Post #41 · Posted at 2008-04-08 12:51:08am 17.2 years ago
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Going with Determinator, for the fact that it's very difficult to put in a bad performance at the long 24th run and still be in the game.
Post #42 · Posted at 2008-04-08 05:17:48am 17.2 years ago
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I wouldn't call Determinator the toughest. It's just one very long 24th run and it has been full combo'ed by plenty of people already.
Pandemonium is multiple stream runs while throwing jumps as you just weaken your stamina further. That's why it has a higher foot rating than Determinator.
Vertex^2 has lengthy runs that speed up which causes you to step on each arrow a little faster. If you step too fast, you'll likely screw up the rest of the stream and/or step on a mine. I'm also sure that it eventually speeds up faster than Pandemonium.
I'm going to upload some of the "nastier" ITG3 songs. The songs from the pack seem official enough to me.
By the way...
Dream to Nightmare stops...
106 TIMES!



Oh yeah.
Would I be breaking any laws by uploading these ITG3 songs? I'm not taking credit for it but someone posted something about the author freaking out if they found out that it was uploaded in a Hasse Mich edit. Just wanted to clear stuff up before I upload it.
Pandemonium is multiple stream runs while throwing jumps as you just weaken your stamina further. That's why it has a higher foot rating than Determinator.
Vertex^2 has lengthy runs that speed up which causes you to step on each arrow a little faster. If you step too fast, you'll likely screw up the rest of the stream and/or step on a mine. I'm also sure that it eventually speeds up faster than Pandemonium.
I'm going to upload some of the "nastier" ITG3 songs. The songs from the pack seem official enough to me.
By the way...
Dream to Nightmare stops...
106 TIMES!




Oh yeah.
Would I be breaking any laws by uploading these ITG3 songs? I'm not taking credit for it but someone posted something about the author freaking out if they found out that it was uploaded in a Hasse Mich edit. Just wanted to clear stuff up before I upload it.

Post #43 · Posted at 2008-04-08 05:27:50am 17.2 years ago
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I don't know if I'd necessarily upload them here, but maybe at like Megaupload or something like that in a .zip file for now.
Post #44 · Posted at 2008-04-08 05:29:32am 17.2 years ago
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Eh. 
I'll upload it here. I can always remove it if people start complaining.

I'll upload it here. I can always remove it if people start complaining.
Post #45 · Posted at 2008-04-08 05:32:49am 17.2 years ago
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Quote: FELMDemon |
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Vertex^2 has lengthy runs that speed up which causes you to step on each arrow a little faster. If you step too fast, you'll likely screw up the rest of the stream and/or step on a mine. I'm also sure that it eventually speeds up faster than Pandemonium. |
I think there's something about Vertex^2 and Vertex that make the speed ups very easy to follow. Not really sure why, but it wasn't the speed ups that game me trouble, on either of them. I only had trouble on Vertex^2 when the required speed started hitting the edge of my range. My only combo misses on x0.6 were in the spot where the steps go random (but still following the music), and the final streams that start with jumps. So, increasing your speed to follow the music isn't necessarily hard.
Quote: FELMDemon |
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I'm going to upload some of the "nastier" ITG3 songs. The songs from the pack seem official enough to me. By the way... Dream to Nightmare stops... 106 TIMES! ![]() ![]() ![]() ![]() |
That's just ridiculous. I'm making a note not to play that one without a C mod. So far, "Stop! and Go!" is the only stop based song that I want to learn to do with stops, the others just don't appeal to me as much. Maybe it's the screams. AAAAAAAAHHHHHHHHHHHHHH!
PS: I'd like to have them as separate songs uploaded here, same as the ITG1 and ITG2 songs are.
Post #46 · Posted at 2008-04-08 07:46:46am 17.2 years ago
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Postponed because of crap computer.
This isn't illegal right? Not trying to get sued here.

Post #47 · Posted at 2008-04-08 07:49:36am 17.2 years ago
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I'll sue you for teasing us by only uploading the SM. ;)
Post #48 · Posted at 2008-04-08 08:09:10am 17.2 years ago
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DAMN!
Either Zenius is acting up or my computer just plain sucks.
I tried uploading the ZIP twice but it won't show up in the list
I'll do it at school. It's faster there and it'll probably work...
If the internet is back up at school again.
Either Zenius is acting up or my computer just plain sucks.
I tried uploading the ZIP twice but it won't show up in the list

I'll do it at school. It's faster there and it'll probably work...
If the internet is back up at school again.

Post #49 · Posted at 2008-04-08 08:10:09am 17.2 years ago
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And for bonus points, now I can't access your category at all. 
Hope it's just ZIV acting up.
Edit: No longer a problem. Hope to see D2N and others tomorrow, off to try current contenders at x0.7.

Hope it's just ZIV acting up.
Edit: No longer a problem. Hope to see D2N and others tomorrow, off to try current contenders at x0.7.
Post #50 · Posted at 2008-04-08 08:14:34am 17.2 years ago
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Dream to Nightmare is an awesome level for stepmania or ITG, but id cringe if DDR ever pulled something like that
Post #51 · Posted at 2008-04-09 12:01:08am 17.2 years ago
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Quote: Kyzentun |
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And for bonus points, now I can't access your category at all. ![]() |
I made it private to fumble around with it. Could Al have put a filter up to prevent these specific things from being uploaded?

Edit: I uploaded Disconnected Hardkore and Dream to Nightmare.
I also changed the .ogg to an MP3. (Thanks to Oni-91 suggestion to get Audacity ;))
Before change to MP3 = ~8.0 MB
After change = ~2.0 MB
Wow.

