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Post #6821 · Posted at 2011-02-23 11:23:54pm 14.3 years ago

Offline Daiz
Daiz Avatar Member+
1,465 Posts
United States
Reg. 2008-10-29

3DS Friend Code: 0490-4991-3615
"TAKING IT TO THE PIE"
The thing is, without gimmicks, a chart can only get so hard. A 400BPM chart that goes to the music without speed changes, pauses and the chart flows would have to have a batshit insane rhythm in order to be 17+. Not to mention, speed changes kind of force players into a speed mod or no speed mod (do I use 2.5x for a song that's mostly 200BPM but speeds up to 400BPM making it insanely hard to read?), so it's not really artificial difficulty as difficulty doesn't come solely from the rhythm and flow of the song (if that were the case then why not just have a constant speed of scroll for all songs?).

Also keep in mind, the harder a chart gets, usually the crappier the music is. There's a balance between something that's hard and makes you want to keep coming back and something so hard that once you pass it (or even attempt it) you go screw it.

As for the progression of difficulty in songs over the mixes, I do agree that we've pushed the limit of what we thought was once possible. However, these charts are getting too hard even for people to play on a keyboard much less on their feet. There IS a limit of what a human being can conceivably pass and I think we're getting very close to it.

Post #6822 · Posted at 2011-02-23 11:27:30pm 14.3 years ago

Offline Aegis
Aegis Avatar Member
9,369 Posts
United States
Reg. 2009-04-16

"."
"Crappier music", eh?

Post #6823 · Posted at 2011-02-24 12:06:57am 14.3 years ago

Offline Dr.D
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1,451 Posts
United States
Reg. 2008-03-01


Add my DDR 2013 Rival code-1106-3749
Visit my YouTube channel DDR 2013 videos!
DrDvids

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Post #6824 · Posted at 2011-02-24 12:08:08am 14.3 years ago

Offline vectaur
vectaur Avatar Member
68 Posts
Not Set
Reg. 2011-01-04

Quote: Dr.D
I cant stop thinking why Konami only seems to do this shit with DDR. I cant think of any other Konami music game that has such a disproportion in difficulty when making boss songs. Not to mention DDR seems to be special in the fact that the songs they create are only passable to players in the 99.9x percentile.

Considering iidx has 8 notes to deal with and popn has some other amount, they can only do so much with just 4.

Post #6825 · Posted at 2011-02-24 12:10:45am 14.3 years ago

Offline TaroNuke
TaroNuke Avatar Member+
1,170 Posts
United Kingdom
Reg. 2009-02-05

Nintendo Network ID: TSCTaroNuke
"ya did good, kiddo"
IIDX Has stops and speed changes too.

Pop'n has FREAKIN' NINE KEYS.

Personally, I'd like to see more 19s. Also, someone put up a video of VD Double 19

"Little Susie dang sweet fell on a cactus, she did, whoooooie!"

Post #6826 · Posted at 2011-02-24 12:43:46am 14.3 years ago

Offline al2k4
al2k4 Avatar Admin
9,401 Posts
United Kingdom
Reg. 2006-05-01

Nintendo Switch Friend Code: SW-6451-2397-9509
"BEMANI Sound Team"
Most of the doubles, but bullshit either way:

http://www.youtube.com/watch?v=RTCy2ZvDtes

Post #6827 · Posted at 2011-02-24 12:46:04am 14.3 years ago

Offline e-s-g
e-s-g Avatar Member
2,207 Posts
United Kingdom
Reg. 2007-11-16

Quote: TaroNuke
IIDX Has stops and speed changes too.
i don't think IIDX has any stops? When Pluto crossed over all the stops were changed to slow downs.
and most of the speed changes in IIDX are less gimmicky than in DDR. some of the exceptions are, funnily enough, crossed over DDR songs. and that op.31 whatever song
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gay for kors k

Post #6828 · Posted at 2011-02-24 12:47:59am 14.3 years ago

Offline Exor
Exor Avatar Member
3,644 Posts
United States
Reg. 2008-05-29

3DS Friend Code: 2723-9332-1016
"^ featured on Law & Order"
Quote: TaroNuke
IIDX Has stops and speed changes too.
IIDX also has gimmicks as well *cough*GAMBOL*cough*

But VD having a Beginner chart rated 9 is WTF in and of itself.

Post #6829 · Posted at 2011-02-24 01:12:36am 14.3 years ago

Offline Pandemonium X
Pandemonium X Avatar Member
10,356 Posts
United States
Reg. 2007-04-06

Nintendo Network ID: PandemoniumEJPNintendo Switch Friend Code: SW-2916-7192-8116
Quote: al2k4
Full video here guys:

http://www.youtube.com/watch?v=fg-OhsJqJSc

What the hell?


