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DDR II & hottest party 5 (Wii) (International)

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Post #1041 · Posted at 2011-09-04 02:05:19am 14.4 years ago

Offline Max
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Nintendo Network ID: maxninja1143DS Friend Code: 392661848995Game Center Nickname: maxninja114
"Charlie isn't real"
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Quote: Max
I had to pre-order the bundle when it was $69.99...

Is it possible for me to get some reimbursement (HA DOUBT IT) from Gamestop if they lowered the price on the bundle?

When you go to pick up the game, you'll pay the lower price, not the $69.99, so don't worry.
Awesome, thanks Smile

Post #1042 · Posted at 2011-09-04 02:37:54am 14.4 years ago

Offline bmhedgehog
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I've heard that gamestop is selling the bundle and the game only this time around instead of the bundles. for the unlock system I'm hoping for either the ususal clear x ammount of songs or get points to spend at the shop.

Post #1043 · Posted at 2011-09-04 03:28:39am 14.4 years ago

Offline Daiz
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Even for DDR fans, RDA might not mean anything. We just got DDR X2 and a lot of the players were in the dark on a lot of things about the game (Extra Stage, the 7 RDA songs, roppongi evolved and its 4 versions, or heck, even that edits can be saved to the machine). I find it interesting that a small group of players are having such a big influence for a game in which the majority of the fans are not hardcore in the least. I honestly think this is the WRONG direction to take. The best CS DDR is usually agreed to be Extreme 2 and it wasn't based on any prior arcade release.

What I see happening is a good portion of the vocal fans will point out how DDR II didn't do what DDR X2 did or that So Deep didn't return. Personally, if DDR II IS basically DDR X2 CS (part 2), then I may skip on it since I have the experience at the arcade to enjoy instead (I know not everyone does).

Post #1044 · Posted at 2011-09-04 03:38:14am 14.4 years ago

Offline al2k4
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I can guarantee most of us in EU or in North America are not fortunate enough to have a full working X2 close by.

Post #1045 · Posted at 2011-09-04 03:46:12am 14.4 years ago

Offline Tyma
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Quote: al2k4
I can guarantee most of us in EU or in North America are not fortunate enough to have a full working X2 close by.

We all have access to Stepmania and some sort of home controller, though?

Since we're going to spend the £40 to support Konami anyway, I don't see the logic in "We demand this game contain So Deep, and every X2 AC song", rather than wanting Konami to put out 50 new songs. Besides aesthetics, is playing AC songs in the HP5 engine really that much more exciting than playing them on SM?

Post #1046 · Posted at 2011-09-04 03:51:32am 14.4 years ago

Offline agentmargo
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And not to mention, RDA isn't just boss songs; they're songs WITH bosses just to make it cooler.

http://www.youtube.com/watch?v=p-QgNvdLuJc

And if that could explain all the Rinon battles in the console version, I would be one happy cookie. Evidently, the only happy cookie but I am okay with that.

IMO, they're also just really appealing songs, step and sound-wise. Being boss songs, they stand out the most and fans hear about them the most and therefore, we all rejoice when Konami's like "gee people have been waiting for these songs; let's throw them in because most of the people outside Japan will never see them otherwise because Betson kind of failed at making the game fun and nobody wants to buy the machines" or something.
I'd be a happy cookie!!! I was really sad that they never included Zukin wars on the CS series. I guess that's kind of an internet-based game, but you can hook the console to the internet, so it would still be possible.

Post #1047 · Posted at 2011-09-04 04:03:21am 14.4 years ago

Offline al2k4
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Quote: Tyma
We all have access to Stepmania and some sort of home controller, though?

This is not the same as actually playing on an actual working X2 in the arcades.

Quote: Tyma
Besides aesthetics, is playing AC songs in the HP5 engine really that much more exciting than playing them on SM?

For some people, yes.

Post #1048 · Posted at 2011-09-04 04:11:07am 14.4 years ago

Offline Tyma
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Quote: al2k4

This is not the same as actually playing on an actual working X2 in the arcades.

It's not, but when it comes to porting AC songs to a CS release or playing them in Stepmania. Neither experience compares to playing the songs in the arcade, and people seem to cling to stringently to the Extreme-era gameplay that Stepmania emulates that I just don't see the logic.

Post #1049 · Posted at 2011-09-04 04:16:45am 14.4 years ago

Offline al2k4
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One could argue that the sync and audio are not as accurate to DDR AC compared to DDR CS if you're going by simfiles...

Since there is no way to get the actual sync values from the games, there is no way SM can come close to DDR AC accurate than the DDR CS games.

Post #1050 · Posted at 2011-09-04 04:32:37am 14.4 years ago

Offline Meseki
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There's also space constraints (hard disk and physical) that could make you want a console release even when you have Stepmania.
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Has access to CS 9th-EMP+PB+US, uses extended KOCs.

