Post #561 · Posted at 2020-06-28 07:15:18pm 4.9 years ago
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Thanks, I hate it
Post #562 · Posted at 2020-06-28 07:17:09pm 4.9 years ago
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"five minute white boy challenge" |
Quote: chewi
Round 1: Hey QT / QT
Round 2: CAN'T DANCE / Meghan Trainor
Round 3: traveling / 宇多田ヒカル
Round 4: Shine On Me / 大原櫻子
Round 5: Jumpin', Jumpin' / Destiny's Child
So, on the off chance that anyone wants to step one of those songs, I don't give anyone permission to use any assets from my files. Come to me and ask permission first.
Round 2: CAN'T DANCE / Meghan Trainor
Round 3: traveling / 宇多田ヒカル
Round 4: Shine On Me / 大原櫻子
Round 5: Jumpin', Jumpin' / Destiny's Child
So, on the off chance that anyone wants to step one of those songs, I don't give anyone permission to use any assets from my files. Come to me and ask permission first.
I don't think Meghan Trainor gave you permission either...
Post #563 · Posted at 2020-06-28 07:17:26pm 4.9 years ago
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"icon by hypnosispkmn@tumblr" |
You're not even participating in this contest, why do you keep butting in?
Post #564 · Posted at 2020-06-28 07:18:01pm 4.9 years ago
Quote: VanEden
Quote: CLOUDIO
Can we use different cut of a song appeared in the list or we must use that cut as well? The rules didn't say it's a must so I guess we could (?)
It has to be the same cut that was used.
Can it be a slightly modified version of the same cut where the beats are correctly adjusted? IIRC Unfair Damnation had a yellow arrow syndrome in the middle when the original song itself never had it.
Post #565 · Posted at 2020-06-28 07:28:40pm 4.9 years ago
Quote: tsugaru7reveng
Can it be a slightly modified version of the same cut where the beats are correctly adjusted? IIRC Unfair Damnation had a yellow arrow syndrome in the middle when the original song itself never had it.
You can cut at the same place and keep the same overall structure if you want to try and improve the audio quality.

Flight 1:
5l1n65h07, about:blank, CLOUDIO, Czery, djVERTICAI, Gameoson, HaleyHalcyon, hooky, hypnoticmarten77, KevinRocker10, lrxevan, Oni-91, OrangeRight, Pandemonium X, Rock Disband, Silver Spirit, shortysmnm2010, Telperion, The Legendary DJXYZ, tsugaru7reveng, vonafroa

Flight 2:
Astroman129, chewi, Daffa212162, DDRDAIKENKAI, DigitalBasic, FoRCeDNaTuRe, HealingDMax300, K-Step, KexMiX, mf32892, PenTA_, Peterrw9000, Pie-kun, Pika-Vix, SupremeX, talkion, tamtamino, TonyAkita, Torpak, VanEden, _|/-\43D
Here's a link to the artwork as well, it's a nice contemporary piece I think you guys would enjoy.
Post #566 · Posted at 2020-06-28 07:29:42pm 4.9 years ago
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"Elsewhere known as borealis" |
Quote: lrxevan
Quote: The Legendary DJXYZ
So you're upset that seventeens and above are doing well...?
That you have to be good at DDR/ITG to "earn the right" to submit difficult charts...?
This doesn't make sense. Just this week we've seen people PFC some of the official 19s on pad. There's nothing wrong with a difficult chart if it's good. And besides, if you don't like it, then you can just not vote for it!
That you have to be good at DDR/ITG to "earn the right" to submit difficult charts...?
This doesn't make sense. Just this week we've seen people PFC some of the official 19s on pad. There's nothing wrong with a difficult chart if it's good. And besides, if you don't like it, then you can just not vote for it!
I'm not "upset" about anything. It was just a pisstake. Tone is hard on the internet, it's my bad.
I think that you've got to have experience being able to clear difficult charts to be able to make ones that are good, tbh.
Most people underrate the actual real life pad difficulty of their charts because they don't understand that jumps are actually taxing on stamina, they don't realize that turns and crossovers are more difficult than simple patterns, etc. I predict we'll see a lot of difficult charts this week that are underscored because people aren't like... attempting the charts they make and are just playing them on keyboard and the two ways to hit jumps ("bracket" style one foot methods or jumps) are both more difficult than hitting a single note.
