Post #441 · Posté à 2008-06-10 01:50:11am il y a 17.9 années
mugentatsuya | |
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Hey, they're all good.
So far.
Though their Balalaika remix baffled me a bit.
Post #442 · Posté à 2008-06-10 01:56:39am il y a 17.9 années
TimeSpaceMage | |
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I really liked their Balalaika remix.
And yes, more route 80s and Disabled the FLAW would be amazing.
And yes, more route 80s and Disabled the FLAW would be amazing.
Post #443 · Posté à 2008-06-10 02:00:46am il y a 17.9 années
mugentatsuya | |
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Haha, route 80s would be awesome to have here. How about some Chocolate Philosophy?
Or better yet...
Apocalypse?
Or better yet...
Apocalypse?
Post #444 · Posté à 2008-06-10 02:01:27am il y a 17.9 années
deliriousXD | |
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| Edge of Control needs to be here, too. And with a little more challenging steps. |
fix'd
Post #445 · Posté à 2008-06-10 05:37:17am il y a 17.9 années
Zukin-Man | |
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I loved the Jondi & Spesh mix for Balalaika, but the steps were boring as heck. I can't be the only one who heard potential for better steps all over that song.
Post #446 · Posté à 2008-06-10 05:46:21am il y a 17.9 années
roy2009xedit | |
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Yeah, but the original was also a 6. Except for CSFIL -sev- and In My Eyes (Midihead Remix), remixes tend to be similar to the original stepwise.
Post #447 · Posté à 2008-06-10 09:37:35am il y a 17.9 années
SteveSnowmn | |
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It still could have easily been made harder than a 6. Personally I think if a song is less than a 7 on heavy it should have oni steps. And that was a great song too!
Post #448 · Posté à 2008-06-10 06:06:09pm il y a 17.9 années
roy2009xedit | |
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Konami doesn't need to add
charts for just the easy songs, rather expand in overall difficulty instead of restricting
to boss songs.
Post #449 · Posté à 2008-06-10 06:33:10pm il y a 17.9 années
maxpowr90 | |
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Really there isn't much you could do to make the original balalaika any harder except perhaps follow the drum beat in the bg but that would just make for stupid steps.
The same problem had happened with sobakasu on doubles. The original song follows a strict 6/8 beat (which I would have loved to have seen in DDR). However, we know konami has problems with awkward time sigs (bag and healing d-vision and their 12/8 time sigs are perfect examples) so they translated it into common time. While it works well on singles, following the stupid synth in the bg makes for craptastic steps on doubles.
The same problem had happened with sobakasu on doubles. The original song follows a strict 6/8 beat (which I would have loved to have seen in DDR). However, we know konami has problems with awkward time sigs (bag and healing d-vision and their 12/8 time sigs are perfect examples) so they translated it into common time. While it works well on singles, following the stupid synth in the bg makes for craptastic steps on doubles.
Post #450 · Posté à 2008-06-10 08:41:02pm il y a 17.9 années
Pandemonium X | |
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I think the original balalaika is a 6 in the AC SN, but it's a 7 in the CS SN. Don't know about SN2.
Post #451 · Posté à 2008-06-10 10:32:47pm il y a 17.9 années
Exor | |
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| I think the original balalaika is a 6 in the AC SN, but it's a 7 in the CS SN. Don't know about SN2. |
Nope...still a 6 in SN USA. I believe it's still a 6 in SN2 as well, but I'm not sure, considering the only SN2 machine around here (that I know) is at Dave & Buster's Times Square.
Here's your proof.
Post #452 · Posté à 2008-06-11 03:03:49am il y a 17.9 années
roy2009xedit | |
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tl;dr
Delete.
Delete.
Post #453 · Posté à 2008-06-11 03:52:13am il y a 17.9 années
Oni-91 | |
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Hey, they're all good. So far. Though their Balalaika remix baffled me a bit. |
But Loops was quite good. Just this once, I'll forgive the BPM doubling...
Post #454 · Posté à 2008-06-11 04:52:15am il y a 17.9 années
roy2009xedit | |
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I didn't really think of it as doubling since many J&S songs halve the tempo without it being reflected in the steps (SMMM, Balalaika, Cosmic Hammer, and Insaner all do this, although in Power 5, the slowdown of SMMM scrolls at 70). It's part of their style (whereas 100 BPM isn't).
Post #455 · Posté à 2008-06-11 07:14:30am il y a 17.9 années
SteveSnowmn | |
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Mmm....Insaner....makes me want my xbox back 
Post #456 · Posté à 2008-06-11 07:23:57am il y a 17.9 années
Pandemonium X | |
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Insaner in DDR X?
Post #457 · Posté à 2008-06-11 07:44:12am il y a 17.9 années
SteveSnowmn | |
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Insaner is in Ultramix 3. I doubt it will be in X but hell that would be awesome.
Post #458 · Posté à 2008-06-11 12:29:22pm il y a 17.9 années
Pandemonium X | |
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| Insaner is in Ultramix 3. I doubt it will be in X but hell that would be awesome. |
Post #459 · Posté à 2008-06-11 05:27:01pm il y a 17.9 années
NeoRevenG | |
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But most important, USA Konami still owe some licensed songs from SN1 and SN2 that not used so far. So, Konami must respond all gamer request to satisfied them by give almost or maybe all SN1 , SN2 and old licensed songs like from DDR 4th, DDR 5th, DDR 6th, DDR 7th , etc.
Post #460 · Posté à 2008-06-11 06:24:06pm il y a 17.9 années
Zukin-Man | |
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| But most important, USA Konami still owe some licensed songs from SN1 and SN2 that not used so far. So, Konami must respond all gamer request to satisfied them by give almost or maybe all SN1 , SN2 and old licensed songs like from DDR 4th, DDR 5th, DDR 6th, DDR 7th , etc. |
Demanding, aren't we?
Technically, Konami doesn't owe us anything. If they wanted, they could just puke out a version that has only ten songs with stepcharts that look some like someone assaulted their keyboard by headbutting for a minute and a half. It wouldn't be terribly popular, but it's their call. Konami has no obligation to give you what you want simply because you demand it.











