Post #5121 · Posted at 2017-09-14 09:07:01pm 6.6 years ago
NewbStepper | |
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Did my part just now. Wish I could have done this sooner. R.I.P. ...
Post #5122 · Posted at 2017-09-15 12:11:59am 6.6 years ago
VR0 | |
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"ムーン ゴーシュス メヂィデーション" |
ACE FOR ACES: TYPE 1 (basic), TYPE 2 (difficult) and TYPE 3 (expert)?!!!
Post #5123 · Posted at 2017-09-15 12:16:17am 6.6 years ago
Mr.Music | |
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Quote: VR0
ACE FOR ACES: TYPE 1 (basic), TYPE 2 (difficult) and TYPE 3 (expert)?!!!
No. The songs use split timing, but have the same audio. Almost all the EVOLVED songs have multiple types because the audio is different. Ace For Aces will only take one spot on the song wheel because the music is the same for all the charts.
Post #5124 · Posted at 2017-09-15 10:35:29am 6.6 years ago
Sigrev2 | |
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Honestly, as optimistic as I want to be, I'm fairly certain what's going on with AFA Light is just an error or a glitch. Don't forget who we're dealing with here, muchachos.
Post #5125 · Posted at 2017-09-15 01:52:45pm 6.6 years ago
rapidemboar | |
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Glitch or not, it's still nothing we've seen before. If it turns out to just be a glitch, then we still know that DDR is capable of such a thing, which is still really cool.
Post #5126 · Posted at 2017-09-15 09:49:36pm 6.6 years ago
Quote: AnonyWolf
Honestly, as optimistic as I want to be, I'm fairly certain what's going on with AFA Light is just an error or a glitch. Don't forget who we're dealing with here, muchachos.
Fortunately for us, it's possible to find proof otherwise:Stepmania, but the demonstration is still there. If you look at steps 302 - 310 on the chart (especially 309 and 310), it's impossible for them to match the stops on the chart because on , arrows are hit while is still stopped. So there's no way to map the chart onto the gimmicks of the chart and have it stay the same.
Post #5127 · Posted at 2017-09-16 02:24:46pm 6.6 years ago
BROSONI did 774k on CSP, and he said "I saw 8th notes in Jumps area"
https://twitter.com/BROSONI/status/909025988813643776
https://twitter.com/BROSONI/status/909034276544421889
https://twitter.com/BROSONI/status/909025988813643776
https://twitter.com/BROSONI/status/909034276544421889
Post #5128 · Posted at 2017-09-16 02:28:33pm 6.6 years ago
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Then echospherics and Zowayix are probably right.
Though, 774k seems a bit low for a run that supposedly got to the jump section at the very end of the song.
(I mean, not to insult BROSONI, he's really good, but I'd expect a 900,000+ score for run that got that close to beating ENDYMION CSP, given how few arrows are left by that point. Or at least 800,000+.)
Quote
- Again, credit goes 100% to echospherics for the predicted 8ths in the jumpstream section. The seven 8ths here are copied verbatim from echospherics' Twitter post.
Though, 774k seems a bit low for a run that supposedly got to the jump section at the very end of the song.
(I mean, not to insult BROSONI, he's really good, but I'd expect a 900,000+ score for run that got that close to beating ENDYMION CSP, given how few arrows are left by that point. Or at least 800,000+.)
Post #5129 · Posted at 2017-09-16 03:19:22pm 6.6 years ago
Quote: wrsw
Then echospherics and Zowayix are probably right.
Though, 774k seems a bit low for a run that supposedly got to the jump section at the very end of the song.
(I mean, not to insult BROSONI, he's really good, but I'd expect a 900,000+ score for run that got that close to beating ENDYMION CSP, given how few arrows are left by that point. Or at least 800,000+.)
Quote
- Again, credit goes 100% to echospherics for the predicted 8ths in the jumpstream section. The seven 8ths here are copied verbatim from echospherics' Twitter post.
Though, 774k seems a bit low for a run that supposedly got to the jump section at the very end of the song.
(I mean, not to insult BROSONI, he's really good, but I'd expect a 900,000+ score for run that got that close to beating ENDYMION CSP, given how few arrows are left by that point. Or at least 800,000+.)
Maybe he did with cut2,to get less misses in 220bpm section.
