Post #1741 · Posted at 2011-09-25 01:09:34am 14.3 years ago
Astroman129 | |
|---|---|
| Member | |
| 1,958 Posts | |
| |
| Reg. 2010-02-25 | |
![]() ![]() | |
| " ♫~~ I'm wired to the world ~~♫" | |
Or what I've been calling it, DDR II
Post #1742 · Posted at 2011-09-25 01:12:48am 14.3 years ago
Tyma | |
|---|---|
| Member | |
| 2,309 Posts | |
| Not Set | |
| Reg. 2006-05-31 | |
![]() | |
Shall we start taking bets on whether the in-game assets will refer to the game as "DDRX2" or "Hottest Party 5"?
Post #1743 · Posted at 2011-09-25 01:28:07am 14.3 years ago
Arctic Wolves | |
|---|---|
| Member | |
| 2,586 Posts | |
| |
| Reg. 2008-02-18 | |
I bet the in-game assets will call it DDR Frogger Mix.
Post #1744 · Posted at 2011-09-25 01:38:15am 14.3 years ago
NIQ9 | |
|---|---|
| Member | |
| 345 Posts | |
| |
| Reg. 2007-10-22 | |
Quote: Tyma
Of all the crossovers, I think Vanessa is the only one that would get a 10-foot rating.
Even if there's a Challenge difficulty added to the game, only Mei and I'm So Happy are really 10-foot
material, IMO.
Even if there's a Challenge difficulty added to the game, only Mei and I'm So Happy are really 10-foot
888
Anti-Matter
DeltaMAX
New Decade
Pierce The Sky
Possession
Sakura Sunrise
Shiny World
Valkyrie dimension
Those should all be 10s
If we get Fire Fire, Mei, Vanessa, Zeta, I'm So Happy, and Second Heaven, those would be 10s too.
So there's 15. There's a Jun song in reveal 1 that sounds like it could make a 10, so it probably will be. That and I don't think they would reveal every 10 before the release date. If they do that, having an unlock system will be useless.
But yeah, having those songs would be amazing and a half. Even if it was released just with the songs we have now, I would be happy, so I'm glad to see Konami giving us what we want AND appealing to the people who like playing 9s and 10s. This is exactly how last year's release should have been. If edit mode is included, this game will be perfect.
Post #1745 · Posted at 2011-09-25 01:55:38am 14.3 years ago
DDRFreak2011 | |
|---|---|
| Banned | |
| 109 Posts | |
| |
| Reg. 2011-08-24 | |
I'm glad they are giving us much harder difficults on this game, DDR wii was just a mess. and I honestly hope that it uses X2 arc scale. Cause they did say that this game is going to be close to the arcades.
Post #1746 · Posted at 2011-09-25 01:59:43am 14.3 years ago
Cow Bell Man | |
|---|---|
| Member | |
| 47 Posts | |
| |
| Reg. 2011-09-09 | |
I'm really liking how this mix is turning out. It's times like this I really wish I had a wii. The only new gen game I have is the Xbox 360. I thinking about this buying this game just to have it and motivated me to get a wii someday. Weird hun?
Oh well, I guess I can ask one of my friends if I can borrow their wii for an undisclosed amount of time.
Oh well, I guess I can ask one of my friends if I can borrow their wii for an undisclosed amount of time.
Post #1747 · Posted at 2011-09-25 03:11:47am 14.3 years ago
cali_surfer_788 | |
|---|---|
| Member | |
| 751 Posts | |
| Not Set | |
| Reg. 2006-11-04 | |
Quote: AeronPeryton
Quote: cali_surfer_788
This mix had definately confirmed me getting a Cobalt Flux in the near future. Does anyone know if they still make those?
http://www.amazon.com/Cobalt-Flux-Residential-PS2-Wii-PC/dp/B003JV1O4I/ref=sr_1_1?ie=UTF8&qid=1316862007&sr=8-1
Post #1748 · Posted at 2011-09-25 03:46:44am 14.3 years ago
Arrows&Beats | |
|---|---|
| Banned | |
| 2,594 Posts | |
| |
| Reg. 2011-08-13 | |
![]() ![]() | |
| "Witch hunt victim." | |
Quote: DDRFreak2011
I honestly hope that it uses X2 arc scale. Cause they did say that this game is going to be close to the arcades.
With all those 10s on the old scale, rating it 10 is no longer that special. I absolutely know it will use X-scale, and I wasn't wrong about 888 and deltaMAX thus far.(Or maybe it could use the ITG style rating system, and stuff like Valkyrie dimension would be 13s. That would make it less confusing for past DDR Wii players. It's not an impossibility; they do own all rights to the ITG franchise...)
