Post #41 · Posted at 2016-04-28 07:39:12am 9.1 years ago
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"Pls" |
Here's how you rekindle DDR's flame in the US...
Hold championships in certain places complete with prizes for top 5 players.
Imean, it could work...
Hold championships in certain places complete with prizes for top 5 players.
Imean, it could work...
Post #42 · Posted at 2016-04-28 08:04:33am 9.1 years ago
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Quote: dominatorstrangeman8
Here's how you rekindle DDR's flame in the US...
Hold championships in certain places complete with prizes for top 5 players.
Imean, it could work...
Hold championships in certain places complete with prizes for top 5 players.
Imean, it could work...
Could but won't. I might be the unique opinion on this because me only DDR machine is played by about... Well just me 99%of the time. So could work in a bigger town, but you'd still need a large fanbase to even make it a challenge in a tournament. But best of luck if you get that chance. I miss doing tournaments

Post #43 · Posted at 2016-04-28 08:21:05am 9.1 years ago
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"Two milkmen go comedy" |
Last updated: 2016-04-28 08:26am
I mentioned this before, but Konami could theoretically hold contests to crowdfund charts for certain songs. With an outgoing advertising campaign, maybe it could also start a survey of desired licenses for the localized release of DDR A. If it could relicense the X/X2 licenses, that would also be great.
Post #44 · Posted at 2016-04-28 03:53:06pm 9.1 years ago
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"five minute white boy challenge" |
Last updated: 2016-04-28 03:53pm
What do you mean Aegis didn't make this thread
also DDR is dead, yes
also DDR is dead, yes
Post #45 · Posted at 2016-04-28 03:56:44pm 9.1 years ago
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DDR has been dead... It's been 25 years, people, Germany isn't split anymore -- time to get with the times! Oh wait...
On a more serial note: I still think they need to release a new PC version, and maybe release it via Steam or something.
On a more serial note: I still think they need to release a new PC version, and maybe release it via Steam or something.
Post #46 · Posted at 2016-04-28 03:58:07pm 9.1 years ago
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You'd have to buy a pad seperately if it was digitally distributed, though. And who would make them?
Post #47 · Posted at 2016-04-28 04:02:06pm 9.1 years ago
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Quote: Quickman
You'd have to buy a pad seperately if it was digitally distributed, though. And who would make them?
Whoever's been making the pads for the previous CS releases. Besides, people go out of their way to buy console controllers for the PC all the time, don't they? I don't see why it could be any different.
Post #48 · Posted at 2016-04-28 04:17:51pm 9.1 years ago
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Quote: dominatorstrangeman8
Here's how you rekindle DDR's flame in the US...
Hold championships in certain places complete with prizes for top 5 players.
Imean, it could work...
I can probably tell you of about 5 tournaments happening year round in the United States alone that pretty much gather a whole bunch of DDR/Rhythm game players, yet it still isn't sufficient enough to really 'revitalize' the series.Hold championships in certain places complete with prizes for top 5 players.
Imean, it could work...
Tournaments can help, but if you are unaware of the already established tournaments happening already then maybe it needs MORE than just tournaments and events.
Essentially a complete overhaul of how Konami handles advertising, little to no adverts of the game won't help its cause, even though there has been a buzz about the return of DDR with Ace, is it enough to really bring people back to the game? Also with Round 1 and Dave and Buster locations getting white cabinets, what does this mean for other arcades that don't have that capability of importing a white cab but still wanting the software? Oh and let's not forget our good old friend e-amusement ;)
If DDR were to make a comeback, at least in the arcade perspective, they would seriously have to consider MANY variables about bringing it to a full-scale in North America, hell other parts of the world at that. Most places don't have white cabinets/Betson X cabs (which I doubt will be compatible with Ace...maybe), but if they were to roll out upgrade kits for pre-X/post-573 cabs (the Python-cabs) then maaayyyybe it would bring back people?
