Post #141 · Posted at 2016-05-31 09:10:50pm 9 years ago
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Well, after a little break, some news 
Updated receptor position for single players, I haven't checked doubles, also updated the holds judgement graphics

I've working a little on the results screen, added the stats of the songs, and also the Ex-score item and the new machine record indicator

That's all folks!

Updated receptor position for single players, I haven't checked doubles, also updated the holds judgement graphics

I've working a little on the results screen, added the stats of the songs, and also the Ex-score item and the new machine record indicator

That's all folks!

Post #142 · Posted at 2016-06-01 02:11:56am 9 years ago
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"Just Play Along" |
Now we're talking. That gameplay screen is so close to being arcade perfect!
Post #143 · Posted at 2016-06-02 03:06:54pm 9 years ago
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Madka T, will there be a jukebox mode in this theme too?
If so, try this. This should be easy!
When entering Jukebox mode, it automatically goes to the Music Selection Screen/wheel, but with the difficulty and option selections disabled.
When the song plays, no step charts appear. Just the background and the name of the song.
If so, try this. This should be easy!
When entering Jukebox mode, it automatically goes to the Music Selection Screen/wheel, but with the difficulty and option selections disabled.
When the song plays, no step charts appear. Just the background and the name of the song.
Post #144 · Posted at 2016-06-02 03:11:14pm 9 years ago
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"five minute white boy challenge" |
I imagine this theme is aiming to replicate the arcade game as closely as possible and therefore doesn't need a jukebox mode.
Post #145 · Posted at 2016-06-02 03:26:16pm 9 years ago
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Well anyway, here are some more pictures for all to see in order to add more graphics to the theme.
Mostly for the positioning of the Music Selection Wheel
https://drive.google.com/open?id=0B9l416ZYto92VjNXcGh3TVItU2s
https://drive.google.com/open?id=0B9l416ZYto92ZmMxbzZjYlpWQ0U
https://drive.google.com/open?id=0B9l416ZYto92OE1ORzUzWmxsLVE
https://drive.google.com/open?id=0B9l416ZYto92QkZzbjVkYXplQkE
Difficulty Selection - https://drive.google.com/open?id=0B9l416ZYto92a2ZYd3FHSzZBT0U
Results after all the songs - https://drive.google.com/open?id=0B9l416ZYto92ZkxodG5PV0Y2ZUk
Mostly for the positioning of the Music Selection Wheel
https://drive.google.com/open?id=0B9l416ZYto92VjNXcGh3TVItU2s
https://drive.google.com/open?id=0B9l416ZYto92ZmMxbzZjYlpWQ0U
https://drive.google.com/open?id=0B9l416ZYto92OE1ORzUzWmxsLVE
https://drive.google.com/open?id=0B9l416ZYto92QkZzbjVkYXplQkE
Difficulty Selection - https://drive.google.com/open?id=0B9l416ZYto92a2ZYd3FHSzZBT0U
Results after all the songs - https://drive.google.com/open?id=0B9l416ZYto92ZkxodG5PV0Y2ZUk
Post #146 · Posted at 2016-06-02 03:33:18pm 9 years ago
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Quote: DDRHottestPlayer
will there be a jukebox mode in this theme too?
Like quickmman says, not for this release. I want to fit it to the arcade counterpart first, I will add CS options and modes like battle and courses, but not until I finish the arcade counterpart. The theme is built from the fallback theme, if you use the home mode, there is a jukebox option


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Some news:

Updated font and score position in gameplay screen.

Updated font and score position for results screen.
Post #147 · Posted at 2016-06-02 03:52:06pm 9 years ago
Understood MadkaT!
Keep up the good work! DDR A is definitely the future of DDR!
For right now, I'm sticking with the DDR2014 theme because of the SuperNOVA2 Scoring.
However, I've replaced some of the DDR2014's bg music with the DDR A bg music to get that DDR A feeling!
Keep up the good work! DDR A is definitely the future of DDR!
For right now, I'm sticking with the DDR2014 theme because of the SuperNOVA2 Scoring.
However, I've replaced some of the DDR2014's bg music with the DDR A bg music to get that DDR A feeling!
Post #148 · Posted at 2016-06-03 05:05:16pm 9 years ago
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DDRHottestPlayer Thanks for your resources
they will be helpful.
I've got some other questions about DDRA:
1.- The game over screen is now the Thanks for playing screen? Or is different? (I Have not seen it)
2.- There is not special ending screen like in the MAX era?
3.- The Encore extra stage is removed? (I have not seen it too)
That's all until this point. Thanks for reading