Post #567 · Posted at 2020-06-28 07:32:43pm 4.9 years ago
Anyone interested in stepping Brain system, Laughin' Muffin, and Elektrikshot is more than welcome to use the audio from my files without asking. I'd allow the graphics too if that wasn't against the theme. Would be interested in seeing anyone else's interpretations of these.
Post #568 · Posted at 2020-06-28 07:33:03pm 4.9 years ago
Quote: HealingDMax300
Can I get feedback on Nu Beat because apparently it wasn't literally anyone's cup of tea
I wrote feedback as I was playing the files in case someone asked. Here's what I wrote:
Nu Beat - Arrow placement feels random to me, I think the difficulty is about right for this song, but I think you should have paid more attention to how the feet of the player move around the pad. I'm not against double-stepping/spins I just think less attention was paid to it than should have been paid. Also, 8th note freezes should be used super sparingly at mid-high BPM because you don't need to hold them down to get credit so they just make the chart look messier without doing anything to change them. There's a good foundation here but it needed more care, you should always be picturing how the player would move around the pad *without* holding the bar, even if competitive players often do. Also, I feel like there are just too many full body spins and turns for this BPM/intended difficulty level
Post #569 · Posted at 2020-06-28 07:47:05pm 4.9 years ago
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"touch n go ride the flow" |
If you don’t like harder files, don’t vote for them. I don’t think you can be upset that harder files can be doing better though, because the point of everyone voting is for everyone to get their own ratings in. If a harder file does better, it’s because a lot of people enjoyed it more.
I don’t think there needs to be this much drama, guys. This whole contest is just for fun. For the people who keep posting about how discouraged they are about not placing well, I’m sorry, but hopefully this drives you to push yourself even more or even step out of your comfort zone. A lot of you are still great steppers and you shouldn’t feel like you’re bad or anything just because you’re not doing as well as you think you should be. Keep in mind this is a competition, and there will be people on top and there will be people on the bottom. This changes every round, I didn’t place well the first round but then I placed well this past one. It’s really anyone’s game.
Tl;dr, if harder files are placing better it’s because people enjoyed them more. It doesn’t have to do with difficulty. You can make a fun lower level chart. Look at Round 1. Also, keep your head up if you haven’t been placing well. It’s anyone’s game.
I don’t think there needs to be this much drama, guys. This whole contest is just for fun. For the people who keep posting about how discouraged they are about not placing well, I’m sorry, but hopefully this drives you to push yourself even more or even step out of your comfort zone. A lot of you are still great steppers and you shouldn’t feel like you’re bad or anything just because you’re not doing as well as you think you should be. Keep in mind this is a competition, and there will be people on top and there will be people on the bottom. This changes every round, I didn’t place well the first round but then I placed well this past one. It’s really anyone’s game.
Tl;dr, if harder files are placing better it’s because people enjoyed them more. It doesn’t have to do with difficulty. You can make a fun lower level chart. Look at Round 1. Also, keep your head up if you haven’t been placing well. It’s anyone’s game.
Post #570 · Posted at 2020-06-28 07:52:04pm 4.9 years ago
Quote: hypnoticmarten77
It’s anyone’s game.
Sure as fuck doesnt feel like itPost #571 · Posted at 2020-06-28 07:54:38pm 4.9 years ago
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OBVIOUSLY everyone can use the audio for all my charts from BR2020.
Post #572 · Posted at 2020-06-28 07:55:51pm 4.9 years ago
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Quote: hypnoticmarten77
If you don’t like harder files, don’t vote for them. I don’t think you can be upset that harder files can be doing better though, because the point of everyone voting is for everyone to get their own ratings in. If a harder file does better, it’s because a lot of people enjoyed it more.
I gave my position earlier, but: I don't think there's anything wrong with hard files. My favorite DDR chart is So Deep, a chart that is still pretty difficult today.
I just think most of them aren't tested for pad and I don't think most of the people trying them are playing them on pad so they're basically keyboard files which have different rules. I also think most folks probably think their hard charts are easier/more accessible than they are because they don't play at that difficulty level.
I love hard simfiles and will gladly vote for good ones. That isn't really my conceit. It's more like... sometimes hard files are harder than they are well-designed.
Post #573 · Posted at 2020-06-28 07:59:20pm 4.9 years ago
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Ditto what forcednature said and the rules clarified you can't reuse graphics (I think official album art/BEMANI jackets should be excluded?)