As for consoles, don't kid yourself. Even on PC, I don't think we live in an era where people want to buy external controllers built for specific games unless it's VR since that is the 'new' trend in gaming nowadays.
IIDX INFINITAS maybe a good (or bad) example of BEMANI games on PC, but even so would you be willing to put on a subscription for a DDR PC game that Stepmania already can and has improved on since god knows how long?
Not saying StepMania is superior, but Konami would need to REALLY pump out everything it has if it even wants to compete with a free-ware program that has it beat miles ahead of even their current arcade release.
Post #49 · Posted at 2016-04-28 05:57:44pm 9.1 years ago
The reason the game is dead is because of the lack of creativity that comes out nowadays that really shows DDR's stride.
DDR music has a specific sound that they want to achieve, and weirdly they choose not to bring in very versatile artists and chart creators on board with this project. Various members of SDVX have proven themselves useful and have give BEMANI a new lease on life in Rhythm Games. There are an obvious few exceptions but DDR has never seen real expansion outside of it's comfortable list of small artists and an occasional dive into something different. Pop'n, IIDX, Relect, and Jubeat have all accepted outside influences and have openly put popular Japanese artists onto their games because that's what sells. DDR still hasn't caught up with modern themes and if this continues it very well could end the series.
There is also a dullness factor as it now has steep competition from PiU. While that game has continued to expand on it's music borders, add new features, and offer much more playability, DDR hasn't as much. The game itself can also be kinda boring as more charts are starting to become boring or uninspired. To the point that the game needs to be harder in order to appeal towards a certain crowd, but while doing that removes any sort of casual audience.
Oh and something else I guess I should mention. Crossovers have been overused and should not make a full list of songs in a total game. The people making original songs seem to not like making more songs to DDR, so why make crossovers when you could ask the person to make a new song entirely? I mean, I like Star Trail and Sakura Mirage, but i'd rather Nhato and Ryu make something fresh than something used. :T Look at how well IIDX has faired with it's own crossovers and revivals. Follow and lead.
DDR music has a specific sound that they want to achieve, and weirdly they choose not to bring in very versatile artists and chart creators on board with this project. Various members of SDVX have proven themselves useful and have give BEMANI a new lease on life in Rhythm Games. There are an obvious few exceptions but DDR has never seen real expansion outside of it's comfortable list of small artists and an occasional dive into something different. Pop'n, IIDX, Relect, and Jubeat have all accepted outside influences and have openly put popular Japanese artists onto their games because that's what sells. DDR still hasn't caught up with modern themes and if this continues it very well could end the series.
There is also a dullness factor as it now has steep competition from PiU. While that game has continued to expand on it's music borders, add new features, and offer much more playability, DDR hasn't as much. The game itself can also be kinda boring as more charts are starting to become boring or uninspired. To the point that the game needs to be harder in order to appeal towards a certain crowd, but while doing that removes any sort of casual audience.
Oh and something else I guess I should mention. Crossovers have been overused and should not make a full list of songs in a total game. The people making original songs seem to not like making more songs to DDR, so why make crossovers when you could ask the person to make a new song entirely? I mean, I like Star Trail and Sakura Mirage, but i'd rather Nhato and Ryu make something fresh than something used. :T Look at how well IIDX has faired with it's own crossovers and revivals. Follow and lead.
Post #50 · Posted at 2016-04-28 06:28:44pm 9.1 years ago
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Problems with DDR:
Tries a little too hard.
Too many crossovers, I blame EXTREME for this, since that was a successful mix with too many crossovers and revivals.
Oversaturation of idol songs in newer mixes.
Needs new and innovative features, I liked the CS versions as they tried and expirmented with new stuff. In fact, they should start making more console releases now.
Tries a little too hard.
Too many crossovers, I blame EXTREME for this, since that was a successful mix with too many crossovers and revivals.
Oversaturation of idol songs in newer mixes.
