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Post #6061 · Posted at 2015-05-09 03:31:18pm 10.3 years ago

Offline jch02140
jch02140 Avatar Member
1,072 Posts
Hong Kong
Reg. 2007-08-08


Last updated: 2015-05-09 03:34pm
Someone got a step further and uploaded to Nicovideo:

Over The ”Period” SP BEGINNER 957,520 -> http://www.nicovideo.jp/watch/sm26220482

Post #6062 · Posted at 2015-05-09 03:56:40pm 10.3 years ago

Offline AxelWasHere
AxelWasHere Avatar Member
1,640 Posts
United States
Reg. 2012-07-13

"No."
Need an account to view. I'll wait for Youtube.
https://i.imgur.com/vnrpBDk.gif

Post #6063 · Posted at 2015-05-09 04:01:36pm 10.3 years ago

Offline Zowayix
Zowayix Avatar Member
1,149 Posts
Not Set
Reg. 2009-09-19


Last updated: 2015-05-09 04:01pm
Protip: If you replace the "nicovideo.jp" in the URL with "nicozon.net" you get a mirror site which lets you watch Nicovideo videos without having to create an account.

Anyway, we finally have a video after the (first) 400+ BPM speedup with clear audio, no desyncs, and to top it off, the video shows the scrolling tempo lights across the bottom so we can get an idea of exactly how fast the post-speedup part goes!Big Grin Looks like it's time to grind out the last 5% of the song one step at a timeOops. Or find someone brave enough to attempt the beginning on ~1.5x.

Post #6064 · Posted at 2015-05-09 04:04:22pm 10.3 years ago

Offline TheAAMaster
TheAAMaster Avatar Member
71 Posts
Sweden
Reg. 2015-04-05

""TEA-SY LISTENING""

Last updated: 2015-05-09 04:04pm
Use this. http://en.niconico.sarashi.com/?sm26220482
EDIT: Ninja'd.
*dramatic version of "Pumpkin Hill" from Sonic Adventure 2 begins playing*

Post #6065 · Posted at 2015-05-09 04:06:17pm 10.3 years ago

Offline Zowayix
Zowayix Avatar Member
1,149 Posts
Not Set
Reg. 2009-09-19


Last updated: 2015-05-09 04:09pm
Edit: Never mind, someone already uploaded the 95.7% video to Youtube:



Now we can take a look at those scrolling lights along the bottom and see how fast the various parts after the 400+ BPM speedup really are. Just a reminder that they're off by half a beat as usual (the player hits quarter notes when the scrolling lights reach their 8th note position, and vice versa). EDIT: Never mind, doesn't seem to always be the case, though they sometimes are and sometimes aren't. These lights are weird.

Post #6066 · Posted at 2015-05-09 04:07:07pm 10.3 years ago

Offline L33tAliceIp
L33tAliceIp Avatar Member
513 Posts
United States
Reg. 2011-10-06

Nintendo Network ID: GalladeMeister3DS Friend Code: 1607-1662-9886
"Prepare for disappointment"
Quote: AxelWasHere
Need an account to view. I'll wait for Youtube.

You can sign in with your Facebook if you want to

Post #6067 · Posted at 2015-05-09 04:13:45pm 10.3 years ago

Offline TheAAMaster
TheAAMaster Avatar Member
71 Posts
Sweden
Reg. 2015-04-05

""TEA-SY LISTENING""
The freeze arrows aren't that big of a problem if you can read really, REALLY fast(which I can't), but after that it looks a lot harder to figure out the timing for that Right arrow.
*dramatic version of "Pumpkin Hill" from Sonic Adventure 2 begins playing*

Post #6068 · Posted at 2015-05-09 04:55:05pm 10.3 years ago

Offline mf32892
mf32892 Avatar Member
858 Posts
United States
Reg. 2014-01-01

"hi"
That right arrow is 3 4th notes away from the previous note, so it's not on beat (theoretically) It seems like it would be almost like the timing of the 8ths right after the transition to the 210 BPM section.
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Post #6069 · Posted at 2015-05-09 06:14:42pm 10.3 years ago

Offline Silverhawke
Silverhawke Avatar Member+
4,606 Posts
Indonesia
Reg. 2009-01-27

3DS Friend Code: 3496-9710-9426
"highwind fluffdragon"

Last updated: 2015-05-09 06:14pm
Quote: mf32892
That right arrow is 3 4th notes away from the previous note, so it's not on beat (theoretically) It seems like it would be almost like the timing of the 8ths right after the transition to the 210 BPM section.

This is correct.

Quote: Zowayix
Now we can take a look at those scrolling lights along the bottom and see how fast the various parts after the 400+ BPM speedup really are. Just a reminder that they're off by half a beat as usual (the player hits quarter notes when the scrolling lights reach their 8th note position, and vice versa). EDIT: Never mind, doesn't seem to always be the case, though they sometimes are and sometimes aren't. These lights are weird.

it seems that only the step zone blinks are offset. the lights below the screen still follows the measures in-game.
my homepage → silverhawke.xyz

Post #6070 · Posted at 2015-05-09 06:34:10pm 10.3 years ago

Offline KittyBox
KittyBox Avatar Member
207 Posts
United States
Reg. 2014-05-01

Not sure if it helps any, but if you look close you can see another arrow to the left right after the fail.