Also VD Beginner is like a 7 on the old rating system. Dead

Post #6830 · Posted at 2011-02-24 01:18:48am 14.3 years ago

Offline NIQ9
NIQ9 Avatar Member
345 Posts
United States
Reg. 2007-10-22

haha what's with all the hate for VD oni? For our first 19, it's pretty good. The Tell jump section is kinda meh and the crossovers are too hard imo, but what were you expecting? That jump at the end is meant to be hit with one foot. It's obvious in the pattern and it's the step artist's intention. Would I change a few things? Yes, but it's better than I expected.

And I actually like what they did with the beginner chart. n00bs aren't going to be playing boss songs. They know that. It's the way I step difficulties. If I make like 13 (old scale) on oni, 11 heavy, 10 standard, and 8 light, I'm probably going to make the beginner a 5 or 6. The highest I tend to go is 6 on the old scale for beginner charts.
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Post #6831 · Posted at 2011-02-24 01:22:12am 14.3 years ago

Offline Aegis
Aegis Avatar Member
9,369 Posts
United States
Reg. 2009-04-16

"."
We want a 150 bpm song with a 19-footer chart that doesn't have shock arrows and gimmicks.

Post #6832 · Posted at 2011-02-24 01:25:04am 14.3 years ago

Offline Arctic Wolves
Arctic Wolves Avatar Member
2,586 Posts
Canada
Reg. 2008-02-18

Quote: NIQ9
haha what's with all the hate for VD oni? For our first 19, it's pretty good. The Tell jump section is kinda meh and the crossovers are too hard imo, but what were you expecting? That jump at the end is meant to be hit with one foot. It's obvious in the pattern and it's the step artist's intention. Would I change a few things? Yes, but it's better than I expected.

And I actually like what they did with the beginner chart. n00bs aren't going to be playing boss songs. They know that. It's the way I step difficulties. If I make like 13 (old scale) on oni, 11 heavy, 10 standard, and 8 light, I'm probably going to make the beginner a 5 or 6. The highest I tend to go is 6 on the old scale for beginner charts.

I approve this post.

Seriously, what were you guys expecting for a 19 chart for Valkyrie dimension? Anti-Matter Challenge is good, I like it, but it's extremely one-dimensional (HAW HAW HAW) and frankly kind of boring. They could have done much worse and this is really the logical progression anyway, I think Valkyrie dimension Challenge really fits the bill of a first 19 and doesn't do too bad a job at that. Glad to have it. Don't like it, don't play it. If 888 Challenge didn't get to be a 19, then of course the first 19 has to be ridiculous.
http://i.imgur.com/ros63.gif

Post #6833 · Posted at 2011-02-24 01:58:43am 14.3 years ago

Offline Excel
Excel Avatar Member
38 Posts
United States
Reg. 2009-06-24

With the emerging Oni charts, it's good that they weren't part of the 4-life battery aspect to RDA. Especially with Valkyrie Dimension.

It's an interesting take on a 19-footer. What would it be on the old scale/ITG scale? 13/14?
Once these get ported to SM, I'll try out the Oni charts, but I think I'll stick to playing the Heavy charts more. :]

Post #6834 · Posted at 2011-02-24 02:01:11am 14.3 years ago

Offline Zowayix
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1,149 Posts
Not Set
Reg. 2009-09-19

VDChallenge is definitely an ITG 13. Obviously harder than most 12's, but isn't even close to 14's.

Remember, the majority of DDR charts weren't meant to be sightread. I watched each Challenge video at least 3 times before making this post.

Here's my opinion on each of the charts:

- Anti-MatterChallenge: Looks like a slightly harder Heavy chart, and flows similarly well. Not bad at all. Heavy chart always felt like it was missing something. HeavyRating: 8/10 ChallengeRating: 9/10 (how good the chart is, not how hard it is)

- New DecadeChallenge: Has some really nice FelmChallenge style jump and stream patterns, but the rest seems like blah. Heavy also felt like it was missing something. HeavyRating: 6/10 ChallengeRating: 7/10

- PossessionChallenge: The location test chart, just like I expected. The patterns, while very hard, actually flow well if you know how to step it. Heavy chart felt the same way. HeavyRating: 9/10 ChallengeRating: 9/10

- Valkyrie dimensionChallenge: I actually would have preferred a Shock Arrow chart. It's like FaxxChallenge, there's simply not enough room for big changes, so the majority of changes tend to make it worse. HeavyRating: 9/10 ChallengeRating: 7/10

Here's a breakdown of each of VD's sections:
Beginning:---------Heavygood---Challengegreat
Speedup:-----------Heavyn/a-----Challengegood(flows well)
First 185bpm:-----Heavygood---Challengegood
Slowdown:---------Heavymeh---Challengeugh(except maybe the ending)
Second 185bpm:Heavygood---Challengegood
Stop section:------Heavygreat---Challengegood
Third 185bpm:----Heavymeh----Challengemeh
Last 380bpm:-----Heavygood---Challengeugh(would have been good except for the stupid jump which can't even be bracketed properly)

Post #6835 · Posted at 2011-02-24 02:02:27am 14.3 years ago

Offline NIQ9
NIQ9 Avatar Member
345 Posts
United States
Reg. 2007-10-22

Quote: Excel
With the emerging Oni charts, it's good that they weren't part of the 4-life battery aspect to RDA. Especially with Valkyrie Dimension.

