Post #5581 · Posted at 2015-04-11 10:05:25pm 10.3 years ago
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I've downloaded that video in HD.


Best quality so far.


Best quality so far.
Post #5582 · Posted at 2015-04-12 02:17:29pm 10.3 years ago
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"five minute white boy challenge" |
I can't be the only one who thinks Over the "Period" is a stupid name, right?
Oh, and do you think this is the end of R-D-I or do you think there'll be a third phase?
Oh, and do you think this is the end of R-D-I or do you think there'll be a third phase?
Post #5583 · Posted at 2015-04-12 02:19:40pm 10.3 years ago
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"highwind fluffdragon" |
Last updated: 2015-04-12 02:32pm
more over the period video, still failing the stop http://www.nicovideo.jp/watch/sm26015924
edit: youtube link https://www.youtube.com/watch?v=qDNrhAg23Dg
edit: youtube link https://www.youtube.com/watch?v=qDNrhAg23Dg
Post #5584 · Posted at 2015-04-12 02:57:03pm 10.3 years ago
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Jeez. I don't think anyone will be able to PFC the opening slowdown of Over the Period because the very first step literally is on the very first beat of the song.
Post #5585 · Posted at 2015-04-12 02:59:31pm 10.3 years ago
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"choons" |
The bpm isn't as fast as i thought it would be at 1x speed
Post #5586 · Posted at 2015-04-12 05:26:08pm 10.3 years ago
^It's ~32.5 BPM, half the speed of bag. And it follows a 600 BPM song with no way to change your speed mod, and just to rub it in Boost is forced off.
Quote: Silverhawke
more over the period video, still failing the stop http://www.nicovideo.jp/watch/sm26015924
edit: youtube link https://www.youtube.com/watch?v=qDNrhAg23Dg
Woohoo, a video that shows the cabinet lights! And according to the description it even says that they missed the step after the stop on purpose so it would scroll further on the screen and allow for better BPM checking. On this; frame counts up soon.edit: youtube link https://www.youtube.com/watch?v=qDNrhAg23Dg
Post #5587 · Posted at 2015-04-12 05:30:42pm 10.3 years ago
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"choons" |
Yeah, I meant after the stop. sorry about that.
Post #5588 · Posted at 2015-04-12 05:43:56pm 10.3 years ago
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If he missed it on purpose, why did he try to hit it at all? Definitely sounds like a cop out.
Not that its a big deal, since no one has gotten any farther.
Not that its a big deal, since no one has gotten any farther.
Post #5589 · Posted at 2015-04-12 06:30:32pm 10.3 years ago
Massive props to whoever thought to turn on the measure guides on the left; it made everything so much easier since the chart halts before the second step after the stop can be reached.
It's still very hard to estimate but not nearly as bad as before. Whatever chart the cabinet lights are following seem to have steps too fast for the lights to exactly follow.
It takes 9 frames from the moment the steps start speeding up on the right to the moment the measure guideline passes the target zone on the left. Estimating between 8 and 10 frames bounds the speedup's BPM between 180 and 225. Still a rather wide range. I'll try to look at the cabinet lights more, but it's hard to track.
-----
Raw data:
Counting the first step after the slowdown as frame 0, the cabinet lights turn on during the following frames:
0, 22, 31, 45, 58, 67, 94, 103, 117
These include some of the steps (in whatever chart the lights are following, not necessarily
), but not all since it won't include steps that come too fast for the light to fully turn off and then on.
Oddly, this doesn't quite match up with the previous number.
It somewhat shakily follows a X-XX XXX- XXX rhythm and suggests that it takes closer to 11-12 frames for a beat to pass. This would put the BPM between 154 and 163. But it's obvious from the measure markers that 10 frames per beat (180 BPM) is already a slow estimate, and 9 frames per beat (200 BPM) is a decent one. Unless the speedup slows back down again slightly but significantly, or the chart that the cabinet lights follow has some very weird rhythm, I'm confused.
It's still very hard to estimate but not nearly as bad as before. Whatever chart the cabinet lights are following seem to have steps too fast for the lights to exactly follow.

-----
Raw data:
Counting the first step after the slowdown as frame 0, the cabinet lights turn on during the following frames:
0, 22, 31, 45, 58, 67, 94, 103, 117
These include some of the steps (in whatever chart the lights are following, not necessarily

Oddly, this doesn't quite match up with the previous number.

