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DanceDanceRevolution (PS3 & Xbox 360) (International)

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Post #821 · Posted at 2009-06-04 11:05:37pm 16 years ago

Offline Daiz
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1,465 Posts
United States
Reg. 2008-10-29

3DS Friend Code: 0490-4991-3615
"TAKING IT TO THE PIE"
You seem to be speaking of amateur step artists. A lot of new DDR players don't like to make complicated turns. If you saw my step charts, you would see a lot of spins, Afronova walks and facing away from the screen. I suppose I have different tastes in step charts.

Memorizing a part of a chart isn't that hard. It's not so much memorizing the direction of the arrow but rather the pattern movement. Like, I couldn't necessarily recite the entire step chart of R3 out load, but I can do it on stealth based on my own body movement and position. In fact, when playing DDR normally, when I see left down right down left, I don't think about the actually arrows as much as the pattern and the fact I need to turn my body to the right and bring my left foot over to the right arrow and back to the left in a cross over. Jane Jana's end stream that has you turning away from the screen, I don't know the exact arrows, but I do know that once you turn left, you do a march, turn left a quarter way, continue your march, then turn back the opposite way back towards the screen.

Now, when it comes to DOUBLES, then yes, double stepping becomes a major problem because you're not stationary. Double stepping can literally cause you to trip and fall. Double stepping isn't so bad on doubles IF the double stepping is only on one side, but if it's mid stream and crossing over to the other pad, then it just makes for a very bad step chart.

Post #822 · Posted at 2009-06-04 11:12:27pm 16 years ago

Offline silenttype01
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"DINGDONG♥HEARTS"
Quote: Daiz
Now, when it comes to DOUBLES, then yes, double stepping becomes a major problem because you're not stationary. Double stepping can literally cause you to trip and fall. Double stepping isn't so bad on doubles IF the double stepping is only on one side, but if it's mid stream and crossing over to the other pad, then it just makes for a very bad step chart.

Super Star remix
Still In My Heart remix
Silent Hill remix
Dam Dariram Heavy
Vol. 4
air
Leading Cyber (it looks like it but it doesn't have double stepping)
Turn Me On

those are some songs that would require the average player to doublestep. I actually spin across the pads for the crowds and for the extra challenge.Cool

Edit: forgot to mention that the only song I double step on is bag as I forgot my pattern for it.Blushing

Post #823 · Posted at 2009-06-04 11:16:41pm 16 years ago

Offline Max
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Nintendo Network ID: maxninja1143DS Friend Code: 392661848995Game Center Nickname: maxninja114
"Charlie isn't real"
Quote: al2k4
This article states 30 licenses plus 20 BEMANI originals for all versions.
...my prediction would have been dead on if you switched around the licenses and KO/BEMANI originals around (except for the DLC of course) Tongue

Post #824 · Posted at 2009-06-04 11:29:15pm 16 years ago

Offline Daiz
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3DS Friend Code: 0490-4991-3615
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Notice that there is nothing special listed for PS2. My guess is the 50 songs is the commonality and there will be additional songs for each separate title. I couldn't see them releasing a PS2 title with less than 70 songs after every title including more songs each time.

Post #825 · Posted at 2009-06-04 11:31:37pm 16 years ago

Offline 3x0t1c m4n
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"i'm back "
The PlayStation 3 release looks bad with diagonal arrows added Sad

I think DDR should stay with 4 panels instead of 8...


http://zenius-i-vanisher.com/ddrsig/3279.png?t=1281328792

Post #826 · Posted at 2009-06-04 11:31:43pm 16 years ago

Offline al2k4
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Reg. 2006-05-01

Nintendo Switch Friend Code: SW-6451-2397-9509
"BEMANI Sound Team"
DDR X had 75 songs in the PS2 version for North America with 26 of them being licenses. If it's less than 70, I will not be at all impressed.

Post #827 · Posted at 2009-06-04 11:36:16pm 16 years ago

Offline Daiz
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3DS Friend Code: 0490-4991-3615
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Quote: 3x0t1c m4n
The PlayStation 3 release looks bad with diagonal arrows added Sad

I think DDR should stay with 4 panels instead of 8...