I've got some other questions about DDRA:
1.- The game over screen is now the Thanks for playing screen? Or is different? (I Have not seen it)
2.- There is not special ending screen like in the MAX era?
3.- The Encore extra stage is removed? (I have not seen it too)
That's all until this point. Thanks for reading


Post #149 · Posted at 2016-06-03 07:09:48pm 9 years ago
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"Let's DDR!!!" |
Quote: MadkaT
I've got some other questions about DDRA:
1.- The game over screen is now the Thanks for playing screen? Or is different? (I Have not seen it)
2.- There is not special ending screen like in the MAX era?
3.- The Encore extra stage is removed? (I have not seen it too)
That's all until this point. Thanks for reading

1.- The game over screen is now the Thanks for playing screen? Or is different? (I Have not seen it)
2.- There is not special ending screen like in the MAX era?
3.- The Encore extra stage is removed? (I have not seen it too)
That's all until this point. Thanks for reading


Regarding the first question, the Game Over screen is now the Thanks For Playing screen instead.
For the second question, unfortunately, no special credits screen.
Now, as far as the final question goes, not yet, but Konami is to most likely do that for a special boss event on DDR A.
Post #150 · Posted at 2016-06-03 08:34:28pm 9 years ago
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"No." |
Quote: MadkaT
3.- The Encore extra stage is removed? (I have not seen it too):
Yes the Encore extra Stage has been removed.
But for Event Songs.. (Like Over The Period)
There is one if certain conditions are met.
(Have these special jewels that take like over 999999 Credits to even get)
Post #151 · Posted at 2016-06-07 06:36:48pm 9 years ago
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Thanks friends, that info is so useful to me, also one more question, in DDRA the reverse gameplay changes the position of items in the gameplay screen? Can anyone post a photo or video? Thanks.
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Also more news! I've added the pro-timming graphics:

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Also more news! I've added the pro-timming graphics:

Post #152 · Posted at 2016-06-08 03:06:03am 9 years ago
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"huhbluh" |
sorry to butt in, but please tell me you're going to fix the white on the lifebar overlay.
Post #153 · Posted at 2016-06-09 04:56:12am 9 years ago
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Did you mean the outlines for the pills?
Post #154 · Posted at 2016-06-09 03:11:37pm 9 years ago
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Guys! While I'm using the DDR 2014 theme, I've replaced some of the sounds from DDR 2014 with the DDR A sounds.
Listen to this!
Listen to this!
Post #155 · Posted at 2016-06-14 12:43:34am 9 years ago
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"Lettuce" |
Just asking do you plan on making both a Japanese version and a English version or just a standalone version of both?
Post #156 · Posted at 2016-06-14 07:15:21am 9 years ago
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I hope it's just in Japanese cuz IMHO I never liked English (USA) on DDR. Especially now that this version is probably gonna be so unique due to lack of DDR Ace cabs here. So it feel more authentic to have the JP version. /) ^.. ^(\
Post #157 · Posted at 2016-06-14 11:07:26am 9 years ago
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Have to agree with Bridget on this not a big fan of English on a DDR game
Post #158 · Posted at 2016-06-14 03:42:37pm 9 years ago
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"five minute white boy challenge" |
This is a primarily English-speaking forum, you know that right?
Post #159 · Posted at 2016-06-15 04:31:42am 9 years ago
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"No." |
Quote: Quickman
This is a primarily English-speaking forum, you know that right?
Yes but we are going for Accuracy here. But most of the DDR themes are in english so im guessing English.
Post #160 · Posted at 2016-06-15 05:53:12am 9 years ago
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"Just Play Along" |
Let's just wait for the american release of DDR A and then the theme can be modeled after that. I don't like the English used in some other DDR themes, which are different even though there were already official English translations for the games the themes were based on.