Post #81 · Posted at 2011-10-27 05:27:32am 13.7 years ago
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Quote: LHoT10820
You should step outside of your little box of MAing 7s and see what other dance games have to offer. It's not as scary as you think.
I play 7's. And 8's. And 9's. I'm also 12. Problem?Also, I think a lot of people DO try new games, and ITG really isn't all that bad, there are certain aspects that make it more fun then DDR occasionally *cough*Anubis*cough* but when you play DDR then you try to play PIU, it's hard, it really is, trying to play diagonal arrow charts when you're used to LDUR. But, DDR isn't limited to 7's. We've been getting more and more hard stuff, our first 19 (X-Scale). In my opinion, all of them are good and in some ways are each better then the other. It's true. And sometimes, people don't want to do 10's and 11's straight for 2 hours, they'd rather play 7's 8's and 9's. Then play DDR. If you want to play 20's and 22's, go play PIU. If you want slower bosses and a lot of 10's and 11's, go play itg. See what I'm getting at here?
Post #82 · Posted at 2011-10-27 08:37:56am 13.7 years ago
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oh god this thread
Post #83 · Posted at 2011-10-27 08:41:36am 13.7 years ago
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We probably won't hear from LHoT for another day or two. He's playing like a boss.
Post #84 · Posted at 2011-10-27 08:53:36am 13.7 years ago
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Nah, USBs aren't working, so I've been playing Technika.
Also, I think a lot of people DO try new games, and ITG really isn't all that bad, there are certain aspects that make it more fun then DDR occasionally *cough*Anubis*cough* but when you play DDR then you try to play PIU, it's hard, it really is, trying to play diagonal arrow charts when you're used to LDUR. But, DDR isn't limited to 7's. We've been getting more and more hard stuff, our first 19 (X-Scale). In my opinion, all of them are good and in some ways are each better then the other. It's true. And sometimes, people don't want to do 10's and 11's straight for 2 hours, they'd rather play 7's 8's and 9's. Then play DDR. If you want to play 20's and 22's, go play PIU. If you want slower bosses and a lot of 10's and 11's, go play itg. See what I'm getting at here?
Of course not. Are you playing and getting better in a way that you find to be fun? Be it stamina play or timing play? The fact that you've actually given these other games a shot speaks volumes.
I also want to say that I'm not saying that DDR isn't getting hard. Possession Double Challenge is a pretty freaking rough chart, the ending is a type of absurd. I wish I had a better passing rate on it than I do. (Passed it three times to nearly 12 attempts or so?)
I'm not criticizing DDR, or the players. All I did was make an edit that's a preferable play style for me. Felt that some people would get a kick out of it which is why I'm sharing it.
Realistically I know that there's maybe five people in the US that could pass it, including myself.
Quote: Mr.Music
Quote: LHoT10820
You should step outside of your little box of MAing 7s and see what other dance games have to offer. It's not as scary as you think.
I play 7's. And 8's. And 9's. I'm also 12. Problem?Also, I think a lot of people DO try new games, and ITG really isn't all that bad, there are certain aspects that make it more fun then DDR occasionally *cough*Anubis*cough* but when you play DDR then you try to play PIU, it's hard, it really is, trying to play diagonal arrow charts when you're used to LDUR. But, DDR isn't limited to 7's. We've been getting more and more hard stuff, our first 19 (X-Scale). In my opinion, all of them are good and in some ways are each better then the other. It's true. And sometimes, people don't want to do 10's and 11's straight for 2 hours, they'd rather play 7's 8's and 9's. Then play DDR. If you want to play 20's and 22's, go play PIU. If you want slower bosses and a lot of 10's and 11's, go play itg. See what I'm getting at here?
Of course not. Are you playing and getting better in a way that you find to be fun? Be it stamina play or timing play? The fact that you've actually given these other games a shot speaks volumes.
I also want to say that I'm not saying that DDR isn't getting hard. Possession Double Challenge is a pretty freaking rough chart, the ending is a type of absurd. I wish I had a better passing rate on it than I do. (Passed it three times to nearly 12 attempts or so?)
I'm not criticizing DDR, or the players. All I did was make an edit that's a preferable play style for me. Felt that some people would get a kick out of it which is why I'm sharing it.