Post #6071 · Posted at 2015-05-09 06:40:03pm 10.3 years ago

Offline Silverhawke
Silverhawke Avatar Member+
4,606 Posts
Indonesia
Reg. 2009-01-27

3DS Friend Code: 3496-9710-9426
"highwind fluffdragon"
Quote: KittyBox
Not sure if it helps any, but if you look close you can see another arrow to the left right after the fail.

oh hey, i didn't notice that. i don't see the right arrow, but looking at the guide lines means that this arrow falls at the same distance as the previous one (a 4th at 210 BPM), like L--R--L
my homepage → silverhawke.xyz

Post #6072 · Posted at 2015-05-09 07:02:41pm 10.3 years ago

Offline Zowayix
Zowayix Avatar Member
1,149 Posts
Not Set
Reg. 2009-09-19

Looking back at how hard the various parts of this are to PFC even on Beginner, I can't imagine what Konami was thinking with the original requirement of Standard (that also requires that you have enough skill to AA an 18, mind you). Were they insane?! How long would that have taken to pass, as a sightread 15?

Post #6073 · Posted at 2015-05-09 08:38:50pm 10.3 years ago

Offline playe
playe Avatar Member
89 Posts
United States
Reg. 2014-04-23

Nintendo Network ID: ReimuHakureiTV

Last updated: 2015-05-09 08:40pm
I'm thinking that they thought it was a good strategic business move at first to get people to keep playing, but once they saw just HOW hard it was they realized "Oh shit, this is a little difficult."

Obviously they want to drag this event out for as long as they can, but at least they realized just HOW hard they made this and "fixed" it by letting us play on lower difficulties. (I use the term fixed loosely because it's still bat-shit insane too pull off)
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Post #6074 · Posted at 2015-05-09 08:53:43pm 10.3 years ago

Offline blastlocket
blastlocket Avatar Banned
300 Posts
Not Set
Reg. 2012-10-25

I think OT"P" will be pretty much as close to a 20 on Challenge as we can get, seeing that epic ending part... streams a plenty, faster, faster, FASTER!!! Even Standard is going to be hard for me to clear with a proper score, but I'm looking forward to trying it out though.

Post #6075 · Posted at 2015-05-09 09:13:17pm 10.3 years ago

Offline Silverhawke
Silverhawke Avatar Member+
4,606 Posts
Indonesia
Reg. 2009-01-27

3DS Friend Code: 3496-9710-9426
"highwind fluffdragon"

Last updated: 2015-05-09 09:14pm
the BPM only doubles every 4 beats (52.5 - 105 - 210 - 420 - 840, then 420 again after the left arrow on Beginner ) so really, it would only make the arrows more spaced out.
my homepage → silverhawke.xyz

Post #6076 · Posted at 2015-05-10 03:23:39am 10.3 years ago

Offline THEJMAXX
THEJMAXX Avatar Member
23 Posts
Puerto Rico
Reg. 2011-06-05

Quote: Zowayix
Edit: Never mind, someone already uploaded the 95.7% video to Youtube:



Now we can take a look at those scrolling lights along the bottom and see how fast the various parts after the 400+ BPM speedup really are. Just a reminder that they're off by half a beat as usual (the player hits quarter notes when the scrolling lights reach their 8th note position, and vice versa). EDIT: Never mind, doesn't seem to always be the case, though they sometimes are and sometimes aren't. These lights are weird.

Anyways, +5 for the protip, thanks!

Post #6077 · Posted at 2015-05-10 03:34:39am 10.3 years ago

Offline KittyBox
KittyBox Avatar Member
207 Posts
United States
Reg. 2014-05-01

Quote: blastlocket
I think OT"P" will be pretty much as close to a 20 on Challenge as we can get, seeing that epic ending part... streams a plenty, faster, faster, FASTER!!! Even Standard is going to be hard for me to clear with a proper score, but I'm looking forward to trying it out though.
I feel there's absolutely no way OT"P" can end up being a 20. If they stretch it, it MIGHT end up as a 19, but I don't think that could happen either. We also haven't seen the Heavy chart even, so there's a probability that it could do everything it needs to and completely remove the need for a Challenge chart.

Post #6078 · Posted at 2015-05-10 10:47:39am 10.3 years ago

Offline Chimaru
Chimaru Avatar Member
35 Posts
United Kingdom
Reg. 2015-05-06

Quote: KittyBox
I feel there's absolutely no way OT"P" can end up being a 20. If they stretch it, it MIGHT end up as a 19, but I don't think that could happen either. We also haven't seen the Heavy chart even, so there's a probability that it could do everything it needs to and completely remove the need for a Challenge chart.

I'm not sure... what do you think of 420 bpm eighth crossovers, insane enough for a 19? What exactly are the requirements? Paranoia Revolution has those 16ths at 360bpm, and Valkyrie dimension has pretty much the whole song... Hey, whatever it is, at least it sounds good. Puppy Face
PFCing a 8 is better than like, 99.99% of people in the world, right?

Post #6079 · Posted at 2015-05-10 11:44:47am 10.3 years ago

Offline ddr_ray
ddr_ray Avatar Member
631 Posts
Singapore
Reg. 2007-07-19

I'm guessing maybe after someone PFC it, the requirement will be reduced to "Attack Full Combo".
And who knows maybe the last jump note will be a random jump like Tohoku EVOLVED.
Just guessing anyway.
I'm a bug/glitch explorer Devil

Post #6080 · Posted at 2015-05-11 01:42:10am 10.3 years ago

Offline universo731
universo731 Avatar Member
57 Posts
Colombia
Reg. 2009-02-12


Last updated: 2015-05-11 02:05am
Maybe Attack Great Full Combo for Heavy &(or) Challenge

(Experiment with the Max Quartet Songs in the Order of the Nonstop with PFC)
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