Post #381 · Posted at 2023-12-30 09:02:52am 9.6 months ago
emptywanderer | |
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2 Posts | |
Not Set | |
Reg. 2023-12-30 | |
Hi, apologies if I'm mistaken or this isn't potentially new feedback:
1) Sometimes I find that the calculated score is sometimes higher than what would be expected from the DDR scoring formula. Please find two examples below (for the first, the theme gives 941,940, while 940,970 is expected). I've thought about it, done the calculations manually myself (getting 940,976 rounded down to 940,970) and looked at Score.lua which has the expected formula, so unfortunately I can't theorise what's happening, but I thought I'd mention it. The score discrepancy doesn't always happen, and it seems to be more prominent the lower the score is.
2) (This may just be a limitation of SM) In SM, jump freezes contribute 2 O.K.s (assuming both are held fully), while in DDR a jump freeze only contributes 1 O.K. For instance in the first image in this post, Fascination MAXX DSP would only have 7 O.K.s if all the freezes are held, instead of 8, since there is one jump freeze. I believe this very slightly affects scoring in terms of emulating DDR scoring. Is this something that has potentially been considered for change (is it even possible to change?)
I've had a great time with this theme so far, thanks!
1) Sometimes I find that the calculated score is sometimes higher than what would be expected from the DDR scoring formula. Please find two examples below (for the first, the theme gives 941,940, while 940,970 is expected). I've thought about it, done the calculations manually myself (getting 940,976 rounded down to 940,970) and looked at Score.lua which has the expected formula, so unfortunately I can't theorise what's happening, but I thought I'd mention it. The score discrepancy doesn't always happen, and it seems to be more prominent the lower the score is.
2) (This may just be a limitation of SM) In SM, jump freezes contribute 2 O.K.s (assuming both are held fully), while in DDR a jump freeze only contributes 1 O.K. For instance in the first image in this post, Fascination MAXX DSP would only have 7 O.K.s if all the freezes are held, instead of 8, since there is one jump freeze. I believe this very slightly affects scoring in terms of emulating DDR scoring. Is this something that has potentially been considered for change (is it even possible to change?)
I've had a great time with this theme so far, thanks!
Post #382 · Posted at 2023-12-31 04:37:03am 9.5 months ago
waterdraik346 | |
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207 Posts | |
Reg. 2011-11-22 | |
"Wish I could change my username" |
Just out of curiosity, did you make that DDR A Score Calculator or did you find it somewhere?
Post #383 · Posted at 2023-12-31 01:29:06pm 9.5 months ago
kenny | |
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572 Posts | |
Reg. 2014-06-14 | |
Quote: waterdraik346
Just out of curiosity, did you make that DDR A Score Calculator or did you find it somewhere?
I believe this is what this user is using. https://sil.fyi/ddr-calc/
Post #384 · Posted at 2024-02-13 10:51:40am 8.1 months ago
Making some stuff, just for fun.
Post #385 · Posted at 2024-02-13 05:14:38pm 8.1 months ago
waterdraik346 | |
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207 Posts | |
Reg. 2011-11-22 | |
"Wish I could change my username" |
Oooh I can't wait for this.
Also just curious, what is the resolution of the DDR A20 (PLUS)/A3 course banners?
Also just curious, what is the resolution of the DDR A20 (PLUS)/A3 course banners?
Post #386 · Posted at 2024-02-13 10:36:54pm 8.1 months ago
makoflagkk | |
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80 Posts | |
Reg. 2023-03-12 | |
Quote: Curilang
Making some stuff, just for fun.
$$$ 👀 $$$
Post #387 · Posted at 2024-02-14 03:39:36am 8 months ago
elbrachan1 | |
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6 Posts | |
Reg. 2023-09-23 | |
its great
Post #388 · Posted at 2024-02-14 05:40:13am 8 months ago
Curilang | |
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74 Posts | |
Reg. 2021-01-17 | |
Quote: waterdraik346
Also just curious, what is the resolution of the DDR A20 (PLUS)/A3 course banners?
550x103px.
Quote: elbrachan1
its great
Post #389 · Posted at 2024-02-14 06:54:02am 8 months ago
Because SM/Outfox "hates" odd-numbered dimensions, set their canvass to 550x104 px.
Post #390 · Posted at 2024-02-14 07:11:48pm 8 months ago
SchneiderAFX | |
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85 Posts | |
Reg. 2021-12-31 | |
"the funny" |
Quote: razorblade
Because SM/Outfox "hates" odd-numbered dimensions, set their canvass to 550x104 px.
exactly that... I wonder why it is like that, it has been bugging my mind since i started doing theme related stuff.
Post #391 · Posted at 2024-02-17 02:15:14pm 7.9 months ago
makoflagkk | |
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80 Posts | |
Reg. 2023-03-12 | |
Quote: SchneiderAFX
Quote: razorblade
Because SM/Outfox "hates" odd-numbered dimensions, set their canvass to 550x104 px.
exactly that... I wonder why it is like that, it has been bugging my mind since i started doing theme related stuff.
