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DDR SuperNOVA characters for Stepmania

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Post #1 · Posted at 2008-10-22 09:02:35pm 15.5 years ago

Offline ddrfan96
ddrfan96 Avatar Member
29 Posts
Philippines
Reg. 2008-10-22

Are there any?

I Googled them, but there wasn't any luck.

Pls. provide a download link here.Big Grin
BeginnerLightStandardHeavyChallenge ddrfan96

Post #2 · Posted at 2008-10-22 10:51:19pm 15.5 years ago

Offline 3x0t1c m4n
3x0t1c m4n Avatar Member
3,379 Posts
Indonesia
Reg. 2008-08-26

"i'm back "
wow, it'll be fun if there are such SN char on stepmania
http://zenius-i-vanisher.com/ddrsig/3279.png?t=1281328792

Post #3 · Posted at 2008-10-22 11:01:57pm 15.5 years ago

Offline Ashura96
Ashura96 Avatar Member+
2,805 Posts
United States
Reg. 2008-02-13

3DS Friend Code: 5472-8981-1256Game Center Nickname: Ashura_96
"shakeitdon'tbreakit"
Quote: ddrfan96
Are there any?

I Googled them, but there wasn't any luck.

Pls. provide a download link here.Big Grin

Nope, there aren't any because they're impossible to do.

Post #4 · Posted at 2008-10-22 11:02:50pm 15.5 years ago

Offline 3x0t1c m4n
3x0t1c m4n Avatar Member
3,379 Posts
Indonesia
Reg. 2008-08-26

"i'm back "
can someone make it please?? Happy
http://zenius-i-vanisher.com/ddrsig/3279.png?t=1281328792

Post #5 · Posted at 2008-10-23 02:42:55am 15.5 years ago

Offline jch02140
jch02140 Avatar Member
1,071 Posts
Hong Kong
Reg. 2007-08-08

No one has been able to rip the models from the game files... unless you are super good in reverse engineering and hex editor... The chances of having them playable is slim to none... Beside SM cannot support such complex models (too many high polygon counts compare to Pre-SN era series) yet...

Post #6 · Posted at 2008-10-23 03:26:47am 15.5 years ago

Offline RGTM
RGTM Avatar Moderator+
7,202 Posts
United States
Reg. 2007-07-19

Nintendo Network ID: xRGTMxNintendo Switch Friend Code: SW-6034-2315-7724Game Center Nickname: xRGTMx
"BBCode Not Allowed"
Yeah, everything in SM is ancient compared to present-day DDR.
ZIv Mod Squad: "shark jumpscare"
https://i.imgur.com/YdfMaWU.gif

Post #7 · Posted at 2008-10-23 03:33:32am 15.5 years ago

Offline KKiONI
KKiONI Avatar Member
2,470 Posts
Canada
Reg. 2007-12-06

Nintendo Network ID: KKiONI3DS Friend Code: 2320-6631-1671
"BEEJAY REVEL A"
also on a slower computer, it will have the worst frame rate imaginable

Post #8 · Posted at 2008-10-29 02:01:57pm 15.4 years ago

Offline jorellpd
jorellpd Avatar Member
293 Posts
Philippines
Reg. 2008-06-08

Origin: Forza_Joey
"Who says that!!"
You cannot rip these character images in any manner beacuse Konami has already pushed itself to the maximum when it comes to the stage gameplay especially in SuperNOVA 1 even also in DDR X.

Post #9 · Posted at 2008-10-29 02:30:51pm 15.4 years ago

Offline Mythic
Mythic Avatar Member
32 Posts
United States
Reg. 2008-07-18

Quote: jorellpd
You cannot rip these character images in any manner beacuse Konami has already pushed itself to the maximum when it comes to the stage gameplay especially in SuperNOVA 1 even also in DDR X.

I'm not sure what you're trying to get at. The SuperNOVA stages aren't pushing anything to the maximum. And what would that have to do with ripping the graphics?

It would be cool to have the SN characters though. I really hate the older ones.

Post #10 · Posted at 2008-10-29 02:38:56pm 15.4 years ago

Offline Lord Toon
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1,613 Posts
United States
Reg. 2006-11-14

Nintendo Switch Friend Code: SW-2326-5874-6891Origin: LordToon_LTI
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How about using the 5th MIX characters, like Afro, and replace the those textures with the SuperNOVA versions? Just an idea...//

As for the SuperNOVA stages...forget them.//

Post #11 · Posted at 2008-10-29 06:00:02pm 15.4 years ago

Offline ddrfan96
ddrfan96 Avatar Member
29 Posts
Philippines
Reg. 2008-10-22

How can I do that?
BeginnerLightStandardHeavyChallenge ddrfan96

Post #12 · Posted at 2008-10-29 06:30:40pm 15.4 years ago

Offline 3x0t1c m4n
3x0t1c m4n Avatar Member
3,379 Posts
Indonesia
Reg. 2008-08-26

"i'm back "
just practice... practice... n practice... Happy
http://zenius-i-vanisher.com/ddrsig/3279.png?t=1281328792

Post #13 · Posted at 2008-11-04 02:51:19pm 15.4 years ago

Offline jorellpd
jorellpd Avatar Member
293 Posts
Philippines
Reg. 2008-06-08

Origin: Forza_Joey
"Who says that!!"
@Mythic: I mean the DDRSN stages made by Konami are much more complicated to rip images because Konami has used a very high technology to do these stages they have made...

Post #14 · Posted at 2008-11-04 04:23:38pm 15.4 years ago

Offline W1p3out
W1p3out Avatar Member
261 Posts
France
Reg. 2006-12-05
MySpace: www.myspace.com/W1p3out
Stepmania will run on a very very low frame rate if we create actual 3D stage for it. The best is to set a video of a 3d stage with pre-coder character that move on it, to give illusion. But that's a pain >< ...
So ... forget =)

Post #15 · Posted at 2008-11-04 05:53:23pm 15.4 years ago

Offline sillybear
sillybear Avatar Banned
534 Posts
Not Set
Reg. 2008-08-19

"Thanks for all your support."
but how did the makers of online game titled "Audition" for PC created those dancing characters?
Sillybear has already resigned from z-i-v... Sad

Post #16 · Posted at 2008-11-04 05:56:24pm 15.4 years ago

Offline jorellpd
jorellpd Avatar Member
293 Posts
Philippines
Reg. 2008-06-08

Origin: Forza_Joey
"Who says that!!"
Of course, DDR has also made but in StepMania, it actually uses so many files such as the bones, torso, and every part of the body to make the character move itself.

In order to get this, you will need to download it before you're characters are functionable.

Post #17 · Posted at 2008-11-23 04:48:26pm 15.4 years ago

Offline ddrfan96
ddrfan96 Avatar Member
29 Posts
Philippines
Reg. 2008-10-22

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