Post #441 · Posted at 2008-06-10 01:50:11am 17 years ago
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Quote: RoyBoyCF | ||
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Hey, they're all good.
So far.
Though their Balalaika remix baffled me a bit.
Post #442 · Posted at 2008-06-10 01:56:39am 17 years ago
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"Sarah/Autumn" |
I really liked their Balalaika remix.
And yes, more route 80s and Disabled the FLAW would be amazing.
And yes, more route 80s and Disabled the FLAW would be amazing.
Post #443 · Posted at 2008-06-10 02:00:46am 17 years ago
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Haha, route 80s would be awesome to have here. How about some Chocolate Philosophy?
Or better yet...
Apocalypse?
Or better yet...
Apocalypse?
Post #444 · Posted at 2008-06-10 02:01:27am 17 years ago
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"BACK IT UP BACK IT UP" |
Quote: mugentatsuya |
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Edge of Control needs to be here, too. And with a little more challenging steps. |
fix'd

Post #445 · Posted at 2008-06-10 05:37:17am 17 years ago
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"Nature: Naughty" |
I loved the Jondi & Spesh mix for Balalaika, but the steps were boring as heck. I can't be the only one who heard potential for better steps all over that song.
Post #446 · Posted at 2008-06-10 05:46:21am 17 years ago
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"jubeat knit one, purl two" |
Yeah, but the original was also a 6. Except for CSFIL -sev- and In My Eyes (Midihead Remix), remixes tend to be similar to the original stepwise.
Post #447 · Posted at 2008-06-10 09:37:35am 17 years ago
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It still could have easily been made harder than a 6. Personally I think if a song is less than a 7 on heavy it should have oni steps. And that was a great song too!
Post #448 · Posted at 2008-06-10 06:06:09pm 17 years ago
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"jubeat knit one, purl two" |
Konami doesn't need to add
charts for just the easy songs, rather expand in overall difficulty instead of restricting
to boss songs.


Post #449 · Posted at 2008-06-10 06:33:10pm 17 years ago
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Really there isn't much you could do to make the original balalaika any harder except perhaps follow the drum beat in the bg but that would just make for stupid steps.
The same problem had happened with sobakasu on doubles. The original song follows a strict 6/8 beat (which I would have loved to have seen in DDR). However, we know konami has problems with awkward time sigs (bag and healing d-vision and their 12/8 time sigs are perfect examples) so they translated it into common time. While it works well on singles, following the stupid synth in the bg makes for craptastic steps on doubles.
The same problem had happened with sobakasu on doubles. The original song follows a strict 6/8 beat (which I would have loved to have seen in DDR). However, we know konami has problems with awkward time sigs (bag and healing d-vision and their 12/8 time sigs are perfect examples) so they translated it into common time. While it works well on singles, following the stupid synth in the bg makes for craptastic steps on doubles.
Post #450 · Posted at 2008-06-10 08:41:02pm 17 years ago
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I think the original balalaika is a 6 in the AC SN, but it's a 7 in the CS SN. Don't know about SN2.
Post #451 · Posted at 2008-06-10 10:32:47pm 17 years ago
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"^ featured on Law & Order" |
Quote: Pandemonium X |
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I think the original balalaika is a 6 in the AC SN, but it's a 7 in the CS SN. Don't know about SN2. |
Nope...still a 6 in SN USA. I believe it's still a 6 in SN2 as well, but I'm not sure, considering the only SN2 machine around here (that I know) is at Dave & Buster's Times Square.
Here's your proof.
Post #452 · Posted at 2008-06-11 03:03:49am 17 years ago
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"jubeat knit one, purl two" |
tl;dr
Delete.
Delete.
Post #453 · Posted at 2008-06-11 03:52:13am 17 years ago
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"Popular bisexual disaster" |
Quote: mugentatsuya | ||||
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Hey, they're all good. So far. Though their Balalaika remix baffled me a bit. |
But Loops was quite good. Just this once, I'll forgive the BPM doubling...
Post #454 · Posted at 2008-06-11 04:52:15am 17 years ago
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"jubeat knit one, purl two" |
I didn't really think of it as doubling since many J&S songs halve the tempo without it being reflected in the steps (SMMM, Balalaika, Cosmic Hammer, and Insaner all do this, although in Power 5, the slowdown of SMMM scrolls at 70). It's part of their style (whereas 100 BPM isn't).
Post #455 · Posted at 2008-06-11 07:14:30am 17 years ago
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Mmm....Insaner....makes me want my xbox back 

Post #456 · Posted at 2008-06-11 07:23:57am 17 years ago
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Insaner in DDR X?
Post #457 · Posted at 2008-06-11 07:44:12am 17 years ago
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Insaner is in Ultramix 3. I doubt it will be in X but hell that would be awesome.
Post #458 · Posted at 2008-06-11 12:29:22pm 17 years ago
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Quote: SteveSnowmn |
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Insaner is in Ultramix 3. I doubt it will be in X but hell that would be awesome. |
Post #459 · Posted at 2008-06-11 05:27:01pm 17 years ago
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"Secret Agent" |
But most important, USA Konami still owe some licensed songs from SN1 and SN2 that not used so far. So, Konami must respond all gamer request to satisfied them by give almost or maybe all SN1 , SN2 and old licensed songs like from DDR 4th, DDR 5th, DDR 6th, DDR 7th , etc.
Post #460 · Posted at 2008-06-11 06:24:06pm 17 years ago
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"Nature: Naughty" |
Quote: NeoRevenG |
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But most important, USA Konami still owe some licensed songs from SN1 and SN2 that not used so far. So, Konami must respond all gamer request to satisfied them by give almost or maybe all SN1 , SN2 and old licensed songs like from DDR 4th, DDR 5th, DDR 6th, DDR 7th , etc. |
Demanding, aren't we?
Technically, Konami doesn't owe us anything. If they wanted, they could just puke out a version that has only ten songs with stepcharts that look some like someone assaulted their keyboard by headbutting for a minute and a half. It wouldn't be terribly popular, but it's their call. Konami has no obligation to give you what you want simply because you demand it.