If the next update would be be possible with lua? Can you make it where beat bars aka guidelines disappear along side the screenfitler. I tried to add in it myself but I failed.
Post #392 · Posted at 2024-03-05 02:09:09pm 7.4 months ago
Rizk | |
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1 Post | |
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Reg. 2024-03-03 | |
Hello everyone. I'm having an odd issue where after completing one song, the SongOptions resets FailAtEnd to FailImmediately when installed in Outfox. Has anyone else experienced this or know a way to fix this issue? I'm not sure if it's an issue with Outfox and themes or an issue with this theme.
Post #393 · Posted at 2024-04-13 08:52:28pm 6.1 months ago
good theme ig
fix this bro its broken as fuck
fix this bro its broken as fuck
Post #394 · Posted at 2024-04-13 10:09:39pm 6.1 months ago
n00b_saib0t | |
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Member | |
2,363 Posts | |
Reg. 2007-02-05 | |
"F***ing exhausted." |
Quote: JAM3S
good theme ig
fix this bro its broken as fuck
Solid first post. What isn't working, exactly? And since the theme hasn't been updated in 7 months and is stated in the first post to be working on a 1 year old build (literally, as of yesterday) are you using an older version as directed or something newer that might have had a bug fix/code clean up that possibly broke how something was implemented?fix this bro its broken as fuck
Post #395 · Posted at 2024-04-13 10:25:05pm 6.1 months ago
Quote: Rizk
Hello everyone. I'm having an odd issue where after completing one song, the SongOptions resets FailAtEnd to FailImmediately when installed in Outfox. Has anyone else experienced this or know a way to fix this issue? I'm not sure if it's an issue with Outfox and themes or an issue with this theme.
Nvm, I found the "issue". It's part of the option "Gauge", automatically turn that option to "failimmediate". I don't think that would be an issue, it's part of the "Essence" of the theme.
Quote: JAM3S
fix this bro its broken as fuck
What do you mean about broken?
Post #396 · Posted at 2024-04-14 05:25:03am 6 months ago
Quote: n00b_saib0t
Quote: JAM3S
good theme ig
fix this bro its broken as fuck
Solid first post. What isn't working, exactly? And since the theme hasn't been updated in 7 months and is stated in the first post to be working on a 1 year old build (literally, as of yesterday) are you using an older version as directed or something newer that might have had a bug fix/code clean up that possibly broke how something was implemented?fix this bro its broken as fuck
i forgot to clarify only the modifiers are broken, sorry
Quote: Curilang
Quote: Rizk
Hello everyone. I'm having an odd issue where after completing one song, the SongOptions resets FailAtEnd to FailImmediately when installed in Outfox. Has anyone else experienced this or know a way to fix this issue? I'm not sure if it's an issue with Outfox and themes or an issue with this theme.
Nvm, I found the "issue". It's part of the option "Gauge", automatically turn that option to "failimmediate". I don't think that would be an issue, it's part of the "Essence" of the theme.
Quote: JAM3S
fix this bro its broken as fuck
What do you mean about broken?
the modifiers
Post #397 · Posted at 2024-04-14 06:35:04am 6 months ago
Curilang | |
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Member | |
74 Posts | |
Reg. 2021-01-17 | |
Quote: JAM3S
the modifiers
could you be more specific? modifiers are ok.
Post #398 · Posted at 2024-04-14 06:59:46am 6 months ago
waterdraik346 | |
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Member | |
207 Posts | |
Reg. 2011-11-22 | |
"Wish I could change my username" |
Just a few more suggestions/questions before the next theme update:
1. The random BPM display in the music select screen should be functional (useful for EXTRA EXCLUSIVE songs), i.e. it cycles repeating 3-digit numbers from 000, 111, 222, 333, all the way to 999, at an extremely high speed (approx. every 1 frame or 1/60 of a second). This behavior is used in DDR since SuperNOVA in 2006 and can be seen in the first 4 seconds of this video of Pure Rude being played on EXTRA EXCLUSIVE. Currently, it is not functional, as it displays the song's actual BPM in the music select screen.
2. Will pre-A20 course banner resolutions/aspect ratios (16:5 - 512×160 or 256×80) be supported as a togglable option? If not, then maybe they can be displayed in a way where they are not stretched to 550×103/550×104?
3. In 04 Other.lua file, Outbreak from DDR XX is referenced in the function ClearedToLoad - upon clearing that song, the "PRAY FOR ALL" message appears in place of "CLEARED". There is a little issue with that, though - USAO also made a song called Outbreak, which could cause conflicts as both songs are entirely different in terms of musical themes. One possible solution for this would be to add this line after “or GetSong == "Outbreak"”:
1. The random BPM display in the music select screen should be functional (useful for EXTRA EXCLUSIVE songs), i.e. it cycles repeating 3-digit numbers from 000, 111, 222, 333, all the way to 999, at an extremely high speed (approx. every 1 frame or 1/60 of a second). This behavior is used in DDR since SuperNOVA in 2006 and can be seen in the first 4 seconds of this video of Pure Rude being played on EXTRA EXCLUSIVE. Currently, it is not functional, as it displays the song's actual BPM in the music select screen.
