Post #141 · Posted at 2010-10-03 12:32:37pm 14.8 years ago
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Quote: KcLKcL
Is Screen Filter feature possible in sm-ssc?
yes, the Moonlight theme for SSC has it.Post #142 · Posted at 2010-10-04 12:10:17am 14.8 years ago
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Quote: Lirodon
http://imgur.com/8Jk7J.jpg This a little more like it? Proof we're getting there
I think the theme is awesome so far, but the only thing your missing is the ripples on the background and the timer.
Post #143 · Posted at 2010-10-04 03:21:25am 14.8 years ago
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BMP



Post #144 · Posted at 2010-10-04 07:59:11am 14.8 years ago
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"sm-ssc RULES!!" |
Quote: SupremeX
BMP

Like this?? 


http://www.konami.jp/bemani/ddr/jp/am/ddrx2/howto/pro_mode.html#a04
Post #145 · Posted at 2010-10-05 09:40:17am 14.8 years ago
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"canadian red-haired ninja" |
I actually did put the BPM gauge in.
edit


edit


Post #146 · Posted at 2010-10-05 10:36:11am 14.8 years ago
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Truuuuuly amazing 







Post #147 · Posted at 2010-10-05 10:39:45am 14.8 years ago
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So do the album covers have to be edited in the SM file or is it automatic?
Post #148 · Posted at 2010-10-05 10:59:27am 14.8 years ago
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Quote: Pandemonium X
So do the album covers have to be edited in the SM file or is it automatic?
You have to create new images, hence the big link in my sig. (You can't "edit" any banner image through the SM file..)
Alternatively, you could modify your theme to use cropped backgrounds, but for various reasons that's not a good idea.
Post #149 · Posted at 2010-10-05 12:33:58pm 14.8 years ago
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"Give me a steady beat." |
Quote: neothe0ne
Alternatively, you could modify your theme to use cropped backgrounds, but for various reasons that's not a good idea.
Really? What would those be? height = SCREEN_HEIGHT and the left and right ends would get cut off properly be it a standard def or widescreen background image, right? If you wanted to make backgrounds to account for this you would just centre anything important and make sure it didn't bleed over the cut off edge.
Post #150 · Posted at 2010-10-05 12:42:33pm 14.8 years ago
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"retired" |
Lots of backgrounds in a banner wheel = StepMania runs very badly.
Post #151 · Posted at 2010-10-05 12:44:21pm 14.8 years ago
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"sm-ssc RULES!!" |
Quote: AeronPeryton
Really? What would those be? height = SCREEN_HEIGHT and the left and right ends would get cut off properly be it a standard def or widescreen background image, right? If you wanted to make backgrounds to account for this you would just centre anything important and make sure it didn't bleed over the cut off edge.
Hmm... Agreed. That's good idea thought

Post #152 · Posted at 2010-10-05 01:40:17pm 14.8 years ago
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are all those graphics made from scratch? because that's a very impressive recreation if so.
also what are you doing about sounds? have you found rips for them or something?
also what are you doing about sounds? have you found rips for them or something?
Post #153 · Posted at 2010-10-05 05:25:19pm 14.8 years ago
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"Give me a steady beat." |
Quote: AJ 187
Lots of backgrounds in a banner wheel = StepMania runs very badly.
Ah, that's right. StepMania caches banners to prevent this problem... time to teach it to cache backgrounds too. It can make a lower resolution sample of the image for the coverflow...wheel...thing.
Post #154 · Posted at 2010-10-05 08:26:52pm 14.8 years ago
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Quote: e-s-g
are all those graphics made from scratch? because that's a very impressive recreation if so.
also what are you doing about sounds? have you found rips for them or something?
also what are you doing about sounds? have you found rips for them or something?
Yes they are. Oddly enough, a lot of the graphics in some areas were just recolored from X or SN2, but most are re-created.
In addition, I believe most of the sounds are reused from X, besides the music of course (I am STILL begging for lineouts of the menu music)
Post #155 · Posted at 2010-10-10 06:13:12am 14.8 years ago
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Quote: Lirodon
(I am STILL begging for lineouts of the menu music)
Dr. D seems to have an easy access to a X2 machine.. Try to ask him

Post #156 · Posted at 2010-10-10 10:53:54pm 14.8 years ago
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"canadian red-haired ninja" |

HUD almost complete.
Post #157 · Posted at 2010-10-10 11:06:54pm 14.8 years ago
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Pretty good ! But the isn't the thing with name of the song and artist is too bold ?
Post #158 · Posted at 2010-10-11 08:27:21am 14.8 years ago
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"Who says that!!" |
And the song name and artist name should be very flat if I'm not mistaken.
Post #159 · Posted at 2010-10-11 11:12:12am 14.8 years ago
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I'm having trouble getting to the exact font
In other news, here's the almost complete gameplay screen

In other news, here's the almost complete gameplay screen

Post #160 · Posted at 2010-10-12 03:09:25am 14.8 years ago
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It looks incomplete without actual DDR arrows. They can probably be ripped from HP3/X2CS (HP3 has solo arrows).