Realistically I know that there's maybe five people in the US that could pass it, including myself.
Post #85 · Posted at 2011-10-27 08:59:55am 13.7 years ago
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good job lhot youve managed to join another forum where everyone hates you
Post #86 · Posted at 2011-10-27 09:02:18am 13.7 years ago
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Quote: PanStyle
WTF HAPPEND IN THIS THREAD ?
Seriously everytime a new guy is showing something different from the "standard" he gets trolled.
Ha ha ha, I'm a Pump player by nature, but I can't play Pump right now, only X2. So I made something to satiate my desire to play obnoxiously hard stuff.
Yep i saw that you're a pump player and seems to pass insane stuff. That's why i wasn't that surprised about the difficulty.
Still not my taste but... everyone is different ^^.
Thanks for recognizing this. I realize that the chart isn't in everyone's taste.Seriously everytime a new guy is showing something different from the "standard" he gets trolled.
Quote: LHoT10820
Quote: PanStyle
Bracket jumps and stuffs... u mad bro ? xD
Also some crossovers are so damn hard.
The rythms used make sence but i'm not find of the chart at all (even if the crossovers where nice, i don't know how enjoy it at the speed ahah).
There is "hard" and "hard" i guess ^^'
I through we had already thread about edits for the arcade but i'm confused.
Also some crossovers are so damn hard.
The rythms used make sence but i'm not find of the chart at all (even if the crossovers where nice, i don't know how enjoy it at the speed ahah).
There is "hard" and "hard" i guess ^^'
I through we had already thread about edits for the arcade but i'm confused.
Ha ha ha, I'm a Pump player by nature, but I can't play Pump right now, only X2. So I made something to satiate my desire to play obnoxiously hard stuff.
Still not my taste but... everyone is different ^^.
Quote: PanStyle
Quote: Aegis
DDR =/= PIU
Well, to me honest : DDR =/= ITGBut i'm not this only one that makes ITG kind of charts.
If he have fun with them why not.
Quote: Braeden47
Unlike most of ZiV, I'm not completely opposed to hard charts. It's crappy charts that I don't like. I've never seen bracket jumps on double before, I don't know how possible they are. Your chart is better than some official charts (DEGRS), and without some of the jumps might be a feasible 20 for DDR. The bracket jumps and stretch jumps are too un-DDR-like.
ITG has "Stretch Jumps" sometimes like 1P Left and 2P Right. They are possible with practice, and there's a mod to disable them.
I do agree there.ITG has "Stretch Jumps" sometimes like 1P Left and 2P Right. They are possible with practice, and there's a mod to disable them.
Quote: Bolt-Edge
good job lhot youve managed to join another forum where everyone hates you
Thanks, though I've gotten rather used to the Bemani community acting like two year olds.Post #87 · Posted at 2011-10-27 09:11:01am 13.7 years ago
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nice one !
Post #88 · Posted at 2011-10-27 09:32:58am 13.7 years ago
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CLAM THE FUCK DOWN Y'ALL
Firstly, it's really awesome to see somebody who enjoys Pump, especially NM, over here. We don't get a lot (because Z-I-v is a strongly Bemani-themed website), so thank you for making me feel less lonely
OK, so some actual feedback on the edit.
* Does the song data actually allow you to start that early with the first freeze? Just wondering.
* I like your use of smooth crossovers / pivots to break up the straight-up streams.
* Full pad crossovers at Xepher speed 16ths are damn hard. That's literally almost twice as fast as Arrabbiata, one of the hardest officials notable for such patterns.
* I knew within the first fifteen seconds that you were a pump player. As soon as I saw those bracket jumps heh
I've used some of those (and seen them used) in ITG doubles charts, but I never thought about it in DDR edits. I think most of them would be possible, but you'd have to have the best pads since DDR's timing window is so much smaller.
* There's a lot of sudden spikes in the difficulty of the patterns themselves - going back and forth from a Paranoia Respect-style pattern to a PSMO-style pattern without much call in the music.
* 1:44-1:48 literally boggles the mind. That'd be mad hard to FC even in Pump.
Admittedly, I will probably never be able to / want to pass this edit (I can get through only about half of the 17' new scale doubles no-bar on X2), but it's a cool change of pace to see it.
Firstly, it's really awesome to see somebody who enjoys Pump, especially NM, over here. We don't get a lot (because Z-I-v is a strongly Bemani-themed website), so thank you for making me feel less lonely