Post #5130 · Posted at 2017-09-16 04:06:13pm 6.6 years ago
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Quote: sudocho
BROSONI did 774k on CSP, and he said "I saw 8th notes in Jumps area"
https://twitter.com/BROSONI/status/909025988813643776
https://twitter.com/BROSONI/status/909034276544421889
https://twitter.com/BROSONI/status/909025988813643776
https://twitter.com/BROSONI/status/909034276544421889
Mein gott in himmel... Are they trying to push the boundaries of what a 19 actually is?
Post #5131 · Posted at 2017-09-16 04:58:06pm 6.6 years ago
Bummer there's no video
If BROSONI's playing on 1.25x Reverse like last time, that's enough to see 4.5 beats deep into the chart. That needs to be at least one 8th note deep into the jumps section, which means getting through at least 874/953rds of the chart (compared to FEFEMZ's 774/953rds), which at 100% score is a 917k. BROSONI's actual score is less than 85% of that (compared to FEFEMZ who had ~92% of the score at 751k).
The new DDR A grading system has messed with this analogy a bit, but using the SN2-2014 grading system, a player on the way to a full combo almost always gets an AA (95%). Full combo A's (90%) are less common but can happen if the player gets a lot of Greats. And full combo B's and lower almost have to involve intentional Great/Good attacking or intentional pad mashing. It's certainly possible that BROSONI did pad mash just to see as much of the chart as possible, but that would be ridiculously risky to attempt on a once-per-8-credits Extra Stage.
For comparison, if BROSONI was playing on CUT2 and got just as far through the chart (seeing one 8th note deep into the jumps section), 105 scoring items would be cut out, equaling only 769/953rds of the chart, which at 100% score is an 806k. 774k is ~96% of that, right on par with a usual player on the way to a LIFE4 clear or full combo.
More circumstantial evidence is the fact that I'm expecting at least one 12th (or 16th) pattern at 440 BPM after where FEFEMZ failed, and BROSONI didn't mention that.
(The numbers above are based on the prediction video, but the actual chart in terms of how many notes have passed by a certain point can't be that far off.)
Quote: wrsw
Then echospherics and Zowayix are probably right.
To be fair, there aren't many other places you could put 7 scoring items and still have the chart make sense. It also matches a pattern used by Egoism 440 (a phantom 8th note just before the end of every break in the music).Quote: sudocho
Maybe he did with cut2,to get less misses in 220bpm section.
Doing some more math (), this feels likely.If BROSONI's playing on 1.25x Reverse like last time, that's enough to see 4.5 beats deep into the chart. That needs to be at least one 8th note deep into the jumps section, which means getting through at least 874/953rds of the chart (compared to FEFEMZ's 774/953rds), which at 100% score is a 917k. BROSONI's actual score is less than 85% of that (compared to FEFEMZ who had ~92% of the score at 751k).
The new DDR A grading system has messed with this analogy a bit, but using the SN2-2014 grading system, a player on the way to a full combo almost always gets an AA (95%). Full combo A's (90%) are less common but can happen if the player gets a lot of Greats. And full combo B's and lower almost have to involve intentional Great/Good attacking or intentional pad mashing. It's certainly possible that BROSONI did pad mash just to see as much of the chart as possible, but that would be ridiculously risky to attempt on a once-per-8-credits Extra Stage.
For comparison, if BROSONI was playing on CUT2 and got just as far through the chart (seeing one 8th note deep into the jumps section), 105 scoring items would be cut out, equaling only 769/953rds of the chart, which at 100% score is an 806k. 774k is ~96% of that, right on par with a usual player on the way to a LIFE4 clear or full combo.
More circumstantial evidence is the fact that I'm expecting at least one 12th (or 16th) pattern at 440 BPM after where FEFEMZ failed, and BROSONI didn't mention that.
(The numbers above are based on the prediction video, but the actual chart in terms of how many notes have passed by a certain point can't be that far off.)
Quote: CynicalOkie
Are they trying to push the boundaries of what a 19 actually is?
Probably. It's already guaranteed to have more steps than any previous (non-long version) chart in DDR history. But 8th patterns interspersed with jumps has been done by Felm before.Post #5132 · Posted at 2017-09-17 01:12:52am 6.6 years ago
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@zowayix, a 19 is designed to push the boundaries of DDR and provide players with training of defeating the god-like 20 chart. They are made with the intent of pushing feet and fingers to a new horizon, the horizon of "Damn, I can't believe I just pulled that off!!!"
