Post #101 · Posted at 2012-07-02 06:48:01pm 12.9 years ago
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Password please?
Post #102 · Posted at 2012-07-02 06:56:29pm 12.9 years ago
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"icon by hypnosispkmn@tumblr" |
GOLD RUSH
Post #103 · Posted at 2012-07-02 06:58:08pm 12.9 years ago
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Thanks!
Post #104 · Posted at 2012-07-02 07:25:08pm 12.9 years ago
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Quote: donosean
Quote: trav358
Sorry for the preview4e1 problem in Evaluation banner lacking, it's because my experiment of using jacket loading parts in waiei theme without include the code script in script folder.
If you guys have waiei's theme, you can make a quick fix:
copy the file [Themes\waiei\Scripts\99 waiei.lua] to [Themes\DDR X2 AC\Scripts\99 waiei.lua].
If you guys have waiei's theme, you can make a quick fix:
copy the file [Themes\waiei\Scripts\99 waiei.lua] to [Themes\DDR X2 AC\Scripts\99 waiei.lua].
Thanks! I'll try that later when I'm on my Stepmania computer.
Can someone put a link on waiei? I can't seem to find it in Google.
Post #105 · Posted at 2012-07-02 07:33:26pm 12.9 years ago
Quote: Chewi☆

Post #106 · Posted at 2012-07-02 07:34:08pm 12.9 years ago
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Quote: black4ever
Quote: Chewi☆

Quote: Chewi☆

And how did you get the banners in the results screen work?
Post #107 · Posted at 2012-07-02 07:44:25pm 12.9 years ago
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Colors - edited files of the background
Jackets - don't know, was using SM5 alpha 2 with square banner files (I think)
Jackets - don't know, was using SM5 alpha 2 with square banner files (I think)
Post #108 · Posted at 2012-07-02 07:51:47pm 12.9 years ago
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Quote: Chewi☆
Colors - edited files of the background
Do you edit them in the metrics or in-game?Post #109 · Posted at 2012-07-02 07:56:20pm 12.9 years ago
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Photoshop, changing hue of files
I don't recommend it
I don't recommend it
Post #110 · Posted at 2012-07-06 06:46:50pm 12.9 years ago
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"HEY DUUUUUUUUUUUDE!" |
Quote: reiaya
I did the same, but do not know what the correct code of toasty.
Post #111 · Posted at 2012-07-07 12:18:16am 12.9 years ago
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The code is the same as this in the Graphics folder / Combo 100milestone. Change and add images.
ShowFlashyCombo local GetUserPrefB = ("UserPrefFlashyCombo")
{return Def.ActorFrame
FOV = 90;
LoadActor ("1") .. {
InitCommand = cmd (diffusealpha, 0; hide_if, not ShowFlashyCombo; horizalign, right; vertalign, bottom, x, SCREEN_WIDTH-280, and SCREEN_HEIGHT-210);
MilestoneCommand=cmd(diffusealpha,0;linear,0.5;diffusealpha,1;sleep,1;linear,0.5;diffusealpha,0;linear,0.5);
};
LoadActor ("3") .. {
InitCommand = cmd (diffusealpha, 0; blend, 'BlendMode_Add'; hide_if, not ShowFlashyCombo; horizalign, right; vertalign, bottom, x, SCREEN_WIDTH-280, and SCREEN_HEIGHT-210);
MilestoneCommand=cmd(diffusealpha,0;linear,0.5;diffusealpha,0.5;sleep,1;linear,0.5;diffusealpha,0;linear,0.5);
};
LoadActor ("4") .. {
InitCommand = cmd (diffusealpha, 0; blend, 'BlendMode_Add'; hide_if, not ShowFlashyCombo; horizalign, right; vertalign, bottom, x, SCREEN_WIDTH-280, and SCREEN_HEIGHT-210);
MilestoneCommand=cmd(diffusealpha,0;linear,0.5;diffusealpha,0.5;sleep,1;linear,0.5;diffusealpha,0;linear,0.5);
};
};
{return Def.ActorFrame
FOV = 90;
LoadActor ("1") .. {
InitCommand = cmd (diffusealpha, 0; hide_if, not ShowFlashyCombo; horizalign, right; vertalign, bottom, x, SCREEN_WIDTH-280, and SCREEN_HEIGHT-210);
MilestoneCommand=cmd(diffusealpha,0;linear,0.5;diffusealpha,1;sleep,1;linear,0.5;diffusealpha,0;linear,0.5);
};
LoadActor ("3") .. {
InitCommand = cmd (diffusealpha, 0; blend, 'BlendMode_Add'; hide_if, not ShowFlashyCombo; horizalign, right; vertalign, bottom, x, SCREEN_WIDTH-280, and SCREEN_HEIGHT-210);
MilestoneCommand=cmd(diffusealpha,0;linear,0.5;diffusealpha,0.5;sleep,1;linear,0.5;diffusealpha,0;linear,0.5);
};
LoadActor ("4") .. {
InitCommand = cmd (diffusealpha, 0; blend, 'BlendMode_Add'; hide_if, not ShowFlashyCombo; horizalign, right; vertalign, bottom, x, SCREEN_WIDTH-280, and SCREEN_HEIGHT-210);
MilestoneCommand=cmd(diffusealpha,0;linear,0.5;diffusealpha,0.5;sleep,1;linear,0.5;diffusealpha,0;linear,0.5);
};
};
Post #112 · Posted at 2012-07-07 10:39:18pm 12.9 years ago
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"JOMANDA will hurt your fingers.." |
Quote: reiaya
The code is the same as this in the Graphics folder / Combo 100milestone. Change and add images.
