Post #141 · Posted at 2010-10-03 12:32:37pm 15.2 years ago
Pandemonium X | |
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Quote: KcLKcL
Is Screen Filter feature possible in sm-ssc?
yes, the Moonlight theme for SSC has it.Post #142 · Posted at 2010-10-04 12:10:17am 15.2 years ago
DDRboy98 | |
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Quote: Lirodon
http://imgur.com/8Jk7J.jpg This a little more like it? Proof we're getting there
I think the theme is awesome so far, but the only thing your missing is the ripples on the background and the timer.
Post #143 · Posted at 2010-10-04 03:21:25am 15.2 years ago
SupremeX | |
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BMP

Post #144 · Posted at 2010-10-04 07:59:11am 15.2 years ago
VVIzzarT | |
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Quote: SupremeX
BMP

Like this?? http://www.konami.jp/bemani/ddr/jp/am/ddrx2/howto/pro_mode.html#a04
Post #145 · Posted at 2010-10-05 09:40:17am 15.2 years ago
Lirodon | |
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I actually did put the BPM gauge in.
edit


edit


Post #146 · Posted at 2010-10-05 10:36:11am 15.2 years ago
SupremeX | |
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Truuuuuly amazing 



Post #147 · Posted at 2010-10-05 10:39:45am 15.2 years ago
Pandemonium X | |
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So do the album covers have to be edited in the SM file or is it automatic?
Post #148 · Posted at 2010-10-05 10:59:27am 15.2 years ago
neothe0ne | |
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Quote: Pandemonium X
So do the album covers have to be edited in the SM file or is it automatic?
You have to create new images, hence the big link in my sig. (You can't "edit" any banner image through the SM file..)
Alternatively, you could modify your theme to use cropped backgrounds, but for various reasons that's not a good idea.
Post #149 · Posted at 2010-10-05 12:33:58pm 15.2 years ago
AeronPeryton | |
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Quote: neothe0ne
Alternatively, you could modify your theme to use cropped backgrounds, but for various reasons that's not a good idea.
Really? What would those be? height = SCREEN_HEIGHT and the left and right ends would get cut off properly be it a standard def or widescreen background image, right? If you wanted to make backgrounds to account for this you would just centre anything important and make sure it didn't bleed over the cut off edge.
Post #150 · Posted at 2010-10-05 12:42:33pm 15.2 years ago
AJ 187 | |
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Lots of backgrounds in a banner wheel = StepMania runs very badly.
Post #151 · Posted at 2010-10-05 12:44:21pm 15.2 years ago
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Quote: AeronPeryton
Really? What would those be? height = SCREEN_HEIGHT and the left and right ends would get cut off properly be it a standard def or widescreen background image, right? If you wanted to make backgrounds to account for this you would just centre anything important and make sure it didn't bleed over the cut off edge.
Hmm... Agreed. That's good idea thought
Post #152 · Posted at 2010-10-05 01:40:17pm 15.2 years ago
e-s-g | |
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are all those graphics made from scratch? because that's a very impressive recreation if so.
also what are you doing about sounds? have you found rips for them or something?
also what are you doing about sounds? have you found rips for them or something?
Post #153 · Posted at 2010-10-05 05:25:19pm 15.2 years ago
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Quote: AJ 187
Lots of backgrounds in a banner wheel = StepMania runs very badly.
Ah, that's right. StepMania caches banners to prevent this problem... time to teach it to cache backgrounds too. It can make a lower resolution sample of the image for the coverflow...wheel...thing.
Post #154 · Posted at 2010-10-05 08:26:52pm 15.2 years ago
Lirodon | |
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Quote: e-s-g
are all those graphics made from scratch? because that's a very impressive recreation if so.
also what are you doing about sounds? have you found rips for them or something?
also what are you doing about sounds? have you found rips for them or something?
Yes they are. Oddly enough, a lot of the graphics in some areas were just recolored from X or SN2, but most are re-created.
In addition, I believe most of the sounds are reused from X, besides the music of course (I am STILL begging for lineouts of the menu music)
Post #155 · Posted at 2010-10-10 06:13:12am 15.1 years ago
KcLKcL | |
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Quote: Lirodon
(I am STILL begging for lineouts of the menu music)
Dr. D seems to have an easy access to a X2 machine.. Try to ask him
Post #156 · Posted at 2010-10-10 10:53:54pm 15.1 years ago
Lirodon | |
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HUD almost complete.
Post #157 · Posted at 2010-10-10 11:06:54pm 15.1 years ago
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Pretty good ! But the isn't the thing with name of the song and artist is too bold ?
Post #158 · Posted at 2010-10-11 08:27:21am 15.1 years ago
jorellpd | |
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And the song name and artist name should be very flat if I'm not mistaken.
Post #159 · Posted at 2010-10-11 11:12:12am 15.1 years ago
Lirodon | |
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I'm having trouble getting to the exact font
In other news, here's the almost complete gameplay screen

In other news, here's the almost complete gameplay screen

Post #160 · Posted at 2010-10-12 03:09:25am 15.1 years ago
hooky | |
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It looks incomplete without actual DDR arrows. They can probably be ripped from HP3/X2CS (HP3 has solo arrows).