Post #5133 · Posted at 2017-09-17 02:37:13am 6.6 years ago
rapidemboar | |
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Quote: Bouncin'Around
They are made with the intent of pushing feet and fingers to a new horizon...
Wait, where do fingers factor into this? I mean, I understand pushing leg speed to the maximum, but unless you're playing Stepmania on a keyboard, I don't think a single finger is strong enough to trigger an arcade pad...
Post #5134 · Posted at 2017-09-17 05:21:42am 6.6 years ago
PureBlue | |
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If by "fingers" you mean my fingers slipping on the slippery ass bar cushions that they put on Ace machines then holy shit I have never heard a truer statement because god damn them shits are slippery a f
Post #5135 · Posted at 2017-09-17 02:47:49pm 6.6 years ago
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Quote
unless you're playing Stepmania on a keyboard, I don't think a single finger is strong enough to trigger an arcade pad...
I downloaded an app to play on my phone, since finding time to do DDR or Stepmania is a bit rare for me these days. I like to diversify a little bit.Quote
fingers slipping on the slippery ass bar cushions that they put on Ace machines
Just sue Konami, that'll fix the problem.Post #5136 · Posted at 2017-09-17 05:13:30pm 6.6 years ago
[edit: see Zowayix's post below]
Post #5137 · Posted at 2017-09-17 05:14:48pm 6.6 years ago
Edit: Storm_x8, you beat me to it. Why not take the credit?
==========
Original ninja'd post:
FEFEMZ has played Endymion for the first time in five weeks and gotten farther!!
12th quintuples and 6th footswitch at 440 BPM confirmed.
In FEFEMZ's own legendary words:
For the record, this is ~11% faster than the ending of IX, and it's not even LR, or at the ending. And then there's the footswitch. (And 11% is bigger than the speed difference between Paranoia Survivor and Paranoia Survivor Max.)
Although I'm just a tiny bit frustrated that I didn't think of this when all the info I needed was in my face :
The second weird pattern is also fixed without a single spin/jack by the second set of 12th notes, which will switch up D?R?R?U to begin on the right foot instead of the left foot.
https://twitter.com/wldyd1423/status/909429796546928640
Results screen photo. Made it 815/953rds of the way through the chart this time (previous record 774/953rds), with a 740k score (triple-digit Greats and double-digit Goods), which is under 87% of score. I'm surprised to see that much pad mashing.
==========
Original ninja'd post:
FEFEMZ has played Endymion for the first time in five weeks and gotten farther!!
12th quintuples and 6th footswitch at 440 BPM confirmed.
In FEFEMZ's own legendary words:
Quote: FEFEMZ
ENDYMION CSP WTF KONAMI
For the record, this is ~11% faster than the ending of IX, and it's not even LR, or at the ending. And then there's the footswitch. (And 11% is bigger than the speed difference between Paranoia Survivor and Paranoia Survivor Max.)
Quote: Zowayix (from 2 weeks ago)
It means that we can plausibly guess that there's both 12ths/16ths in the last death run and 8ths in the jumpstream
The power of math. Quote: JTB1998 (on prediction video)
I think that 12th burst into the jumps is a little much
Quote: Zowayix (on prediction video)
I need 2 steps somewhere to get the total number of steps & freezes up to 953, and I can't move any of the 4th notes. Any other ideas?
Quote: mf32892 (on prediction video)
12ths instead 8ths in the triplets section?
Congratulations mf32892, you predicted correctly! This likely means there are no 12ths in the death run before the jumps, in 'exchange' for 12ths here.Although I'm just a tiny bit frustrated that I didn't think of this when all the info I needed was in my face :
Quote: Zowayix (on making prediction video a week and a half ago)
I didn't realize how extremely awkward the section that used to be 6th notes on was until I tried to chart it...
...[the pattern] leads straight into U?L?D? where all three of U, L, and D are forced to be on the right foot. This is impossible to complete without a full spin, which I refuse to believe Konami put in this chart. The only way I could solve this was to add in an odd number of jacks (1) to change the foot the player starts the pattern on...
...Weird pattern strikes again with D?R?R?U forced to begin on the left foot, which again leads to a full spin. Had to solve this with another jack before the pattern, to change it to begin on the right foot...
