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DDR X2 (PS2) (N.A.) Work Thread

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Post #81 · Posted at 2009-11-13 02:29:11am 15.6 years ago

Offline al2k4
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Quote: silenttype01
sent the sm files for KIMONO PRINCESS and Pluto The First.

OK cool.

Post #82 · Posted at 2009-11-13 02:31:18am 15.6 years ago

Offline silenttype01
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"DINGDONG♥HEARTS"

Post #83 · Posted at 2009-11-13 03:40:00am 15.6 years ago

Offline Ashura96
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Quote: al2k4
Be OK / good-cool. ft. Florence

123456 Do It!!

Post #84 · Posted at 2009-11-13 05:19:17am 15.6 years ago

Offline al2k4
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PHASE 1 reopened. So What is done completely wrong, what's meant to be 12ths are 16ths.

Someone redo So What.

Post #85 · Posted at 2009-11-13 05:31:05am 15.6 years ago

Offline Ashura96
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That's what happens when you let someone do simfiles who can only rely on a PS2 Emulator, and hasn't keep in touch with the changes to the DDR engine.

Post #86 · Posted at 2009-11-13 05:55:12am 15.6 years ago

Offline al2k4
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Actually, they're broken 32nds, like emulating "bag"-ish steps. Yeah, it needs to be redone.

Fortunately, the QUANTIZE function in SM's edit mode can fix it. Never mind about redoing it.

Post #87 · Posted at 2009-11-13 08:05:24am 15.6 years ago

Offline silenttype01
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alan, I can send you the closer sm file that I have if you don't want to wait for brazen Puppy Face

Post #88 · Posted at 2009-11-13 08:09:20am 15.6 years ago

Offline al2k4
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Well it's a bit too late now considering it's 12am this end. Tongue

Post #89 · Posted at 2009-11-13 07:35:17pm 15.6 years ago

Offline SSGotenksUFO
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I thought the newest DDR's allowed for perfect 12th's?

EDIT: Listen to So What in Training Mode with Note arrows on, 2x speed, no music, and handclaps. In the streams of green arrows, they are both visually properly spaced and the handclaps clap in beat of perfect 12th's.

They fixed this issue in DDRX.
http://i26.photobucket.com/albums/c113/lordtoon/User%20Names/SSGotenksUFO2.pnghttp://i26.photobucket.com/albums/c113/lordtoon/User%20Names/SSGotenksUFO_alt.png
Thanks Lord-Toon!

Post #90 · Posted at 2009-11-13 07:39:37pm 15.6 years ago

Offline Oni-91
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I believe they've been fixed for AC from SN2 AC onwards. PS2 is as is though.
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Post #91 · Posted at 2009-11-13 07:48:58pm 15.6 years ago

Offline SSGotenksUFO
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PS2 fixed it as well. Saber Wing was correct.
http://i26.photobucket.com/albums/c113/lordtoon/User%20Names/SSGotenksUFO2.pnghttp://i26.photobucket.com/albums/c113/lordtoon/User%20Names/SSGotenksUFO_alt.png
Thanks Lord-Toon!

Post #92 · Posted at 2009-11-13 08:15:24pm 15.6 years ago

Offline al2k4
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The fix was implemented in SuperNOVA2 AC at the earliest, but only for a few select songs.

Post #93 · Posted at 2009-11-13 10:15:07pm 15.6 years ago

Offline sillybear
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Quote: al2k4
Actually, they're broken 32nds, like emulating "bag"-ish steps. Yeah, IT NEEDS TO BE REDONE.
Fortunately, the QUANTIZE function in SM's edit mode can fix it. NEVER MIND ABOUT REDOING IT.

i don't get it...


as for the result of phase 2:

sillybear - Viva La Vida - Artist incorrect.
*** this is already expected since yesterday when my internet connection got problem. it was spelled Cold Play instead of Coldplay.

sillybear - So What - 12ths completely wrong.
*** i played it on pad for a week in our local arcade. and it feel that the handclaps and the arrow position are correct to what i saw on my sm edit work and my live play.

sillybear - Submitting same files multiple times.
*** at least i can able to correct my works right before the official download announcement/deadline.



Sillybear has already resigned from z-i-v... Sad

Post #94 · Posted at 2009-11-14 12:40:49am 15.6 years ago

Offline Arctic Wolves
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So are we sure So What uses the old style then? There's quite a noticeable difference between the old approximation and the new, fixed ones, and I'm pretty certain that all songs with 12ths on SuperNOVA2 CS US were fixed. 24ths were not fixed, which is why bag is still a little wonky. I don't have X2, but I can't believe they'd suddenly revert when they are clearly capable of putting fixed triplets.
http://i.imgur.com/ros63.gif

Post #95 · Posted at 2009-11-14 12:58:41am 15.6 years ago

Offline SSGotenksUFO
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So What has perfect 12ths. Leave them as purple arrows in StepMania 3.9.
http://i26.photobucket.com/albums/c113/lordtoon/User%20Names/SSGotenksUFO2.pnghttp://i26.photobucket.com/albums/c113/lordtoon/User%20Names/SSGotenksUFO_alt.png
Thanks Lord-Toon!

Post #96 · Posted at 2009-11-14 02:15:26am 15.6 years ago

Offline al2k4
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I think there's some confusion, what I meant by QUANTIZE in StepMania was to round the 32nds to proper 12ths, as that is the way to do it since DDR X, but what sillybear has done, was do them like 12ths during the EXTREME-era.

Post #97 · Posted at 2009-11-14 02:25:03am 15.6 years ago

Offline sillybear
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"Thanks for all your support."
@al2k4: just finished re-edit for So What and La receta which has also the same problem, all 32nd notes are changed into perfect 12ths... don't worry, i started them from the blank chart again since they both appear in expert chart both in Sp and DP. just tell me if i am still allowed to send them for u.
Sillybear has already resigned from z-i-v... Sad

Post #98 · Posted at 2009-11-14 04:54:31am 15.6 years ago

Offline al2k4
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sillybear, you forgot to change the 32nds to 12ths for La Receta SINGLE/DOUBLE CHALLENGE charts... Annoyed

Post #99 · Posted at 2009-11-14 04:59:11am 15.6 years ago

Offline Pie-kun
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Post #100 · Posted at 2009-11-14 05:05:24am 15.6 years ago

Offline al2k4
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And in So What SINGLE DIFFICULT, you left the 32nds in there too.
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