Post #574 · Posted at 2020-06-28 08:03:41pm 4.9 years ago
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"On ZiV I'm like Princess Diana" |
Last updated: 2020-06-28 08:06pm
I just wanted to chime in with one thought on difficultly:
I enjoy files of all difficulties, so far in this contest I have voted for files that with max difficulties that ranged from 8 to 17 and everything in between. That being said, I do notice that a lot of people submit files that only have an expert/challenge chart and that chart is often rated a 15+. Obviously, that's completely allowed by the rules, but personally it's very hard for me to vote for these files because they have such a narrow range of difficulty. I often times have my partner or friends play Stepmania on my home pad and one of the things I look for in the SC are fun user simfiles I can grab for them to play. A lot of the single-chart simfiles I see submitted to the SC are too hard for even a seasoned player like me to play on pad, let alone more casual players. I know that writing beginner/basic/difficult charts can be tedious and boring, but I find them important because they open up the file to a greater range of players and that in turn may help your files get more points.
Anyways, that's just my two cents.
I enjoy files of all difficulties, so far in this contest I have voted for files that with max difficulties that ranged from 8 to 17 and everything in between. That being said, I do notice that a lot of people submit files that only have an expert/challenge chart and that chart is often rated a 15+. Obviously, that's completely allowed by the rules, but personally it's very hard for me to vote for these files because they have such a narrow range of difficulty. I often times have my partner or friends play Stepmania on my home pad and one of the things I look for in the SC are fun user simfiles I can grab for them to play. A lot of the single-chart simfiles I see submitted to the SC are too hard for even a seasoned player like me to play on pad, let alone more casual players. I know that writing beginner/basic/difficult charts can be tedious and boring, but I find them important because they open up the file to a greater range of players and that in turn may help your files get more points.
Anyways, that's just my two cents.
Post #575 · Posted at 2020-06-28 08:44:01pm 4.9 years ago
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Quote: lrxevan
Quote: HealingDMax300
Can I get feedback on Nu Beat because apparently it wasn't literally anyone's cup of tea
I wrote feedback as I was playing the files in case someone asked. Here's what I wrote:
Nu Beat - Arrow placement feels random to me, I think the difficulty is about right for this song, but I think you should have paid more attention to how the feet of the player move around the pad. I'm not against double-stepping/spins I just think less attention was paid to it than should have been paid. Also, 8th note freezes should be used super sparingly at mid-high BPM because you don't need to hold them down to get credit so they just make the chart look messier without doing anything to change them. There's a good foundation here but it needed more care, you should always be picturing how the player would move around the pad *without* holding the bar, even if competitive players often do. Also, I feel like there are just too many full body spins and turns for this BPM/intended difficulty level

Anyway, thanks for the feedback. I'll keep your suggestions in mind. Overall, I just need to play it more safe is what I'm gathering.
Post #576 · Posted at 2020-06-28 08:51:00pm 4.9 years ago
I see a lot of you are feeling frustrated for not placing well, I think some of it can be chalked up to a few things I'm going to list here, many of which are related to first impressions. This is an effort to help. If you feel like you're not improving/not being noticed, here are a few reasons that might be:
1. A "messy" feel to your arrows. If you're following a rhythm in your chart that is particularly chaotic or messy, a good starting point is to keep arrow chunks to 2-3 arrows rather than spreading that chaotic rhythm across all 4. Also, visual breaks in the arrows provide clarity. Keep your arrows readable at 1x. Avoid freeze arrows that don't actually need to be held. Keep in mind other people are going to be playing them for the first time even if you have been looking at them and listening to the song for hours. Simfiles that do well in these contests just have charts that "look pretty."
2. Bad or low-effort presentation. Make sure you have a good song preview set. Try to get some graphics. If you can't make them, ask someone to make them. Many of the graphics produced in this contest in files that have done well are not complicated but are high-impact. It doesn't take a long time to make a simple graphic for your file with a nice font and a couple pixels of stroke/outline.
3. Audio quality and cut. Try to make sure to the best of your ability that your music comes from a good source. YouTube rips sound bad and lower the impact of your player's first impression
4. Difficulties. Try to make sure that players of other skillsets can enjoy your file. Put care into the trick/basic steps. Believe it or not that does impact how many points people give out.
5. Make sure your cdtitle isn't massive. CDTitles should be below 70x70. The smaller the better. Personally I also think the cdtitle should reflect the album the music comes on. "<name> originals" cdtitles are have a lower impact to me but this is a taste thing and I understand why folks use them.
