Posted at 2016-12-07 07:00:49pm 7.4 years ago
RedAgent14 | |
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50 Posts | |
Reg. 2014-08-20 | |
... Should've researched a bit more before I posted that.
Better question: I can't seem to access the scoring options under the current menu. Is that specific to this theme as a WIP (meaning even after the theme gets its own menu style, it won't be added), or is it just because the fallback menu for SM doesn't have it?
Better question: I can't seem to access the scoring options under the current menu. Is that specific to this theme as a WIP (meaning even after the theme gets its own menu style, it won't be added), or is it just because the fallback menu for SM doesn't have it?
Post #372 · Posted at 2016-12-07 11:26:00pm 7.4 years ago
MadkaT | |
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820 Posts | |
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Reg. 2009-11-24 | |
Quote: RedAgent14
Is there an ETA on when courses/nonstop are going to be added?
Not now, as Quicman said, the initial version is focused on arcade counterpart. But in a future when the theme is more complete I could give some options to access the missing stepmania features. Quote: RedAgent14
Better question: I can't seem to access the scoring options under the current menu. Is that specific to this theme as a WIP (meaning even after the theme gets its own menu style, it won't be added), or is it just because the fallback menu for SM doesn't have it?
There is not scoring options in the actual SM5 appart from percentage scoring, the scoring system for this theme is "embeded" and we have not included other scoring options because most of the users want the nearest simulation to DDR A, we've planned to do a Script to implement all the used scores in any theme, but is an idea that is in limbo actually.------------------------------------------------------------------------
Today I've cleaned a lot of useless old files due to a conflict in git I will work on some missing graphics, if this cleaning is creating bugs, please report them. (I don't have the same version of the theme) Thanks!
Post #373 · Posted at 2016-12-08 04:27:37am 7.4 years ago
Quote: MadkaT
Quote: RedAgent14
Is there an ETA on when courses/nonstop are going to be added?
Not now, as Quicman said, the initial version is focused on arcade counterpart.Game over and Warning changed (see min 10:37; Dr. D uses an Asian AC version)
Post #374 · Posted at 2016-12-11 03:48:38am 7.4 years ago
mz5879 | |
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12 Posts | |
Reg. 2010-08-08 | |
I spliced the MusicWheel change sound from this video:
The file is here: https://drive.google.com/open?id=0Bx4OUtMVoQvIUEgzYUdRalN0MVE
I got it to work by dragging and dropping it into the Sounds folder as the default points back to the fallback theme. You're welcome!
The file is here: https://drive.google.com/open?id=0Bx4OUtMVoQvIUEgzYUdRalN0MVE
I got it to work by dragging and dropping it into the Sounds folder as the default points back to the fallback theme. You're welcome!
Post #375 · Posted at 2016-12-11 03:59:48am 7.4 years ago
VR0 | |
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"ムーン ゴーシュス メヂィデーション" |
Post #376 · Posted at 2016-12-11 04:25:13am 7.4 years ago
mz5879 | |
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12 Posts | |
Reg. 2010-08-08 | |
Quote: VR0
Quote: mz5879
Amplify, please!Post #377 · Posted at 2016-12-11 07:13:52am 7.4 years ago
3x3qui3l | |
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666 Posts | |
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Reg. 2011-07-30 | |
"Ice Bear believed in you." |
Quote: mz5879
I spliced the MusicWheel change sound from this video:
The file is here: https://drive.google.com/open?id=0Bx4OUtMVoQvIUEgzYUdRalN0MVE
I got it to work by dragging and dropping it into the Sounds folder as the default points back to the fallback theme. You're welcome!
The file is here: https://drive.google.com/open?id=0Bx4OUtMVoQvIUEgzYUdRalN0MVE
I got it to work by dragging and dropping it into the Sounds folder as the default points back to the fallback theme. You're welcome!
Wow, that's very surprising. I thought of doing the same thing, but with the songs themselfes, but I guess it takes a lot of time to do that.
Kind of a trivia, but I noticed that the cloud animation in the game is the same as one of the overlays of perditus†paradisus, but slowed down a lot and with a blue color. If we somehow get that overlay, we may get the "correct" background animation.
Post #378 · Posted at 2016-12-12 07:35:37am 7.4 years ago
Quote: 3x3qui3l
Quote: mz5879
I spliced the MusicWheel change sound from this video:
The file is here: https://drive.google.com/open?id=0Bx4OUtMVoQvIUEgzYUdRalN0MVE
I got it to work by dragging and dropping it into the Sounds folder as the default points back to the fallback theme. You're welcome!
The file is here: https://drive.google.com/open?id=0Bx4OUtMVoQvIUEgzYUdRalN0MVE
I got it to work by dragging and dropping it into the Sounds folder as the default points back to the fallback theme. You're welcome!
Wow, that's very surprising. I thought of doing the same thing, but with the songs themselfes, but I guess it takes a lot of time to do that.
Kind of a trivia, but I noticed that the cloud animation in the game is the same as one of the overlays of perditus†paradisus, but slowed down a lot and with a blue color. If we somehow get that overlay, we may get the "correct" background animation.
UPDATE:
This isn't working, it currently doesn't loop properly and the colors are still off but if I analyze the frames, it might work
if anyone wants to give it a go, http://inori.s-ul.eu/alunUwH4
open that in Photoshop CS6+
Post #379 · Posted at 2016-12-12 08:51:01pm 7.4 years ago
Known issues on ScreenGameplay in:
TopBG and BottomBG must be slower than other frames (use linear,0.483 instead of linear,0.083)
Missed scanlines. If inserted, use linear,0.5;diffusealpha,0 to end of the frame's line.
Missed video BG. If inserted, use diffusealpha,1;linear,0.083;diffusealpha,0 to end of the frame's line.
TopBG and BottomBG must be slower than other frames (use linear,0.483 instead of linear,0.083)
Missed scanlines. If inserted, use linear,0.5;diffusealpha,0 to end of the frame's line.
Missed video BG. If inserted, use diffusealpha,1;linear,0.083;diffusealpha,0 to end of the frame's line.
Post #380 · Posted at 2016-12-13 01:24:02am 7.4 years ago
TheHenPen | |
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Member | |
22 Posts | |
Reg. 2016-06-27 | |
"i was a retarded child back then" |
There's a bug with the life4 and risky lifebars. When I use them they come up like this
That's life4 and here's risky
One thing about life4, why doesn't it show the danger lane overlay when it's on its last bar?
That's life4 and here's risky
One thing about life4, why doesn't it show the danger lane overlay when it's on its last bar?