Post #41 · Posted at 2016-04-08 01:45:29pm 9.1 years ago
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Getting Better! Now to the SOUND VOLTEX styled songwheel... it is very hard to code that though.
Getting Better! Now to the SOUND VOLTEX styled songwheel... it is very hard to code that though.
Post #42 · Posted at 2016-04-08 08:34:40pm 9.1 years ago
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Quote: ToxDalt
NEXT PAGE...
Getting Better! Now to the SOUND VOLTEX styled songwheel... it is very hard to code that though.
Getting Better! Now to the SOUND VOLTEX styled songwheel... it is very hard to code that though.
yeah you might wanna look at this https://www.youtube.com/watch?v=mEIQBSU-aWE
Post #43 · Posted at 2016-04-08 08:41:50pm 9.1 years ago
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it's jindev, he's probably ripped the code off some obscure forum centered in spain or something
Post #44 · Posted at 2016-04-08 08:45:10pm 9.1 years ago
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Never seen the code before though
Post #45 · Posted at 2016-04-08 08:46:09pm 9.1 years ago
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"five minute white boy challenge" |
it's because he has a private sharing group
Post #46 · Posted at 2016-04-08 08:46:54pm 9.1 years ago
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Oh yeah I forgotten about that
Post #47 · Posted at 2016-04-08 09:35:23pm 9.1 years ago
i saw that coming
it looks good. if you're seeing this, nice job dude
...also, i was reminded of this. the code for this might be very useful here
it looks good. if you're seeing this, nice job dude
...also, i was reminded of this. the code for this might be very useful here
Post #48 · Posted at 2016-04-08 09:59:04pm 9.1 years ago
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Last updated: 2016-04-08 10:01pm
Quote: Quickman
it's jindev, he's probably ripped the code off some obscure forum centered in spain or something
Do people still care about jindev's themes? He just posts videos about how he has those themes and never release them. Anyway, would it be possible to get rid of the group jackets? Since DDR A now only uses songs jackets.
Post #49 · Posted at 2016-04-08 10:01:49pm 9.1 years ago
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Quote: 3x3qui3l
Quote: Quickman
it's jindev, he's probably ripped the code off some obscure forum centered in spain or something
Do people still care about jindev's themes? He just post videos about how he has those themes and never release them. Anyway, would it be possible to get rid of the group jackets? Since DDR A now only uses songs jackets.
Yeah it's possible using the MusicWheelItem SectionCollapsed NormalPart and MusicWheelItem SectionExpanded NormalPart
Unless he makes graphics for the folder title which probably is better to do
Post #50 · Posted at 2016-04-08 10:57:00pm 9.1 years ago
Quote: kenny
Quote: ToxDalt
NEXT PAGE...
Getting Better! Now to the SOUND VOLTEX styled songwheel... it is very hard to code that though.
Getting Better! Now to the SOUND VOLTEX styled songwheel... it is very hard to code that though.
yeah you might wanna look at this https://www.youtube.com/watch?v=mEIQBSU-aWE
Or this:
EDIT: Oops, I see now that someone has already shared it, three posts above mine...
Post #51 · Posted at 2016-04-08 10:59:32pm 9.1 years ago
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Quote: dbk2
Quote: kenny
Quote: ToxDalt
NEXT PAGE...
Getting Better! Now to the SOUND VOLTEX styled songwheel... it is very hard to code that though.
Getting Better! Now to the SOUND VOLTEX styled songwheel... it is very hard to code that though.
yeah you might wanna look at this https://www.youtube.com/watch?v=mEIQBSU-aWE
Or this:
EDIT: Oops, I see now that someone has already shared it, three posts above mine...
Yeah i think this is a good example of the wheel from DDR A
Post #52 · Posted at 2016-04-09 05:36:07pm 9.1 years ago
This thread is becoming popular 
I've made a rebase of the theme, following Jousways tips, Thanks. Now will be smaller to download. Also have mave some things:
- Added the loop provided from hypnoticmarten77. Thanks!
- Created some logos for the arcade decorations
- Created the cdart bg for the demonstration screen.
I need help with the arcade decorations an the demonstration decorations files, I've centered the graphics in the screen to align them later, but they are not showing, if someone could help me to find the reason would be nice
That's all at this moment I''l be using impact font in graphics, until I find the correct font and update graphics later.

