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Post #61 · Posted at 2011-08-11 01:10:48am 13.9 years ago

Offline The Mirror Of UM2
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That was the most logical reply EVER (I am NOT lying) I honestly have to agree 1001%

Post #62 · Posted at 2011-08-11 01:11:48am 13.9 years ago

Offline Oni-91
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Quote: PanStyle
- All Challenge replicant charts.

New Decade and Anti-Matter. What's so wrong with them?
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Post #63 · Posted at 2011-08-11 01:16:32am 13.9 years ago

Offline The Mirror Of UM2
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"Protecting The Emeralds And Gems"
I've never had a problem with Anti-Matter. New Decade, on the other hand, just seems like they went a little trigger happy when they made it

Post #64 · Posted at 2011-08-11 01:38:32am 13.9 years ago

Offline Oni-91
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Then again, it IS a boss song. If they laid back a bit on the steps people would bitch about it anyway because they wouldn't be hard enough.
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Post #65 · Posted at 2011-08-11 01:39:06am 13.9 years ago

Offline PanStyle
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Last updated: 2011-08-11 01:39am
Quote: Oni-91
Quote: PanStyle
- All Challenge replicant charts.

New Decade and Anti-Matter. What's so wrong with them?
Well i guess i was a bit rude there. Thing is Possession Challenge really disapointed me (i love the Heavy one) and the other Challenge charts did it too. I was expecting something different and not "more jumps and cross".
Also imo, some rythms in Anti-Matter are wrong. Some 8th streams are coming from nowhere. It make some good feeling while playing it but it's like Max300, listen the beginning and imagine your steps. That's not konami's rythm.
But Anti-Matter is decent.
Some triplets in New Decade seems out of the place but some are good. I have this feeling while playing it that only listen the music won't help me enough. Also some doublesteps at beginning then a lot of nice crossovers (a bit too hard sometimes at this speed, dunno).
But i guess you're right. I missjudged a bit (i focused too much on Possesion and Valkyrie Challenge. Oh my this one...). I still think those charts could have been better.
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Post #66 · Posted at 2011-08-11 03:25:15am 13.9 years ago

Offline Meseki
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Quote: PanStyle
- Why 4 version of the same song ? Just take the best one and go (also the speedup in version D is meh >.>).
That was because it was the Encore Extra Stage, so what better way to make you combo break than to have multiple versions of the song (each with different gimmicks) and randomly choose one each time you play the song as Encore Extra Stage?
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Post #67 · Posted at 2011-08-11 06:03:32am 13.9 years ago

Offline seishinbyou
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Hi Pan. Some of these I agree with to a degree but some of these you have to view in context or I just have a different viewpoint. I'll just point out a few for the moment.

Quote: PanStyle

SN :
- Chaos, seriously, fuck this.
SN2 :
- The grove radar special, they all sucked (and DEGRS xD). B4U could have been so much better for exemple.
X :
- The X-Special. You did it really wrong Konami. What a waste of a nice idea... i was sad.
- And a bit Saber Wing (remix) too. It has some part that just want to make you brake your combo. Sure it follows the music decently but it was made this way and it's meh. I can't enjoy a chart that i have to learn by playing it 50 times (even if i could play a chart 50 times and enjoy it since the first playthrough).
X2 :
- All Challenge replicant charts.
- Why 4 version of the same song ? Just take the best one and go (also the speedup in version D is meh >.>).

Chaos:

The gimmick for Chaos was that it has so many BPM stops and you had to memorize them on the go (it was the OMES for a while and there was no way to practice it otherwise). It was a very small type of "Paranoia" for Supernova in that with Paranoia on DDR 1st, passing it was the goal and on SN1, it was a similar goal. This was an extra song that had something no other chart had to this day. There are a number of people that have already AAAd the Heavy charts on single/double as well as a handful for Oni. The biggest issue is just remembering the stops, each pattern within the song really isn't that bad.

SN2:

DEGRS and B4U are my least favourites (and even those have been AAAd (DEGRS only score AAAd mind you) but even though the others were easy and/or gimmicky they were fine. Brilliant 2U (Stream special) was actually pretty good on single and double IMHO.