Needs new and innovative features, I liked the CS versions as they tried and expirmented with new stuff. In fact, they should start making more console releases now.
Post #51 · Posted at 2016-04-28 06:30:07pm 9.1 years ago
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Are these reasons YOU don't like the game, or reasons why the game isn't popular anymore? Because saying that EXTREME had 'too many crossovers' is ridiculous considering just how well that mix did.
Post #52 · Posted at 2016-04-28 06:31:27pm 9.1 years ago
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Me :/
EXTREME was successful and had good songs, though it didn't really offer anything new in my opinion other than harder songs and a new judgement.
EXTREME was successful and had good songs, though it didn't really offer anything new in my opinion other than harder songs and a new judgement.
Post #53 · Posted at 2016-04-28 06:33:53pm 9.1 years ago
You're saying that anything that was made after the original DDR release brought nothing new...?
Also, this is how I'm told how silly ddr players look when playing:

Also, this is how I'm told how silly ddr players look when playing:

Post #54 · Posted at 2016-04-28 06:34:34pm 9.1 years ago
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I just think EXTREME must had a influence on newer mixes with more and more crossover to the point of saturation in newer mixes, maybe its just me.....
Post #55 · Posted at 2016-04-28 06:35:45pm 9.1 years ago
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"." |
Did it kill ddr?
Post #56 · Posted at 2016-04-28 06:41:58pm 9.1 years ago
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To be honest, a new DDR mix for consoles would be a great idea. Judging how DDR II was able to fit over 80 songs on one Wii disc, which can hold a max of about 8.5gb, imagine how much they could fit onto a PS4 or XB1 release.
I'm not saying this could be a huge success considering the reputation KONAMI has with US releases, but if they were to create a mix with ALL NEW (meaning there can be some crossovers but they can't make up the entire KO list) songs, it may be able to bring it back. Bring back courses, missions, edit mode, hell even online modes! Bring all the stuff that made the console versions worth playing.
I see no reason why KONAMI hasn't attempted this yet. I understand they'd have to have licenses that cater to those new (how can you still be new to DDR at this point) to the series or the casuals, but they should make a release for consoles that cater to both audiences. Let us play the songs we want to play and don't play the ones we don't.
That's my two cents.
I'm not saying this could be a huge success considering the reputation KONAMI has with US releases, but if they were to create a mix with ALL NEW (meaning there can be some crossovers but they can't make up the entire KO list) songs, it may be able to bring it back. Bring back courses, missions, edit mode, hell even online modes! Bring all the stuff that made the console versions worth playing.
I see no reason why KONAMI hasn't attempted this yet. I understand they'd have to have licenses that cater to those new (how can you still be new to DDR at this point) to the series or the casuals, but they should make a release for consoles that cater to both audiences. Let us play the songs we want to play and don't play the ones we don't.
That's my two cents.
Post #57 · Posted at 2016-04-28 06:43:09pm 9.1 years ago
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Quote: hypnoticmarten77
I see no reason why KONAMI hasn't attempted this yet.
Two words; Just Dance.
Post #58 · Posted at 2016-04-28 06:43:21pm 9.1 years ago
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"." |
Quote: hypnoticmarten77
Judging how DDR II was able to fit over 80 songs on one Wii disc, which can hold a max of about 8.5gb, imagine how much they could fit onto a PS4 or XB1 release.
Why would they give us over 100 songs?
Answer me this.
We barely get anything new in a ddr (AC) release.
Post #59 · Posted at 2016-04-28 06:45:26pm 9.1 years ago
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Now that I think about it, I was gonna say bring a bunch of AC songs.
The only issue is that they are releasing DDR A here... so why bother...?
The only issue is that they are releasing DDR A here... so why bother...?
Post #60 · Posted at 2016-04-28 07:31:58pm 9.1 years ago
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Quote: Quickman
Quote: hypnoticmarten77
I see no reason why KONAMI hasn't attempted this yet.
Two words; Just Dance.