I have Pink Fuzzy Bunnies and Hasse Mich on hand right now. Should I upload these? There are already multiple simfiles for it.
Oh yeah.
I can now listen to Pandemonium, VerTex, and VerTex^2 on my MP3 player after getting Audacity! ;D
Post #52 · Posted at 2008-04-09 12:05:32am 17.2 years ago
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Ah, the size might have been your problem yesterday. Should have done whatever the maintainer of the "Tacvicom" category here does, and used rar to split it.
Odd that there was such a huge size difference, they must have encoded it at quality 10.
They both sound pretty nightmarish, I can hear a gradual speed up in Disconnected Hardkore. Should be interesting to try them tonight.
Odd that there was such a huge size difference, they must have encoded it at quality 10.
They both sound pretty nightmarish, I can hear a gradual speed up in Disconnected Hardkore. Should be interesting to try them tonight.
Post #53 · Posted at 2008-04-09 12:12:23am 17.2 years ago
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I already AA'd Dream to Nightmare on keyboard with C400.
With the stops I can manage an B
With the stops and mines, I get a B or fail.
Seriously though, I don't like the way any of the songs sound. There's something that puts me off about them.
VVV songs like a Pandemonium/ VerTex^2 remix. It's awesome in the first half but it sounds retarded at the last half. Overall, it's not a bad song.
I also found out that there was an .avi for <3 but the .sm for it was faulty so it wouldn't play. Now I can play <3 with the .avi and shoot myself in the head before finishing the song! ;D
*bang*
With the stops I can manage an B
With the stops and mines, I get a B or fail.

Seriously though, I don't like the way any of the songs sound. There's something that puts me off about them.
VVV songs like a Pandemonium/ VerTex^2 remix. It's awesome in the first half but it sounds retarded at the last half. Overall, it's not a bad song.
I also found out that there was an .avi for <3 but the .sm for it was faulty so it wouldn't play. Now I can play <3 with the .avi and shoot myself in the head before finishing the song! ;D
*bang*

Post #54 · Posted at 2008-04-10 12:08:44am 17.2 years ago
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Anybody else notice the max combo on "Disconnected Hardkore"? 831 steps + 80 jumps = 911 max combo. 
What a beast of a song, gradually speeds up to 205 for the beginning. Then it has regular step jumps, 16th clusters, and even a couple cases of jumps mixed into 16 clusters. Then the ending with the long 16th cluster at 245 (16 1/3 sps!) is just brutal. I think DHK wins this contest now.

What a beast of a song, gradually speeds up to 205 for the beginning. Then it has regular step jumps, 16th clusters, and even a couple cases of jumps mixed into 16 clusters. Then the ending with the long 16th cluster at 245 (16 1/3 sps!) is just brutal. I think DHK wins this contest now.
Post #55 · Posted at 2008-04-10 12:46:53am 17.2 years ago
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I'll try Disconnected Harkore in a little bit. ;)
I absolutely love Dream to Nightmare, because it's a funky song, synth/trance (my favorite type of sequenced music), it's got stops that are tough and fun to show off (they DO go with the beat, it just takes some time to figure out where solid 8th streams transform into 12th beats and how the jumps and 16ths work at the beginning), and the background is creepy. Nightmarish, if I may.
Also, it's a 12, so it's required that people like it because of it's high foot rating. [/sarcasm]
It took me about 2 hours to do the re-syncing, but I made a second copy of Dream to Nightmare, re-quantized the arrows to 178 BPM, and expanded all the stops. I played that file, and got an easy full combo and S- on ITGPC. A+ with 6 combo-breakers on ITGPC with the stops, but I still don't hit the 16ths at the beginning properly. I can combo everything after the slow part with the 32nds, stops on.
I absolutely love Dream to Nightmare, because it's a funky song, synth/trance (my favorite type of sequenced music), it's got stops that are tough and fun to show off (they DO go with the beat, it just takes some time to figure out where solid 8th streams transform into 12th beats and how the jumps and 16ths work at the beginning), and the background is creepy. Nightmarish, if I may.

It took me about 2 hours to do the re-syncing, but I made a second copy of Dream to Nightmare, re-quantized the arrows to 178 BPM, and expanded all the stops. I played that file, and got an easy full combo and S- on ITGPC. A+ with 6 combo-breakers on ITGPC with the stops, but I still don't hit the 16ths at the beginning properly. I can combo everything after the slow part with the 32nds, stops on.
Post #56 · Posted at 2008-04-10 01:59:42am 17.2 years ago
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Could you upload your unstopped version of Dream to Nightmare? I'd like to play it with proper coloration on the arrows.
Post #57 · Posted at 2008-04-10 02:27:53am 17.2 years ago
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l LUV Disconnected Hardkore!
Though my favorite 13 is Hasse Mich. The song is simply awesome.

Though my favorite 13 is Hasse Mich. The song is simply awesome.
Post #58 · Posted at 2008-04-10 05:59:29am 17.2 years ago
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I like em' both. 

Post #59 · Posted at 2008-04-10 01:13:00pm 17.1 years ago
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Quote: Kyzentun |
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Could you upload your unstopped version of Dream to Nightmare? I'd like to play it with proper coloration on the arrows. |
Post #60 · Posted at 2008-04-10 11:16:58pm 17.1 years ago
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Well, I did a couple more on x0.7 last night. Pandemonium > PRO. Why? Well, I attempted Pandy, and ran out of stamina after the jumps on cymbal clashes (roughly halfway, was doing great, but I was too tired to pick it back up when the streams started again). But I was still able to A PRO, even with a poor performance on the last stream.
Thanks for the sim, GSB.
Thanks for the sim, GSB.