Post #1051 · Posted at 2011-09-04 04:51:26am 14.4 years ago

Offline Pie-kun
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To be fair, we know DDR II is going to be more than "DDRX2.5". We already have four brand new KOs confirmed for the game as well as the oh-so-secret "collaboration" songs that will be appearing. There certainly will be many X2 songs on the game, but if we're truly passing that 80 song limit, there's so much more that could be in the game.

Post #1052 · Posted at 2011-09-04 06:05:08am 14.4 years ago

Offline Daiz
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Quote: al2k4
One could argue that the sync and audio are not as accurate to DDR AC compared to DDR CS if you're going by simfiles...

Since there is no way to get the actual sync values from the games, there is no way SM can come close to DDR AC accurate than the DDR CS games.

Except, DDR CS and AC aren't always on the same sync. Many of the Hottest Party 3 songs are off in DDR X2 (What Will Come of Me, You Are a Star, for example).

Post #1053 · Posted at 2011-09-04 06:07:20am 14.4 years ago

Offline al2k4
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Yeah I was mostly thinking of the PS2 CS mixes when making that post, I haven't had the chance to play on a good X2 to make that kind of judgement.

Either way, whether you want to play CS or SM, personal preference really.

Post #1054 · Posted at 2011-09-04 06:14:58am 14.4 years ago

Offline Daiz
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I'm fine with CS mixes as long as they offer a different experience (be it a single player campaign or completely different set of music).

Post #1055 · Posted at 2011-09-04 08:13:47am 14.4 years ago

Offline Pie-kun
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Last updated: 2011-09-04 08:27am
Just saw something interesting, could DDR II have challenge/oni difficulties? Here's a screen from DDR 2010's song wheel:

http://i24.photobucket.com/albums/c22/piepiepie75/ddr1.png

Note how there is no space for any difficulty passed EXPERT on the songwheel, HP3 had the same look . Now here's a screen from the E3 demo of DDR II:

http://i24.photobucket.com/albums/c22/piepiepie75/ddr2.png

Notice that there is a blank space in the difficulties box, one that would that could be filled perfectly if there were another difficulty added below "EXPERT".

What do you think? Are they planning to add the challenge difficulty when the full game is released or is this just the way they've chosen to lay out those graphics?

Post #1056 · Posted at 2011-09-04 08:40:12am 14.4 years ago

Offline Mr.Music
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Last updated: 2011-09-04 08:41am
Quote: Pie-kun


Notice that there is a blank space in the difficulties box, one that would that could be filled perfectly if there were another difficulty added below "EXPERT".

What do you think? Are they planning to add the challenge difficulty when the full game is released or is this just the way they've chosen to lay out those graphics?
Sorry about this and it's kind of unnecessary but I'd just like to say that for the record I was the one that pointed this out in the chat when we were thinking wishfully about DDR II and He brought up thefact that this was unlikely but thank you pie for posting those pics.
Inb4 pie tells me to go to a corner

Post #1057 · Posted at 2011-09-04 08:54:20am 14.4 years ago

Offline Pie-kun
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First of all, other people had mentioned this long before you had said it in the chat. You saying it jut reminded me that someone had mentioned that blank space and caused me to look it up again. In fact, I had actually noticed that way back when but figured I shouldn't post it because I thought the idea was unlikely. But since then there have been many revelations about the game that lead me to believe that challenge charts are not so out there after all. By the way, I said edit mode was unlikely and then later said that there may be something to the idea of challenge charts.

Seriously, stop trying to create drama.

Post #1058 · Posted at 2011-09-04 09:00:17am 14.4 years ago

Offline Max
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I surely think that we may be getting Challenge Charts in this game. I mean, if they've added RDA, and they have suddenly put in over 80 songs, what's stopping them from putting Challenge Charts to about 85% of the game?

the way that space is just...blank makes me really wonder that it is reserved for Challenge Mode....same for the number-tack that's right next to the foot rating, as you see in HP4/DDR Wii 2010, it had the foot rating go all the way to 10. DDR II however seems to have no "fixated" foot rating and can go beyond 10 to 99 (of course, thinking realistically we know that Konami won't venture past 20) so in other words the X-scale is possibly going to be brought back for DDR II. Not saying it is but the way it's being placed makes it seem more than likely the ratings could be changed to fit the X-scale.

Post #1059 · Posted at 2011-09-04 09:01:17am 14.4 years ago

Offline sharibetsu
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Last updated: 2011-09-04 09:02am
I wouldn't be surprised if they used that blank space as a spot for the "long version" selector.

Nevermind. I'm stupid.
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Next songs are....this,this this and this one.

Post #1060 · Posted at 2011-09-04 09:02:35am 14.4 years ago

Offline DDRFreak2011
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Do we know yet if the DDR II rating scale is based off the arcade or the old rating scale?
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