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Deathbyillusion's Simfiles One Direction - Diana

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Post #1 · Posted at 2013-12-10 02:42:58am 11.5 years ago

Offline Deathbyillusion
Deathbyillusion Avatar Member
7 帖子
Not Set
Reg. 2011-11-11


Last updated: 2013-12-11 02:32am
Hello everyone,

I have made here my first simefile. This simfile is a One Direction song called Diana which is off there newest album Midnight Memories.

http://www.flashflashrevolution.com/vbz/attachment.php?attachmentid=35559&stc=1&d=1386611262

http://www.flashflashrevolution.com/vbz/attachment.php?attachmentid=35560&stc=1&d=1386611283

Song: Diana
Artist: One Direction
Genre: Pop
Mode: Single
Level: Expert 11
BPM (On ITG PC): 115-228 (Actual BPM 114.98 - 228.196)
Type: Pad & Keyboard

The pictures below is what the banner and background images look like. Also since its longer then 120 secs its R21 ITG2 Arcade Ready. (As I have personally tested it on my ITG2 Cabinet on R21.) Using the OGG Length Patch.

The steps are in sync & pretty much flawless its a fun song to do. The chorus is about the hardest part and is the same the same step pace for those sections. I don't like fast parts like that to have holds or jumps (But there is plenty of holds and jumps during the song.) but its doable for me. Like I play on usually hard some expert songs and if its really hard like energizer and some other I play on Medium.
There are some steps where you have to use your hands and there is a couple of parts it freezes and then continues.

I would like to hear from people and let me know what you think.

Download link:

http://www.mediafire.com/?j4fowchis5ipb3y/

Post #2 · Posted at 2013-12-10 03:30:41am 11.5 years ago

Offline Telperion
Telperion Avatar Member+
2,005 帖子
United States
Reg. 2009-04-25

3DS Friend Code: 2019-9683-3181
"btor2osly"
Quote: Deathbyillusion
The steps are in sync & pretty much flawless

BPM (On ITG PC): 115-228 (Actual BPM 114.98 - 228.196)

I'm a bit skeptical of that first statement when 114.98 × 2 = 229.96, but I will admit that I haven't played the file yet to check.
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+9ms or Null? a simfile unbiasing utilitySimfile Creation Resources
20:20:51 · Blinded_No_More: LOL, I can sum it up like this:     20:20:55 · Blinded_No_More: Eurobeat = Steppable power metal

Post #3 · Posted at 2013-12-10 03:33:04am 11.5 years ago

Offline SM MaxX
SM MaxX Avatar Member+
911 帖子
United States
Reg. 2012-08-30

Nintendo Switch Friend Code: SW-1495-0040-1058
"I play too much touhou"

Last updated: 2013-12-10 03:34am
I'll bite, review later.

EDIT: thanks for not even giving the decryption key anywhere so no one can get it. :/
http://i.imgur.com/EvGgqSs.png

Post #4 · Posted at 2013-12-10 05:45:54am 11.5 years ago

Offline Deathbyillusion
Deathbyillusion Avatar Member
7 帖子
Not Set
Reg. 2011-11-11


Last updated: 2013-12-10 06:25am
Quote: Telperion
Quote: Deathbyillusion
The steps are in sync & pretty much flawless

BPM (On ITG PC): 115-228 (Actual BPM 114.98 - 228.196)

I'm a bit skeptical of that first statement when 114.98 × 2 = 229.96, but I will admit that I haven't played the file yet to check.

Well I did the 228.196 for the slower parts except the beginning it starts out as 114.98 thats what bpm detector showed it as. (Not sure how accurate bpm detector is though.) Anyways when I did the hold parts it offset that and I could no longer do double that speed or had to change the bpm to match the chorus parts but I still matched the arrows even if I had to do green or pink arrows. For the chorus part its like 171.500 for 2 parts and 172.55 for one part. Regardless of the off bpm which is not really off because of the hold sections the arrows still match with the song. I also turned on the tick assist and even slowed it down once I finished to tweak some arrows that were slightly off that when played normal speed you couldn't really tell.

Quote: SM MaxX
I'll bite, review later.

EDIT: thanks for not even giving the decryption key anywhere so no one can get it. :/

Sorry about that don't know what the issue was. I ticked the box to included the key but for me its not loading the file at all. I created a new link through Media Fire check it out now it should be working.
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