6. Be careful with "Karaoke" steps which just in case you aren't aware, are steps that follow the melody too closely. Be more editorial with how you approach following your song's melodic elements. Don't exclusively follow lyrics/vocals and leave big spaces between those portions. Karaoke steps are harder to read, obvious, and less fun. They have their place, but it shouldn't be your go-to.
7. BPMs. Don't arbitrarily double or halve your BPM unless you're going for a specific feel (bag, hysteria, drop out, max 300).
1. A "messy" feel to your arrows. If you're following a rhythm in your chart that is particularly chaotic or messy, a good starting point is to keep arrow chunks to 2-3 arrows rather than spreading that chaotic rhythm across all 4. Also, visual breaks in the arrows provide clarity. Keep your arrows readable at 1x. Avoid freeze arrows that don't actually need to be held. Keep in mind other people are going to be playing them for the first time even if you have been looking at them and listening to the song for hours. Simfiles that do well in these contests just have charts that "look pretty."
2. Bad or low-effort presentation. Make sure you have a good song preview set. Try to get some graphics. If you can't make them, ask someone to make them. Many of the graphics produced in this contest in files that have done well are not complicated but are high-impact. It doesn't take a long time to make a simple graphic for your file with a nice font and a couple pixels of stroke/outline.
3. Audio quality and cut. Try to make sure to the best of your ability that your music comes from a good source. YouTube rips sound bad and lower the impact of your player's first impression
4. Difficulties. Try to make sure that players of other skillsets can enjoy your file. Put care into the trick/basic steps. Believe it or not that does impact how many points people give out.
5. Make sure your cdtitle isn't massive. CDTitles should be below 70x70. The smaller the better. Personally I also think the cdtitle should reflect the album the music comes on. "<name> originals" cdtitles are have a lower impact to me but this is a taste thing and I understand why folks use them.
6. Be careful with "Karaoke" steps which just in case you aren't aware, are steps that follow the melody too closely. Be more editorial with how you approach following your song's melodic elements. Don't exclusively follow lyrics/vocals and leave big spaces between those portions. Karaoke steps are harder to read, obvious, and less fun. They have their place, but it shouldn't be your go-to.
7. BPMs. Don't arbitrarily double or halve your BPM unless you're going for a specific feel (bag, hysteria, drop out, max 300).
Post #577 · Posted at 2020-06-28 10:08:38pm 4.9 years ago
Quote: hypnoticmarten77
If you don’t like harder files, don’t vote for them.
This applies for easier files too and I don't believe it's a good thing in the context of a stepfile design contest, ideally you should take difficulty out of it when voting. At least in previous contests like TournaMix, DDROSC, Best-Mix, the hundreds of contests hosted at DDRExtreme.co.uk, and a couple others from some other website, the judgment for the stepfile was heavily focused on the chart, and if you factored the song choice too much into your score (3 out of 10, good steps but Limp Bizkit sucks, duhhhr i think its offsync, i cant tweak the offset) then you were just a sloppy judge. Are the steps well designed? Are the steps appropriate for the song, would the song kinda be like this if it was put in DDRMAX or 5th Mix? If the answer was yes, that should be a 10 out of 10 score in the steps department even if the song was a 6 footer on maniac or if it was neoMAX, what mattered most is that the steps went well with the song and were appropriate in difficulty. That's what the judges went by. Of course the contest involved a popular vote as well, but the opinion of the judges weighed heavily and it wasn't 100% popular vote. This contest doesn't work like that because there's nothing resembling a standard to follow and people can just vote for whatever they like with no justification whatsoever. Posting feedback at the time everybody is playing the files is actively disencouraged. It's weird as hell and not very engaging.Quote: hypnoticmarten77
This whole contest is just for fun. For the people who keep posting about how discouraged they are about not placing well, I’m sorry, but hopefully this drives you to push yourself even more or even step out of your comfort zone.
Where's the fun in submitting a file (following a specific theme), getting close to 0 points and getting NO FEEDBACK? What do they have to work with for the future? "Wow, nobody liked my file! All of these people had 15 points to spread all I got was one pity vote (or no points)! And nobody posted any feedback so I don't know why my stepfile blows. I'm having so much fun, can't wait to make another". That's fun. Is this a jokePost #578 · Posted at 2020-06-28 10:56:31pm 4.9 years ago
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So much negativity in what I'm seeing as a fun way to see how simfiles stack up against each other.
