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Post #41 · Posted at 2025-10-07 03:14:47am 5.3 months ago

Offline kmidst
kmidst Avatar Member
4 Posts
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Reg. 2023-03-18

Just wanted to say thanks for those!

If anyone has 26+, please link or DM

Post #42 · Posted at 2025-10-08 07:22:58pm 5.2 months ago

Offline Nate148
Nate148 Avatar Member
40 Posts
United States
Reg. 2014-01-29

Nintendo Network ID: NbisboOrigin: NbisboGame Center Nickname: Nbisbo
they don't exist as far as I know folks just stopped.

Post #43 · Posted at 2025-10-09 02:14:41am 5.2 months ago

Offline kmidst
kmidst Avatar Member
4 Posts
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Reg. 2023-03-18

I thought so but still hoped, thanks.

Well if anyone has tips on getting the hdd data running good please DM me. It's up to 32 now.

Post #44 · Posted at 2026-01-01 06:54:40am 2.4 months ago

Offline BeatmaniaNZ
BeatmaniaNZ Avatar Member
4 Posts
New Zealand
Reg. 2016-02-21


Last updated: 2026-01-01 06:57am
,

Post #45 · Posted at 2026-01-01 05:40:02pm 2.4 months ago

Offline j0e
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Reg. 2019-06-21

Post #46 · Posted at 2026-03-02 12:11:40pm 1.8 weeks ago

Offline glebsin
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Reg. 2026-02-27


Last updated: 2026-03-05 03:50pm
Can I share a link to my GitHub repository with a converter for IIDX 33 charts to BMS charts?

p.s. It’s called iidx2bms if you want to search for it

Post #47 · Posted at 2026-03-03 04:38:03am 1.7 weeks ago

Offline Zulfich
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Reg. 2026-02-27

Quote: glebsin
Can I share a link to my GitHub repository with a converter for IIDX 33 charts to BMS charts?

Thanks for mentioning that! I searched it myself on GitHub and I found it, it'll be a very useful tool for the thread and for the archiver.

Post #48 · Posted at 2026-03-03 08:56:52am 1.7 weeks ago

Offline Knurek
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24 Posts
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Reg. 2011-04-28

Quote: glebsin
Can I share a link to my GitHub repository with a converter for IIDX 33 charts to BMS charts?
Out of curiosity (I use BMSON converts which don't have this issue), how does your tool handle tracks that have more than 1296 keysounds?

Post #49 · Posted at 2026-03-03 10:33:41am 1.7 weeks ago

Offline glebsin
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Reg. 2026-02-27


Last updated: 2026-03-03 10:40am
Quote: Knurek
Out of curiosity (I use BMSON converts which don't have this issue), how does your tool handle tracks that have more than 1296 keysounds?

It uses base-62 instead of base-36 for #WAV IDs
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