I don't think 8 panel mode will be forced on you. Just like Solo had 4 panel mode and Wii doesn't force hands (I think), I believe this is just something new. It's like one of the Xbox versions had Quad mode but it's not forced. I welcome the addition and it could be what DDR needs to add challenge without insanely fast songs with 100 + pauses and speed changes.

Post #828 · Posted at 2009-06-04 11:39:50pm 16 years ago

Offline 3x0t1c m4n
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So the default play will be 4 panel right?

This remind me with Technomotion Laughing Hard

So it will be insanely difficult playing 8 arrows simultaneously... Smile
http://zenius-i-vanisher.com/ddrsig/3279.png?t=1281328792

Post #829 · Posted at 2009-06-04 11:45:27pm 16 years ago

Offline Max
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Nintendo Network ID: maxninja1143DS Friend Code: 392661848995Game Center Nickname: maxninja114
"Charlie isn't real"
Quote: 3x0t1c m4n
The PlayStation 3 release looks bad with diagonal arrows added Sad

I think DDR should stay with 4 panels instead of 8...

Quote: Konami
Highlighting the enhancements is the introduction of the Octo-Move Mode, which allows the player to simulate real dancing by featuring eight directional arrows.
Playing all 8 panels is just an optional mode in the game, the regular game will still have the four panels like it always has had Happy

So, what would it be if the 30 Licenses and 20 BEMANI songs are actually the default songs for the games? Then you have your unlockable songs which could be around 25 to 30 unlocks...

Thinking outside the box here Tongue

Post #830 · Posted at 2009-06-04 11:48:06pm 16 years ago

Offline al2k4
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Haha, the unlocking wouldn't be too frustrating if they've sorted out the load times on the PS2 version they've introduced since DDR SuperNOVA and made even worse in DDR X.

Post #831 · Posted at 2009-06-04 11:50:43pm 16 years ago

Offline Xavious
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645 Posts
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Reg. 2007-05-28

Nintendo Switch Friend Code: SW-8177-8641-1609
Quote: Daiz
Notice that there is nothing special listed for PS2. My guess is the 50 songs is the commonality and there will be additional songs for each separate title. I couldn't see them releasing a PS2 title with less than 70 songs after every title including more songs each time.
That didn't stop Konami when they first made Dancing Stage on the PS2. MegaMIX had 30 songs and around 8 licences, and Fever was about the same. Most PS2 Dancing Stage games have had around 60 songs since so between 50 and 60 sounds about right for me. I really don't expect Konami to push the default song list size when they could make more money from DLC.
https://i.imgur.com/8CFKYvH.png
Thanks to Lord Toon for the user banner.

Post #832 · Posted at 2009-06-04 11:52:25pm 16 years ago

Offline 3x0t1c m4n
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"i'm back "
And the stepchart custom edit will be very interesting I think Laughing Hard


http://zenius-i-vanisher.com/ddrsig/3279.png?t=1281328792

Post #833 · Posted at 2009-06-05 12:03:39am 16 years ago

Offline Daiz
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3DS Friend Code: 0490-4991-3615
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Not to mention, we'll have a whole slew of simfiles to update, along with the Stepmania support for 8 panel mode, if it doesn't exist.

[Edit]
http://zenius-i-vanisher.com/pictures/1-1244105987%5B0%5D.jpg

Does anyone else notice all ugly the background arena looks? Also, what kind of dancing character is that? It sorta looks like a beefy, military Yuni... kind of creepy. Also, the arrow skin is ugly. If nothing else, the graphics and interface for this version looks awful.

Btw, I want DOUBLES OCTO-MODE!

Post #834 · Posted at 2009-06-05 12:30:41am 16 years ago

Offline mageman17
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2,101 Posts
Philippines
Reg. 2008-06-15

"MAGGLE"
yeah, it daffynitely looks unpolished. The minute I saw the 1st PS3 ver. screenshot, the first thing that popped into my head was stepmania 4.

I really hope they add some color on the final version of this.
http://i.imgur.com/wX5XjLU.png

Thank you so much, Lord Toon!

Post #835 · Posted at 2009-06-05 12:34:23am 16 years ago

Offline Kyzentun
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3,205 Posts
United States
Reg. 2008-02-20

"I'm honestly pissed off."
Quote: Daiz
You seem to be speaking of amateur step artists. A lot of new DDR players don't like to make complicated turns. If you saw my step charts, you would see a lot of spins, Afronova walks and facing away from the screen. I suppose I have different tastes in step charts.
The critical thing here is that the Konami charts don't look like they're put together with that kind of thought and attention to detail. They look like somebody was interrupted in their work, and forgot part of where they left off. If they actually looked like they were done with indepth attention to detail, it wouldn't be as much of a problem, because then you could trust them to actually have the motions in mind.

