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[Question] Circular/Bezier Tweening

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Post #1 · Posted at 2018-09-16 05:05:49am 7.2 years ago

Offline ZTS
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Reg. 2015-01-13

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Last updated: 2018-09-16 05:09am
Is it possible?
StepMania has RageBezier2D and RageQuadratic, so in theory you could call evaluate() on an instance of RageBeizer2D every frame to get the curve, right?

Does anyone have an example of a circular tween?
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