X:

What's wrong with the X-Specials? Apart from the Level 17/18 ones I liked them quite a lot (a bit less so on double; some of them fine on single were pretty brutal on double).

About Saber Wing (the remix), what is wrong with that? I didn't usually play much 15/16 or above at the time and I found it pretty straightforward. What part breaks your combo? A jump or two at the end of some of those 8th runs? Okay, the Challenge chart is a bit more difficult but I don't see what is so bad about it. It's actually one of my favourite charts from the higher end of the difficulty spectrum

X2:

Actually, what I wanted to say was covered by others anyways.


But at the end of the day, DEGRS is still terrible, and Possession Challenge Double is insane (particularly the last half).
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Post #68 · Posted at 2011-08-11 09:09:28am 13.9 years ago

Offline Dreamboy
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Quote: The Mirror Of UM2
in my opinion, when we still had the old ratings scale, bag was by far the easiest ten, as far as charts were concerned, then Sakura. But i've had trouble figuring out the 3rd. I have it narrowed down to MAX 300 and PARANOiA Survivor. Anyone care to chime in with their opinion??

Would Healing-D-Vision heavy possibly be a candidate? It might just be me (or the fact I played with a hand controller), but it almost seemed easier than Max 300 and Paranoia Survivor. I am guessing Max 300 is easier than Paranoia Survivor although I could be wrong -- I've never passed either and I haven't exactly tried them a lot on pad. The first time I passed Sakura heavy on pad was before I could pass some nines, so I think it deserves to be rated nine. Bag is like a seven or eight on 3x.
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Post #69 · Posted at 2011-08-11 11:02:50am 13.9 years ago

Offline AeronPeryton
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Quote: The Mirror Of UM2
in my opinion, when we still had the old ratings scale, bag was by far the easiest ten, as far as charts were concerned, then Sakura. But i've had trouble figuring out the 3rd. I have it narrowed down to MAX 300 and PARANOiA Survivor. Anyone care to chime in with their opinion??

GENOM SCREAMS on Double/Heavy?

Post #70 · Posted at 2011-08-11 01:18:23pm 13.9 years ago

Offline seishinbyou
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Quote: Dreamboy
Bag is like a seven or eight on 3x.

In terms of passing? Yes, perhaps. If you are talking about playing it on Extreme though, where the quantization is laughably broken, it is definitely a 10 if you are trying to AAA it. It was fixed on SN2 and again on X/X2 but for amusement, Konami has an oni/challenge chart on X2 for bag which is the broken chart from Extreme.
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Post #71 · Posted at 2011-08-11 09:33:37pm 13.9 years ago

Offline PanStyle
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Last updated: 2011-08-11 09:34pm
Quote: Meseki
Quote: PanStyle
- Why 4 version of the same song ? Just take the best one and go (also the speedup in version D is meh >.>).
That was because it was the Encore Extra Stage, so what better way to make you combo break than to have multiple versions of the song (each with different gimmicks) and randomly choose one each time you play the song as Encore Extra Stage?
I know it was about this and that Konami wants to make the player proud when he cleared his OMES/EES.
But i'm not fan of this. Dance Dance Revolution was the OMES on 8th mix and there is no gimmicks. Same for Horatio on X. And i'm pretty happy when i do a "full run" (3 stages, ES, EES) on X even if it's forced to Saber Wings and Horatio (but the charts are nice so no problem there).

I never got an OMES on Extreme because that i suck at TLOM (and 1.5 speed reverse on this song :s). I'm glad that they removed the restrictions while playing ES and OMES/EES.
But i'm sad that they broke the "AA last song on expert/challenge" gives you Extra Stage. On SuperNova and Extreme i always played 4 songs instead of 3 now Sad

Hey Aaron, glad to see you answer to my post too Smile

I do agree, the paterns on Chaos are decent (still some things like the right-left-jump-stop near the beginning :s) but the stops are kind of random. I played it 50-80 times (keyboard + arcade) i think because many times i tried to understand stuff and FC this. I think i never full combo'd it. I do remember somes patern but imo it's so awkward and i don't have fun on it... :s

For the SN2 special songs. Well yes, Brillant is not so bad. Some rythms and steps are actually pretty nice but it could have been a little bit better again.
The other are jokes (even if Dynamite is easy and D2R makes you spin).