At least for me, I just enjoy making simfiles that I can play later on pad, and enter some in these contests to see 1) what other simfiles are like, and 2) what others like. I enjoy seeing detailed feedback (positive or not), but seeing what the top-ranked simfiles are and trying them out is itself a sort of indirect feedback. Either way, I'm going to enjoy playing the simfiles I make in the end.
I understand that people want feedback on simfiles, but also understand the discouragement against discussing simfiles while voting is happening. Seeing other people's sentiment towards entries can cause others to try to game the voting (eg: if I entered simfile A, and simfiles X, Y, and Z are popular in the forums, I may vote for simfiles B, C, and D in order to "flatten out" how many votes a single simfile gets).
I'd propose to do one of two things regarding feedback:
1) (preferred approach) Make a Google form where feedback on simfiles can be given. Once voting for that week has ended, release the responses to that form. Here's an example form: https://forms.gle/HaRsVW349DDCchWx7 I'd be happy to share the results after the voting has ended if people want to try this out.
2) Have a separate forum thread regarding feedback - it doesn't solve the issue of others trying to game the votes, but it does clean up the contest thread so that it's focused on tournament discussions only.
At least for me, I just enjoy making simfiles that I can play later on pad, and enter some in these contests to see 1) what other simfiles are like, and 2) what others like. I enjoy seeing detailed feedback (positive or not), but seeing what the top-ranked simfiles are and trying them out is itself a sort of indirect feedback. Either way, I'm going to enjoy playing the simfiles I make in the end.
I understand that people want feedback on simfiles, but also understand the discouragement against discussing simfiles while voting is happening. Seeing other people's sentiment towards entries can cause others to try to game the voting (eg: if I entered simfile A, and simfiles X, Y, and Z are popular in the forums, I may vote for simfiles B, C, and D in order to "flatten out" how many votes a single simfile gets).
I'd propose to do one of two things regarding feedback:
1) (preferred approach) Make a Google form where feedback on simfiles can be given. Once voting for that week has ended, release the responses to that form. Here's an example form: https://forms.gle/HaRsVW349DDCchWx7 I'd be happy to share the results after the voting has ended if people want to try this out.
2) Have a separate forum thread regarding feedback - it doesn't solve the issue of others trying to game the votes, but it does clean up the contest thread so that it's focused on tournament discussions only.
Post #579 · Posted at 2020-06-28 10:57:26pm 4.9 years ago
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"five minute white boy challenge" |
Quote: Rock Disband
Quote: hypnoticmarten77
If you don’t like harder files, don’t vote for them.
This applies for easier files tooThis. If your hardest chart is like an X-scale 10 or 11 or something, there's simply not enough actually happening for me to ever really think "yeah that deserves some points". It doesn't have to be EGOISM 440, but it has to be engaging. Some people prefer harder charts and will vote for them more often than simpler ones because they're just straight up harder to do well, so it's more impressive when they are.
Post #580 · Posted at 2020-06-28 11:17:02pm 4.9 years ago
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"touch n go ride the flow" |
Last updated: 2020-06-28 11:18pm
Quote: Rock Disband
This applies for easier files too and I don't believe it's a good thing in the context of a stepfile design contest, ideally you should take difficulty out of it when voting.
Then why are people complaining about harder charts getting more votes? The point you just made is exactly what I was getting at. If you don’t like a file just because it’s hard and don’t vote for it that’s on you. You SHOULD be voting for files depending on how they fit the song and how well they flow and such, not by difficulty. The difficulty should not be an issue yet it is to some people here, apparently. If someone were to chart a song that deserves a 13 and gave it an 18 or 19 I sure as hell would not vote for it because it makes no sense to give a song like that a hard song. Hard charts go to songs that deserve them.Quote: Rock Disband
Where's the fun in submitting a file (following a specific theme), getting close to 0 points and getting NO FEEDBACK? What do they have to work with for the future? "Wow, nobody liked my file! All of these people had 15 points to spread all I got was one pity vote (or no points)! And nobody posted any feedback so I don't know why my stepfile blows. I'm having so much fun, can't wait to make another". That's fun. Is this a joke
Some people were posting feedback, and some were unhappy. They stopped posting feedback because people were unhappy with the feedback they were receiving. You want feedback? PM and ask for it. I’m sure people would be glad to give you feedback if you’d just ask for it. It seems as though this was never an issue until this competition specifically, and I’m not sure why. It’s been like this for quite some time on this site, pretty much ever since public voting got axed. People who post feedback publicly do so voluntarily. No one HAS to post it. Just ask for it and people will PM you feedback personally. I don’t see the big deal.