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DanceDanceRevolution X (PS2) (Japan)

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Post #761 · Posted at 2009-01-30 12:49:49pm 16.5 years ago

Offline Daiz
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"TAKING IT TO THE PIE"
Quote: RandomUser_Trigger_H
This also explains why Trim, though a Boss song on SNJP (unless I am missing something) isn't also on the list.

Actually, they only chose 2 boss songs per mix to make X-Special for. There's Trip Machine Survivor, Paranoia Survivor that weren't included. Afronova Primeval I want to say is a boss song for 5th mix, but I'm not sure. I'm not sure what is and isn't considered a boss song in the arcades

Post #762 · Posted at 2009-01-30 12:58:10pm 16.5 years ago

Offline DialBM
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Talking about boss songs, which songs are included in the Boss Rush X course?, the lack of Pluto and Pluto Relinquished bothers me, also if Paranoia MAX -dirty mix- SMM Special is in it.
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Post #763 · Posted at 2009-01-30 01:00:37pm 16.5 years ago

Offline -Viper-
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In the US version, Boss Rush X had:

Horatio Heavy
On the BreakHeavy
On the bounce Challenge
Saber Wing (Remix) Challenge
Trigger Challenge

I'm guessing it's probably the same.

Post #764 · Posted at 2009-01-30 01:29:55pm 16.5 years ago

Offline RandomUser_Trigger_H
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Quote: Daiz
Quote: RandomUser_Trigger_H
This also explains why Trim, though a Boss song on SNJP (unless I am missing something) isn't also on the list.

Actually, they only chose 2 boss songs per mix to make X-Special for. There's Trip Machine Survivor, Paranoia Survivor that weren't included. Afronova Primeval I want to say is a boss song for 5th mix, but I'm not sure. I'm not sure what is and isn't considered a boss song in the arcades

Personally I was gonna go for Stage Boss songs (Extra and Encore) but that works too.

Post #765 · Posted at 2009-01-30 02:37:46pm 16.5 years ago

Offline AnxD
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"Ready!?"
Quote: JhOpZzZz
Well X AC will have
PARANOiA MAX(DIRTY MIX)(X-Special)
and SP-Trip Machine -Jungle Mix- (X-Special)

while X CS have
PARANOiA MAX(DIRTY MIX) (SMM Special)
and and SP-Trip Machine -Jungle Mix- (SMM Special)

I wonder if there are any difference with these charts
I hope there's none because PMAX is so fun.

Oh and ayo Ashura. I don't care about DDR anymore, I just like Blue Rain.

Post #766 · Posted at 2009-01-30 02:52:21pm 16.5 years ago

Offline n00b_saib0t
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"F***ing exhausted."
Quote: RandomUser_Trigger_H
Yeah, like I said, Respect was a console Boss and so was MAX 300 SMMM.

i think your point flew over my head the first time, i re-read it and see what you were getting at.

Quote: RoyBoyCF
Difficult and boss don't completely overlap. Saber Wing isn't a boss song, whereas On the Break is, even though they're the same difficulty.

Candy* and Kakumei are boss songs simply due to their OMES status.

As for UM/UNI songs, pretty much any 10 could be called a boss song since they make no distinction.

when a mix doesnt have definitive boss songs i think its customary to go with the hardest songs new to that mix to be the boss songs unless konami later says otherwise(which seems to be the case with the x-specials). personally, i think they are right for the most part.

first mix does have extra stage, its accessed by finishing your final stage with your dance meter full(flashing). on CS you can choose from paranoia, trip machine, paranoia max, and paranoia kcet. judging from this, the arcade version probably just let you pick paranoia or trip machine. clearly the boss songs.

2nd mix doesnt have ES, but paranoia max and sp-trip machine are easily its hardest new songs. LTF gets honorable mention, but once you unlock it its clearly one of the games normal songs, as its available in any stage and not just final like the paranoias and trip machines.

3rd is a toss up between afronova, paranoia rebirth, grad cyber remix, and dead end(if we're only counting KOs, because captain jack was ridiculous for its time), plus remember that EOTC was an 8 in 3rd mix so it wasnt, at the time, considered a boss. dead end already got "special" status, and grad cyber remix, like all the other beatmania remixes, was dependent on your character. for KOs, its obviously afronova and paranoia rebirth.

4th(+) gets iffy because they used the solo mix KOs with the original ratings and clearly konami is counting them as 4th mix songs now if paranoia eternal is getting X-special'ed, and some of the solo 8s were harder than the 9s. again, only counting KOs, trip machine climax is clearly the hardest new song to the game. i personally think that both drop out and paranoia evolution are harder songs though, so i can understand konami's choices, but they werent what i would have picked.