Almost all the X-Special have something broken in the chart.
Look at the Afronova one for exemple. The charts is a typical Afronova chart, with the "Afronova walks" and some other crossover. The chart is great. BUT it's start with a WTF stuff...
Paranoia Eternal have the same syndrome but worst, 15 arrows on 8th note at 200bpm on the up arrows. What's the point ?
I was just trying Climax (didn't played the X-Special in a long time). Everything is good until measure 32-34. Retarded double steps. You think that's crossovers at first but NO and you go die in a fire. A few measure later, you starts to have really nice paterns and cool crossovers...

That's why i said they disspointed me. They bring decent/nice chart and fucks up a part everytime :s
Not even talking about unlimited or stuff like this :/

And yes, the X-Special on double are nightmare. I think i saw Alzarus playing all of them. Even if he enjoyed some that i didn't, i can tell that some are a bit "too much".

Quote: seishinbyou
Quote: Dreamboy
Bag is like a seven or eight on 3x.

In terms of passing? Yes, perhaps. If you are talking about playing it on Extreme though, where the quantization is laughably broken, it is definitely a 10 if you are trying to AAA it. It was fixed on SN2 and again on X/X2 but for amusement, Konami has an oni/challenge chart on X2 for bag which is the broken chart from Extreme.
I do agree with this. It's a 9 (old scale) to AAA since X.
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Post #72 · Posted at 2011-08-11 10:16:41pm 13.9 years ago

Offline DancingNinja
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Last updated: 2011-08-11 10:19pm
Quote: seishinbyou
What's wrong with the X-Specials?
Really? Yes there can be fun charts like Paranoia Rebirth X-Special but when you see charts like Max 300 X Special and Maxx Unlimited X-Special it just proves how horrendous they can be. Boss songs don't have to resort to retarded gimmicks nor spam them to be hard. Examples? Look at Horatio. Granted the Oni chart is a bitch but I rather enjoyed the Expert chart. Super Samurai oni could've been amazing if the chart didn't have broken pauses. -_- See what I mean? Boss songs should be fun as well as hard, otherwise you might as well bracket from now on. XD

Post #73 · Posted at 2011-08-12 05:47:08am 13.9 years ago

Offline seishinbyou
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Quote: DancingNinja
Quote: seishinbyou
What's wrong with the X-Specials?
Really? Yes there can be fun charts like Paranoia Rebirth X-Special but when you see charts like Max 300 X Special and Maxx Unlimited X-Special it just proves how horrendous they can be. Boss songs don't have to resort to retarded gimmicks nor spam them to be hard. Examples? Look at Horatio. Granted the Oni chart is a bitch but I rather enjoyed the Expert chart. Super Samurai oni could've been amazing if the chart didn't have broken pauses. -_- See what I mean? Boss songs should be fun as well as hard, otherwise you might as well bracket from now on. XD

Yes, really. I was never talking about the Level 17/18 songs as I mentioned in my last post, only the other X-Specials, which outnumber the more ridiculous ones like Max/Maxx. Pan has a point that Afronova X-Spec starts out with those still jacks. But here is the thing, I always do jacks like that alternating on both feet so that really isn't an issue. That used to be a well known skill/tactic to doing repeated steps for years. Did people just forget? The Paranoia Eternal repeated stream is a bit much, though then again so was the original Paranoia Eternal chart from 5th mix. Maybe the small things and parts just don't bother me enough to ruin the whole chart?

You are talking about the upper level 17/18/19 charts for the most part. Horatio? Yeah, that's fun (and I liked it a lot on double, too). Super Samurai? Lots of fun (a bit less so on double). I don't find them broken or "unfun" at all. There are other broken charts if I want those (*cough* DEGRS *cough*)...or VD Oni. I think the only gimmicky charts I don't like are ones that rely on foot speed alone. I'm So Happy does that for me. I know the Expert Chart is easy but I just don't like the oni chart.

Quote
Super Samurai oni could've been amazing if the chart didn't have broken pauses. -_- See what I mean?

No, I don't see. I assume you mean the Expert chart since there is no Oni chart for that, and I don't find the pauses broken at all. They fit perfectly to the music and don't throw things off sync based on the number of PFCs and low SDG scores out there for this song. I also find it a lot of fun, so I'm sorry, but I just don't see what you are complaining about. Subjectivity, I guess.