ShowFlashyCombo local GetUserPrefB = ("UserPrefFlashyCombo")
{return Def.ActorFrame
FOV = 90;
LoadActor ("1") .. {
InitCommand = cmd (diffusealpha, 0; hide_if, not ShowFlashyCombo; horizalign, right; vertalign, bottom, x, SCREEN_WIDTH-280, and SCREEN_HEIGHT-210);
MilestoneCommand=cmd(diffusealpha,0;linear,0.5;diffusealpha,1;sleep,1;linear,0.5;diffusealpha,0;linear,0.5);
};
LoadActor ("3") .. {
InitCommand = cmd (diffusealpha, 0; blend, 'BlendMode_Add'; hide_if, not ShowFlashyCombo; horizalign, right; vertalign, bottom, x, SCREEN_WIDTH-280, and SCREEN_HEIGHT-210);
MilestoneCommand=cmd(diffusealpha,0;linear,0.5;diffusealpha,0.5;sleep,1;linear,0.5;diffusealpha,0;linear,0.5);
};
LoadActor ("4") .. {
InitCommand = cmd (diffusealpha, 0; blend, 'BlendMode_Add'; hide_if, not ShowFlashyCombo; horizalign, right; vertalign, bottom, x, SCREEN_WIDTH-280, and SCREEN_HEIGHT-210);
MilestoneCommand=cmd(diffusealpha,0;linear,0.5;diffusealpha,0.5;sleep,1;linear,0.5;diffusealpha,0;linear,0.5);
};
};
{return Def.ActorFrame
FOV = 90;
LoadActor ("1") .. {
InitCommand = cmd (diffusealpha, 0; hide_if, not ShowFlashyCombo; horizalign, right; vertalign, bottom, x, SCREEN_WIDTH-280, and SCREEN_HEIGHT-210);
MilestoneCommand=cmd(diffusealpha,0;linear,0.5;diffusealpha,1;sleep,1;linear,0.5;diffusealpha,0;linear,0.5);
};
LoadActor ("3") .. {
InitCommand = cmd (diffusealpha, 0; blend, 'BlendMode_Add'; hide_if, not ShowFlashyCombo; horizalign, right; vertalign, bottom, x, SCREEN_WIDTH-280, and SCREEN_HEIGHT-210);
MilestoneCommand=cmd(diffusealpha,0;linear,0.5;diffusealpha,0.5;sleep,1;linear,0.5;diffusealpha,0;linear,0.5);
};
LoadActor ("4") .. {
InitCommand = cmd (diffusealpha, 0; blend, 'BlendMode_Add'; hide_if, not ShowFlashyCombo; horizalign, right; vertalign, bottom, x, SCREEN_WIDTH-280, and SCREEN_HEIGHT-210);
MilestoneCommand=cmd(diffusealpha,0;linear,0.5;diffusealpha,0.5;sleep,1;linear,0.5;diffusealpha,0;linear,0.5);
};
};
Question!:
So if I put this in the metrics and change some of the graphics of the theme(Say the same as Chewi's)It'll display like Chewi's Color Scheme?
Post #113 · Posted at 2012-07-08 12:46:33am 12.9 years ago
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Last updated: 2012-07-08 12:47am
Quote: Chewi☆
Photoshop, changing hue of files
I don't recommend it
I don't recommend it
Post #114 · Posted at 2012-07-08 11:18:14am 12.9 years ago
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This code is not placed in the metric, is placed in the folder Combo 100milestone that is within the Graphics folder of the theme.
Post #115 · Posted at 2012-07-09 06:25:06am 12.9 years ago
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The new .SSC step format for StepMania 5 uses a bunch of new image tags; Banner, Background, Jacket, CDImage, and DiscImage. Which one(s) should I be using for square banners?
Post #116 · Posted at 2012-07-09 06:28:26am 12.9 years ago
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"Let's Do the Rain Dance" |
For this theme, #BANNER.
For waiei, Trotmania, and other similar themes, #JACKET.
Yeah, I do hope that changes soon.
For waiei, Trotmania, and other similar themes, #JACKET.
Yeah, I do hope that changes soon.
Post #117 · Posted at 2012-07-11 06:54:08am 12.9 years ago
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"HEY DUUUUUUUUUUUDE!" |
Quote: reiaya
The code is the same as this in the Graphics folder / Combo 100milestone. Change and add images.