Post #1749 · Posted at 2011-09-25 04:14:58am 14.3 years ago
Fairy Red | |
|---|---|
| Member | |
| 151 Posts | |
| |
| Reg. 2010-02-02 | |
| "Well." | |
Well there's a difference between quite hard and damn near impossible. D8; I should go look at these charts on YouTube or something, what people found to be "not so easy" here were impossible for me. OTL Good to be prepared for what's waiting.
Post #1750 · Posted at 2011-09-25 04:27:24am 14.3 years ago
Burtzman | |
|---|---|
| Member | |
| 727 Posts | |
| |
| Reg. 2011-06-03 | |
Yeah, the 18s are pretty much impossible for me, too. Still, I'm happy to have the song available to play.
Post #1751 · Posted at 2011-09-25 04:32:49am 14.3 years ago
Tyma | |
|---|---|
| Member | |
| 2,309 Posts | |
| Not Set | |
| Reg. 2006-05-31 | |
![]() | |
Quote
It's not an impossibility; they do own all rights to the ITG franchise...)
They don't, and the idea of "rating something out of 13" isn't a concept you can own, or we'd all be paying 10 cents to The National Tourist Board, every time we +5 Arctic Wolves.
The Wii engine sorts songs based on their Basic step rating, so you probably aren't going to get a load of 10-footers clumped together at the end, but spread unevenly through the second half of the songlist.
I don't think they'll use the 1-19 scale, because it isn't necessary for the game. The reason it exists in the recent arcade games is to give a clearer definition of which order to play low-level songs. When you have a game like DDR X2 that has over two hundred 4-footers, that becomes a very useful distinction, but when you have a game that only has 20, the progression path doesn't need to be so clearly defined.
There are maybe 8 songs that could be considered 10-footers, and apart from Valkyrie Dimension, none of them stand out as being REALLYHARD. I don't think we need any more distinction, because anyone who plays Valkyrie Dimension on Expert already knows what Valkyrie Dimension is. The broader rating system makes a lot more difference at the middle of the scale than it does at the higher end.
Post #1752 · Posted at 2011-09-25 05:27:00am 14.3 years ago
Meseki | |
|---|---|
| Member | |
| 682 Posts | |
| |
| Reg. 2008-07-08 | |
Quote: Tyma
I don't think they'll use the 1-19 scale, because it isn't necessary for the game. The reason it exists in the recent arcade games is to give a clearer definition of which order to play low-level songs. When you have a game like DDR X2 that has over two hundred 4-footers, that becomes a very useful distinction, but when you have a game that only has 20, the progression path doesn't need to be so clearly defined.
There are maybe 8 songs that could be considered 10-footers, and apart from Valkyrie Dimension, none of them stand out as being REALLYHARD. I don't think we need any more distinction, because anyone who plays Valkyrie Dimension on Expert already knows what Valkyrie Dimension is. The broader rating system makes a lot more difference at the middle of the scale than it does at the higher end.
There are maybe 8 songs that could be considered 10-footers, and apart from Valkyrie Dimension, none of them stand out as being REALLYHARD. I don't think we need any more distinction, because anyone who plays Valkyrie Dimension on Expert already knows what Valkyrie Dimension is. The broader rating system makes a lot more difference at the middle of the scale than it does at the higher end.
At this rate, they're going to have to switch rating scales eventually, so why not switch when they're getting everything else right? The interface (that we've seen) makes it easy, since the difficulty is shown as just a number, instead of lit up icons in a line. They also apparently said they'd be 'closer to the arcade', so wouldn't it be better for the confusion of changing rating scales to be solved at home, as opposed to the arcade, where failing would cost money?
Also, there's a big difference even between what would likely be rated as 10's. Being able to clear ZETA
Post #1753 · Posted at 2011-09-25 05:31:41am 14.3 years ago
Thank God , I have a wii for this . ;)
But dammit , I hate my softpad . >:/
I really wish that I can mod it , but alas , I'm just a kid . ~__~
But dammit , I hate my softpad . >:/
I really wish that I can mod it , but alas , I'm just a kid . ~__~
Post #1754 · Posted at 2011-09-25 06:57:49am 14.3 years ago
Quote: Meseki
Also, there's a big difference even between what would likely be rated as 10's. Being able to clear ZETA
I'm obviously missing something in regards to Fire Fire? It seems a pretty standard cata, in the difficulty region of songs like Dynamite Rave and No.13. It plays almost like an easier version of Cartoon Heroes.
