Post #1041 · Posted at 2010-01-28 05:36:15am 15.6 years ago
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"jubeat knit one, purl two" |
Quote: Oni-91
Quote: rateiosu
I like the news, Dr.D.
Marvelous, Perfect, OK -> adds score and increases combo
Great -> adds "0" to score and combo stops (but the bar is not drained)
Good, Miss, N.G -> adds "0" to score and combo stops. The bar is drained too.
--
I like that! =)
That would be HORRIBLE for me who can't PA for shit.Marvelous, Perfect, OK -> adds score and increases combo
Great -> adds "0" to score and combo stops (but the bar is not drained)
Good, Miss, N.G -> adds "0" to score and combo stops. The bar is drained too.
--
I like that! =)
I could see Good being expanded (just a tiny bit, not anywhere near Almost), but scored the same. That's about it. Nothing else needs to change.
Post #1042 · Posted at 2010-01-28 12:43:42pm 15.6 years ago
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Post #1043 · Posted at 2010-01-28 01:00:37pm 15.6 years ago
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Aww, out of all the product pages, X2's is least complete.
And cool, new jubeat. But... knit?
And cool, new jubeat. But... knit?
Post #1044 · Posted at 2010-01-28 01:35:00pm 15.6 years ago
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"ARR JOO LEADY??" |
Quote: My Stepmania.ini
GradeWeightBoo=-80
GradeWeightGood=1
GradeWeightGreat=10
GradeWeightHitMine=-200
GradeWeightMarvelous=100
GradeWeightMiss=-800
GradeWeightNG=-30
GradeWeightOK=300
GradeWeightPerfect=98
PercentScoreWeightBoo=0
PercentScoreWeightGood=0
PercentScoreWeightGreat=10
PercentScoreWeightHitMine=-100
PercentScoreWeightMarvelous=100
PercentScoreWeightMiss=0
PercentScoreWeightNG=0
PercentScoreWeightOK=300
PercentScoreWeightPerfect=98
PercentageScoring=0
GradeWeightGood=1
GradeWeightGreat=10
GradeWeightHitMine=-200
GradeWeightMarvelous=100
GradeWeightMiss=-800
GradeWeightNG=-30
GradeWeightOK=300
GradeWeightPerfect=98
PercentScoreWeightBoo=0
PercentScoreWeightGood=0
PercentScoreWeightGreat=10
PercentScoreWeightHitMine=-100
PercentScoreWeightMarvelous=100
PercentScoreWeightMiss=0
PercentScoreWeightNG=0
PercentScoreWeightOK=300
PercentScoreWeightPerfect=98
PercentageScoring=0
Here's how I've set up a rather interesting scoring/grading system on my SM. It's demanding to get higher grades (you can FC a "B" for instance), and yet still score a "AAA" with 1-2% of a stepchart uncomboed. I think it may be close to the DDR X/SN2 system, if it weren't for the difficulty-multiplier effect. So "Greats" aren't worthless, but they also aren't overvalued either.
You might back up your SM.ini and try it.
Post #1045 · Posted at 2010-01-28 01:35:27pm 15.6 years ago
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"Stop being a fanboy, it sucks" |
The lack of DMGF V7 from the product page is also noticeable
Even though the word V7 is seen more than once in V6's website, at this rate they could end up canceled or otherwise never released
Even though the word V7 is seen more than once in V6's website, at this rate they could end up canceled or otherwise never released

Post #1046 · Posted at 2010-01-28 01:57:42pm 15.6 years ago
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lol jubeat3 already, I wonder when they'll start putting Bemani crossovers in it :s
knit is a retarded name, way more so than ripples, but the theme looks pretty awesome.
Also they kept the MASSIVE GFXG speakers, nice
knit is a retarded name, way more so than ripples, but the theme looks pretty awesome.
Also they kept the MASSIVE GFXG speakers, nice
Post #1047 · Posted at 2010-01-28 06:26:40pm 15.6 years ago
Post #1048 · Posted at 2010-01-28 09:21:19pm 15.6 years ago
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Quote: AceJay
lol jubeat3 already, I wonder when they'll start putting Bemani crossovers in it :s
jubeat already had a bunch, like SigSig and TRUE LOVE. I somewhat expect ripples APPEND to add some; the jubeat ones were all added over eAMUSE later.
am-net says dj TAKA will have new music on X2. And apparently eAMUSE functionality will be expanded, maybe we'll see more interesting events like Zukin Wars.
Post #1049 · Posted at 2010-01-28 09:44:23pm 15.6 years ago
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"BEMANI Sound Team" |
So basically more stuff we won't get? 