OK, so some actual feedback on the edit.
* Does the song data actually allow you to start that early with the first freeze? Just wondering.
* I like your use of smooth crossovers / pivots to break up the straight-up streams.
* Full pad crossovers at Xepher speed 16ths are damn hard. That's literally almost twice as fast as Arrabbiata, one of the hardest officials notable for such patterns.
* I knew within the first fifteen seconds that you were a pump player. As soon as I saw those bracket jumps heh

* There's a lot of sudden spikes in the difficulty of the patterns themselves - going back and forth from a Paranoia Respect-style pattern to a PSMO-style pattern without much call in the music.
* 1:44-1:48 literally boggles the mind. That'd be mad hard to FC even in Pump.
Admittedly, I will probably never be able to / want to pass this edit (I can get through only about half of the 17' new scale doubles no-bar on X2), but it's a cool change of pace to see it.
Post #89 · Posted at 2011-10-27 09:39:19am 13.7 years ago
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Quote: LHoT10820
Thanks, though I've gotten rather used to the Bemani community acting like two year olds.
Coz, take note. This is comedy gold.
Post #90 · Posted at 2011-10-27 04:51:34pm 13.7 years ago
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Quote: LHoT10820
stepchart with bracket jumps

Prejudiced against small-footed people/kids much?
Post #91 · Posted at 2011-10-27 09:37:24pm 13.7 years ago
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Quote: LHoT10820
Realistically I know that there's maybe five people in the US that could pass it, including myself.
What a cool guy! Must ask though, does your ego ever get tired when you play for 9 hours straight?
Post #92 · Posted at 2011-10-27 10:09:37pm 13.7 years ago
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I want to see your legendary moves in camera doing that Xepher edit of yours without bar.
Post #93 · Posted at 2011-10-27 11:08:56pm 13.7 years ago
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Quote: Telperion
CLAM THE FUCK DOWN Y'ALL
Firstly, it's really awesome to see somebody who enjoys Pump, especially NM, over here. We don't get a lot (because Z-I-v is a strongly Bemani-themed website), so thank you for making me feel less lonely
OK, so some actual feedback on the edit.
* Does the song data actually allow you to start that early with the first freeze? Just wondering.
* I like your use of smooth crossovers / pivots to break up the straight-up streams.
* Full pad crossovers at Xepher speed 16ths are damn hard. That's literally almost twice as fast as Arrabbiata, one of the hardest officials notable for such patterns.
* I knew within the first fifteen seconds that you were a pump player. As soon as I saw those bracket jumps heh
I've used some of those (and seen them used) in ITG doubles charts, but I never thought about it in DDR edits. I think most of them would be possible, but you'd have to have the best pads since DDR's timing window is so much smaller.
* There's a lot of sudden spikes in the difficulty of the patterns themselves - going back and forth from a Paranoia Respect-style pattern to a PSMO-style pattern without much call in the music.
* 1:44-1:48 literally boggles the mind. That'd be mad hard to FC even in Pump.
Admittedly, I will probably never be able to / want to pass this edit (I can get through only about half of the 17' new scale doubles no-bar on X2), but it's a cool change of pace to see it.
Okay, responding from my phone here, so forgive typos and what not.Firstly, it's really awesome to see somebody who enjoys Pump, especially NM, over here. We don't get a lot (because Z-I-v is a strongly Bemani-themed website), so thank you for making me feel less lonely