I think we perhaps have different opinions on what usually fits the mould for a 10-foot rating, and when we're all playing these songs on homemats, I'm sure this'll become even more of a debate (even if they use the 1-19 ratings). I've always noted that 10-footers weren't songs which are necessarily harder than every other 9 footer, but songs which were written in a way that warranted Basic and Trick charts that were significantly harder than all other Basic/Trick charts. That's what pushed certain songs into "FLASHING RED SONG" territory, regardless of the fact that there were 9-foot charts (especially on doubles), which were obviously harder.
When I think of 10-footers, I don't think of "hardest songs", because there are songs like Breakdown and Turn Me On, which still make me curl up into a ball and cry. I think of songs that are made to sound and look fast, hard and loud. A lot of the songs mentioned so far fit that catagory, but I don't think Zeta does. It's more like a a tricky 9-footer, which doesn't have the properties of the established 10-foot songs. It's along the same lines as Arrabiatta, which obviously didn't fit the properties either.
Post #1755 · Posted at 2011-09-25 07:36:02am 14.3 years ago
finalfan2cwiz | |
|---|---|
| Member+ | |
| 968 Posts | |
| |
| Reg. 2007-12-29 | |
![]() ![]() | |
I would rather see the crossovers in the arcade in reveal 4. I would also kill to see some remixes.
Post #1756 · Posted at 2011-09-25 08:13:09am 14.3 years ago
yindesu | |
|---|---|
| Member | |
| 791 Posts | |
| |
| Reg. 2011-01-02 | |
Quote: Tyma
I'm obviously missing something in regards to Fire Fire? It seems a pretty standard cata, in the difficulty region of songs like Dynamite Rave and No.13. It plays almost like an easier version of Cartoon Heroes.
I think you're alone there.
No.13 is 8th stream at 172bpm, though with lots of double-stepping or crossovers or w.e (I double-stepped a lot of this chart but I haven't played it in at least a year because I didn't enjoy it). I don't remember DYNAMITE RAVE very well but I can't remember any of its charts being more than an 8/10 and I certainly don't remember any double-stepping patterns like No.13 has.
FIRE FIRE has 16th crossovers at 150bpm. That's significantly harder than No.13.
And even though Konami isn't the best at consistent ratings, there's a reason these ratings are in the order they are:
14 FIRE FIRE S
13 No.13 S
12 DYNAMITE RAVE S
12 DYNAMITE RAVE S
Post #1757 · Posted at 2011-09-25 08:23:55am 14.3 years ago
Yeah, I'd rather have the new scale to keep all versions of DDR with the same scale.
Besides, a misrating on the 1-10 scale is way larger than a misrating on the 1-19 scale.
Besides, a misrating on the 1-10 scale is way larger than a misrating on the 1-19 scale.
Post #1758 · Posted at 2011-09-25 08:46:40am 14.3 years ago
Arctic Wolves | |
|---|---|
| Member | |
| 2,586 Posts | |
| |
| Reg. 2008-02-18 | |
Generally, in the Wii games, they are fairly consistent in mapping 8-9 as 7, 10-11 as 8, 12-14 as 9, and 15+ as 10. However, with so many 10s in DDR II, it pretty much begs for the X scale for there to be any way of differentiating the top tier difficulty songs from one another (because make no mistake, in no game should a jun 15 be rated the same as Valkyrie dimension).
Post #1759 · Posted at 2011-09-25 08:57:04am 14.3 years ago
hyper kitten | |
|---|---|
| Member | |
| 1,020 Posts | |
| |
| Reg. 2007-04-22 | |
Do any of you use a PS2 - > Wii converter for your DDR Pad? If so what is it, REALLY considering getting it for my suitemates as a fun thing to do on Friday nights lol
Post #1760 · Posted at 2011-09-25 09:10:59am 14.3 years ago
Tyma | |
|---|---|
| Member | |
| 2,309 Posts | |
| Not Set | |
| Reg. 2006-05-31 | |
![]() | |
Quote: yindesu
I don't remember DYNAMITE RAVE very well but I can't remember any of its charts being more than an 8/10 and I certainly don't remember any double-stepping patterns like No.13 has.
I think the Dynamite Rave rating of 12 is meant to reflect the easier chart added in regional variations of DDRX?
The original chart isn't a million miles away from Fire Fire, and it has a segment around 221 that everyone seems to double-step to get through.
It's apples and oranges, really. Nobody's ever going to agree on which songs are harder than others, so I can only make assumptions based on which songs I expect Konami would deem to be 10s, and which they'd deem to be 9s, if they were to shrink the scale back to it's original size. It's not going to give us a difinitive scale either way, because this is a game which will be played primarily on soft mats, meaning Possession quickly becomes one of the easiest of the RDA songs, and Valkyrie Dimension becomes effectively impossible.