It's an interesting take on a 19-footer. What would it be on the old scale/ITG scale? 13/14?
Once these get ported to SM, I'll try out the Oni charts, but I think I'll stick to playing the Heavy charts more. :]
I'd probably call VD oni an easy to mid 13. Nowhere near 14. If it wasn't for the crossover run near the end before the speedup, I'd call it an upper 12.
Quote
(would have been good except for the stupid jump which can't even be bracketed properly)
It can be hit properly. You have to switch feet on the down arrow before the jump, so you hit the down with your right foot and bring your left foot over to hit the jump with your left foot only. It's not an easy thing to do, but it's possible.
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Post #6836 · Posted at 2011-02-24 02:50:42am 14.3 years ago

Offline TsukiyoX
TsukiyoX Avatar Member
411 Posts
United States
Reg. 2009-02-15

Just a quick question. I noticed all the RDA 17 boss songs (most of them) have sections where the arrows is so bundled up together...like reading 1x.

Am I the only one who's having trouble reading say 180 BPM 1.5x?

I feel these charts are meant for the pros from 5th Mix and below (before speed mods)

Post #6837 · Posted at 2011-02-24 02:58:31am 14.3 years ago

Offline Zowayix
Zowayix Avatar Member
1,149 Posts
Not Set
Reg. 2009-09-19

It's a form of fake difficulty: You either need to learn to read bunched arrows on a low speed mod, or really really fast arrows on a high speed mod.

Post #6838 · Posted at 2011-02-24 03:14:05am 14.3 years ago

Offline TsukiyoX
TsukiyoX Avatar Member
411 Posts
United States
Reg. 2009-02-15

This is what pisses me off. They did a good job with Mei, and that's 200 BPM with 16th notes. I rather play Summer (speedy mix) than these craps. Anti Matter and Possession is do-able, but New Decade is a turn off, not to mention VD. But maybe I'll practice playing songs on 1x for a while and change my opinion somehow. Oh Konami :/

Post #6839 · Posted at 2011-02-24 03:51:12am 14.3 years ago

Offline 8ftmetalhead
8ftmetalhead Avatar Member
422 Posts
New Zealand
Reg. 2010-08-17

"Oh god what I have dooooone?!"
Quote: al2k4
Most of the doubles, but bullshit either way:

http://www.youtube.com/watch?v=RTCy2ZvDtes

That's a very ITG-esque chart actually. I know ITG fanboys will bitch that hell no it's not, but it is, especially from 1:46 onwards - The quick double stepping that's seen in Summer Speedy mix (with the turn holds in the middle of it) and other songs is obviously being used here.
I mean some of it is konami being konami, but I think there's far too few decent doubles players to make a TRUE judgement on some of these charts anyway.

Post #6840 · Posted at 2011-02-24 04:04:43am 14.3 years ago

Offline JanoDx
JanoDx Avatar Member
418 Posts
Chile
Reg. 2007-12-15

Nintendo Network ID: Acker/JanoDXOrigin: JanoDX3DS Friend Code: 3196-5078-3661Game Center Nickname: Ackermaner0
"As seen on TV"

Last updated: 2018-05-13 08:01am
Tested the charts on stepmania...

Anti-Matter Challenge - 8.5/10 - It's good, you can pass it, and it is an absolute stamina drainer.
New Decade Challenge - 8/10 - The Easiest of the RDA 18's, in my opinion, but the chart is the tamest and makes sense
Possesion Challenge - 9.5/10 - It's the same test location chart, only better and the jumping part is not hellish as the original beta... Now I like it... I'm fond of this chart now, since it's so great.
Valkyrie Dimension Challenge - 6/10 - Gimmicky bullcrap chart that has tons of artificial difficulty.

EDIT 2018: AFTER 7 YEARS I'M GONNA EDIT THIS, BECAUSE THE SCORE IS SHIT. I ADMIT I WAS WRONG.


Also, no Pierce the Sky, Shiny World or Sakura Sunrise Challenge? and, why 888 or MEI were not 19's?... The charts (special atention on 888) are hard as hell as valkyrie...

Edit:

BROSONI!!...
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