2. Will pre-A20 course banner resolutions/aspect ratios (16:5 - 512×160 or 256×80) be supported as a togglable option? If not, then maybe they can be displayed in a way where they are not stretched to 550×103/550×104?
3. In 04 Other.lua file, Outbreak from DDR XX is referenced in the function ClearedToLoad - upon clearing that song, the "PRAY FOR ALL" message appears in place of "CLEARED". There is a little issue with that, though - USAO also made a song called Outbreak, which could cause conflicts as both songs are entirely different in terms of musical themes. One possible solution for this would be to add this line after “or GetSong == "Outbreak"”:
and GAMESTATE:GetCurrentSong():GetDisplayArtist() == "RG+Ice"
Post #399 · Posted at 2024-04-15 01:55:41am 6 months ago
Curilang | |
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Member | |
74 Posts | |
Reg. 2021-01-17 | |
Quote: waterdraik346
Just a few more suggestions/questions before the next theme update:
1. The random BPM display in the music select screen should be functional (useful for EXTRA EXCLUSIVE songs), i.e. it cycles repeating 3-digit numbers from 000, 111, 222, 333, all the way to 999.
2. Will pre-A20 course banner resolutions/aspect ratios (16:5 - 512×160 or 256×80) be supported as a togglable option? If not, then maybe they can be displayed in a way where they are not stretched to 550×103/550×104?
3. In 04 Other.lua file, Outbreak from DDR XX is referenced in the function ClearedToLoad - upon clearing that song, the "PRAY FOR ALL" message appears in place of "CLEARED". There is a little issue with that, though - USAO also made a song called Outbreak, which could cause conflicts as both songs are entirely different in terms of musical themes.
1. The random BPM display in the music select screen should be functional (useful for EXTRA EXCLUSIVE songs), i.e. it cycles repeating 3-digit numbers from 000, 111, 222, 333, all the way to 999.
2. Will pre-A20 course banner resolutions/aspect ratios (16:5 - 512×160 or 256×80) be supported as a togglable option? If not, then maybe they can be displayed in a way where they are not stretched to 550×103/550×104?
3. In 04 Other.lua file, Outbreak from DDR XX is referenced in the function ClearedToLoad - upon clearing that song, the "PRAY FOR ALL" message appears in place of "CLEARED". There is a little issue with that, though - USAO also made a song called Outbreak, which could cause conflicts as both songs are entirely different in terms of musical themes.
1.- It is a good suggestion but we don't have EXTRA EXCLUSIVE songs system in this theme so, we'll take a look.
2.- We don't know how to do that :( all we know about resolutions are that it can be change with PS.
3.- I'll check that, thanks.!
Post #400 · Posted at 2024-04-17 12:10:18am 5.9 months ago
makoflagkk | |
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Member | |
80 Posts | |
Reg. 2023-03-12 | |
Quote: Curilang
Quote: waterdraik346
Just a few more suggestions/questions before the next theme update:
1. The random BPM display in the music select screen should be functional (useful for EXTRA EXCLUSIVE songs), i.e. it cycles repeating 3-digit numbers from 000, 111, 222, 333, all the way to 999.
2. Will pre-A20 course banner resolutions/aspect ratios (16:5 - 512×160 or 256×80) be supported as a togglable option? If not, then maybe they can be displayed in a way where they are not stretched to 550×103/550×104?
3. In 04 Other.lua file, Outbreak from DDR XX is referenced in the function ClearedToLoad - upon clearing that song, the "PRAY FOR ALL" message appears in place of "CLEARED". There is a little issue with that, though - USAO also made a song called Outbreak, which could cause conflicts as both songs are entirely different in terms of musical themes.
1. The random BPM display in the music select screen should be functional (useful for EXTRA EXCLUSIVE songs), i.e. it cycles repeating 3-digit numbers from 000, 111, 222, 333, all the way to 999.
2. Will pre-A20 course banner resolutions/aspect ratios (16:5 - 512×160 or 256×80) be supported as a togglable option? If not, then maybe they can be displayed in a way where they are not stretched to 550×103/550×104?
3. In 04 Other.lua file, Outbreak from DDR XX is referenced in the function ClearedToLoad - upon clearing that song, the "PRAY FOR ALL" message appears in place of "CLEARED". There is a little issue with that, though - USAO also made a song called Outbreak, which could cause conflicts as both songs are entirely different in terms of musical themes.
1.- It is a good suggestion but we don't have EXTRA EXCLUSIVE songs system in this theme so, we'll take a look.
2.- We don't know how to do that all we know about resolutions are that it can be change with PS.
3.- I'll check that, thanks.!
Would you be able to add border and center guidelines and make them optional between p1 and p2?