OK, so some actual feedback on the edit.
* Does the song data actually allow you to start that early with the first freeze? Just wondering.
* I like your use of smooth crossovers / pivots to break up the straight-up streams.
* Full pad crossovers at Xepher speed 16ths are damn hard. That's literally almost twice as fast as Arrabbiata, one of the hardest officials notable for such patterns.
* I knew within the first fifteen seconds that you were a pump player. As soon as I saw those bracket jumps heh

* There's a lot of sudden spikes in the difficulty of the patterns themselves - going back and forth from a Paranoia Respect-style pattern to a PSMO-style pattern without much call in the music.
* 1:44-1:48 literally boggles the mind. That'd be mad hard to FC even in Pump.
Admittedly, I will probably never be able to / want to pass this edit (I can get through only about half of the 17' new scale doubles no-bar on X2), but it's a cool change of pace to see it.
*Yes, that's the first playable measure in the X2 data.
*Thanks, hilariously enough I'm TERRIBLE at streams with no movement, Horatio Expert is the bane of my existence.
*Yeah, it's really written as a Pump chart, just playable on DDR. Glad you picked up on that.
*Yeah, it's brutal. You can thank my love of Blazing and Winter NM for that shit.
*The spikes in difficulty are intentional. I wrote it to be harder when the piano meledy becomes more prominant in the song. Similarly if it's playing a full scale rather than a partial, I used that as a call to travel to the opposite side of the machine. It's subtle, but I think it works.
*Ha ha ha. Yeah, it's UIMDM NM on steroids. I don't think that I will ever see a player full combo that run. Part of it as really awkward in the transition too, since the vocals are on quarter beats. I didn't want to do the hold on the same foot btwice in w row, so I snuck a double step into the three notes prior to the second hold to get your left foot in on the action.
Ha ha ha. 17s no bar is really good.

Thanks for the input man! Glad to see another Pump player.
Quote: Aegis
I want to see your legendary moves in camera doing that Xepher edit of yours without bar.
Fuck that shit. I doubt that this will ever be passed no bar, hell, I showed it to JBoy and he thought the same. I would really love to be proven wrong though.Post #94 · Posted at 2011-10-28 06:08:18am 13.7 years ago
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Quote: Arrows&Beats
Quote: LHoT10820
stepchart with bracket jumps

Prejudiced against small-footed people/kids much?
If he wants to use it, why not. That's really a pumpish ddr chart. Every edit has the style of his author.
Also, Amy on piu seems small and still kick ass at pump even on charts with brackets stuff :
http://www.youtube.com/watch?v=v2LOGto6V0A.
It's like some of my charts. Looking at my tino's white horse, some people will explose to see i made a 15' with insane crossovers on the first half of the song. Some other will enjoy.
@Telperion : Yes you can start "that" early. I did it on my edit -> http://www.youtube.com/watch?feature=player_detailpage&v=qDEfMpHHs5Y#t=27s (if you want to check).
@LHoT10820 : Anyway, fell free to post a video (i hope you can play more often than me ^^) even if it's a fail. Seems really hard to pass, good luck and have fun.
Post #95 · Posted at 2011-10-28 06:47:30am 13.7 years ago
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I'm at the arcade right now. USBs still aren't working. :-/ I did get Possession on video though, cheated the ending though. To be perfectly honest, the ending to Possession, played exactly as written without double stepping, is the single hardest sequence I have ever come across in a dance game without being demoralizing. I cheated the end on video though.