By just putting in 12th notes instead of my predicted 8th notes, Konami replaces U?L?D? with U??L?D?, which easily begins with the right foot without a single spin or jackhammer. Should've noticed this setup ages ago, but mf32892 you won fair and square....[the pattern] leads straight into U?L?D? where all three of U, L, and D are forced to be on the right foot. This is impossible to complete without a full spin, which I refuse to believe Konami put in this chart. The only way I could solve this was to add in an odd number of jacks (1) to change the foot the player starts the pattern on...
...Weird pattern strikes again with D?R?R?U forced to begin on the left foot, which again leads to a full spin. Had to solve this with another jack before the pattern, to change it to begin on the right foot...
The second weird pattern is also fixed without a single spin/jack by the second set of 12th notes, which will switch up D?R?R?U to begin on the right foot instead of the left foot.
Quote: Zowayix from ~3 weeks ago
At 440k, has a stream of '6th notes' (triplets spanning 2 beats each), which in CUT1 should turn into half notes. But in they do not - instead there's a couple of extra 4th notes thrown into the mix. This means that 's rhythm does not match here. Most likely some of the 6th note patterns have been turned into 8th note patterns to make it harder (though they could perhaps be something even faster).
Looks like it was "something even faster" after all. D:https://twitter.com/wldyd1423/status/909429796546928640
Results screen photo. Made it 815/953rds of the way through the chart this time (previous record 774/953rds), with a 740k score (triple-digit Greats and double-digit Goods), which is under 87% of score. I'm surprised to see that much pad mashing.
Post #5138 · Posted at 2017-09-17 05:21:48pm 6.6 years ago
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I think this is more evidence that Brosoni used CUT2 on his run since he definitely would've said something about this if he'd played it normally. That and making it all the way to the jumps with this crap in the way on LIFE4 his first time seeing this part seems a little unlikely.
I don't think quintuplet is the proper name for that, though - it's just triplets musically.
I don't think quintuplet is the proper name for that, though - it's just triplets musically.
Post #5139 · Posted at 2017-09-17 06:09:02pm 6.6 years ago
darkanine | |
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Well, with a notespeed of 22 notes per second, I am just wondering how anybody will ever be able to FC that chart.
Also, in reference to ACE FOR ACES's different timing for other difficulties, I can totally see this being implemented due to the ending of the chart with all of the stops. This allows the stop section to potentially be different for the harder difficulties.
Also, in reference to ACE FOR ACES's different timing for other difficulties, I can totally see this being implemented due to the ending of the chart with all of the stops. This allows the stop section to potentially be different for the harder difficulties.
Post #5140 · Posted at 2017-09-17 06:57:39pm 6.6 years ago
Quote: Storm_x8
I think this is more evidence that Brosoni used CUT2 on his run since he definitely would've said something about this if he'd played it normally. That and making it all the way to the jumps with this crap in the way on LIFE4 his first time seeing this part seems a little unlikely.
Agreed.Quote: Storm_x8
I don't think quintuplet is the proper name for that, though - it's just triplets musically.
Yup, I meant it as the DDR term, not the musical term. Changed to "quintuple" literally meaning "a group of five notes" (like how one can say Paranoia Revolution D- ends with a 16th triple and Paranoia Revolution S- ends with a 16th quintuple).Quote: darkanine
Well, with a notespeed of 22 notes per second, I am just wondering how anybody will ever be able to FC that chart.
A crapload of practice and the ability to play the song four times per credit instead of once per eight credits. Paranoia Revolution's been FC'd (SDG'd, even) and it hits 24 notes per second.Quote: darkanine
Also, in reference to ACE FOR ACES's different timing for other difficulties, I can totally see this being implemented due to the ending of the chart with all of the stops. This allows the stop section to potentially be different for the harder difficulties.
Same here. I'm not expecting anyone to even get close to passing Ace For Aces without a massive difficulty downgrade, but I am hoping for the mere existence of Ace For Aces to be confirmed before then. If past patterns hold out, we've got until the beginning of December or January before Encore Extra Stage goes away.On a related note, I'm also hoping that FEFEMZ took a video of this Endymion attempt, as it's very unlikely that the two stepchart pictures were photos that were timed that precisely. Hoping that video comes out soon.