Fixed the code: ShowFlashyCombo local GetUserPrefB = ("UserPrefFlashyCombo")
{return Def.ActorFrame
FOV = 90;
LoadActor ("1") .. {
InitCommand = cmd (diffusealpha, 0; hide_if, not ShowFlashyCombo; horizalign, right; vertalign, bottom, x, SCREEN_WIDTH-280, and SCREEN_HEIGHT-210);
MilestoneCommand=cmd(diffusealpha,0;linear,0.5;diffusealpha,1;sleep,1;linear,0.5;diffusealpha,0;linear,0.5);
};
LoadActor ("3") .. {
InitCommand = cmd (diffusealpha, 0; blend, 'BlendMode_Add'; hide_if, not ShowFlashyCombo; horizalign, right; vertalign, bottom, x, SCREEN_WIDTH-280, and SCREEN_HEIGHT-210);
MilestoneCommand=cmd(diffusealpha,0;linear,0.5;diffusealpha,0.5;sleep,1;linear,0.5;diffusealpha,0;linear,0.5);
};
LoadActor ("4") .. {
InitCommand = cmd (diffusealpha, 0; blend, 'BlendMode_Add'; hide_if, not ShowFlashyCombo; horizalign, right; vertalign, bottom, x, SCREEN_WIDTH-280, and SCREEN_HEIGHT-210);
MilestoneCommand=cmd(diffusealpha,0;linear,0.5;diffusealpha,0.5;sleep,1;linear,0.5;diffusealpha,0;linear,0.5);
};
};
{return Def.ActorFrame
FOV = 90;
LoadActor ("1") .. {
InitCommand = cmd (diffusealpha, 0; hide_if, not ShowFlashyCombo; horizalign, right; vertalign, bottom, x, SCREEN_WIDTH-280, and SCREEN_HEIGHT-210);
MilestoneCommand=cmd(diffusealpha,0;linear,0.5;diffusealpha,1;sleep,1;linear,0.5;diffusealpha,0;linear,0.5);
};
LoadActor ("3") .. {
InitCommand = cmd (diffusealpha, 0; blend, 'BlendMode_Add'; hide_if, not ShowFlashyCombo; horizalign, right; vertalign, bottom, x, SCREEN_WIDTH-280, and SCREEN_HEIGHT-210);
MilestoneCommand=cmd(diffusealpha,0;linear,0.5;diffusealpha,0.5;sleep,1;linear,0.5;diffusealpha,0;linear,0.5);
};
LoadActor ("4") .. {
InitCommand = cmd (diffusealpha, 0; blend, 'BlendMode_Add'; hide_if, not ShowFlashyCombo; horizalign, right; vertalign, bottom, x, SCREEN_WIDTH-280, and SCREEN_HEIGHT-210);
MilestoneCommand=cmd(diffusealpha,0;linear,0.5;diffusealpha,0.5;sleep,1;linear,0.5;diffusealpha,0;linear,0.5);
};
};
local ShowFlashyCombo = GetUserPrefB("UserPrefFlashyCombo")
return Def.ActorFrame {
FOV = 90;
LoadActor ("toastyP1_bg") .. {
InitCommand = cmd (diffusealpha, 0; hide_if, not ShowFlashyCombo; horizalign, right; vertalign, bottom; x, SCREEN_WIDTH-280;y,SCREEN_CENTER_Y;); -- and SCREEN_HEIGHT-210
MilestoneCommand=cmd(diffusealpha,0;linear,0.5;diffusealpha,1;sleep,1;linear,0.5;diffusealpha,0;linear,0.5);
};
LoadActor ("toastyP1_char") .. {
InitCommand = cmd (diffusealpha, 0; blend, 'BlendMode_Add'; hide_if, not ShowFlashyCombo; horizalign, right; vertalign, bottom; x, SCREEN_WIDTH-280;y,SCREEN_CENTER_Y;); --and SCREEN_HEIGHT-210
MilestoneCommand=cmd(diffusealpha,0;linear,0.5;diffusealpha,0.5;sleep,1;linear,0.5;diffusealpha,0;linear,0.5);
};
LoadActor ("toastyP1_gradient") .. {
InitCommand = cmd (diffusealpha, 0; blend, 'BlendMode_Add'; hide_if, not ShowFlashyCombo; horizalign, right; vertalign, bottom; x, SCREEN_WIDTH-280;y,SCREEN_CENTER_Y;); --and SCREEN_HEIGHT-210);
MilestoneCommand=cmd(diffusealpha,0;linear,0.5;diffusealpha,0.5;sleep,1;linear,0.5;diffusealpha,0;linear,0.5);
};
};
Post #118 · Posted at 2012-07-15 11:31:10pm 12.9 years ago
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as was the password is that I can not find help 

Post #119 · Posted at 2012-07-15 11:58:19pm 12.9 years ago
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Quote: Chewi☆
GOLD RUSH
Post #120 · Posted at 2012-07-20 09:52:24pm 12.9 years ago
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Quote: Chewi☆