As for your step charts, I see no category listed when I go to view your profile, and I can't see your sig because Al removed it from the profile view. Dangit, I was using that to see the sigs when I want to see them and have them off for normal thread browsing.
silenttype01: Kyzentun is never harsh. He says it how it is.

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Post #836 · Posted at 2009-06-05 12:44:53am 16 years ago

Offline Daiz
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I don't know, there are more charts that seem to pay attention to that detail than charts that don't. A good example is AA. AA could have been a disaster of a chart, but there is a definite pattern that's followed that you can catch and never have to double step.There are too many good charts that flow well than those that don't. I don't want to seem like I'm doing chest beating or anything, but you can see from my score tracker below that I have a ton of songs that I've AA'd and they've all been without the bar, so I've played every song in Supernova 2 on singles and nearly all of them on doubles. I say this to show I'm very well aware of good charts and bad charts and I can only think of a few charts in which double stepping is actually a problem. Even looking at something like Groove doubles, it took me several tries to AA it and I was convinced that the chart was crap until I realized that the parts I was messing up on were due to the fact I wasn't facing the right direction when going into certain streams. Once I figured it out, I was able to AA it.

One song I do have trouble with is Dynamite Rave Super Euro Version Doubles Expert. People who've played it know why I have problems out of it, but I'm convinced that the trouble is with me, not the step artist, I just need to figure out how to do these steps without requiring double stepping across the pad.

An example of a chart that makes me think they DO have the motions in mind is La Senorita Expert Doubles. The entire chart is pretty easy and basic, but because the amount of turning you do, it makes the song very tiring. The 9 foot rating is not because of the complexity of the chart by any means, it's just the motions wear you out. This makes me believe that Konami IS aware of how your body is turned when making most step charts.

Post #837 · Posted at 2009-06-05 12:48:58am 16 years ago

Offline silenttype01
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"DINGDONG♥HEARTS"
Quote: Daiz

One song I do have trouble with is Dynamite Rave Super Euro Version Doubles Expert. People who've played it know why I have problems out of it, but I'm convinced that the trouble is with me, not the step artist, I just need to figure out how to do these steps without requiring double stepping across the pad.

The Dynamite Rave euro version chart has some resemblance to the beginning of Dam Dariram Heavy. If you can play Dam Dariran D-Heavy with out double stepping, then you shouldn't have a problem with Dynamite Rave. The (Dynamite Rave) chart will force you to spin regardless of what position you start on.

Post #838 · Posted at 2009-06-05 12:59:44am 16 years ago

Offline Kyzentun
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Reg. 2008-02-20

"I'm honestly pissed off."
There are some good charts.
My belief is that they realize some of their artists are less skilled, and they have the more skilled ones make the doubles charts. Thus, the doubles charts have higher average quality. My experience on doubles has been that overall, they have far less doublestepping on 8ths, and the streams connect to each other almost all the time.

As for AA'ing crap without the bar, I could probably AA every singles 8 feet and below and half the 9s on Extreme AC if I wanted to. I'm not exactly an inexperienced noob myself, and I wasn't assuming you were. Heck, I've SDG'ed CSFILSM doubles.
silenttype01: Kyzentun is never harsh. He says it how it is.

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Post #839 · Posted at 2009-06-05 01:11:57am 16 years ago

Offline Daiz
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3DS Friend Code: 0490-4991-3615
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At any rate, I just don't believe double stepping means bad chart making. Double stepping can lead to a bad chart, but isn't always the case. Just like jack hammers, inappropriate gallops, bad note placement (Fly Away), excessive freeze arrows (exotic ethnic doubles), bad jump placement (Unreal), etc, can lead to a bad or unfun chart. But I think this debate has kind of run its course. You prefer flowing streams, I prefer to adapt to any chart, neither one of us will ultimately change the way we think or how Konami makes their steps.

Post #840 · Posted at 2009-06-05 01:12:11am 16 years ago

Offline Pie-kun
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