ポスト #141 · 2010-10-03 12:32:37pmにポスト 15年前
Pandemonium X | |
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Quote: KcLKcL
Is Screen Filter feature possible in sm-ssc?
yes, the Moonlight theme for SSC has it.ポスト #142 · 2010-10-04 12:10:17amにポスト 15年前
DDRboy98 | |
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Quote: Lirodon
http://imgur.com/8Jk7J.jpg This a little more like it? Proof we're getting there
I think the theme is awesome so far, but the only thing your missing is the ripples on the background and the timer.
ポスト #144 · 2010-10-04 07:59:11amにポスト 15年前
VVIzzarT | |
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Quote: SupremeX
BMP

Like this?? http://www.konami.jp/bemani/ddr/jp/am/ddrx2/howto/pro_mode.html#a04
ポスト #145 · 2010-10-05 09:40:17amにポスト 15年前
Lirodon | |
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I actually did put the BPM gauge in.
edit


edit


ポスト #146 · 2010-10-05 10:36:11amにポスト 15年前
SupremeX | |
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Truuuuuly amazing 



ポスト #147 · 2010-10-05 10:39:45amにポスト 15年前
Pandemonium X | |
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So do the album covers have to be edited in the SM file or is it automatic?
ポスト #148 · 2010-10-05 10:59:27amにポスト 15年前
neothe0ne | |
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Quote: Pandemonium X
So do the album covers have to be edited in the SM file or is it automatic?
You have to create new images, hence the big link in my sig. (You can't "edit" any banner image through the SM file..)
Alternatively, you could modify your theme to use cropped backgrounds, but for various reasons that's not a good idea.
ポスト #149 · 2010-10-05 12:33:58pmにポスト 15年前
AeronPeryton | |
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Quote: neothe0ne
Alternatively, you could modify your theme to use cropped backgrounds, but for various reasons that's not a good idea.
Really? What would those be? height = SCREEN_HEIGHT and the left and right ends would get cut off properly be it a standard def or widescreen background image, right? If you wanted to make backgrounds to account for this you would just centre anything important and make sure it didn't bleed over the cut off edge.
ポスト #150 · 2010-10-05 12:42:33pmにポスト 15年前
AJ 187 | |
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Lots of backgrounds in a banner wheel = StepMania runs very badly.
ポスト #151 · 2010-10-05 12:44:21pmにポスト 15年前
VVIzzarT | |
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Quote: AeronPeryton
Really? What would those be? height = SCREEN_HEIGHT and the left and right ends would get cut off properly be it a standard def or widescreen background image, right? If you wanted to make backgrounds to account for this you would just centre anything important and make sure it didn't bleed over the cut off edge.
Hmm... Agreed. That's good idea thought
ポスト #152 · 2010-10-05 01:40:17pmにポスト 15年前
e-s-g | |
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are all those graphics made from scratch? because that's a very impressive recreation if so.
also what are you doing about sounds? have you found rips for them or something?
also what are you doing about sounds? have you found rips for them or something?
ポスト #153 · 2010-10-05 05:25:19pmにポスト 15年前
AeronPeryton | |
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Quote: AJ 187
Lots of backgrounds in a banner wheel = StepMania runs very badly.
Ah, that's right. StepMania caches banners to prevent this problem... time to teach it to cache backgrounds too. It can make a lower resolution sample of the image for the coverflow...wheel...thing.
ポスト #154 · 2010-10-05 08:26:52pmにポスト 15年前
Lirodon | |
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Quote: e-s-g
are all those graphics made from scratch? because that's a very impressive recreation if so.
also what are you doing about sounds? have you found rips for them or something?
also what are you doing about sounds? have you found rips for them or something?
Yes they are. Oddly enough, a lot of the graphics in some areas were just recolored from X or SN2, but most are re-created.
In addition, I believe most of the sounds are reused from X, besides the music of course (I am STILL begging for lineouts of the menu music)
ポスト #155 · 2010-10-10 06:13:12amにポスト 15年前
KcLKcL | |
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Quote: Lirodon
(I am STILL begging for lineouts of the menu music)
Dr. D seems to have an easy access to a X2 machine.. Try to ask him
ポスト #156 · 2010-10-10 10:53:54pmにポスト 15年前
Lirodon | |
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HUD almost complete.
ポスト #157 · 2010-10-10 11:06:54pmにポスト 15年前
Greaf | |
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Pretty good ! But the isn't the thing with name of the song and artist is too bold ?
ポスト #158 · 2010-10-11 08:27:21amにポスト 15年前
jorellpd | |
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And the song name and artist name should be very flat if I'm not mistaken.
ポスト #159 · 2010-10-11 11:12:12amにポスト 15年前
Lirodon | |
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I'm having trouble getting to the exact font
In other news, here's the almost complete gameplay screen

In other news, here's the almost complete gameplay screen

ポスト #160 · 2010-10-12 03:09:25amにポスト 15年前
hooky | |
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It looks incomplete without actual DDR arrows. They can probably be ripped from HP3/X2CS (HP3 has solo arrows).