Post #5590 · Posted at 2015-04-12 07:02:47pm 10.3 years ago
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"now led_light for short" |
Not sure if this helps, but here's another OTP video, but this time in lineout form (also with guidelines):
http://www.nicovideo.jp/watch/sm26012447
http://www.nicozon.net/watch/sm26012447
http://www.nicovideo.jp/watch/sm26012447
http://www.nicozon.net/watch/sm26012447
Post #5591 · Posted at 2015-04-12 09:43:29pm 10.3 years ago
^That is useful, and now we have a lineout of all the audio we've heard so far! Also now we know that Wave is forced off in addition to Boost (and Cut). Konami trying to defeat all our attempts to bypass the speed mod restriction
I made a Youtube mirror: https://www.youtube.com/watch?v=2jAyBqtchWo
The second beat past the stop just barely crosses the target zone before the FAILED shutter covers it, but that's all we need. Thanks to the 6x speed it's visible that 9 frames per beat is almost an exact number, which would place the speedup at an even 200 BPM. There's also another BPM change that comes right before the speedup and after the stop, which lasts no more than 2 frames and will probably be impossible to measure without pixel counting.

I made a Youtube mirror: https://www.youtube.com/watch?v=2jAyBqtchWo
The second beat past the stop just barely crosses the target zone before the FAILED shutter covers it, but that's all we need. Thanks to the 6x speed it's visible that 9 frames per beat is almost an exact number, which would place the speedup at an even 200 BPM. There's also another BPM change that comes right before the speedup and after the stop, which lasts no more than 2 frames and will probably be impossible to measure without pixel counting.
Post #5592 · Posted at 2015-04-12 10:33:02pm 10.3 years ago
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"hi" |
Also from the video, we know that MAX. (Period)'s insanely fast BPM can be essentially overridden using Wave and a relatively high speed mod, which leaves players with better starts for Over The "Period". It's OK that we don't have Wave to use on Over The Period; it can be used to get to it easier, almost.
Note to anyone else who might be attempting this at a later time: Play with Wave on a speed mod higher than 2x, if possible.
Note to anyone else who might be attempting this at a later time: Play with Wave on a speed mod higher than 2x, if possible.
Post #5593 · Posted at 2015-04-12 10:52:00pm 10.3 years ago
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Reg. 2009-09-19 | |
Quote: Quickman
Oh, and do you think this is the end of R-D-I or do you think there'll be a third phase?
I'm betting this is the end, with the cutscene showing Dark Rinon releasing the orbs and reverting to Rinon and all. I suppose we'll find out on the credits screen after someone passes Over The "Period". (I can't even imagine what some kind of third phase would be like.
Post #5594 · Posted at 2015-04-12 11:09:46pm 10.3 years ago
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"Pls" |
Attack Marvelous Full Combo
Encore Extra Stage with Stealth, Dark, and Shuffle forced on
And the expert chart is a10 footer
Encore Extra Stage with Stealth, Dark, and Shuffle forced on
And the expert chart is a10 footer
Post #5595 · Posted at 2015-04-12 11:12:07pm 10.3 years ago
Quote: Zowayix
Encore Extra Stage on Stealth? lol
Butterfly (3.1415926MB UnderOverDownAndAround Remix) on Stealth, Shuffle, Marvelous Attack

Or some new PARANOiA mix at 555 BPM.
Or deltaMAX.
Post #5596 · Posted at 2015-04-12 11:23:53pm 10.3 years ago
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"No." |
Max 300 on Shuffle,Mirror,Stealth,Hidden,Boost,8x,Shuffle+,Hidden+,Cut,Dark.Reverse,Randomly changes to 1X, With a BPM change from 20-300 on every beat, alternating.
Good Luck.
Good Luck.
Post #5597 · Posted at 2015-04-12 11:28:12pm 10.3 years ago
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"Pls" |
Back on topic:
So far, the song us sounding pretty neat
Now, if only people could get past that pause or the conditions could be loosened to two life bars instead of sudden death
Imean, it's just a thought
So far, the song us sounding pretty neat
Now, if only people could get past that pause or the conditions could be loosened to two life bars instead of sudden death
Imean, it's just a thought
Post #5598 · Posted at 2015-04-12 11:44:29pm 10.3 years ago
Hopefully Konami didn't know that there's a glitch on their current ES/EES system, or they might fix it at anytime. Because no players were allowed to play over the "period" on Beginner.
Players able to play it on Beginner because on either side (P1 or P2 side) 1 of the player did not use any eamuse pass. Konami may be smart to disable speed mod, wave etc, but players are even smarter
Players able to play it on Beginner because on either side (P1 or P2 side) 1 of the player did not use any eamuse pass. Konami may be smart to disable speed mod, wave etc, but players are even smarter

Post #5599 · Posted at 2015-04-12 11:49:07pm 10.3 years ago
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"Pls" |
Actually, they've recently loosened the conditions to where players CAN play it on beginner
At least
that's what I figured
At least
that's what I figured

Post #5600 · Posted at 2015-04-12 11:50:20pm 10.3 years ago
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Better than IIDX, where unlock events get just plain disabled if you play 2 player.