Post #1 · Posted at 2011-08-19 03:34:35pm 12.7 years ago
Sorry if my title is quite misleading... So I watched this video:
I believe he was able to simulate the IIDX and DJ Max key pressing thing, wherein when you tap/press a key, you produce a sound
I was wondering how he did that 'cause it would be so cool simulating this
I believe he was able to simulate the IIDX and DJ Max key pressing thing, wherein when you tap/press a key, you produce a sound
I was wondering how he did that 'cause it would be so cool simulating this
Post #2 · Posted at 2011-08-19 06:04:13pm 12.6 years ago
Funny enough, the video doesn't produce any sound for me.
Post #3 · Posted at 2011-08-19 06:09:10pm 12.6 years ago
EmpX | |
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Reg. 2011-08-04 | |
I think he is talking about the first few seconds right before the music starts to play
Post #4 · Posted at 2011-08-19 07:10:04pm 12.6 years ago
Daiz | |
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"TAKING IT TO THE PIE" |
Meh it was just my computer at home. At home it wouldn't even play sound from the video, but here at work it does.
Post #5 · Posted at 2011-08-19 07:34:19pm 12.6 years ago
Quote: EmpX
I think he is talking about the first few seconds right before the music starts to play
Yes, and the synchronization of the misses with the sounds of the keys being pressed
So... is it possible for this to be simulated or anything?
Post #6 · Posted at 2011-08-19 08:01:06pm 12.6 years ago
KcLKcL | |
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Oh, keysound?
I don't know how to make a keysounded simfile, but actually you'll need 1 audio file each "presses". Find some Keysounded IIDX BMS's and you'll get what I mean.
I don't know how to make a keysounded simfile, but actually you'll need 1 audio file each "presses". Find some Keysounded IIDX BMS's and you'll get what I mean.
Post #7 · Posted at 2011-08-19 08:05:18pm 12.6 years ago
Nicolas | |
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Quote: KcLKcL
Oh, keysound?
I don't know how to make a keysounded simfile, but actually you'll need 1 audio file each "presses". Find some Keysounded IIDX BMS's and you'll get what I mean.
I don't know how to make a keysounded simfile, but actually you'll need 1 audio file each "presses". Find some Keysounded IIDX BMS's and you'll get what I mean.
"Keysound", so that's the right term. Thanks for the clarification
So it's made via simfile and not by modding the game itself
Post #8 · Posted at 2011-08-20 01:54:01am 12.6 years ago
AeronPeryton | |
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"Give me a steady beat." |
Yes, it's how you code the simfile. StepMania has supported keysounds for a while now.
You basically script the audio files like you would a background animation and only the sounds that are pressed will play. Google a program called Lunatic Rave (beatmania simulator) and download some files for it to see how it works. There's also bound to be some info or tutorials on how to format keysounds for StepMania simfiles somewhere.
You basically script the audio files like you would a background animation and only the sounds that are pressed will play. Google a program called Lunatic Rave (beatmania simulator) and download some files for it to see how it works. There's also bound to be some info or tutorials on how to format keysounds for StepMania simfiles somewhere.