5th mix is another weird one because they picked a song that clearly is easier than some of the new KOs. paranoia eternal is a given, but what about CSFILSM? quite a bit harder than healing vision IMO, but is it a KO? the fact that we've seen it multiple times in both japan and america tells me it is, and it wasnt dropped like the other licenses when SN happened... but it has that "dance mania" cd title in 5th mix. maybe thats where this choice came from? i think the rest of the new 9s were licenses(romance no kamisama, no limit), so if CSFILSM is lumped in with them its clearly paranoia eternal and healing vision.

from there its pretty obvious what they picked. kind of long winded, but i was trying to express my point. when a game doesnt have anything to show boss song status, they go with the hardest songs.
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Post #767 · Posted at 2009-01-30 04:30:02pm 16.5 years ago

Offline Pie-kun
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Thanks to Pakachu for the tip...

It appears that after you complete Afro's story, every character (except Afro) gets an "Episode EX" added. Strange that the game doesn't TELL you this, but whatever. Bonnie's and Rage's contain the SMM specials.

Actually, strangely enough, the missions let you play additional charts to the songs. Bonnie's EX mission, for example, gives you the choice of playing the "Advanced" mission which is PARANOiA MAX ~Dirty Mix~ SMM Special Oni, or the standard mission, which lets you play the SMM Special on difficult which is a rated a 10. On Rage's story, it allows you to play a 9 footer BASIC version of Jungle Mix SMM Special. And nope, these charts do not appear on the song wheel when you unlock the songs.

Post #768 · Posted at 2009-01-30 05:57:14pm 16.5 years ago

Offline Derkomai
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""Le gasp!""
Quote: n00b_saib0t

2nd mix doesnt have ES, but paranoia max and sp-trip machine are easily its hardest new songs. LTF gets honorable mention, but once you unlock it its clearly one of the games normal songs, as its available in any stage and not just final like the paranoias and trip machines.

The only thing I remember Love This Feelin' getting any mention for is that it was the very first BPM change song in DDR. Apparently it was enough to actually warrant it challenging.

Regarding piepie's last post:

Funny, I was over his house when we actually found the SMM Special songs. We ended up finding those songs completely by chance. I just wanted to play a round. <_<

I still have a huge hatred for still not being able to figure out all the stops in SP-Trip Machine (Jungle Mix). Sad

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Post #769 · Posted at 2009-01-30 06:39:39pm 16.5 years ago

Offline n00b_saib0t
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"F***ing exhausted."
look at the second mix song list. its the hardest "non boss" song in the game. its not that anyone thinks its hard NOW, but at the time it wasnt exactly a cake walk.
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Post #770 · Posted at 2009-01-30 06:44:33pm 16.5 years ago

Offline Derkomai
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""Le gasp!""
Quote: n00b_saib0t
look at the second mix song list. its the hardest "non boss" song in the game. its not that anyone thinks its hard NOW, but at the time it wasnt exactly a cake walk.

On 1x, the song was a riot. 95 to 190?! What is this blasphemy?! DDR is supposed to be full of static BPM songs! Hell, the first time I played it, I got caught off guard.
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Post #771 · Posted at 2009-01-30 06:55:41pm 16.5 years ago

Offline n00b_saib0t
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"F***ing exhausted."
well its not as bad as some tempo changes, atleast there are no arrows on screen when the change occurs, so you arent all like "oh look 95 BP... OHSHIT" :p
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Post #772 · Posted at 2009-01-30 07:15:02pm 16.5 years ago

Offline Derkomai
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""Le gasp!""
Quote: n00b_saib0t
well its not as bad as some tempo changes, atleast there are no arrows on screen when the change occurs, so you arent all like "oh look 95 BP... OHSHIT" :p

Yeah, Love That Feelin' wasn't that bad, but tell that to my 3rd Mix self when I had no idea the song was gonna do that to me.

At least it's not as weird as the, "HEY LET'S DROP 10 BPM REALLY RANDOMLY IN INSERTION." BPM change. I never understood why they did that. I always just thought it my 5th mix just skipping on me.
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Post #773 · Posted at 2009-01-30 07:23:08pm 16.5 years ago

Offline n00b_saib0t
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"F***ing exhausted."
yeah, insertion is all kinds of weird, but i think you're thinking of electrotuned in this case because i cant think of anywhere in insertion where it does that... but yeah, insertion is wonky as hell. also, it does that because(apparently) that measure is 4.5 beats long instead of 4, so rather than blue note it for the rest of the song they made that measure slower.

the tempo change that REALLY got to me though was still in my heart momo mix on 7th mix. its just mean to make a song playable only in a course, then cut its BPM in half part way through when the original song didnt do that.
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Post #774 · Posted at 2009-01-30 07:41:27pm 16.5 years ago

Offline Derkomai
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""Le gasp!""
Quote: n00b_saib0t
yeah, insertion is all kinds of weird, but i think you're thinking of electrotuned in this case because i cant think of anywhere in insertion where it does that... but yeah, insertion is wonky as hell.

