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Why did Konami not bother upscalling IIDX 3rd-8th CS?

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Post #1 · Posted at 2009-12-25 09:47:19am 15.5 years ago

Offline DavidTango
DavidTango Avatar Member
71 Posts
Not Set
Reg. 2009-12-25

I know silly question and all but I wonder why they kept these games in such low PS1 level resolutions when DDRMAX on up got higher resolutions when they went on the PS2. Yeah I know that 9th on up got new AC hardware, but I'm talking about the CS games here.
Will not change sig till pop'n 17, IIDX 17, and GF/DM XG get CS versions.

Post #2 · Posted at 2009-12-25 09:52:36am 15.5 years ago

Offline al2k4
al2k4 Avatar Admin
9,402 Posts
United Kingdom
Reg. 2006-05-01

Nintendo Switch Friend Code: SW-6451-2397-9509
"BEMANI Sound Team"
To keep it consistent with the AC releases I guess. I'm not bothered as it doesn't affect gameplay much and as for the DDRs they only looked minorly better than the AC counterparts.

Post #3 · Posted at 2009-12-25 09:53:10am 15.5 years ago

Offline NeoRevenG
NeoRevenG Avatar Member
7,364 Posts
Indonesia
Reg. 2008-05-14

"Secret Agent"
Hm.... maybe the engine for IIDX 9th Cs is different. Confused

Somewhat like the difference between DDR 4th Mix - DDR 5th Mix & DDR 6th Mix.

DDR 4th Mix still running on 40 frame / seconds.

DDR 5th Mix running on 60 frame / seconds but the video BGs still awfull.

DDR 6th Mix runnig on 60 frame / second too + with different arrow shape. (Starting using AVI BG videos)

IIDX 3rd - 8th CS still like PS1 because Konami still don't have better engine for IIDX until IIDX 9th . (I guess...) Confused
http://i173.photobucket.com/albums/w73/DJjeff2007/NeoRevenG.pnghttp://zenius-i-vanisher.com/pictures/2909-1242408837%5B0%5D.jpg
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