Post #1 · Posted at 2019-08-19 12:12:07am 4.6 years ago
vonafroa | |
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Member | |
123 Posts | |
Reg. 2019-02-14 | |
I'm trying to see where I can improve in my simfiles. Just made an ONI edit of Squeeze from DDR 2014 (the 17), would appreciate any feedback to improve! Thanks!
https://zenius-i-vanisher.com/v5.2/viewsimfile.php?simfileid=38738
https://zenius-i-vanisher.com/v5.2/viewsimfile.php?simfileid=38738
Post #2 · Posted at 2019-08-19 07:00:35pm 4.6 years ago
TikalFan9000 | |
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Member | |
1,845 Posts | |
Reg. 2015-02-13 | |
"c r e b" |
alright
honestly you've improved considerably since flying soda
but you still got lot of stuff to learn
i suggest you read this
and this, considering some of your earlier files have sync issues
and these four too
one | two | three | four (don't forget to mark footswitches with mines!)
also, i suggest you to use arrowvortex for simfile creation, it has a lot of neat features and it's very easy to use
- a lot of patterns don't follow the song (eg m12)
- some of the initial patterns could be mirrored horizontally to prevent doublestepping (image)
. there's some... interesting turns and gimmicks
- some cases of ambiguous down arrows (a way to fix them)
RANK: WAY OFF
- some of the initial patterns could be mirrored horizontally to prevent doublestepping (image)
. there's some... interesting turns and gimmicks
- some cases of ambiguous down arrows (a way to fix them)
RANK: WAY OFF
honestly you've improved considerably since flying soda
but you still got lot of stuff to learn
i suggest you read this
and this, considering some of your earlier files have sync issues
and these four too
one | two | three | four (don't forget to mark footswitches with mines!)
also, i suggest you to use arrowvortex for simfile creation, it has a lot of neat features and it's very easy to use