Quote
And yes, the X-Special on double are nightmare. I think i saw Alzarus playing all of them. Even if he enjoyed some that i didn't, i can tell that some are a bit "too much".

Oh, some of them are pure lol-worthy (Paranoia X-Spec Double - the 8th run and back across all L+R pads on both stages). Though it makes victory (a PFC) all the more sweet. A lot of the ones on double are *very* twisty though, I notice. (Afronova, Paranoia Max to a degree). I'm not even going to bother with Max 300/Maxx X-Specials on double.
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Post #74 · Posted at 2011-08-12 06:11:20am 13.9 years ago

Offline DancingNinja
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Last updated: 2011-08-12 06:13am
I meant Expert for Super Samurai, sorry if I don't play this game all the fucking time. Sorry if I don't live in Japan with perfect condition machines. Hell I'm sorry for not having a triple digit AAA count and therefore anything I say is totally null and void.

On topic: As for the stops, well I just checked it in SM and there's just the gallop/triple stop that feels really weird if not off; it should be triples imo. Jacks, urgh, not everyone can use alternate feet and PA them let alone combo them (I saw a vid of iamchris4life AAA CSFILSM it with this method whereas I get tons of misses). Regarding the songs I mentioned, well a) they were arbitrary examples, I could've cited something from Extreme and b) I don't really play the harder charts all the time, I like to work on accuracy too. Smile Doesn't mean I don't know what an awkward chart is though. Tongue

Post #75 · Posted at 2011-08-12 06:16:58am 13.9 years ago

Offline seishinbyou
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Last updated: 2011-08-12 06:18am
Quote
I meant Expert for Super Samurai, sorry if I don't play this game all the fucking time. Sorry if I don't live in Japan with perfect condition machines. Hell I'm sorry for not having a triple digit AAA count and therefore anything I say is totally null and void.

Hey, chill out. I never meant it as a personal attack. You have your reasons for disliking a chart and I have mine for liking them (and vice versa).

PanStyle> Yeah, the stops in Chaos took a while to remember. I forget how many tries it took me. And then Konami makes Pluto, which has even more awkward stops and pauses...
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Post #76 · Posted at 2011-08-12 06:20:04am 13.9 years ago

Offline DancingNinja
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Last updated: 2011-08-12 06:20am
Heh, my bad, I kinda felt like a dick for typing that myself but considering how elitist the community can be, you can't blame me tbh. No hard feelings yeah? Smile

Edit: I prefer ITG style charts but if I have access to a DDR machine in good condition there's no reason why I won't play it. Cool

Post #77 · Posted at 2011-08-12 07:59:16am 13.9 years ago

Offline The Mirror Of UM2
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"Protecting The Emeralds And Gems"
Okay. I have my own takes on some of these:
MAXX Unlimited (X-Special): O.O What is that?? It seems bloated and not thought out.
Dead End (GRS): To be honest, i have attacked this chart on EVERYTHING at one point or another. It takes common sense to make a chart. This is not an example of common sense.
Pluto:The stops in the beginning are okay. In my opinion, they go well. But the ones at the end are kinda.......out there. They go with the piano, yeah, but still, they were hard to remember (heck, sometimes i still forget sometimes). It's not that i hate the whole song because of it, it's just they strike me funny for some reason.
Afronova (X-Special): When i first saw the beginning, i laughed so hard i almost died. But i still can't do those jacks for crap. I admit that it has it's problems, but it's not horrible

Post #78 · Posted at 2011-09-06 04:58:35pm 13.8 years ago

Offline black4ever
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Quote: PanStyle
"But it was just proof that Konami's thinking was changing, evolving. and we the players had to adapt to it."
I hope they don't think like this. That's not how it should be done.
They should adapt to players and still try to make some new stuff.
X :
- Bad use of the "shocks arrows".
Sorry to bump this for a second. This reminded me of the DREADFUL Horatio Challenge Chart on US CS. It was complete BULL.
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Post #79 · Posted at 2011-09-06 05:09:34pm 13.8 years ago

Offline The Mirror Of UM2
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It had it's shock arrow-induced massacre, but it could've been a LOT worse
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