Quote: 3x3qui3l
Did somebody already rip the clouds animation or it is just a placeholder?
Is a placeholder.I've made a rebase of the theme, following Jousways tips, Thanks. Now will be smaller to download. Also have mave some things:
- Added the loop provided from hypnoticmarten77. Thanks!
- Created some logos for the arcade decorations
- Created the cdart bg for the demonstration screen.
I need help with the arcade decorations an the demonstration decorations files, I've centered the graphics in the screen to align them later, but they are not showing, if someone could help me to find the reason would be nice

That's all at this moment I''l be using impact font in graphics, until I find the correct font and update graphics later.
Post #53 · Posted at 2016-04-09 06:10:44pm 9.1 years ago
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Quote: MadkaT
This thread is becoming popular 
I've made a rebase of the theme, following Jousways tips, Thanks. Now will be smaller to download. Also have mave some things:
- Added the loop provided from hypnoticmarten77. Thanks!
- Created some logos for the arcade decorations
- Created the cdart bg for the demonstration screen.
I need help with the arcade decorations an the demonstration decorations files, I've centered the graphics in the screen to align them later, but they are not showing, if someone could help me to find the reason would be nice
That's all at this moment I''l be using impact font in graphics, until I find the correct font and update graphics later.

Quote: 3x3qui3l
Did somebody already rip the clouds animation or it is just a placeholder?
Is a placeholder.I've made a rebase of the theme, following Jousways tips, Thanks. Now will be smaller to download. Also have mave some things:
- Added the loop provided from hypnoticmarten77. Thanks!
- Created some logos for the arcade decorations
- Created the cdart bg for the demonstration screen.
I need help with the arcade decorations an the demonstration decorations files, I've centered the graphics in the screen to align them later, but they are not showing, if someone could help me to find the reason would be nice

That's all at this moment I''l be using impact font in graphics, until I find the correct font and update graphics later.
Looks like the Arcade Decorations is for the title menu. use the Get path code in lua file in the titlemenu folder
Post #54 · Posted at 2016-04-10 08:02:30pm 9.1 years ago
Quote: kenny
Looks like the Arcade Decorations is for the title menu. use the Get path code in lua file in the titlemenu folder
I'm sure the files are loading, but not showing, I think that it's the relative position, I'll try to use another reference

In some news, added score bgframe:

Now is getting similar to the official game

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Some updates

Added artbg to the demonstration screen and fixed the arcade decorations:

Added top and botton shadows on the select music screen:

Changed score font and added song information in gameplay screem:

I think that's all for today, the work don't let me make a lot of things

Post #55 · Posted at 2016-04-10 08:38:17pm 9.1 years ago
This is one of the most exciting threads to pop up in a while now. It's really fun to see the theme slowly evolve! I've never gotten to see such progress in this way from the start. Keep up the good work!
Post #56 · Posted at 2016-04-11 12:03:13am 9.1 years ago
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Just so you know guys, DDR A has these events. I suggest you do so with this theme:
* You no longer have the regular Hidden & Sudden mod from past ddr games.
Instead, You only get Hidden+, Sudden+ Hidden+ & Sudden+, and finally the regular Stealth.
Hopefully there is a very easy technique to doing this.
* Since DDR X3, EX Score is another scoring method (usually scoring around 1000-2000 points after clearing a song)
* The "PRAY FOR ALL" message is still there after clearing "Tohoku EVOLVED"
* Like DDR2014, the difficulty is chosen after choosing a song.
* Like DDR2014, Guidelines are optional
* You no longer have the regular Hidden & Sudden mod from past ddr games.
Instead, You only get Hidden+, Sudden+ Hidden+ & Sudden+, and finally the regular Stealth.
Hopefully there is a very easy technique to doing this.
* Since DDR X3, EX Score is another scoring method (usually scoring around 1000-2000 points after clearing a song)
* The "PRAY FOR ALL" message is still there after clearing "Tohoku EVOLVED"
* Like DDR2014, the difficulty is chosen after choosing a song.
* Like DDR2014, Guidelines are optional
Post #57 · Posted at 2016-04-11 12:04:39am 9.1 years ago
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Quote: DDRHottestPlayer
Just so you know guys, DDR A has these events. I suggest you do so with this theme:
* You no longer have the regular Hidden & Sudden mod from past ddr games.
Instead, You only get Hidden+, Sudden+ Hidden+ & Sudden+, and finally the regular Stealth.
Hopefully there is a very easy technique to doing this.
* Since DDR X3, EX Score is another scoring method (usually scoring around 1000-2000 points after clearing a song)
* The "PRAY FOR ALL" message is still there after clearing "Tohoku EVOLVED"
* Like DDR2014, the difficulty is chosen after choosing a song.
* Like DDR2014, Guidelines are optional
* You no longer have the regular Hidden & Sudden mod from past ddr games.
Instead, You only get Hidden+, Sudden+ Hidden+ & Sudden+, and finally the regular Stealth.
Hopefully there is a very easy technique to doing this.
* Since DDR X3, EX Score is another scoring method (usually scoring around 1000-2000 points after clearing a song)
* The "PRAY FOR ALL" message is still there after clearing "Tohoku EVOLVED"
* Like DDR2014, the difficulty is chosen after choosing a song.
* Like DDR2014, Guidelines are optional
For the difficulty its not that hard
To get those hidden+ and all its impossible
Post #58 · Posted at 2016-04-11 12:08:58am 9.1 years ago
Quote: DDRHottestPlayer
Just so you know guys, DDR A has these events. I suggest you do so with this theme:
* You no longer have the regular Hidden & Sudden mod from past ddr games.
Instead, You only get Hidden+, Sudden+ Hidden+ & Sudden+, and finally the regular Stealth.
Hopefully there is a very easy technique to doing this.
* Since DDR X3, EX Score is another scoring method (usually scoring around 1000-2000 points after clearing a song)
* The "PRAY FOR ALL" message is still there after clearing "Tohoku EVOLVED"
* Like DDR2014, the difficulty is chosen after choosing a song.
* Like DDR2014, Guidelines are optional
* You no longer have the regular Hidden & Sudden mod from past ddr games.
Instead, You only get Hidden+, Sudden+ Hidden+ & Sudden+, and finally the regular Stealth.
Hopefully there is a very easy technique to doing this.
* Since DDR X3, EX Score is another scoring method (usually scoring around 1000-2000 points after clearing a song)
* The "PRAY FOR ALL" message is still there after clearing "Tohoku EVOLVED"
* Like DDR2014, the difficulty is chosen after choosing a song.
* Like DDR2014, Guidelines are optional
1. Can already be implemented with both the old and new mod system
2. probably possible with custom scoring
3.
4. My Konamix skin can already do this
5. Probably possible
Post #59 · Posted at 2016-04-11 12:12:47am 9.1 years ago
I'm also wondering if it's possible to have the new scoring system on StepMania 5? Not as part of the theme but a separate thingamajig to add to the StepMania folder. Someone should work on that. It shouldn't be too hard, just a few adjustments to the existing SN2 scoring system that SM5 has.
Post #60 · Posted at 2016-04-11 12:57:18am 9.1 years ago
Life/battery bars and stage frame, please!
Grades changed:
Grades changed:
[Options]
GradePercentTier01=1.000000 # AAA PFC
GradePercentTier02=0.990000 # AAA
GradePercentTier03=0.900000 # AA
GradePercentTier04=0.800000 # A
GradePercentTier05=0.700000 # B
GradePercentTier06=0.600000 # C
GradePercentTier07=-99999.000000 # FAILED
GradeTier02IsAllPerfects=0 # SM 3.9
GradeTier02IsAllW2s=0 # SM 5
GradePercentTier01=1.000000 # AAA PFC
GradePercentTier02=0.990000 # AAA
GradePercentTier03=0.900000 # AA
GradePercentTier04=0.800000 # A
GradePercentTier05=0.700000 # B
GradePercentTier06=0.600000 # C
GradePercentTier07=-99999.000000 # FAILED
GradeTier02IsAllPerfects=0 # SM 3.9
GradeTier02IsAllW2s=0 # SM 5