It happens right after the first stop area. Every time I've played the song, there's the slightest slowdown and then it goes back to the slightly reduced BPM up until the music starts to pick up again.


Right around the 1 minute mark in the video.
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Post #775 · Posted at 2009-01-30 07:53:08pm 16.5 years ago

Offline n00b_saib0t
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"F***ing exhausted."
oh, that part. thats just part of the song, i never thought anything of it other than having to learn it to time those arrows. it does that in IIDX as well. i dont think anyone knows why konami did that, but its just kinda weird, not mean.
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Post #776 · Posted at 2009-01-30 07:59:39pm 16.5 years ago

Offline Derkomai
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""Le gasp!""
Well, it's Konami, that's why. I don't think there needs to be any other reasoning behind it. o__o

Oh well, enough of that. Back to X, It sucks trudging through SMM and not knowing what the hell they're saying. Hell, I'm interested in seeing if Rage made the best takiyoki ever.
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Post #777 · Posted at 2009-01-31 12:44:38am 16.5 years ago

Offline RandomUser_Trigger_H
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I'm kinda glad that Konami stopped at Extreme, because I am sort of afraid to see what kind of X-Specials they would have for the four SuperNOVA Bosses and five SuperNOVA 2 bosses (I don't count Unreal) Unless they intentionally left them out to save for a new roster in the next mix.

...

...

...

... crap, why did it take me until now to realize that all of these songs have Challenge charts?

Post #778 · Posted at 2009-01-31 12:57:50am 16.5 years ago

Offline Exor
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Quote: n00b_saib0t
when a mix doesnt have definitive boss songs i think its customary to go with the hardest songs new to that mix to be the boss songs unless konami later says otherwise(which seems to be the case with the x-specials). personally, i think they are right for the most part.

first mix does have extra stage, its accessed by finishing your final stage with your dance meter full(flashing). on CS you can choose from paranoia, trip machine, paranoia max, and paranoia kcet. judging from this, the arcade version probably just let you pick paranoia or trip machine. clearly the boss songs.

2nd mix doesnt have ES, but paranoia max and sp-trip machine are easily its hardest new songs. LTF gets honorable mention, but once you unlock it its clearly one of the games normal songs, as its available in any stage and not just final like the paranoias and trip machines.

3rd is a toss up between afronova, paranoia rebirth, grad cyber remix, and dead end(if we're only counting KOs, because captain jack was ridiculous for its time), plus remember that EOTC was an 8 in 3rd mix so it wasnt, at the time, considered a boss. dead end already got "special" status, and grad cyber remix, like all the other beatmania remixes, was dependent on your character. for KOs, its obviously afronova and paranoia rebirth.

4th(+) gets iffy because they used the solo mix KOs with the original ratings and clearly konami is counting them as 4th mix songs now if paranoia eternal is getting X-special'ed, and some of the solo 8s were harder than the 9s. again, only counting KOs, trip machine climax is clearly the hardest new song to the game. i personally think that both drop out and paranoia evolution are harder songs though, so i can understand konami's choices, but they werent what i would have picked.

5th mix is another weird one because they picked a song that clearly is easier than some of the new KOs. paranoia eternal is a given, but what about CSFILSM? quite a bit harder than healing vision IMO, but is it a KO? the fact that we've seen it multiple times in both japan and america tells me it is, and it wasnt dropped like the other licenses when SN happened... but it has that "dance mania" cd title in 5th mix. maybe thats where this choice came from? i think the rest of the new 9s were licenses(romance no kamisama, no limit), so if CSFILSM is lumped in with them its clearly paranoia eternal and healing vision.

from there its pretty obvious what they picked. kind of long winded, but i was trying to express my point. when a game doesnt have anything to show boss song status, they go with the hardest songs.
I'd say PARANOiA Rebirth is (IMO) a bit harder than AFRONOVA. PARANOiA Rebirth has very long streams which require lots of stamina, while AFRONOVA has twists and turns within jumps, even though the jumps are the same pattern (those 7 jumps at the end are the exception). I would've been surprised if they used Gradiusic Cyber (AMD G5 Mix) for an X-Special or an SMM-Special. I'd imagine it'd be more chaotic than it is already.

CSFILSM, BTW, was (or is still) a dancemania license. It appeared in Dancemania SPEED6.

As for the game. I like the songlist. The only downside is that about one-third of the songs is already in our game. It's a surprise seeing American licensed songs in the Japanese version

Post #779 · Posted at 2009-01-31 01:23:16am 16.5 years ago

Offline Daiz
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That's what I don't get about some of Konami's songs. Burnin' the Floor Momo Mix was a license, yet, CSFILSM is also a license and is still around. As is Brilliant 2U KOG3 Mix and Still in My Heart Momo mix.

Post #780 · Posted at 2009-01-31 01:25:10am 16.5 years ago

Offline AceJay
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