Post #1 · Posted at 2018-10-23 01:24:22am 5.9 years ago
Hello, I'm trying to do a spiral trace for particles for the BGAnimations project, I'm trying to make it look like this:
https://youtu.be/P5vBkt_Vc3Y?t=21
The shape of the trace is a spiral, and I tried making a parametic function to create it.
This is what I have for now:
https://mega.nz/#!3JZBWKKZ!7hmWfF73a4oGX76zqhWt46K2aRczqjIAXJjnVgCAyKg
(This is supposed to be dropped in the Stepmania 5/BGAnimations folder)
The A.lua file inside CircleInSpin folder is where the parametric function is at. It's a bit jammed. And looks like this:
https://i.imgur.com/3O5TojJ.mp4
Nevermind, I fixed it myself. Now it looks smoother. ^^ I put by mistake one tween (linear) and that was making it stop by each position. It's cool how the game represents these equations. As always the most common mistakes are because of tired or not seen things. ¯\_(ツ)_/¯
https://youtu.be/P5vBkt_Vc3Y?t=21
The shape of the trace is a spiral, and I tried making a parametic function to create it.
This is what I have for now:
https://mega.nz/#!3JZBWKKZ!7hmWfF73a4oGX76zqhWt46K2aRczqjIAXJjnVgCAyKg
(This is supposed to be dropped in the Stepmania 5/BGAnimations folder)
The A.lua file inside CircleInSpin folder is where the parametric function is at. It's a bit jammed. And looks like this:
https://i.imgur.com/3O5TojJ.mp4
Nevermind, I fixed it myself. Now it looks smoother. ^^ I put by mistake one tween (linear) and that was making it stop by each position. It's cool how the game represents these equations. As always the most common mistakes are because of tired or not seen things. ¯\_(ツ)_/¯