Post #1050 · Posted at 2010-01-28 11:02:04pm 15.6 years ago
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Post #1051 · Posted at 2010-01-28 11:33:24pm 15.6 years ago
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"TAKING IT TO THE PIE" |
maybe they should get rid of the word scale all together and switch to a +/- system. Hear me out:
When you hit a step, a +# or -# will show up showing how late/early you are. The numbers can be to scale ( 0 = dead on, 1 = 64th of a beat off, 2 = 32nd of a beat off, whatever scale you want to use). Lets say a rating of 4 = neutral (no score, no life drain). Then the score can be added to scale as well (0 = 100% of possible score for that step, 1= 80%, 2= 40%, etc). This would make scoring much more precise and your slight variations in step could be much better gauged.
When you hit a step, a +# or -# will show up showing how late/early you are. The numbers can be to scale ( 0 = dead on, 1 = 64th of a beat off, 2 = 32nd of a beat off, whatever scale you want to use). Lets say a rating of 4 = neutral (no score, no life drain). Then the score can be added to scale as well (0 = 100% of possible score for that step, 1= 80%, 2= 40%, etc). This would make scoring much more precise and your slight variations in step could be much better gauged.
Post #1052 · Posted at 2010-01-28 11:46:29pm 15.6 years ago
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"On ZiV I'm like Princess Diana" |
Actually, it says that TAG and dj TAKA will be the sound producers for the entire game. Interesting!
Post #1053 · Posted at 2010-01-28 11:59:04pm 15.6 years ago
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"Popular bisexual disaster" |
Quote: Daiz
maybe they should get rid of the word scale all together and switch to a +/- system. Hear me out:
When you hit a step, a +# or -# will show up showing how late/early you are. The numbers can be to scale ( 0 = dead on, 1 = 64th of a beat off, 2 = 32nd of a beat off, whatever scale you want to use). Lets say a rating of 4 = neutral (no score, no life drain). Then the score can be added to scale as well (0 = 100% of possible score for that step, 1= 80%, 2= 40%, etc). This would make scoring much more precise and your slight variations in step could be much better gauged.
This sounds good, provided the numbers don't really vary depending on the speed. So, values of ms really. That'd be cool.When you hit a step, a +# or -# will show up showing how late/early you are. The numbers can be to scale ( 0 = dead on, 1 = 64th of a beat off, 2 = 32nd of a beat off, whatever scale you want to use). Lets say a rating of 4 = neutral (no score, no life drain). Then the score can be added to scale as well (0 = 100% of possible score for that step, 1= 80%, 2= 40%, etc). This would make scoring much more precise and your slight variations in step could be much better gauged.
Post #1054 · Posted at 2010-01-29 12:02:13am 15.6 years ago
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"BEMANI Sound Team" |
You do realise that'd confuse the hell out of the majority of the public if you had a judgement system like that.
Remember DDR isn't a game just played by expert players.
Remember DDR isn't a game just played by expert players.
Post #1055 · Posted at 2010-01-29 12:04:01am 15.6 years ago
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Quote: roy2009xedit
Quote: Oni-91
Quote: rateiosu
I like the news, Dr.D.
Marvelous, Perfect, OK -> adds score and increases combo
Great -> adds "0" to score and combo stops (but the bar is not drained)
Good, Miss, N.G -> adds "0" to score and combo stops. The bar is drained too.
--
I like that! =)
That would be HORRIBLE for me who can't PA for shit.Marvelous, Perfect, OK -> adds score and increases combo
Great -> adds "0" to score and combo stops (but the bar is not drained)
Good, Miss, N.G -> adds "0" to score and combo stops. The bar is drained too.
--
I like that! =)
Also yeah at new things on e-amusement... >.>
I just want them they at least, back high score saving on local mode. Cause 0 scores are saved in normal mode, this sucks

@Daiz : Rememer some itg with the "-". For exemple, when you hit a great early you get "-great". When you do an excelent late, you have "excelent-". This is really helpfull when you play because you know where you are (late or early) and how much.
Post #1056 · Posted at 2010-01-29 12:12:26am 15.6 years ago
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"Popular bisexual disaster" |
Quote: al2k4
You do realise that'd confuse the hell out of the majority of the public if you had a judgement system like that.
Remember DDR isn't a game just played by expert players.
Though a scale of -5/+5 or something isn't THAT difficult to follow, surely.Remember DDR isn't a game just played by expert players.
Post #1057 · Posted at 2010-01-29 03:26:51am 15.6 years ago
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"jubeat knit one, purl two" |
Quote: AceJay
knit is a retarded name, way more so than ripples, but the theme looks pretty awesome.
Ripples actually had a nice ring to it. Knit has got to be the lamest name for a music game ever.Post #1058 · Posted at 2010-01-29 03:30:12am 15.6 years ago
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Quote: roy2009xedit
Quote: AceJay
knit is a retarded name, way more so than ripples, but the theme looks pretty awesome.
Ripples actually had a nice ring to it. Knit has got to be the lamest name for a music game ever.Pump It Up The Prex would like a word with you..
Post #1059 · Posted at 2010-01-29 03:38:11am 15.6 years ago
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"On ZiV I'm like Princess Diana" |
*hits self*
I didn't even notice the DDR X2 description they had on the AOU site, duh!
The latest game in the DanceDanceRevolution series appears! Featuring famous Western music, revived songs, famous Japanese music, and many original songs! Stay tuned for DanceDanceRevolution X2, with many new options to play.
I didn't even notice the DDR X2 description they had on the AOU site, duh!
Quote: Quote
The latest game in the DanceDanceRevolution series appears! Featuring famous Western music, revived songs, famous Japanese music, and many original songs! Stay tuned for DanceDanceRevolution X2, with many new options to play.
Post #1060 · Posted at 2010-01-29 03:48:30am 15.6 years ago
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Quote: roy2009xedit
Quote: AceJay
knit is a retarded name, way more so than ripples, but the theme looks pretty awesome.
Ripples actually had a nice ring to it. Knit has got to be the lamest name for a music game ever.it'll feel standard in a couple months

And even if we still don't get eAmuse over here, hopefully there will be so fun events like Zukin Wars. X was boring without anything like that